Paladins® - HiRezRomanova
Champions - It’s your lucky time in the Realm!

This weekend, Paladins is going to be having 2X Battle Pass, Account, & Champion XP! And as a special thank you to our players for having patience with us while we upgraded the backend tech for our servers, we will be extending this through St. Patrick’s Day on Tuesday!

All Days (Friday-Tuesday):
2X Battle Pass, Champion, & Account XP

Saturday:
Four-Leaf Grover Avatar | Play 2 modes in a row (non-bot games)

Good luck is in the air, because on St. Patrick’s Day we will give you a second chance to get this avatar in case you were not able to the first day it was available!

Tuesday:
Four-Leaf Grover Avatar | Play 2 modes in a row (non-bot games)

We’ll see you in the Realm!
Paladins® - HiRezRomanova
Top of the mornin’ to ya Champions!

With the Sands of Myth update launching last week, we know a few issues popped up with our new backend server tech update. Now with these issues fixed up, we hope you are enjoying much smoother times in the Realm!

We have some fun planned for you also this week so you’ll want to stick around:

Play of the Week
  • This comes back again, make sure you tag us on social if you think you have a good play. The team has absolutely loved seeing the wild things you players do!
St. Patrick’s day Event
  • Join us for a weekend in-game event. More information coming Thursday.
Fan Art Friday
  • Have you been using #PaladinsArt on social? If you have, maybe you’ll see yourself in this week’s post!
Weekly Champion Rotation
***Rotates on Wednesdays***
  • Raum
  • Tiberius
  • Androxus
  • Furia
Paladins® - HiRezRomanova
Champions!

The Paladins team wanted to give our players an opportunity to snag last year's reward for International Women’s Day, as well as pick up some other lady-powered sprays for the game previously lost in time! (Time Warp that is!)

This event will be running from Friday the 6th until International Women’s Day on Sunday, March 8th.

Here’s a look at what you can earn:

All Days:
  • All Lady Champions Unlocked

Friday Only:
  • Hippie Ying Spray (Time-Warp Archived Reward)
    • Play any two of the same game modes in a row (TDM, Siege, Onslaught)

Saturday Only:
  • Pin-Up Furia Spray (Time-Warp Archived Reward)
    • Play any two of the same game modes in a row (TDM, Siege, Onslaught)

Sunday Only:
  • Dragon Queen Avatar (International Women’s Day Exclusive Reward)
  • Grunge Imani Spray (Time-Warp Archived Reward)
    • Play any two of the same game modes in a row (TDM, Siege, Onslaught)

We will see you in the Realm this weekend while we all celebrate the awesome women both in-game and out!
Paladins® - HiRezRomanova
What’s going on in the Realm this week?

A heckin’ lot!

From new updates to a weekend event, the Evil Mojo team has you covered. Here’s what you can expect:

Sands of Myth Update
  • Coming live to you on Wednesday - get ready to dive into the dunes of our all new Battle Pass with exciting skins, sprays, and more! Make sure to read our update notes again and check the bottom of them for our changes recently added in from the Public Test Servers!

Play of the Week
  • We’re continuing this trend, will your play be featured?

International Women’s Day 2020
  • Evil Mojo is kicking off International Women’s Day this year with a whole weekend full of fun and the chance to get avatars and sprays that were not expected to come back out of the vault. You’ll have to look for the blog on Thursday to find out what ones!
Weekly Champion Rotation
***Rotates on Wednesdays***
  • Atlas
  • Tiberius
  • Talus
  • Ying
Paladins® - HiRezRomanova
Welcome Champions to another edition of This Week in the Realm!

Last week was the final day of our Sands of Myth PTS and we appreciate all of the feedback you have provided us through playing! We will be updating our Update Notes with a section for all changes during the PTS sometime this week as well, so stay tuned!

Here is what you can expect this week:

Trivia Tuesday
  • Test your knowledge by replying to our tweet with the correct answer and you might win one out of three codes for that skin!

Paladins Esports
  • Thursday we have the final round of open qualifiers being broadcast! Make sure to watch on Thursday at 1:00pm ET on Twitch or Mixer to see which teams make it to group qualifiers.

Paladins at PAX East
  • Romanova will be there alongside Smite’s Community Manager Isiah to give out codes such as Coldsnap Furia and more! Make sure to check the details when their meet-ups are here.

Weekly Champion Rotation
***Changes every Wednesday***
  • Ash
  • Bomb King
  • Talus
  • Ying
Paladins® - HiRezRomanova
This past weekend we not only had a fun Valentine’s themed event to reward all of our players (paired or solo) 2X Battle Pass XP, but also our PTS opened up to... the public!

If you haven’t already, please make sure to check out our blog we released on testing in our Public Test Servers. We really have areas we would like our player base to focus on so that we can have the best results when we go live with the Sands of Myth Update!

Here’s what you can expect this week:

Valentine Skin Code Winners
  • If you entered our contest on Twitter on Friday, we will be announcing the winners for the codes for the respective skins on Wednesday! Be on the lookout!

PAX East 2020
  • Paladins is hittin' the road to Boston, MA alongside Smite to PAX East this year! Be on the look out for a blog later this week for all the details if you plan on going!

Fan Art Friday
  • We love to share our community art so don’t forget to use #PaladinsArt on social so that we may find and feature yours this week!

Weekly Champion Rotation:
  • Ash
  • Bomb King
  • Maeve
  • Mal’Damba
Paladins® - HiRezRomanova
With our Update Show complete and Sands of Myth revealed, we’re ready to kick off a two week PTS testing period where players can help us test everything coming to the Realm!

Sands of Myth is another large update for Paladins which introduces a new Battle Pass alongside our long-awaited visual rework to Frog Isle, a new type of cosmetic called Death Cards, and an improved post-match lobby experience complete with a Commendations system!

For a complete outline of everything coming in the Sands of Myth Update, please read through our https://www.paladins.com/news/sands-of-myth-update-notes

Once you’ve read through everything and are ready to hop into PTS, check below for our testing goals this cycle and how you can help us make the latest update the best it can be before launch! 

Table of Contents
How to Participate in PTS
To participate in this public test, you must have the Paladins Public Test client installed on your computer through Steam. If you have not already done so, you can find it on the Paladins Steam Store page
  • Step 1: Visit the Steam Store page for Paladins using the Steam client or your internet browser of choice. 
  • Step 2: Scroll down this page until you find the Paladins game installer. Above our regular installer, you should see a “Notice” alert asking if you would like to participate in the Paladins Public Test. Click this to begin the PTS download process. 
  • Step 3:
    The Steam client should automatically carry you to your Steam Library, where you will be prompted to install the Paladins Public Test Server. 
  • Step 4: Select your preferred download location, and complete the installation. 
Once the Paladins PTS has been installed, login as you normally would. A PTS account will already be created for you using your live account information for the game to help you unlock (and test) all the latest features in the Realm. Please be aware our PTS is designed for testing purposes only, so be sure to anticipate performance issues, server restarts, and unexpected downtime as we continue to hotfix content, tune various pieces of the update, and more based on your feedback. Stay tuned to @PaladinsGame on Twitter and keep up with these changes as they occur.

Testing Schedule for Sands of Myth PTS
Beginning with this PTS cycle for Sands of Myth, we’re going to have dedicated testing windows ahead of time so you know when servers will be live! Please be aware that these times are always subject to change depending how PTS is progressing, and we’ll keep you posted across social media regarding any changes to the testing schedule. 

Wednesday, 2/12: 
  • PTS opens at 5:00pm ET 
Friday, 2/14: 
  • PTS closes at 9:00am ET for updates (as needed)
  • PTS opens at 5:00pm ET 
Monday, 2/17: 
  • PTS closes at 9:00am ET for updates (as needed)
Wednesday, 2/19: 
  • PTS opens at 5:00pm ET
Thursday, 2/20: 
  • PTS closes at 9:00am ET and is complete for this update

Testing Goals for Sands of Myth PTS
While testing during our PTS cycle, please leave feedback for our development team in our official Paladins Discord and on our dedicated forums post to help track down and eliminate any bugs you notice. By using these avenues to provide you feedback and bug reports, we’re able to track down and get them hotfixed quicker!

We also maintain a Trello board with currently known PTS issues so don’t forget to keep up with anything already known there. We may already have your bugs and issues on file! For our Sands of Myth testing period, we’re looking for extensive feedback on a few key areas while you’re playing.

These include: 
Balance Changes 
As always when it comes to our updates, we have worked through a series of Balance changes for our various Champions in the Realm. If you haven’t had the chance to yet, please read through our https://www.paladins.com/news/sands-of-myth-update-notes to catch up on everything so you can try them out in PTS!  

Combat Feedback
As we covered in our Season 3 Dev Blog, the team is working to improve our Combat Feedback this year. This update features our first changes towards that goal, which are focused around dealing damage to players in-game. We have revamped how our damage numbers behave as a whole, while making some adjacent audio changes to help make hitting players in-game feel more impactful. Don’t forget to check out these changes and let us know how things feel in general combat during PTS! 

Commendations 
If you haven’t heard the news just yet, we’re adding a Commendation system this update which allows you to praise your teammates for their Leadership, Teamwork, or Skill after a match has concluded. As you collect Commendations from other players, you’ll unlock rewards as well, which are detailed in our Sands of Myth Update Notes. During PTS, be sure to utilize this system and make sure Commendations are properly shown both in-game and in your Player Profile. If you see any issues? Be sure to let us know

Death Cards 
In this update, we have added a new type of cosmetic item: Death Cards! Your Death Card will appear to enemies as you eliminate them throughout a match, featuring a unique piece of art and quip. While playing PTS, let us know if you see any issues pop up with Death Cards not displaying properly. And be sure to tell us what you think of them as a whole! 

Frog Isle
The long-awaited visual update to Frog Isle has finally arrived this update, and we can’t wait to see what you think of it while playing! There’s 110% more Frogs and a massive leap in the environment’s quality to enjoy, but be sure to tell us if you notice anything that looks out of place while you’re testing it. 

Grohk, The Lightning Orc 
During our PTS cycle for Sands of Myth, we want to hear your feedback regarding Grohk as a healer given all of his changes introduced with this update. These include his updated Talents Spirit’s Domain and Totemic Ward, his Healing Totem, Ghost Walk, and Tempest ability changes, and the various Card tweaks made for this update. How does healing feel on Grohk given these changes to you as a player? 

MVP Screen & Accolades 
As we’re sure you’ve seen in theSands of Myth Update Notes. a series of improvements has arrived for the Best in Class Landing page! This now features a new backdrop for you and your entire team, with unique accolades to celebrate everyone’s achievements during a match. While playing PTS, give us a heads up if anything isn’t working quite right.As always, thank you for helping us test the latest update Champions, we look forward to hearing what you think about everything coming in Sands of Myth during PTS!
Paladins® - HiRezRomanova
Before our next update arrives in the Realm, we know many of you are still working through your Community Battle Pass from A Tigron’s Tale! . This weekend we wanted to give our players an opportunity to move along a little further with Double XP. But…there’s a catch:

You MUST be partied up!

Whether it’s your sweetheart or a close friend - party up for Double Battle Pass XP all Valentine’s Weekend long. And as an added bonus, we’ll also be awarding a new secret avatar to anyone who plays on Saturday!

*To unlock the secret avatar you no longer need a First Win of the Day and it is now any two games played (win or loss) will grant you the item!

Don’t know who to team up with?

We have the resources to help you with that. Make sure to check out our official Discord! There are always players in there willing to team up with each other (especially if you give 2X XP!)

We will see you there Champions!
TLDR:
What
  • Valentine’s Day Weekend Event

When
  • 2X Battle Pass Xp // Friday-Sunday
  • Secret Avatar // Saturday ONLY

Who
  • You and a Valentine (or friend)

Where
  • PC/Steam
  • Xbox
  • Playstation 4
  • Nintendo Switch
Paladins® - HiRezRomanova
This Week the Realm is filled with exciting activities and love!

We’ll be starting off the week with Trivia Tuesday, and working our way to the weekend for some festive fun! Whether you have a sweetheart or are flyin’ solo, we have epic content for you.

Here’s what you can expect:

Paladins Valentine Quiz
  • Ever thought about what Champion you’d be matched with for a Valentine’s Day date? Our Valentine Quiz is back and ready to help you find your match in the Realm, with a whole new lineup of Champions we know you’ll love! No? Yes? Well regardless you can find out this week when we launch our revamped test for you all.

Valentine Twitter Contest
  • Our team here at Evil Mojo Games will be posting a few Valentine’s Day card templates online for you to use in celebration. Whether you want to send one to a sweetheart in the Realm or create a good meme -we’re looking forward to seeing your creations! If you’re proud of your creation, be sure to send it to us on social media in a reply for a chance to win a skin for the Champion featured on your card!

Weekend Event
  • More details will be coming towards the end of this week, but for now? Let’s just say you should prepare yourself for an event with rewards for all of our players logging in on this heart filled weekend.

Weekly Champion Rotation:
  • Ash
  • Bomb King
  • Maeve
  • Mal’Damba
Paladins® - HiRezRomanova


Sands of Myth Battle Pass
The Community Battle Pass will become unpurchasable with the release of Patch 2 – Sands of Myth. The Sands of Myth Battle Pass will be available for purchase with the release of Sands of Myth, and is scheduled to end in late May.

Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Sands of Myth Battle Pass experience as soon as the patch is live. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards.

The Sands of Myth Pass costs 600 Crystals, and rewards you just for playing. You can now unlock up to 450 Crystals through the Battle Pass Free Track, and an additional 150 through the Premium Track, making the Battle Pass FREE once completed. Level up with newly-reworked challenges, daily quests, and unlock up to 8 Epic Champion skins!

Dive in to this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels so you can start playing with the Tomb Keeper Tiberius, Crypt Guardian Raum, and Divine Daughter Ying right away!

The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!

Battle Pass Format Changes
  • The Battle Pass buy-in skin is now Unlimited, and can be Direct Purchased for 1,200 crystals after the Battle Pass has finished.



Instant Unlocks (Exclusive to Battle Pass Purchasers)
  • Tomb Keeper Tiberius Skin
  • Canopic Jar Death Stamp
  • The Risen Static Avatar
  • 50% Experience and Gold Boost



Level 10 - Crypt Guardian Raum


Level 30 - Divine Daughter Ying


Level 40 - Emerald Bandit Maeve


Alternative Skin Line

Level 50 - Sphinx Soldier Tiberius


Level 60 - Undead Colossus Raum


Level 70 - High Priestess Ying


Level 80 - Temple Raider Maeve *[LIMITED]

*This skin will only be obtainable during the Sands of Myth Battle Pass.


Other Battle Pass Exclusive Unlocks
NEW ITEM TYPE: Death Card -


Line: "Bow before your queen the next time we meet!"

Sprays -






Animated Loading Frame -


Map Update: Frog Isle


General
  • Frog Isle has received a visual rework, and now lives up to its namesake! Frogs!

“When it comes to the Frog Isle rework, the primary goal was to push the environment quality up to the high bar we’ve established for the more recent maps. The secondary goal was to add a lot of frogs; we wanted to make sure the map finally lived up to its name. We wanted clear contrast between bricks and trims, between walls and floors etc. This was to combat some of the washed out, samey feel of the original map. We also desperately wanted to replace the low poly rocks used throughout the tropical art set with something a little more stylized. Frog Isle was one of our earliest maps and I’m happy to have had the opportunity to finally give it a makeover.”

-Alex M, Environment Artist











Killcam & Top Play Update
Working towards our goal of a higher quality Paladins experience in 2020 we are removing both Killcam and Top Play in our upcoming patch. In their place we will be introducing Death Cards, an improved post-match lobby landing screen, and fixing numerous Death recap bugs.

Killcam and Top Play ride the same system, and have plagued our development team since their inception. While we know these systems do add value to the player experience, they have actively worked against Paladins success in the long run. The reality is they were poorly implemented early, have cost thousands of developer hours over the years fixing each new bug that appears, and even with those thousands of hours there are long-time bugs that we can not fix without fundamentally rebuilding the system from the ground up. In an ideal world we would do that, but that’s not a reality for the team as it currently stands. Our time is better spent polishing the core gameplay experience, and fixing other bugs that still remain in Paladins.

You can read about our full reasoning behind these changes in our recent developer blog.

Improved Post-Match Lobby & Death Cards
Death Cards

  • Players will now have access to a new cosmetic item: Death Cards. Your Death Card appears to enemies you kill in a match, and features a unique art piece and quip!

MVP Screen & Accolades

The Best in Class Landing page is new and improved! After a match finishes, players will be presented with the accomplishments of their entire team. Each player will receive a unique accolade based on their best accomplishments during the match.

We have updated the Best in Class Landing page after a match finishes to now feature your entire team with a un instead of the top player of specific stats. Each player will receive a unique accolade title based on one of their best statistics showcased throughout the match, in a new backdrop.

*These images are extremely Work-In-Progress and not representative of the final positioning for players, and accolade information.

Commendations

Paladins is adding a Commendation System that allows you to praise your team for their Leadership, Teamwork, or Skill after a match has completed! As you collect Commendations from other players throughout Season 3, you will start to unlock rewards as well.

Rewards
  • 100 Commendations
    • Comes Highly-Rated, Limited Title
  • 200 Commendations
    • Gold Chest
  • 300 Commendations
    • Sky Rider, Death Stamp
  • 400 Commendations
    • Diamond Chest
  • 500 Commendations
    • Loading Frame, awarded at the end of Season 3

Restrictions
Players will only be able to grant 8 Commendations every 24h, so use them wisely!
  • Players cannot commend the same player in a single day
  • Users who are banned will have their Commendation count reset to 0

General
Combat Feedback Update - Dealing Damage

As originally outlined in our Season 3 Dev Blog, we are working to improve our Combat Feedback throughout 2020. This patch will feature our first changes towards that goal, focused around dealing damage to players. We have revamped how our damage numbers behave, and made some adjacent audio changes to make hitting players in Paladins feel more impactful. We want players to feel rewarded as they deal damage, and for that combat feedback to be clear and concise. Please make sure to play PTS and provide any feedback here!

We were also working on adjusting some of our in-match HUD elements to reduce the noise a player is presented with during combat, but we were not confident in where it was at near the end of the development cycle for patch 2. We still believe it is too hard to properly identify critical combat information in a match, and will look to remedy that throughout the year.

Death Recap [Console]
  • Death Recap is now default bound to Up on the Dpad

Loading Screen Art
  • Added Loading Art for all champions with Obsidian and Cosmic Skins
  • Androxus
  • Barik
  • Bomb King
  • Buck
  • Cassie
  • Drogoz
  • Evie
  • Fernando
  • Grohk
  • Inara
  • Lex
  • Maeve
  • Makoa
  • Mal’ Damba
  • Pip
  • Seris
  • Skye
  • Torvald
  • Tyra
  • Viktor
    • Including Soldier Plus
  • Willo
  • Ying
[/list]

Holiday Events


Four Leaf Grover
  • Available reward for playing any 2 games on the weekend before St. Patrick’s Day (Saturday, March 14th, 2020)

Termineaster
  • Available reward for playing any 2 games on Easter (Sunday, April 12th, 2020)

Customizations
Death Cards
  • Purchasable for 300 Crystals
    • The Depths: "Sink into the pitch black of the Abyss."
    • Emerald Stinger: "Ahhh, that one must have stung!"
    • Seal Guardian: "Keeping the Darkness at bay requires sacrifices"
    • Ill Omen: "A drowned man tells no tales."
    • Lord of the Abyss: "Another soul for the collection."
    • Hydra’s Wrath: "I enjoy my kill's roasted."





Mastery Levels
  • We have removed the ability to purchase Champion mastery levels
  • Players will have up until the release of Patch 2 to purchase Champion levels

Titles
  • 5,000,000 Gold
    • The 1%
  • 1,000,000 Gold
    • Is a bot
    • Live, Laugh, Frag
    • Has it all
    • the Edgelord

Golden Skins
Golden Cassie
  • Unlocked by reaching Mastery Level 50 as Cassie


Golden Makoa
  • Unlocked by reaching Mastery Level 50 as Makoa


Golden Torvald
  • Unlocked by reaching Mastery Level 50 as Torvald


Chests
Steel and Fire - NEW


Available April 1st

Price
  • 400 Crystals
Contents:
  • Skins
    • Steel Forged Terminus - NEW
    • Dragonborn Moji
    • Drakefire Tyra
    • Knightmare Fernando
    • Legionnaire Atlas
    • Steel Forged Barik

New Skin - Terminus Steel Forged


Gothic Horrors - NEW!


Available March 18th

Price
  • 300 crystals
Contents:
  • Skins
    • Brimstone Grohk
    • Deathspeaker Ying
    • Dutchman Makoa
    • Hemlock Willo
    • Huntsman Androxus
    • Iron Madam Inara
    • Night Bane Cassie
    • Wickerman Mal’Damba


Ranked Split 1 - Rage against the Abyss
As a reminder, Season 3 will feature 3 splits across two patches each. Players will have until the release of patch three to earn their Split 1 rewards!

Split Rewards
  • For the list of rewards please check out our blog post for Patch 1.

Ranked Map Rotation

Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Patch 2, Warder’s Gate and Frozen Guard will be rotating into the active map pool, while Timber Mill and Jaguar Falls will be rotating out.

Active Maps
  • Bazaar
  • Ascension Peak
  • Jaguar Falls
  • Brightmarsh
  • Serpent Beach
  • Splitstone Quarry
  • Frog Isle
  • +Warder’s Gate
  • +Frozen Guard

Reserved Maps
  • Frozen Guard
  • Shattered Desert
  • -Timber Mill
  • -Jaguar Falls

Balance
Ash
  • Abilities
    • Burst Cannon
      • Increased damage 360 ➡️ 400*
      • *Reverted Season 3 change

Barik
  • Cards
    • Double Time [Rocket Boots]
      • Reduced Healing per second {80|80} ➡️ {50|50}
      • Reduced Duration 4s ➡️ 3s
    • Field Deploy [Turret]
      • Reduced Healing per turret hit {30|30} ➡️ {20|20}
    • Healing Station [Turret]
      • Reduced Healing per second {35|35} ➡️ {25|25}

Bomb King
  • Royal Subjects
    • Now has a unique damage falloff curve.
    • Players were previously able to get increased damage on sticky bomb detonations at the same distance from the target compared to base.

Furia
  • Talents
    • Cherish
      • Reduced bonus healing 25% ➡️ 15%

Grohk
  • Talents
    • Spirit’s Domain
      • Reduced Healing per second 900 ➡️ 500
    • Totemic Ward
      • OLD: Increase the Healing done by Healing Totem by 30% and allies Healed by Healing Totem gain Immunity to Crowd Control for 2s.
      • NEW: Gain a third charge of Healing Totem and increase their healing by 20%
  • Abilities
    • Healing Totem
      • Now has 2 charges
      • Totem healing now stacks
      • Increased max allowed totem count 2 ➡️ 3
      • Reduced healing per second 420 ➡️ 250
      • Reduced cooldown 15s ➡️ 10s
      • Increased effect radius 20 units ➡️ 28 units
    • Ghost Walk
      • Increased duration 1s ➡️ 2s
      • Increased movement speed 20% ➡️ 50%
      • Increased cooldown 12s ➡️ 15s
    • Tempest
      • Reduced Healing per second 1,000 ➡️ 700
      • Reduced Movement Speed Bonus 60% ➡️ 50%
      • Increased Max Allied Healing Count 2 ➡️ 3
      • Increased Max Enemy enemy hit count 2 ➡️ 3
  • Cards
    • Shamanic Might [Wep/Armor]
      • Reduced Health {100|100} ➡️ {50|50}
    • Astral Traveler [Ghost Walk]
      • Reduced movement speed bonus {25|25}% ➡️ {10|10}%
    • Phantom [Ghost Walk]
      • OLD: Increase the duration of Ghost Walk by 0.3s
      • NEW: Heal {100|100} health during Ghost Walk.
    • Gale [Ghost Walk]
      • Decreased cooldown reduction {1|1}s ➡️ {0.6|0.6}s
    • Healing Rain [Healing Totem]
      • Renamed to Spirit’s Grace
      • OLD: Allies inside your Healing Totem are Healed for 1% of their maximum Health every 1s
      • NEW: Allies inside your Healing Rain gain {6|6}% increased movespeed for 1s.
    • Crackle [Healing Totem]
      • Reduced totem lifetime increased {0.6|0.6}s ➡️ {0.2|0.2}s.
    • Monolith Totem [Healing Totem]
      • Reduced Healing Totem health increase {250|250} ➡️ {100|100}.
    • Outreach [Healing Totem]
      • OLD: Increase the radius of Healing Totem by {25|25}%
      • NEW: Increase the deploy range of Healing Totem by {15|15}%

Inara
  • Abilities
    • Stone Spear
      • Reverted an unintended damage nerf from Season 3 3x210 ➡️ 3x225

Koga
  • Talents
    • Adrenaline Junkie
    • Increased damage threshold per energy point 70 ➡️ 80
  • Cards
    • Trigger Happy [Wep/Armor]
      • Reduced healing {10|10}% ➡️ {5|5}%
    • Surprise [Shadow Step/Skewer]
      • Reduced ammo generation {6|6} ➡️ {5|5}
    • Tenacious [Shadow Step/Skewer]
      • Reduced Healing {60|60} ➡️ {40|40}
    • Memento [Wep/Armor]
      • Reduced Ammo Increase {10|10} ➡️ {5|5}

Maeve
  • Cards
    • Predation
      • Now only works against players

Makoa
  • Abilities
    • Shell Shield
      • Increased shield health 3,750 ➡️ 4,000
    • Ancient Rage
      • Reduced Health gained during ability 5,000 ➡️ 4,000

Mal’Damba
  • Abilities
    • Gourd
      • Increased healing per tick 45 ➡️ 60
      • Reverted season 3 change*

Raum
  • Talents
    • Enforcer
      • Reduced damage reduction during charge 75% ➡️ 50%
    • Abilities
      • Juggernaut
      • Reduced damage 700 ➡️ 600
      • Reduced distance traveled 260 ➡️ 245

Seris
  • Abilities
    • Restore Soul
      • Reduced cooldown 2s ➡️ 1.5s

Sha Lin
  • Abilities
    • Longbow
      • Increased minimum projectile speed when drawing bow 120 ➡️ 300
      • Reduced base gravity scaling on arrows 3 ➡️ 0.8
      • Removed gravity scaling from fully drawn arrows

Skye
  • Talents
    • Smoke and Dagger
      • Remove 1s duration increase
      • Reduced allied healing per second 200➡️ 150
    • Cards
      • Dissipate
        • Reduced duration 3s ➡️ 2s

Terminus
  • Cards
    • Blood and Stone [Shatterfall]
    • Reduced Power Siphon charge gain {10|10}% ➡️ {6|6}%
  • Abomination [Calamity Blast]
    • Reduced Power Siphon charge gain {3|3}% ➡️ {2|2}%
[/list]

Tiberius
  • Abilities
    • Blade Dance
      • Reduced lockout after the last ability charge is used
    • Cards
      • Bragging Rights [Wep/Armor]
        • Reduced healing per Chakram Hit {25|25} ➡️ {15|15}
      • Honed Senses [Wep/Armor]
        • Reduced ultimate charge gain {0.8|0.8}% ➡️ {0.6|0.6}%

    Torvald
    • Abilities
      • Protection
        • Reduced Shield 1,000 ➡️ 500

    Ying
    • Abilities
      • Illusion
        • Reduced healing per shot 420 ➡️ 400

    Zhin
    • Talents
      • Guillotine
        • Removed damage immunity
      • Smolder
        • Reduced heal per second 25% ➡️ 15%

Bug Fixes
Champions

Bomb King
  • Fixed an issue where the audio of Grumpy Bomb did not match up with the animation of the explosion when using the Accelerant Talent in combination with certain skins.
Imani
  • Fixed an issue where Imani could not get multi-kills while using Dragon’s Call.
Io
  • Fixed an issue where the Goddess’ Blessing Talent was still providing 25% Damage Reduction to the target of Moonlight.
Maeve
  • Fixed an issue where Maeve sat incorrectly on the Alpha Speeder and 8-Bit Speeder Mounts.
Makoa
  • Fixed a description error with Makoa’s Pluck talent.
  • Fixed an issue where the Tidal Grace card would stop working in a match if Shell Shield was active at the end of the round.
Mal’Damba
  • Fixed an issue where Mal’Damba was not hearing the audio that plays when he hits a Player successfully with Mending Spirits.
Moji
  • Fixed an issue where Moji would no longer see the Magic Marks UI above an Enemy’s health bar if the Enemy disconnected during the match.
Pip
  • Fixed an issue where Healing Potion was still healing Pip for 1200 Health instead of the intended 1000 Health.
Raum
  • Fixed an issue where the End of Match Scoreboard would improperly display a Player’s Healing stat as higher than the actual value if they healed Raum while Soul Armor was active.
Sha Lin
  • Fixed an issue where enemy Players could not hear audio that accompanied the activations of Withdraw and Heat Haze if he was outside of their Stealth Detection radius.
Talus
  • Fixed an issue where the Trick or Treat’s Surprise weapon would not play audio for Weapon Fire.
Terminus
  • Fixed an issue where Power Siphon had a dead zone where absorbed damage would not contribute to the charging of Calamity Charges.
  • Fixed an issue where Abominable Terminus could get into a state where he would be invisible after using his Ultimate. This skin will be re-enabled when the patch goes live.
Tiberius
  • Fixed an issue where Players could not Aim Assist properly to Tiberius when using Gamepad.
  • Fixed an issue where the description for Whirling Blades listed the incorrect damage value.
  • Fixed an issue where Tiberius’ Bladed Chakrams were louder than intended.
Tyra
  • Fixed an issue where Tyra’s screen would continue to shake after the end of a round if she was firing her weapon at round end.
Viktor
  • Updated audio for the Reaver and V1-KT0R Firestorm Weapons when using the Burst Mode talent.

General

  • Fixed an issue where Players could accidentally hide the “Match Ready” prompt when queuing for Ranked, causing them to get Deserter.
  • Fixed an issue where Players could accidentally hide the “Choose Your Talent / Loadout” menus at the start of the match when attempting to backtrack to a previous screen.
  • Fixed an issue where Players started a Siege Training match with 400 Credits instead of 450.
  • Fixed an issue where some sections of the floor outside of Bazaar spawn rooms were missing projectile collision.
  • Fixed an issue where the Capture Point boundaries would not change color correctly based on who is in control of the objective on Bazaar and Ascension Peak.
  • Fixed an issue where specific walls near the spawn rooms of Splitstone Quarry did not properly have Weapon Collision and did not block line of sight.
  • Fixed an issue where the Default Voice Pack was still a selectable option for every Champion in Match Lobby.
  • Fixed an issue where AI would not use VGS in matches.
  • Fixed an issue where Players could soft-lock the Tutorial.
  • Fixed an issue where the arrows on the sides of the screen in the End-of-Match Lobby would not navigate to the correct tabs.
  • Fixed an issue where Players could select to join queues that should have been locked during Partial Install on Xbox and PS4.
  • Fixed an issue where chest acquisition pop-ups would display after a chest had been purchased and opened.
  • Fixed an issue where the Premium Rewards panel would continue to display first for the Player even after they had purchased the Battle Pass.
  • Fixed an issue where a large amount of space that should have displayed information on the Death Recap screen was blank. This has now been populated with the displayed Players’ items!
  • Fixed an issue where some ability names would clip into damage numbers on the Death Recap screen.
  • Fixed an issue where the Death Recap screen would display the Killer as “Assisted” if they dealt damage to the Player with more than one ability.
  • Fixed an issue where the Death Recap screen would show one more instance of the ability that dealt the Killing Blow to the Player than actually dealt damage to the Player.
  • Fixed an issue where several damaging abilities displayed with the wrong name on the Damage Recap screen.
  • Fixed an issue where several damaging abilities displayed as Weapon Shots instead of the ability on the Death Recap screen.
  • Fixed an issue where some Talents would display incorrectly on the Death Recap screen instead of the abilities they modified.
  • Fixed an issue where the same Player could appear as both Killer and Assisted on the same Death Recap screen.
  • Fixed an issue where the display name for Strix’s Pistol displayed as two different names on the Death Recap screen.
  • Fixed an issue where a Player dying to Imani’s Dragon would display the Imani Player’s Champion name and Player name incorrectly on the Death Recap screen.
  • Fixed an issue where Players could see two instances of FrostFire Breath from Imani’s Dragon’s Call on the Death Recap screen.
  • Cleaned up several UI elements on the Death Recap screen.

The following issues and more have been addressed due to the removal of Killcam:
Some may still occur significantly less often if they occur due to an end-of-round transition.
If you still experience any of these, please report them so we can continue to investigate!

  • Players stuck in 3P on certain Champions after respawn
    • Moji Scamper
    • Zhin Whirl
    • Zhin Spite
  • Players experiencing visual effects stuck on their 1P camera or their Champion’s model after respawn
    • Androxus’ Reversal
    • Androxus’ Nether Step
    • Ash’s Shoulder Bash
    • Ash’s Kinetic Burst
    • Drogoz’s Salvo
    • Khan’s Battle Shout
    • Maeve’s Prowl
    • Raum’s Ignition
    • Seris’ Shadow Travel
    • Talus’ True Power
    • Tyra’s Hunter’s Mark
  • Players experiencing other model changes stuck on their Champion’s model after respawn
    • Drogoz’s Dragon Punch
    • Evie’s Ice Block
  • Players experiencing a chain-like effect stuck between two models after respawn
    • Khan’s Overpower
    • Makoa’s Dredge Anchor
    • Seris’ Restore Soul
    • Torvald’s Nullify
  • Players experiencing incorrect zoom on characters that can scope or ADS after respawn
    • Kinessa’s Sniper Mode
    • Strix’s Scope
    • Viktor’s Iron Sights
    • Vivian’s Precision Sights
  • Players experiencing looping audio playing after respawn
    • Bomb King’s King Bomb music
    • Koga’s Submachine Guns
    • Talus’ Veracharger
    • Tyra’s Auto Rifle
    • Viktor’s Assault Rifle
    • Vivian’s Light Machine Gun
  • Players experiencing some audio replaying after respawn after viewing in Killcam
    • Ultimate voice lines (could occur with any Champion)
    • Ultimate sound effects (Viktor’s Barrage, Talus’ True Power, Buck’s Buck Wild)
...