Foxhole - Clapfoot
War Games

Don't forget that our Tuesday War Games event just went live in case you wanted to join in. Server is WARGAMES-LIVE and game modifiers are: PvP, Take Cover!, and High Tech.

The next War Games will happen on Saturday, Oct 21st at 11AM EDT.

Community Highlights #29



The Foxhole community generates a lot of amazing creative content including the fan art above. Here's our highlights of the best community creations from the last 2 weeks.
Community Highlights #29.
Foxhole - Clapfoot
War Games

Don't forget that our Tuesday War Games event just went live in case you wanted to join in. Server is WARGAMES-LIVE and game modifiers are: PvP, Take Cover!, and High Tech.

The next War Games will happen on Saturday, Oct 21st at 11AM EDT.

Community Highlights #29



The Foxhole community generates a lot of amazing creative content including the fan art above. Here's our highlights of the best community creations from the last 2 weeks.
Community Highlights #29.
Foxhole - Clapfoot


If you haven't gotten Foxhole yet, you can grab now for 25% off HERE. We've also just released the Autumn Update which contains new content, a new game mode, new features and more!

New Half-Tracks





We've completely revamped Half-Tracks in this update. Each faction now has a custom model redesigned from the ground up. In addition, they have a physical cargo bed at the back that players can vault onto and walk on. This allows an additional passenger (besides the gunner) to ride at the rear of the vehicle and provide cover.

New Game Mode: Weekly War Games



The Weekly War Game mode will offer players a fresh take on wars every week. One or more gameplay modifiers will be applied to these wars, which will change one or more rules in the game. Modifiers will change on a weekly basis. Here are a few examples of modifiers:
  • No Man's Land - Outposts and Barracks are unavailable
  • PvP - No AI inside structures
  • High Tech - Technology Part yield rate is accelerated
  • Engineers - CVs can be used to build any structure

Quality of Life

We've spent a lot of time and effort on quality of life improvements in this update. Here's some highlights:

Structure Visual Damage States



Structures will now change their appearance when they take enough damage. This will help players attackers identify weak points in a base and allow defenders to easily identify what needs to be repaired.

Treading Water



Players will now be able to tread water for a few moments instead of instantly dying. Players will be able to survive being in water for quick periods of time which should reduce the strain in certain situations, such as jumping off a Landing APC prematurely or accidentally walking off the edge of a shore.

Character Context Menu



The character context menu will help players access functionality like squads, whispering, muting, and more by simply clicking on a character with the ALT key held down. Players can avoid having to scroll through the F1 screen to find players, which should make working with others nearby easier.

There are other gameplay changes, game balance, improvements, and bug fixes in this update. Full release notes can be found here: HERE.

Remember that we will be continuing to update Foxhole on a regular basis. Look forward to more content and features in the coming months!
Foxhole - Clapfoot


If you haven't gotten Foxhole yet, you can grab now for 25% off HERE. We've also just released the Autumn Update which contains new content, a new game mode, new features and more!

New Half-Tracks





We've completely revamped Half-Tracks in this update. Each faction now has a custom model redesigned from the ground up. In addition, they have a physical cargo bed at the back that players can vault onto and walk on. This allows an additional passenger (besides the gunner) to ride at the rear of the vehicle and provide cover.

New Game Mode: Weekly War Games



The Weekly War Game mode will offer players a fresh take on wars every week. One or more gameplay modifiers will be applied to these wars, which will change one or more rules in the game. Modifiers will change on a weekly basis. Here are a few examples of modifiers:
  • No Man's Land - Outposts and Barracks are unavailable
  • PvP - No AI inside structures
  • High Tech - Technology Part yield rate is accelerated
  • Engineers - CVs can be used to build any structure

Quality of Life

We've spent a lot of time and effort on quality of life improvements in this update. Here's some highlights:

Structure Visual Damage States



Structures will now change their appearance when they take enough damage. This will help players attackers identify weak points in a base and allow defenders to easily identify what needs to be repaired.

Treading Water



Players will now be able to tread water for a few moments instead of instantly dying. Players will be able to survive being in water for quick periods of time which should reduce the strain in certain situations, such as jumping off a Landing APC prematurely or accidentally walking off the edge of a shore.

Character Context Menu



The character context menu will help players access functionality like squads, whispering, muting, and more by simply clicking on a character with the ALT key held down. Players can avoid having to scroll through the F1 screen to find players, which should make working with others nearby easier.

There are other gameplay changes, game balance, improvements, and bug fixes in this update. Full release notes can be found here: HERE.

Remember that we will be continuing to update Foxhole on a regular basis. Look forward to more content and features in the coming months!
Foxhole - Clapfoot
The next update for Foxhole is coming on Oct 12 and will feature a brand new game mode, a refresh of some vehicles, and a ton of quality of life changes (treading water, structure damage states, and more). Check out the FULL PREVIEW.

Foxhole - Clapfoot
The next update for Foxhole is coming on Oct 12 and will feature a brand new game mode, a refresh of some vehicles, and a ton of quality of life changes (treading water, structure damage states, and more). Check out the FULL PREVIEW.

Foxhole - Clapfoot


Check out the top creative content from the Foxhole community from the last 2 weeks: Community Highlights 28
Foxhole - Clapfoot


Check out the top creative content from the Foxhole community from the last 2 weeks: Community Highlights 28
Foxhole - Clapfoot
Castle Clapfoot Event

Join us this Friday (Sept 29th) at 3pm EDT in the first ever joint dev-community organized event. This is your chance to play Foxhole with the devs!

To participate, join the #castle-clapfoot-event channel on the official Foxhole Discord on Friday at 2:30pm EDT for instructions on how to access the event server. For additional details, please see this post: Event Details.

Colonial Objective



Warden Objective



Big thanks to community member KrazyFlyingChicken for organizing this event and for creating the images above

Devblog 30



Read about what's in development for Foxhole including visual damage states, character context menus, and more: Devblog #30 Post
Foxhole - Clapfoot
Castle Clapfoot Event

Join us this Friday (Sept 29th) at 3pm EDT in the first ever joint dev-community organized event. This is your chance to play Foxhole with the devs!

To participate, join the #castle-clapfoot-event channel on the official Foxhole Discord on Friday at 2:30pm EDT for instructions on how to access the event server. For additional details, please see this post: Event Details.

Colonial Objective



Warden Objective



Big thanks to community member KrazyFlyingChicken for organizing this event and for creating the images above

Devblog 30



Read about what's in development for Foxhole including visual damage states, character context menus, and more: Devblog #30 Post
...