Pathway looks very cool: think Indiana Jones as a turn-based RPG, with an art style heavily reminiscent of recent favorite Wargroove. Jody interviewed its creators last year and I've been keeping an eye out for it since – it definitely boasts some of the best 16-bit inspired pixel art I've seen in recent times.
Above is a newly released gameplay video, courtesy of publisher Chucklefish. It shows off one of five campaign adventures, concerning the pursuit of Nazis who are eager to get their hands on The Wrath of God. Of course, they mustn't. As you'll see, there's more to Pathway than just tactical combat and exploration: dialogue choices and random story encounters will feature in the procedurally generated maps.
Pathway releases some time later in 2019. It's on Steam already, though.
Globe-trotting pulp adventures, Nazis to shoot, cursed artifacts to claim and/or explode and elements of both XCom and FTL? Pathway is ticking a lot of exciting-sounding boxes already, and doesn’t look half bad either. Developers Robotality cut their teeth with the purely tactical Halfway back in 2014, but their second game looks like it’s no half measure, building on both the combat and RPG sides of the formula. Below, ten minutes of abridged adventuring, exploring and turn-based tactics, showing off one of the game’s five semi-procedurally-generated campaigns.
Developer Robotality (previously responsible for sci-fi strategy-RPG Halfway) has unveiled a big wedge of new gameplay footage from its intriguing, rip-roaring 1930s "strategy adventure", Pathway, coming to PC later this year.
Heavily inspired by the likes of Indiana Jones and classic pulp adventure novels, Pathway puts you in charge of a team of brave explorers (from a choice of 16, each with their own equipment and skill trees) then packs you off on an adventure across a procedurally-generated map, featuring a unique set of story encounters. Adventures are shaped by the chosen campaign, with five available in total - and, yes, there are Nazis. And zombies. And possibly zombie Nazis?
You can see a good 10-minute chunk of the resulting action in publisher Chucklefish's new gameplay video below, although be warned that there's no commentary, so you'll have to make do with someone pointedly waving the mouse cursor around at certain points instead.