Feb 6, 2017
Conan Exiles - Community Manager (Andy B)
A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:
  • Fix for placeables disappearing on server restart
  • Fix for connecting to servers from the Steam server list
Feb 6, 2017
Conan Exiles - Andy B - Community Manager
A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:
  • Fix for placeables disappearing on server restart
  • Fix for connecting to servers from the Steam server list
Feb 5, 2017
Conan Exiles - Community Manager (Andy B)
Attention, exiles! A new patch has been released!

Please be sure to restart your clients and Community Servers to make sure they are up-to-date!

Changelog:

  • Network usage optimizations
  • Server Performance optimizations
  • Server memory usage optimizations
  • Upgraded from sqlite 3.9.2 to 3.16.2
  • Players with high strength should now be able to knock out NPCs with the truncheon instead of killing them.
  • The Cutlass and Falcata should not be able to damage T1 buildings anymore.
  • Players should now be able to join password protected games from Steam Server List.
  • Fixed steam://connect/ip handling - Steam connect works now so that sites such as www.topconanservers.com should work properly now.
  • Fixed an issue in the Land Claim system that could allow players to build too close to other players. This may result in some lost building pieces if they overlap into land that had already been claimed by another player.
  • We have had some issues with the game state getting corrupt on servers in certain cases. We have made the interactions with the game database more robust, and added regular checks for its integrity during runtime. We have also fixed some cases where this would happen, but are still investigating if there are other potential occurrences.

    As counter measures to the system, and since already corrupted databases will not be automatically recoverable we have implemented a recovery system:

    On server startup, if the game encounters a corrupted Database it will attempt to recover to the last database backup that is not corrupted. This will make the status of the game be reverted to a previous working world state, which may result in loss of progression. To help with this, the game will now creating database backups much more often.

    These are temporary measures while we keep working to eliminate the database corruption altogether.

    Thanks for your patience while we work through this, and a special thanks to all of you who have been actively helping us diagnose and debug these issues.


    -The Conan Exiles Team

    P.S: We apologize for the confusion earlier today; we ran into a last-minute issue with this patch and had to hold off until the issue was fixed. Thanks again, everybody!
Feb 5, 2017
Conan Exiles - Andy B - Community Manager
Attention, exiles! A new patch has been released!

Please be sure to restart your clients and Community Servers to make sure they are up-to-date!

Changelog:

  • Network usage optimizations
  • Server Performance optimizations
  • Server memory usage optimizations
  • Upgraded from sqlite 3.9.2 to 3.16.2
  • Players with high strength should now be able to knock out NPCs with the truncheon instead of killing them.
  • The Cutlass and Falcata should not be able to damage T1 buildings anymore.
  • Players should now be able to join password protected games from Steam Server List.
  • Fixed steam://connect/ip handling - Steam connect works now so that sites such as www.topconanservers.com should work properly now.
  • Fixed an issue in the Land Claim system that could allow players to build too close to other players. This may result in some lost building pieces if they overlap into land that had already been claimed by another player.
  • We have had some issues with the game state getting corrupt on servers in certain cases. We have made the interactions with the game database more robust, and added regular checks for its integrity during runtime. We have also fixed some cases where this would happen, but are still investigating if there are other potential occurrences.

    As counter measures to the system, and since already corrupted databases will not be automatically recoverable we have implemented a recovery system:

    On server startup, if the game encounters a corrupted Database it will attempt to recover to the last database backup that is not corrupted. This will make the status of the game be reverted to a previous working world state, which may result in loss of progression. To help with this, the game will now creating database backups much more often.

    These are temporary measures while we keep working to eliminate the database corruption altogether.

    Thanks for your patience while we work through this, and a special thanks to all of you who have been actively helping us diagnose and debug these issues.


    -The Conan Exiles Team

    P.S: We apologize for the confusion earlier today; we ran into a last-minute issue with this patch and had to hold off until the issue was fixed. Thanks again, everybody!
Conan Exiles - contact@rockpapershotgun.com (Alice O'Connor)

Morning glory.

Conan Exiles [official site] developers Funcom have temporarily shut down the game’s official multiplayer servers while they switch to a new host. The majority of servers for the early access survival sandbox game are unofficial player-run ones, mind, but perhaps you’re a good little warchild who sticks to the playground and never jumps the fence to play in the woods. This switch is part of Funcom’s battle against online lag, which was one of our John’s complaints after he played but far from the only one. Funcom have also released a flurry of patches aimed at tackling lag in other ways. … [visit site to read more]

Conan Exiles - Community Manager (Jens Erik)
As most of you know, we’ve long been an MMO company, our instinct has always been to patch during “Off Peak” when the least amount of players are online so we inconvenience the least amount of people.

In our rush to get fixes out to you we never really stopped to think about the fact that for Exiles we have thousands of unofficial servers (Over 9000 now) that actually require their Server Admins to get them updated. That’s our bad.

So while urgently critical fixes will still go out ASAP, we will try to be better about the timing of less critical patches going forward. Of course that means we'll be patching when more of you are online, and we know that no matter when we patch, it will be at a bad time for someone.

Thanks joining us on this adventure. Keep talking and we’ll keep listening.

-The Conan Exiles Team
Conan Exiles - Jens Erik (Community Manager)
As most of you know, we’ve long been an MMO company, our instinct has always been to patch during “Off Peak” when the least amount of players are online so we inconvenience the least amount of people.

In our rush to get fixes out to you we never really stopped to think about the fact that for Exiles we have thousands of unofficial servers (Over 9000 now) that actually require their Server Admins to get them updated. That’s our bad.

So while urgently critical fixes will still go out ASAP, we will try to be better about the timing of less critical patches going forward. Of course that means we'll be patching when more of you are online, and we know that no matter when we patch, it will be at a bad time for someone.

Thanks joining us on this adventure. Keep talking and we’ll keep listening.

-The Conan Exiles Team
Feb 4, 2017
Conan Exiles - Community Manager (Andy B)
A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:

  • Optimized network traffic which should help with performance
  • Server crash fix
  • Server hang fix
  • Made saving and loading of game state more robust
  • Added additional troubleshooting information to the server logs
  • Sacrificed a chicken on the Altar of Set
Feb 4, 2017
Conan Exiles - Jens Erik (Community Manager)
A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:

  • Optimized network traffic which should help with performance
  • Server crash fix
  • Server hang fix
  • Made saving and loading of game state more robust
  • Added additional troubleshooting information to the server logs
  • Sacrificed a chicken on the Altar of Set
Feb 3, 2017
Conan Exiles - Community Manager (Andy B)
A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:
  • Fixed a server crash that resulted when players entered specific areas of the game.
  • Players should now receive an informative dialogue box when failing to connect to the game.
  • Added a fix to address the main menu becoming unresponsive when entering an incorrect password on the server browser
  • The password dialogue will now have focus when opened
  • Admins will now be able to scroll the player list properly...sorry about that!
...