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We’ve got a Monday surprise to share with you: the patch that was slated for tomorrow is… out now!
This update finally brings the TruRACS system to the Axis Deer, which is now huntable in the wilds of Parque Fernando, as well as a lengthy list of fixes and improvements to the game.
Full patch notes:
New Features: 🆕 Axis Deer TruRACS*
Bugs fixes: 🐛 Fixed Trophy Rating score estimate when spotting animal 🐛 Fixed incorrect Difficulty levels of Mule Deer* 🐛 Fixed issue where all animals flickered or twitched after being harvested 🐛 Fixed Mallards (Layton Lake) so that they no longer spawn only at a few lakes 🐛 Fixed leucistic Pronghorn (Silver Ridge Peaks) so that it actually looks leucistic 🐛 Fixed Wild Turkey (Silver Ridge Peaks) caller duration so that turkeys can now be lured 🐛 Fixed Mule Deer (Parque Fernando & Silver Ridge Peaks) antlers so that they do not clip into ground 🐛 Fixed A Dangerous Reaction (Silver Ridge Peaks) to unblock previously blocked players and allow the mission to be completed 🐛 Fixed Plans Are Derailed (Silver Ridge Peaks) to unblock previously blocked players and allow the mission to be completed 🐛 Fixed animal footsteps amplitude and fall-off 🐛 Fixed Wolf howling (Cuatro Colinas & Yukon Valley) so that it’s shorter and only carries over shorter distances 🐛 Fixed animal pathfinding in Cuatro Colinas around and across bridges 🐛 Fixed Hunt Club reward notifications popping up when there is no reward to claim after entering a reserve 🐛 Fixed the spook radius of the Alexander Traditional Longbow (Silver Ridge Peaks DLC) 🐛 Fixed friends’ Trophy Lodges not showing up in the menu 🐛 Fixed multiplayer competitions so that clients can now win them 🐛 Fixed constant ratcheting of compound bows in multiplayer 🐛 Fixed character skin issue where one skin tone was rendered over another 🐛 Fixed missing reload click on .300 Canning bolt-action rifle (Yukon Valley DLC) 🐛 Fixed issue with Cape Buffalo (Vurhonga Savanna) droppings being entirely black 🐛 Fixed issue that allowed to accidentally jump and create noise while inside a layout blind 🐛 Fixed various localization issues 🐛 Fixed various crashes
Improvements: ⏫ Scaled up the Axis Deer so that its size fits compared to other animals ⏫ Trophy Rating score estimate is a bit more random so that it's harder to predict the exact rating ⏫ Introduced echoes on loud gunshots, callers and animal calls for greater audio immersion ⏫ New sounds when levelling up and receiving rewards ⏫ Player footsteps sound different on fallen snow ⏫ Reworked the aiming with Huoyi Recurve Bow (Weapon Pack 1 DLC) to match Alexander Longbow ⏫ Chat notification when player fast travels to a tent in multiplayer
* - this animal’s population and need zones have been reset
The TruMULE update is now live! This patch brings the TruRACS system to Mule Deer and a nice list of fixes and improvements.
PC 1.60 New Features: 🆕 Mule Deer TruRACS
Bugs fixes: 🐛 Fixed weapons disappearing from the Weapon Manager whenever a gun was removed from a gun rack 🐛 Fixed various trophy lodge issues related to legacy save files (from before June 2019), including legacy Trophy Rating showing up as zero and Saved Harvests being wiped from Trophy Manager 🐛 Fixed Silver Ridge Peaks story missions where progress was not saved (Inner Peace, Out Chaos and The Ascent) 🐛 Fixed Silver Ridge Peaks story missions where it was possible to get stuck (Plans Are Derailed and The Poisoned Chalice) 🐛 Fixed character constantly flickering when in another player’s field of view and wearing certain items 🐛Fixed female piebald Rocky Mountains Elk using male body 🐛Fixed female piebald Rocky Mountains Elk changing to common when placed as a trophy 🐛 Fixed animal spawn areas in Hirschfelden, Medved Taiga, Vurhonga Savanna and Yukon Valley 🐛 Fixed albino Harlequin Ducks spawn rate 🐛 Fixed 420 grain arrows and bolts so that they’re suitable for animal classes 2 to 7 🐛 Fixed the recoil on M1 Garand so that it’s more manageable (The Smoking Barrels DLC) 🐛 Fixed the short range zero on .22 Andersson so that it doesn’t overshoot (Weapon Pack 3 DLC) 🐛 Fixed “Up Close and Personal” achievement so that it unlocks correctly when animal is shot under 15 meters 🐛 Fixed flagpoles at outposts so that they show the correct flag in every reserve 🐛 Fixed storage UI so that ammo no longer takes up space if its count is zero 🐛 Fixed various crashes
Here are the notes for today's patch, please note we still have more fixes to come out for Turkeys, Bighorn sheep etc, but this will be done in line with the console release. These are fixes we felt were hampering game play.
Bugs fixes:
Fixed first person animations being extremely laggy in some cases
Fixed Silver Ridge Peaks story missions where progress was not saved (A Rockies Start, A Dangerous Reaction, Up High - Down Low, An Ill-advised Retreat, Setting Up, Whodunnit? and Lock It Down)
Fixed Silver Ridge Peaks story missions where it was possible to get stuck (Old Haunts, Setting Up, Out of Her Comfort Zone, Plans Are Derailed, Bear with Me and The Poisoned Chalice)
Fixed Whodunnit? And The Ascent story missions triggering at the same time
Fixed Mountain Goats so that they have no problem fleeing up hill
Fixed Rocky Mountain Elk Trophy Rating being inconsistent between harvest screen and Trophy Manager or Hunting Log
Fixed tutorials about new animals featured in Silver Ridge Peaks being empty
It is based in the Colorado region of the Rocky Mountains, features "above the clouds" hunting and you will be able to get great tips and hints from Professional Hunting Guide, Remi Warren!
This impressive species list:
Merriams Turkey
Rocky Mountain Elk
Bighorn Sheep
Mountain Goat
Pronghorn
Mountain Lion
Plains Bison
Mule Deer
Black Bear
Included in this pack is the new Alexander Longbow!
Happy hunting, make sure you have a read of the patch notes below!
Cheers
TK
Patch Notes
New Features:
Added support for new paid DLC: The Southern Rockies
Bugs fixes:
Fixed various issues related to switching between player profiles
Fixed issue that caused trophies to disappear when weapons were removed from gun racks
Fixed missed shots being attributed to everyone in a multiplayer game
Fixed missing grizzly bear calls
Fixed sound of falling rain being persistent on blinds and tents
Fixed Mule Deer so that it is scaled more accurately compared to other animals
Fixed amplitude of various weather, foliage, callers, footsteps and ambient sounds
Fixed goats and sheeps so that they no longer headbang while drinking or feeding
Fixed collisions on antlers so that they no longer sink into the ground when animal is dead
Fixed issue where some antler models were not used by the game at all, resulting in lower variety of the racks
Fixed some situations where treestands were unnecessarily removed from the trees
Fixed tutorial pop-ups so that they no longer remain on screen
Fixed the shimmering of distant terrain and trees
Fixed anti-aliasing options so that it’s possible to disable AA completely
Fixed missing localization of the Red Deer TruSCORE measurements
Fixed spotted animal POI so that in no longers sticks to the map
Fixed some third person animations so that items no longer float above the hunter
I think about the only thing better than announcing this beta, will be when I get to announce these are released for real!!! That is right, this weekend we are running an open beta and we want you guys to go shoot all the Red Deer you can find! Oh and then wait… it gets much better. We are pretty sure the TruRACS scoring has been fixed on ALL animals! So we would like you to have a close look at the harvest screens and scoring for us as well. Then also, while you are here.. Have a look at that huge list of bug fixes!!!
Join our Discord server here: https://discord.gg/ZgXDqFS there will be some raffles being held over the weekend!
List of Fixes/Changes
New Features:
TruRACS: Red Deer
ATV controls can be remapped
Bugs fixes:
Fixed legacy save files overwriting current save files
Fixed animation issue that caused Water Buffalo and Spanish Ibex scoring to be wrong
Fixed score calculation issue with Roosevelt Elk and Reindeer/Caribou
Fixed incorrect Palm Length value on some Moose racks
Fixed incorrect Circumference value on some Reindeer & Caribou racks
Fixed Multi Trophy Mount disappearing from Trophy Manager after swapping it
Fixed various rounding issues in the harvest screen and the trophy lodge
Fixed high-scoring animals being too hard to spot with optics
Fixed shooting range so that in no longer consumes ammo
Fixed .270 rifle sight and ammo not working properly after attaching tritium sights
Fixed buying locked items by exploiting Compatible Items button
Fixed binoculars and other optics to use Aim Sensitivity instead of Look Sensitivity
Fixed incorrect trophy rating on females in spotting HUD
Fixed incorrect weight in pounds shown in the tracking HUD
Fixed incorrect weight of a Great One shown in the tracking HUD
Fixed wrong placement of heart and lungs on Plains Bison
Fixed missed shots being attributed to everyone in a multiplayer game
Fixed horns and antlers being very glossy on the harvest screen
Fixed floating Huntermate when entering a trophy lodge more than once
Fixed occasional black screen on startup
Fixed various crashes
Fixed various localization issues
The Trailblazer Beta, what does it entail?
It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.
How long does the Trailblazer Beta run for?
The Beta will be available from now, until 9am CEST Monday May the 11th
How can I get involved?
Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below: Please enter the following code in the box (without the quotation marks): “CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.
Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.
So what happens to my old build and save files?
Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).
Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.
DO NOT MOVE OR MESS WITH THE SAVE FILE, IF YOU DO, YOU DO SO AT YOUR OWN RISK!!!
I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?
Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.
How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?
Yay, you’ve made it to the best part! Please see below the changelog for the Open Beta/Trailblazer Programme, this will give you some ideas about what to look at specifically when playing on it.
Note: You WILL need ownership to the relevant content on the live version of the game in order to test it in the Open Beta/Trailblazer Programme. For example, Parque Fernando specific content would require you owning that particular DLC. That being said, you can of course join a multiplayer hosted game on that reserve should you not own it yourself.
we are continuing our work on the hotfix after the Great Ones update and this version is now available on the Open Beta. While not all issues are fixed yet, this is a first step. We are very grateful for anyone checking out this version and of course understand that save games are different on the Open Beta branch. Any additional data will help us to pinpoint outstanding problems and verify any fixes that went in. We had hoped to bring you this update sooner but we are not there yet. We are still tracking to push out a hotfix update early next week, possibly as early as Monday.
Thank you very much for anyone testing this build and we will keep you updated! Please find all information regarding Open Beta below.
List of Fixes (pleases note that not all players experience this issues)
Not being able to create new trophy lodge
Not being able to save taxidermized animals
Players losing trophy lodges should see a small improvement but our work continues
Skin variations in trophy lodges should now be correct for newly placed animals.
Fixed a crash when entering trophy lodges related to reindeer and caribou
Fixes for spawn rate for rare Mouflon, Gemsbok and Kudu
Fixed a crash related to harvesting female Caribou & Reindeer
Fixed female Caribou & Reindeer not having antlers
Fixed male Mule Deer being invisibile
The Trailblazer Beta, what does it entail?
It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.
How long does the Trailblazer Beta run for?
The Beta will be available from now, until Monday May 4th.
How can I get involved?
Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below:
Please enter the following code in the box (without the quotation marks): “CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.
Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.
So what happens to my old build and save files?
Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).
Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.
DO NOT MOVE OR MESS WITH THE SAVE FILE, IF YOU DO, YOU DO SO AT YOUR OWN RISK!!!
I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?
Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.
How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?
General gameplay, progress and anything related to the fixes mentioned above.
Note: You WILL need ownership to the relevant content on the live version of the game in order to test it in the Open Beta/Trailblazer Programme. For example, Parque Fernando specific content would require you owning that particular DLC. That being said, you can of course join a multiplayer hosted game on that reserve should you not own it yourself.
Just a quick update to let you know that progress on the hotfix is coming along and we have been able to reproduce and address most of the recent issues players were experiencing. We are on track to finish up tomorrow, and then will more thoroughly test the hot fix. This means that if everything goes according to plan, we should be able to release it across all platforms early next week - possibly as early as Monday.
At the same time, there is one issue we want to let you know about. If you have been lucky enough to harvest a Great One, there is a chance that one of the fixes might change it’s medal back down to a Diamond. This is sadly unavoidable, but we wanted to correct it as early on as possible and to also inform you all, so if you do find a Great One, you might want to leave it until after the hotfix, to retain its correct medal.