Paladins® - HiRezRomanova
With our Update Show complete and Sands of Myth revealed, we’re ready to kick off a two week PTS testing period where players can help us test everything coming to the Realm!

Sands of Myth is another large update for Paladins which introduces a new Battle Pass alongside our long-awaited visual rework to Frog Isle, a new type of cosmetic called Death Cards, and an improved post-match lobby experience complete with a Commendations system!

For a complete outline of everything coming in the Sands of Myth Update, please read through our https://www.paladins.com/news/sands-of-myth-update-notes

Once you’ve read through everything and are ready to hop into PTS, check below for our testing goals this cycle and how you can help us make the latest update the best it can be before launch! 

Table of Contents
How to Participate in PTS
To participate in this public test, you must have the Paladins Public Test client installed on your computer through Steam. If you have not already done so, you can find it on the Paladins Steam Store page
  • Step 1: Visit the Steam Store page for Paladins using the Steam client or your internet browser of choice. 
  • Step 2: Scroll down this page until you find the Paladins game installer. Above our regular installer, you should see a “Notice” alert asking if you would like to participate in the Paladins Public Test. Click this to begin the PTS download process. 
  • Step 3:
    The Steam client should automatically carry you to your Steam Library, where you will be prompted to install the Paladins Public Test Server. 
  • Step 4: Select your preferred download location, and complete the installation. 
Once the Paladins PTS has been installed, login as you normally would. A PTS account will already be created for you using your live account information for the game to help you unlock (and test) all the latest features in the Realm. Please be aware our PTS is designed for testing purposes only, so be sure to anticipate performance issues, server restarts, and unexpected downtime as we continue to hotfix content, tune various pieces of the update, and more based on your feedback. Stay tuned to @PaladinsGame on Twitter and keep up with these changes as they occur.

Testing Schedule for Sands of Myth PTS
Beginning with this PTS cycle for Sands of Myth, we’re going to have dedicated testing windows ahead of time so you know when servers will be live! Please be aware that these times are always subject to change depending how PTS is progressing, and we’ll keep you posted across social media regarding any changes to the testing schedule. 

Wednesday, 2/12: 
  • PTS opens at 5:00pm ET 
Friday, 2/14: 
  • PTS closes at 9:00am ET for updates (as needed)
  • PTS opens at 5:00pm ET 
Monday, 2/17: 
  • PTS closes at 9:00am ET for updates (as needed)
Wednesday, 2/19: 
  • PTS opens at 5:00pm ET
Thursday, 2/20: 
  • PTS closes at 9:00am ET and is complete for this update

Testing Goals for Sands of Myth PTS
While testing during our PTS cycle, please leave feedback for our development team in our official Paladins Discord and on our dedicated forums post to help track down and eliminate any bugs you notice. By using these avenues to provide you feedback and bug reports, we’re able to track down and get them hotfixed quicker!

We also maintain a Trello board with currently known PTS issues so don’t forget to keep up with anything already known there. We may already have your bugs and issues on file! For our Sands of Myth testing period, we’re looking for extensive feedback on a few key areas while you’re playing.

These include: 
Balance Changes 
As always when it comes to our updates, we have worked through a series of Balance changes for our various Champions in the Realm. If you haven’t had the chance to yet, please read through our https://www.paladins.com/news/sands-of-myth-update-notes to catch up on everything so you can try them out in PTS!  

Combat Feedback
As we covered in our Season 3 Dev Blog, the team is working to improve our Combat Feedback this year. This update features our first changes towards that goal, which are focused around dealing damage to players in-game. We have revamped how our damage numbers behave as a whole, while making some adjacent audio changes to help make hitting players in-game feel more impactful. Don’t forget to check out these changes and let us know how things feel in general combat during PTS! 

Commendations 
If you haven’t heard the news just yet, we’re adding a Commendation system this update which allows you to praise your teammates for their Leadership, Teamwork, or Skill after a match has concluded. As you collect Commendations from other players, you’ll unlock rewards as well, which are detailed in our Sands of Myth Update Notes. During PTS, be sure to utilize this system and make sure Commendations are properly shown both in-game and in your Player Profile. If you see any issues? Be sure to let us know

Death Cards 
In this update, we have added a new type of cosmetic item: Death Cards! Your Death Card will appear to enemies as you eliminate them throughout a match, featuring a unique piece of art and quip. While playing PTS, let us know if you see any issues pop up with Death Cards not displaying properly. And be sure to tell us what you think of them as a whole! 

Frog Isle
The long-awaited visual update to Frog Isle has finally arrived this update, and we can’t wait to see what you think of it while playing! There’s 110% more Frogs and a massive leap in the environment’s quality to enjoy, but be sure to tell us if you notice anything that looks out of place while you’re testing it. 

Grohk, The Lightning Orc 
During our PTS cycle for Sands of Myth, we want to hear your feedback regarding Grohk as a healer given all of his changes introduced with this update. These include his updated Talents Spirit’s Domain and Totemic Ward, his Healing Totem, Ghost Walk, and Tempest ability changes, and the various Card tweaks made for this update. How does healing feel on Grohk given these changes to you as a player? 

MVP Screen & Accolades 
As we’re sure you’ve seen in theSands of Myth Update Notes. a series of improvements has arrived for the Best in Class Landing page! This now features a new backdrop for you and your entire team, with unique accolades to celebrate everyone’s achievements during a match. While playing PTS, give us a heads up if anything isn’t working quite right.As always, thank you for helping us test the latest update Champions, we look forward to hearing what you think about everything coming in Sands of Myth during PTS!
Paladins® - HiRezRomanova
Before our next update arrives in the Realm, we know many of you are still working through your Community Battle Pass from A Tigron’s Tale! . This weekend we wanted to give our players an opportunity to move along a little further with Double XP. But…there’s a catch:

You MUST be partied up!

Whether it’s your sweetheart or a close friend - party up for Double Battle Pass XP all Valentine’s Weekend long. And as an added bonus, we’ll also be awarding a new secret avatar to anyone who plays on Saturday!

*To unlock the secret avatar you no longer need a First Win of the Day and it is now any two games played (win or loss) will grant you the item!

Don’t know who to team up with?

We have the resources to help you with that. Make sure to check out our official Discord! There are always players in there willing to team up with each other (especially if you give 2X XP!)

We will see you there Champions!
TLDR:
What
  • Valentine’s Day Weekend Event

When
  • 2X Battle Pass Xp // Friday-Sunday
  • Secret Avatar // Saturday ONLY

Who
  • You and a Valentine (or friend)

Where
  • PC/Steam
  • Xbox
  • Playstation 4
  • Nintendo Switch
Paladins® - HiRezRomanova
This Week the Realm is filled with exciting activities and love!

We’ll be starting off the week with Trivia Tuesday, and working our way to the weekend for some festive fun! Whether you have a sweetheart or are flyin’ solo, we have epic content for you.

Here’s what you can expect:

Paladins Valentine Quiz
  • Ever thought about what Champion you’d be matched with for a Valentine’s Day date? Our Valentine Quiz is back and ready to help you find your match in the Realm, with a whole new lineup of Champions we know you’ll love! No? Yes? Well regardless you can find out this week when we launch our revamped test for you all.

Valentine Twitter Contest
  • Our team here at Evil Mojo Games will be posting a few Valentine’s Day card templates online for you to use in celebration. Whether you want to send one to a sweetheart in the Realm or create a good meme -we’re looking forward to seeing your creations! If you’re proud of your creation, be sure to send it to us on social media in a reply for a chance to win a skin for the Champion featured on your card!

Weekend Event
  • More details will be coming towards the end of this week, but for now? Let’s just say you should prepare yourself for an event with rewards for all of our players logging in on this heart filled weekend.

Weekly Champion Rotation:
  • Ash
  • Bomb King
  • Maeve
  • Mal’Damba
Paladins® - HiRezRomanova


Sands of Myth Battle Pass
The Community Battle Pass will become unpurchasable with the release of Patch 2 – Sands of Myth. The Sands of Myth Battle Pass will be available for purchase with the release of Sands of Myth, and is scheduled to end in late May.

Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Sands of Myth Battle Pass experience as soon as the patch is live. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards.

The Sands of Myth Pass costs 600 Crystals, and rewards you just for playing. You can now unlock up to 450 Crystals through the Battle Pass Free Track, and an additional 150 through the Premium Track, making the Battle Pass FREE once completed. Level up with newly-reworked challenges, daily quests, and unlock up to 8 Epic Champion skins!

Dive in to this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels so you can start playing with the Tomb Keeper Tiberius, Crypt Guardian Raum, and Divine Daughter Ying right away!

The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!

Battle Pass Format Changes
  • The Battle Pass buy-in skin is now Unlimited, and can be Direct Purchased for 1,200 crystals after the Battle Pass has finished.



Instant Unlocks (Exclusive to Battle Pass Purchasers)
  • Tomb Keeper Tiberius Skin
  • Canopic Jar Death Stamp
  • The Risen Static Avatar
  • 50% Experience and Gold Boost



Level 10 - Crypt Guardian Raum


Level 30 - Divine Daughter Ying


Level 40 - Emerald Bandit Maeve


Alternative Skin Line

Level 50 - Sphinx Soldier Tiberius


Level 60 - Undead Colossus Raum


Level 70 - High Priestess Ying


Level 80 - Temple Raider Maeve *[LIMITED]

*This skin will only be obtainable during the Sands of Myth Battle Pass.


Other Battle Pass Exclusive Unlocks
NEW ITEM TYPE: Death Card -


Line: "Bow before your queen the next time we meet!"

Sprays -






Animated Loading Frame -


Map Update: Frog Isle


General
  • Frog Isle has received a visual rework, and now lives up to its namesake! Frogs!

“When it comes to the Frog Isle rework, the primary goal was to push the environment quality up to the high bar we’ve established for the more recent maps. The secondary goal was to add a lot of frogs; we wanted to make sure the map finally lived up to its name. We wanted clear contrast between bricks and trims, between walls and floors etc. This was to combat some of the washed out, samey feel of the original map. We also desperately wanted to replace the low poly rocks used throughout the tropical art set with something a little more stylized. Frog Isle was one of our earliest maps and I’m happy to have had the opportunity to finally give it a makeover.”

-Alex M, Environment Artist











Killcam & Top Play Update
Working towards our goal of a higher quality Paladins experience in 2020 we are removing both Killcam and Top Play in our upcoming patch. In their place we will be introducing Death Cards, an improved post-match lobby landing screen, and fixing numerous Death recap bugs.

Killcam and Top Play ride the same system, and have plagued our development team since their inception. While we know these systems do add value to the player experience, they have actively worked against Paladins success in the long run. The reality is they were poorly implemented early, have cost thousands of developer hours over the years fixing each new bug that appears, and even with those thousands of hours there are long-time bugs that we can not fix without fundamentally rebuilding the system from the ground up. In an ideal world we would do that, but that’s not a reality for the team as it currently stands. Our time is better spent polishing the core gameplay experience, and fixing other bugs that still remain in Paladins.

You can read about our full reasoning behind these changes in our recent developer blog.

Improved Post-Match Lobby & Death Cards
Death Cards

  • Players will now have access to a new cosmetic item: Death Cards. Your Death Card appears to enemies you kill in a match, and features a unique art piece and quip!

MVP Screen & Accolades

The Best in Class Landing page is new and improved! After a match finishes, players will be presented with the accomplishments of their entire team. Each player will receive a unique accolade based on their best accomplishments during the match.

We have updated the Best in Class Landing page after a match finishes to now feature your entire team with a un instead of the top player of specific stats. Each player will receive a unique accolade title based on one of their best statistics showcased throughout the match, in a new backdrop.

*These images are extremely Work-In-Progress and not representative of the final positioning for players, and accolade information.

Commendations

Paladins is adding a Commendation System that allows you to praise your team for their Leadership, Teamwork, or Skill after a match has completed! As you collect Commendations from other players throughout Season 3, you will start to unlock rewards as well.

Rewards
  • 100 Commendations
    • Comes Highly-Rated, Limited Title
  • 200 Commendations
    • Gold Chest
  • 300 Commendations
    • Sky Rider, Death Stamp
  • 400 Commendations
    • Diamond Chest
  • 500 Commendations
    • Loading Frame, awarded at the end of Season 3

Restrictions
Players will only be able to grant 8 Commendations every 24h, so use them wisely!
  • Players cannot commend the same player in a single day
  • Users who are banned will have their Commendation count reset to 0

General
Combat Feedback Update - Dealing Damage

As originally outlined in our Season 3 Dev Blog, we are working to improve our Combat Feedback throughout 2020. This patch will feature our first changes towards that goal, focused around dealing damage to players. We have revamped how our damage numbers behave, and made some adjacent audio changes to make hitting players in Paladins feel more impactful. We want players to feel rewarded as they deal damage, and for that combat feedback to be clear and concise. Please make sure to play PTS and provide any feedback here!

We were also working on adjusting some of our in-match HUD elements to reduce the noise a player is presented with during combat, but we were not confident in where it was at near the end of the development cycle for patch 2. We still believe it is too hard to properly identify critical combat information in a match, and will look to remedy that throughout the year.

Death Recap [Console]
  • Death Recap is now default bound to Up on the Dpad

Loading Screen Art
  • Added Loading Art for all champions with Obsidian and Cosmic Skins
  • Androxus
  • Barik
  • Bomb King
  • Buck
  • Cassie
  • Drogoz
  • Evie
  • Fernando
  • Grohk
  • Inara
  • Lex
  • Maeve
  • Makoa
  • Mal’ Damba
  • Pip
  • Seris
  • Skye
  • Torvald
  • Tyra
  • Viktor
    • Including Soldier Plus
  • Willo
  • Ying
[/list]

Holiday Events


Four Leaf Grover
  • Available reward for playing any 2 games on the weekend before St. Patrick’s Day (Saturday, March 14th, 2020)

Termineaster
  • Available reward for playing any 2 games on Easter (Sunday, April 12th, 2020)

Customizations
Death Cards
  • Purchasable for 300 Crystals
    • The Depths: "Sink into the pitch black of the Abyss."
    • Emerald Stinger: "Ahhh, that one must have stung!"
    • Seal Guardian: "Keeping the Darkness at bay requires sacrifices"
    • Ill Omen: "A drowned man tells no tales."
    • Lord of the Abyss: "Another soul for the collection."
    • Hydra’s Wrath: "I enjoy my kill's roasted."





Mastery Levels
  • We have removed the ability to purchase Champion mastery levels
  • Players will have up until the release of Patch 2 to purchase Champion levels

Titles
  • 5,000,000 Gold
    • The 1%
  • 1,000,000 Gold
    • Is a bot
    • Live, Laugh, Frag
    • Has it all
    • the Edgelord

Golden Skins
Golden Cassie
  • Unlocked by reaching Mastery Level 50 as Cassie


Golden Makoa
  • Unlocked by reaching Mastery Level 50 as Makoa


Golden Torvald
  • Unlocked by reaching Mastery Level 50 as Torvald


Chests
Steel and Fire - NEW


Available April 1st

Price
  • 400 Crystals
Contents:
  • Skins
    • Steel Forged Terminus - NEW
    • Dragonborn Moji
    • Drakefire Tyra
    • Knightmare Fernando
    • Legionnaire Atlas
    • Steel Forged Barik

New Skin - Terminus Steel Forged


Gothic Horrors - NEW!


Available March 18th

Price
  • 300 crystals
Contents:
  • Skins
    • Brimstone Grohk
    • Deathspeaker Ying
    • Dutchman Makoa
    • Hemlock Willo
    • Huntsman Androxus
    • Iron Madam Inara
    • Night Bane Cassie
    • Wickerman Mal’Damba


Ranked Split 1 - Rage against the Abyss
As a reminder, Season 3 will feature 3 splits across two patches each. Players will have until the release of patch three to earn their Split 1 rewards!

Split Rewards
  • For the list of rewards please check out our blog post for Patch 1.

Ranked Map Rotation

Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Patch 2, Warder’s Gate and Frozen Guard will be rotating into the active map pool, while Timber Mill and Jaguar Falls will be rotating out.

Active Maps
  • Bazaar
  • Ascension Peak
  • Jaguar Falls
  • Brightmarsh
  • Serpent Beach
  • Splitstone Quarry
  • Frog Isle
  • +Warder’s Gate
  • +Frozen Guard

Reserved Maps
  • Frozen Guard
  • Shattered Desert
  • -Timber Mill
  • -Jaguar Falls

Balance
Ash
  • Abilities
    • Burst Cannon
      • Increased damage 360 ➡️ 400*
      • *Reverted Season 3 change

Barik
  • Cards
    • Double Time [Rocket Boots]
      • Reduced Healing per second {80|80} ➡️ {50|50}
      • Reduced Duration 4s ➡️ 3s
    • Field Deploy [Turret]
      • Reduced Healing per turret hit {30|30} ➡️ {20|20}
    • Healing Station [Turret]
      • Reduced Healing per second {35|35} ➡️ {25|25}

Bomb King
  • Royal Subjects
    • Now has a unique damage falloff curve.
    • Players were previously able to get increased damage on sticky bomb detonations at the same distance from the target compared to base.

Furia
  • Talents
    • Cherish
      • Reduced bonus healing 25% ➡️ 15%

Grohk
  • Talents
    • Spirit’s Domain
      • Reduced Healing per second 900 ➡️ 500
    • Totemic Ward
      • OLD: Increase the Healing done by Healing Totem by 30% and allies Healed by Healing Totem gain Immunity to Crowd Control for 2s.
      • NEW: Gain a third charge of Healing Totem and increase their healing by 20%
  • Abilities
    • Healing Totem
      • Now has 2 charges
      • Totem healing now stacks
      • Increased max allowed totem count 2 ➡️ 3
      • Reduced healing per second 420 ➡️ 250
      • Reduced cooldown 15s ➡️ 10s
      • Increased effect radius 20 units ➡️ 28 units
    • Ghost Walk
      • Increased duration 1s ➡️ 2s
      • Increased movement speed 20% ➡️ 50%
      • Increased cooldown 12s ➡️ 15s
    • Tempest
      • Reduced Healing per second 1,000 ➡️ 700
      • Reduced Movement Speed Bonus 60% ➡️ 50%
      • Increased Max Allied Healing Count 2 ➡️ 3
      • Increased Max Enemy enemy hit count 2 ➡️ 3
  • Cards
    • Shamanic Might [Wep/Armor]
      • Reduced Health {100|100} ➡️ {50|50}
    • Astral Traveler [Ghost Walk]
      • Reduced movement speed bonus {25|25}% ➡️ {10|10}%
    • Phantom [Ghost Walk]
      • OLD: Increase the duration of Ghost Walk by 0.3s
      • NEW: Heal {100|100} health during Ghost Walk.
    • Gale [Ghost Walk]
      • Decreased cooldown reduction {1|1}s ➡️ {0.6|0.6}s
    • Healing Rain [Healing Totem]
      • Renamed to Spirit’s Grace
      • OLD: Allies inside your Healing Totem are Healed for 1% of their maximum Health every 1s
      • NEW: Allies inside your Healing Rain gain {6|6}% increased movespeed for 1s.
    • Crackle [Healing Totem]
      • Reduced totem lifetime increased {0.6|0.6}s ➡️ {0.2|0.2}s.
    • Monolith Totem [Healing Totem]
      • Reduced Healing Totem health increase {250|250} ➡️ {100|100}.
    • Outreach [Healing Totem]
      • OLD: Increase the radius of Healing Totem by {25|25}%
      • NEW: Increase the deploy range of Healing Totem by {15|15}%

Inara
  • Abilities
    • Stone Spear
      • Reverted an unintended damage nerf from Season 3 3x210 ➡️ 3x225

Koga
  • Talents
    • Adrenaline Junkie
    • Increased damage threshold per energy point 70 ➡️ 80
  • Cards
    • Trigger Happy [Wep/Armor]
      • Reduced healing {10|10}% ➡️ {5|5}%
    • Surprise [Shadow Step/Skewer]
      • Reduced ammo generation {6|6} ➡️ {5|5}
    • Tenacious [Shadow Step/Skewer]
      • Reduced Healing {60|60} ➡️ {40|40}
    • Memento [Wep/Armor]
      • Reduced Ammo Increase {10|10} ➡️ {5|5}

Maeve
  • Cards
    • Predation
      • Now only works against players

Makoa
  • Abilities
    • Shell Shield
      • Increased shield health 3,750 ➡️ 4,000
    • Ancient Rage
      • Reduced Health gained during ability 5,000 ➡️ 4,000

Mal’Damba
  • Abilities
    • Gourd
      • Increased healing per tick 45 ➡️ 60
      • Reverted season 3 change*

Raum
  • Talents
    • Enforcer
      • Reduced damage reduction during charge 75% ➡️ 50%
    • Abilities
      • Juggernaut
      • Reduced damage 700 ➡️ 600
      • Reduced distance traveled 260 ➡️ 245

Seris
  • Abilities
    • Restore Soul
      • Reduced cooldown 2s ➡️ 1.5s

Sha Lin
  • Abilities
    • Longbow
      • Increased minimum projectile speed when drawing bow 120 ➡️ 300
      • Reduced base gravity scaling on arrows 3 ➡️ 0.8
      • Removed gravity scaling from fully drawn arrows

Skye
  • Talents
    • Smoke and Dagger
      • Remove 1s duration increase
      • Reduced allied healing per second 200➡️ 150
    • Cards
      • Dissipate
        • Reduced duration 3s ➡️ 2s

Terminus
  • Cards
    • Blood and Stone [Shatterfall]
    • Reduced Power Siphon charge gain {10|10}% ➡️ {6|6}%
  • Abomination [Calamity Blast]
    • Reduced Power Siphon charge gain {3|3}% ➡️ {2|2}%
[/list]

Tiberius
  • Abilities
    • Blade Dance
      • Reduced lockout after the last ability charge is used
    • Cards
      • Bragging Rights [Wep/Armor]
        • Reduced healing per Chakram Hit {25|25} ➡️ {15|15}
      • Honed Senses [Wep/Armor]
        • Reduced ultimate charge gain {0.8|0.8}% ➡️ {0.6|0.6}%

    Torvald
    • Abilities
      • Protection
        • Reduced Shield 1,000 ➡️ 500

    Ying
    • Abilities
      • Illusion
        • Reduced healing per shot 420 ➡️ 400

    Zhin
    • Talents
      • Guillotine
        • Removed damage immunity
      • Smolder
        • Reduced heal per second 25% ➡️ 15%

Bug Fixes
Champions

Bomb King
  • Fixed an issue where the audio of Grumpy Bomb did not match up with the animation of the explosion when using the Accelerant Talent in combination with certain skins.
Imani
  • Fixed an issue where Imani could not get multi-kills while using Dragon’s Call.
Io
  • Fixed an issue where the Goddess’ Blessing Talent was still providing 25% Damage Reduction to the target of Moonlight.
Maeve
  • Fixed an issue where Maeve sat incorrectly on the Alpha Speeder and 8-Bit Speeder Mounts.
Makoa
  • Fixed a description error with Makoa’s Pluck talent.
  • Fixed an issue where the Tidal Grace card would stop working in a match if Shell Shield was active at the end of the round.
Mal’Damba
  • Fixed an issue where Mal’Damba was not hearing the audio that plays when he hits a Player successfully with Mending Spirits.
Moji
  • Fixed an issue where Moji would no longer see the Magic Marks UI above an Enemy’s health bar if the Enemy disconnected during the match.
Pip
  • Fixed an issue where Healing Potion was still healing Pip for 1200 Health instead of the intended 1000 Health.
Raum
  • Fixed an issue where the End of Match Scoreboard would improperly display a Player’s Healing stat as higher than the actual value if they healed Raum while Soul Armor was active.
Sha Lin
  • Fixed an issue where enemy Players could not hear audio that accompanied the activations of Withdraw and Heat Haze if he was outside of their Stealth Detection radius.
Talus
  • Fixed an issue where the Trick or Treat’s Surprise weapon would not play audio for Weapon Fire.
Terminus
  • Fixed an issue where Power Siphon had a dead zone where absorbed damage would not contribute to the charging of Calamity Charges.
  • Fixed an issue where Abominable Terminus could get into a state where he would be invisible after using his Ultimate. This skin will be re-enabled when the patch goes live.
Tiberius
  • Fixed an issue where Players could not Aim Assist properly to Tiberius when using Gamepad.
  • Fixed an issue where the description for Whirling Blades listed the incorrect damage value.
  • Fixed an issue where Tiberius’ Bladed Chakrams were louder than intended.
Tyra
  • Fixed an issue where Tyra’s screen would continue to shake after the end of a round if she was firing her weapon at round end.
Viktor
  • Updated audio for the Reaver and V1-KT0R Firestorm Weapons when using the Burst Mode talent.

General

  • Fixed an issue where Players could accidentally hide the “Match Ready” prompt when queuing for Ranked, causing them to get Deserter.
  • Fixed an issue where Players could accidentally hide the “Choose Your Talent / Loadout” menus at the start of the match when attempting to backtrack to a previous screen.
  • Fixed an issue where Players started a Siege Training match with 400 Credits instead of 450.
  • Fixed an issue where some sections of the floor outside of Bazaar spawn rooms were missing projectile collision.
  • Fixed an issue where the Capture Point boundaries would not change color correctly based on who is in control of the objective on Bazaar and Ascension Peak.
  • Fixed an issue where specific walls near the spawn rooms of Splitstone Quarry did not properly have Weapon Collision and did not block line of sight.
  • Fixed an issue where the Default Voice Pack was still a selectable option for every Champion in Match Lobby.
  • Fixed an issue where AI would not use VGS in matches.
  • Fixed an issue where Players could soft-lock the Tutorial.
  • Fixed an issue where the arrows on the sides of the screen in the End-of-Match Lobby would not navigate to the correct tabs.
  • Fixed an issue where Players could select to join queues that should have been locked during Partial Install on Xbox and PS4.
  • Fixed an issue where chest acquisition pop-ups would display after a chest had been purchased and opened.
  • Fixed an issue where the Premium Rewards panel would continue to display first for the Player even after they had purchased the Battle Pass.
  • Fixed an issue where a large amount of space that should have displayed information on the Death Recap screen was blank. This has now been populated with the displayed Players’ items!
  • Fixed an issue where some ability names would clip into damage numbers on the Death Recap screen.
  • Fixed an issue where the Death Recap screen would display the Killer as “Assisted” if they dealt damage to the Player with more than one ability.
  • Fixed an issue where the Death Recap screen would show one more instance of the ability that dealt the Killing Blow to the Player than actually dealt damage to the Player.
  • Fixed an issue where several damaging abilities displayed with the wrong name on the Damage Recap screen.
  • Fixed an issue where several damaging abilities displayed as Weapon Shots instead of the ability on the Death Recap screen.
  • Fixed an issue where some Talents would display incorrectly on the Death Recap screen instead of the abilities they modified.
  • Fixed an issue where the same Player could appear as both Killer and Assisted on the same Death Recap screen.
  • Fixed an issue where the display name for Strix’s Pistol displayed as two different names on the Death Recap screen.
  • Fixed an issue where a Player dying to Imani’s Dragon would display the Imani Player’s Champion name and Player name incorrectly on the Death Recap screen.
  • Fixed an issue where Players could see two instances of FrostFire Breath from Imani’s Dragon’s Call on the Death Recap screen.
  • Cleaned up several UI elements on the Death Recap screen.

The following issues and more have been addressed due to the removal of Killcam:
Some may still occur significantly less often if they occur due to an end-of-round transition.
If you still experience any of these, please report them so we can continue to investigate!

  • Players stuck in 3P on certain Champions after respawn
    • Moji Scamper
    • Zhin Whirl
    • Zhin Spite
  • Players experiencing visual effects stuck on their 1P camera or their Champion’s model after respawn
    • Androxus’ Reversal
    • Androxus’ Nether Step
    • Ash’s Shoulder Bash
    • Ash’s Kinetic Burst
    • Drogoz’s Salvo
    • Khan’s Battle Shout
    • Maeve’s Prowl
    • Raum’s Ignition
    • Seris’ Shadow Travel
    • Talus’ True Power
    • Tyra’s Hunter’s Mark
  • Players experiencing other model changes stuck on their Champion’s model after respawn
    • Drogoz’s Dragon Punch
    • Evie’s Ice Block
  • Players experiencing a chain-like effect stuck between two models after respawn
    • Khan’s Overpower
    • Makoa’s Dredge Anchor
    • Seris’ Restore Soul
    • Torvald’s Nullify
  • Players experiencing incorrect zoom on characters that can scope or ADS after respawn
    • Kinessa’s Sniper Mode
    • Strix’s Scope
    • Viktor’s Iron Sights
    • Vivian’s Precision Sights
  • Players experiencing looping audio playing after respawn
    • Bomb King’s King Bomb music
    • Koga’s Submachine Guns
    • Talus’ Veracharger
    • Tyra’s Auto Rifle
    • Viktor’s Assault Rifle
    • Vivian’s Light Machine Gun
  • Players experiencing some audio replaying after respawn after viewing in Killcam
    • Ultimate voice lines (could occur with any Champion)
    • Ultimate sound effects (Viktor’s Barrage, Talus’ True Power, Buck’s Buck Wild)
Paladins® - HiRezRomanova
Greetings Champions!

Paladins is about to have one big, exciting week! We’ve been posting teasers on our social left and right. How about those hieroglyphs? I bet you don’t have to be an Egyptologist to figure out what some of them mean.

Here’s what you can expect this week:

Update Show
  • Clearly we’ve been walking like Egyptians over here at Evil Mojo while we’re waiting to show you what we have in store next. Make sure you tune in at 12 PM ET on February 5 to watch and find out everything coming up!
Fan Art Friday
  • We are bringing back our Fan Art Friday. Will your fan art be featured this week?
PTS
  • As you’ve come to expect following most of our Update Shows, we’ll be bringing PTS back online so you can help us test all the new content! Stay tuned to Paladins.com later this week for more information on when servers go live and what we’re looking for your help on this PTS cycle.

Weekly Champion Rotation:
  • Inara
  • Drogoz
  • Maeve
  • Mal’Damba
Paladins® - HiRezRomanova
As the weekend event comes to a close, we hope everyone had a chance to play and get the free avatar for winning on Saturday. There will be chances to get these again in the future though, in case you missed out! I’m sure quite a few of you enjoyed the Champion XP as well to get closer to those shiny gold weapons and skins!

But without further adieu, another week has arrived with some fun for you!. Here’s what you can expect from Paladins over the next few days:
  • Content Creator Spotlight
    • What Champion in our creative Realm will be featured this week?
  • Stream Team Contest
    • As our first Stream Team challenge of 2020 comes to a close, only one can emerge victorious and pick an Update teaser to reveal for their prize!
  • Did we say teasers?
    • Make sure to pay close attention to our social media accounts this week...because you might just see something special surface from the sands. We promise, it’s not a mirage!
Wishing all of you a magical week!

Weekly Champion Rotation:
  • Inara
  • Drogoz
  • Moji
  • Grover
Paladins® - HiRezRomanova
Depending on where you are in the world, January can be a cold month for many of our Champions in the Realm! So, what better way to keep warm than to stay in with a blanket, heat up some hot chocolate, and play some Paladins with your friends online?

This weekend we’re here to help without the first in-game event of 2020!

Here’s all you need to know:
Who:
YOU! And all your friends.
What:
2X Champion XP, 2X Account XP, & Free Avatar with First Win of the Day!
When:
January 24-26th
Where:
PC, PS4, Nintendo Switch, and Xbox One[/list][/*]

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If this is your first event, be sure to level up your account or get that gold skin you’ve had your eyes on. Just don’t forget to invite your friends to Paladins too!

Be sure you’re following us on Twitter or in our Official Discord to see all the event information as it unfolds!

We can’t wait to see you in the Realm this weekend!
Paladins® - HiRezRomanova
Greetings Champions!

As we head into our second week of A Tigron’s Tale, the Evil Mojo team has some fun planned just for you. Our team would like to recognize and thank anyone who has submitted any bugs they’ve found this patch so that we can continue to improve the overall quality of our game! (Remember you can always submit your bugs to us here!) The team is always hard at work and your continued help only makes this game better for everyone!

Here’s what you can expect this week:
  • Trivia Tuesday
    • Join us Tuesday at 10AM ET to test your knowledge for a chance to win a code for one of our many Champion skins!
  • New Chest!
    • The Mythological Treasures Chest joins the store featuring: Divine Seris, Goddess Lian, Steel Forged Androxus, Buckules Buck, Exarch Jenos, and the Sacred Wolf mount!
  • Weekend Event
    • Blog will be coming Thursday explaining what you can expect from us this weekend in-game!
  • Fan Art Friday
    • Check out our favorites from this past week and don’t forget to use the hashtag #PaladinsArt so we can find your work as well as tagging us on social!

Weekly Champion Rotation:
  • Torvald
  • Kinessa
  • Moji
  • Grover
Paladins® - HiRezRomanova
Welcome to the Ranked Season 3 Stream Team Challenge!

With a new year and new Ranked Season upon us, there’s no better way to kick it off than with some competition amongst friends.

Starting today, the official Paladins Stream Team members are beginning a battle towards the top of our Ranked Season 3 leaderboards with one goal in mind: achieve the highest rank possible by the end of our two-week competition!

Everything starts on the official PaladinsGame Twitch, Mixer, and Steam channels today -- with participating members competing until January 29th, 2020.

But what prize are they battling for, you might ask?

The winner of this two week competition will get the chance to pick one of our upcoming skins for the next Paladins Update to reveal! They’ll also earn additional codes to give away to their community one the Patch is released.

Here’s the list of our streamers participating you can cheer on:
  • 1HP
  • Gloozi
  • Incision
  • Supabounce
  • Swindy
  • iDodgeBulletz
  • Kreepers
  • NTBees
  • rragingrhino

Be sure to follow them on our official PaladinsGame channels, as well as their personal channels during the journey!

Good luck to everyone, and may the best player win!

-------------

Additional Information:

Can Streamers queue in a party?
Yes! They’re able to queue for Ranked with others.

Do streamers need to stream their gameplay for every game?
No, as we will be looking at everyone’s highest rank when the event ends. We encourage you to stream your gameplay so people can support you though!

Will you take into account their highest rank or the current rank at the end of the competition?
The winner will be the person that is first in the leaderboard among the other players at the end of the competition. If you reach a higher rank but you lost TPs, you won’t be the one winning.
Paladins® - HiRezAvialence
Welcome to a new week Champions!

We hope you have been enjoying your time with our latest update, A Tigron’s Tale, since servers kicked live last week. The team here at Evil Mojo has loved watching your epic plays as Tiberius and seeing you begin the journey into Ranked Season 3!

This week, we’ll be continuing the update celebration while introducing a few new faces:

2020’s New Community Team Member
  • Starting this week, please join us in welcoming a new face to the Paladins Community Team - Nicholas ‘Avialence’ Bashore! You may recognize him from Paladins esports, and we’re happy to have him back on the team for this year.
Content Creator Spotlight
  • This Tuesday, keep your eyes on social media for our latest content creator spotlight! We hear they have some great Tiberius tips for you…
Stream Team Competition
  • If you haven’t heard of our Paladins Stream Team, you’ve probably seen them on our official Twitch, Mixer, and Steam channels playing the game! To celebrate Season 3, we’ll be kicking off a friendly competition with them this Wednesday - stay tuned for the details!
Nintendo Sales
  • This Thursday, January 16, our sales on Nintendo Switch will be coming to a close! If you haven’t picked up your Champions Pack, Season Pass, or Digital Deluxe Edition for 50% off just yet, don’t miss your chance!

This Week’s Free Champion Rotation
  • Torvald (Frontline)
  • Kinessa (Damage)
  • Talus (Flank)
  • Io (Support)
...