The difficulties included are as follows.
EasyThe current respawn functionality. Respawn with a full new standard suit and set of tools, tablet and cartridges.NormalRespawn with a set of 'Emergency' gear. You cannot remove items from this gear and it will deteriorate if not being worn/carried, but it should help you find your old gear or manufacture a new set.StationeerRespawn with no gear. You'll need to make sure you've set up a breathable room to respawn in with some replacement gear or the tools to craft some.
This solves a major performance problem universally experienced with the game. Now players in large bases will experience a much more stable framerate; without the stuttering that plagued them.Of the many bugs that come and go throughout development, one has stuck around since the very early days. As your base gets larger, or even in the early stages of the game while terrain is being generated, players could experience occasional micropauses or freezes every few seconds. These would happen no matter what your framerate was and happened even on very high-spec machines. I won't get into too much detail here (a quick google search should yield a lot of resources) but due to the amount of simulation going on in the game it wasn't a simple thing to remedy.