Foxhole - Clapfoot


Amphibious Warfare
We just released an update that addresses many critical issues with Amphibious Warfare. Farranac Coast should be more playable now and D-Day style landings should work much better now.

Much of the changes were based on feedback you guys gave us after 0.4 went out last week. Thanks for all the suggestions and bug reports!

We'll continue to improve Amphibious Warfare in the coming updates.

Release Notes
You can read about every change that went into this update right here: Release Notes
Foxhole - Clapfoot


Amphibious Warfare
We just released an update that addresses many critical issues with Amphibious Warfare. Farranac Coast should be more playable now and D-Day style landings should work much better now.

Much of the changes were based on feedback you guys gave us after 0.4 went out last week. Thanks for all the suggestions and bug reports!

We'll continue to improve Amphibious Warfare in the coming updates.

Release Notes
You can read about every change that went into this update right here: Release Notes
Foxhole - Clapfoot


Check out the top creative content from the Foxhole community from the last 2 weeks including the amazing Colonial newspaper above: Community Highlights 27
Foxhole - Clapfoot


Check out the top creative content from the Foxhole community from the last 2 weeks including the amazing Colonial newspaper above: Community Highlights 27
Foxhole - Clapfoot


We've just released the biggest update in the history of Foxhole. We've added a whole new map, new vehicles, new structures, and a whole new form of warfare!

Landing APC



The Landing APC is an amphibious warfare vehicle designed to transport infantry across both land and sea. This is an all terrain carrier that can carry soldiers and has a moderate amount of storage space. Capable of resisting small arms and explosives, this vehicle is effective at ferrying troops into combat zones at the front line.

Barge



The Barge is a lightly armored, slow moving ship that can ferry heavy cargo like vehicles, equipment, or infantry across rivers and canals. Unlike the Landing APC, the Barge must dock at a Shipyard to load/unlock cargo. Due to it's lack of armor and defenses, it should only be brought through shipping lanes that have been fully secured.

Tank Traps



An anti-tank obstacle that prevents vehicle access to an area. Gameplay wise, Tank Traps will will act much like "Barbed Wire for vehicles". They will be extremely difficult to take out with conventional weapons and will only be removable quickly with a wrench.

Farranac Coast (NEW MAP)



Farranac Coast is a brand new coastal map with islands, rivers, and beach landings. This is the largest map in Foxhole yet. To the east of the region we have a large coastal area with farmlands and towns. To the west we have a large offshore island with abandoned villages and flooded marshes. The two sides are separated by a river and several large bays that can only be crossed with Landing APCs and Barges.

There are many other gameplay changes, improvements, and bug fixes in this update. Full release notes can be found here: HERE.
Foxhole - Clapfoot


We've just released the biggest update in the history of Foxhole. We've added a whole new map, new vehicles, new structures, and a whole new form of warfare!

Landing APC



The Landing APC is an amphibious warfare vehicle designed to transport infantry across both land and sea. This is an all terrain carrier that can carry soldiers and has a moderate amount of storage space. Capable of resisting small arms and explosives, this vehicle is effective at ferrying troops into combat zones at the front line.

Barge



The Barge is a lightly armored, slow moving ship that can ferry heavy cargo like vehicles, equipment, or infantry across rivers and canals. Unlike the Landing APC, the Barge must dock at a Shipyard to load/unlock cargo. Due to it's lack of armor and defenses, it should only be brought through shipping lanes that have been fully secured.

Tank Traps



An anti-tank obstacle that prevents vehicle access to an area. Gameplay wise, Tank Traps will will act much like "Barbed Wire for vehicles". They will be extremely difficult to take out with conventional weapons and will only be removable quickly with a wrench.

Farranac Coast (NEW MAP)



Farranac Coast is a brand new coastal map with islands, rivers, and beach landings. This is the largest map in Foxhole yet. To the east of the region we have a large coastal area with farmlands and towns. To the west we have a large offshore island with abandoned villages and flooded marshes. The two sides are separated by a river and several large bays that can only be crossed with Landing APCs and Barges.

There are many other gameplay changes, improvements, and bug fixes in this update. Full release notes can be found here: HERE.
Sep 10, 2017
Foxhole - Clapfoot


Read our latest devblog where we talk about Tank Traps, Barge/Shipyard, vehicle concept art, and more! Check it out here

Remember that the Amphibious Warfare update is coming on Sept 14th!
Sep 10, 2017
Foxhole - Clapfoot


Read our latest devblog where we talk about Tank Traps, Barge/Shipyard, vehicle concept art, and more! Check it out here

Remember that the Amphibious Warfare update is coming on Sept 14th!
Foxhole - Clapfoot
Anti-Tank Mines



Anti-Tank Mines will detonate when heavy vehicles like Half-Tracks and Light Tanks drive over them. They will be fully visible by infantry on foot. More than ever, it will be important for heavy vehicles to be escorted by foot soldiers. Mines can be dismantled using a wrench.

Slow Wounds



Slow Wounds is a new ability that will allow players to aid critically wounded friendlies and keep them alive for a couple of more moments in battle, hopefully long enough for a medic to arrive. The ability is stackable, meaning that mulitple players can apply pressure to the wounds of a downed player, keeping that player alive for even longer. Hold the left mouse button when facing a critically wounded player to apply the Slow Wounds effect.

There are other gameplay changes, improvements, and bug fixes in this update. Full release notes can be found here: HERE.

AMPHIBIOUS WARFARE IS COMING SEPT 14TH

Don't forget that the Amphibious Warfare Update is coming on Sept 14th! Check out this preview video of the Landing APC.

https://www.youtube.com/watch?v=IcZLO4RDyOc
Foxhole - Clapfoot
Anti-Tank Mines



Anti-Tank Mines will detonate when heavy vehicles like Half-Tracks and Light Tanks drive over them. They will be fully visible by infantry on foot. More than ever, it will be important for heavy vehicles to be escorted by foot soldiers. Mines can be dismantled using a wrench.

Slow Wounds



Slow Wounds is a new ability that will allow players to aid critically wounded friendlies and keep them alive for a couple of more moments in battle, hopefully long enough for a medic to arrive. The ability is stackable, meaning that mulitple players can apply pressure to the wounds of a downed player, keeping that player alive for even longer. Hold the left mouse button when facing a critically wounded player to apply the Slow Wounds effect.

There are other gameplay changes, improvements, and bug fixes in this update. Full release notes can be found here: HERE.

AMPHIBIOUS WARFARE IS COMING SEPT 14TH

Don't forget that the Amphibious Warfare Update is coming on Sept 14th! Check out this preview video of the Landing APC.

https://www.youtube.com/watch?v=IcZLO4RDyOc
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