Slime Rancher - Monomi Park


DRONES ARE NOW AVAILABLE!!! Drones are happy little helper bots that can be programmed to help with various tasks around the ranch!



Drones:
Drones are a new gadget that can reduce some of the work a rancher needs to perform on the ranch. They will happily bring food to corrals, take plorts to the market, or help store excess crops in silos. There are many different types of tasks you can program a drone to do, so it will be up to you to figure out how they can help!

- A Blueprint for drones is now available for purchase at the Lab. Once you unlock the Blueprint, you will be able to craft the drones gadget from the Fabricator!
- Program drones by using three simple inputs: target, source, and destination.



- Drones can deliver to market links, silos, auto feeders, and more! Destination options will change dynamically depending on what the drone is targeting.
- Drones can only operate within a single ranch expansion and only two drone stations may be placed per expansion.
- Drones are smarter than you think! A drone will never empty a coop and will try its best not to overfeed your slimes.
- Drone stations are hydro-powered and require regular watering to stay active. A drone will run for about a day before its station requires another splash of water. If a drone station is out of water, the petals will close and the drone will go into stasis until it is watered.



When a drone completes its task it will sleep at its station until it is time to get back to work!


New Translations:
- Added Japanese translation! Konnichiwa, new friends!
- Added Brazilian Portuguese translation! Oi, tudo bem?

Other Changes:
- Optimized the experience when you return to an area of the world you haven’t visited in awhile. Feels more like “Welcome back!” and less like “Why did you leave?!”
- Added 10 drones to your Rush Mode inventory!
- Using a PS4 controller on PC now shows PS4 button prompts, nifty!
- Made some adjustments to SFX volume and balance.
- Updated some font choices to better-match Chinese/Japanese characters in spots where we use Latin characters.

Fixes:
- Fixed bug where when phase lemon trees in the ruins were watered, they would get overly excited and phase repeatedly.
- Fixed bug where a ball of water could sometimes spawn in the docks after a player knockout. But who was the water?!
- Fixed bug where some slimes (and especially Hunter Largos) stayed happy and calm and were not becoming agitated, even under the most extreme circumstances.
- Fixed bug where PS4 controllers on PC could not bring up the game menu.
- Fixed bug where items washed up in docks sometimes stood up unnaturally straight. We fixed this because it was really creepy.
- Fixed bug where puddle and fire slimes sometimes did not properly notice that they weren’t on their preferred surface.


Let us know what you think about drones on Twitter!
And until next time, happy ranching! :slimehappy:


July 24, 2018 - v1.3.0b
A small followup patch was issued to fix a few issues related to the last release.

- Fixed bug where drones could get stuck on gordos and slime toys
- Fixed bug where sometimes gardens would produce slightly less food than intended. To claim any carrots you may have lost, please send a postcard to 'Where's My Carrots?' c/o Monomi Park in Walla Walla Washington, or visit your local grocer.
- Fixed bug where drones sometimes did not properly perform their behaviors while the player was knocked out.
- Fixed bug where some drone behaviors were performing extra times while sleeping.
- Fixed bug resulting in drones sometimes trying to take a position inside the archways on the docks
- Fixed bug where gordos could sometimes be replaced by another gordo.
- Optimized some drone plort-selling behavior.
- Optimized some aspects of mosaic slime glints.
Slime Rancher - Monomi Park


Hey ranchers!

We’re putting the finishing touches on drones this week and we’re happy to announce that drones are coming to Slime Rancher NEXT WEEK!

Drones are a much-anticipated feature, so we have been performing extensive tests to make sure that these little helper bots are as helpful as they can be.

I can confirm that drones will happily carry out their tasks, even when under the most extreme circumstances. Not even a barrage of pogofruits can slow these little worker bees down!


(No drones were harmed in the making of this gif)

Drones can be programmed to help with a variety of tasks around the ranch. Need them to carry plorts from collectors to the plort market? Easy as kookadoba pie! Want to throw a bunch of carrots into an incinerator? Let it burn, baby!



How do you want drones to help around your ranch? Tell us on Twitter or join in on the discussion below!

Did you miss the Drones Update Preview? Read the full post and learn more about drones HERE!
Slime Rancher - Monomi Park


The Automatic Update is coming in early July and will introduce a new Slime Science gadget that will make ranch maintenance a breeze - drones! Drones are happy little helper bots that can be programmed to help with various tasks around the ranch.

This new feature is still in-development, but we couldn’t wait to share what we’ve been working on!




Drones and drone stations were inspired by bees; drones buzz around the ranch to complete their task and like to recharge in their flower-shaped stations once their job is complete.

When a drone returns to its station it will go to sleep until it is time to get back to work.

Wake up, little drone!



There are many different types of tasks you can program a drone to do, so it will be up to you to figure out how they can help!





Drones will be buzzing over to Slime Rancher this July!


Stay up to date on new game features and community events by following us on Twitter!
Jun 20, 2018
Slime Rancher - Monomi Park
As you may have heard, Valve recently announced that they will be dropping support for Windows XP and Windows Vista operating systems. That means that in order for you to continue running games (like Slime Rancher) on Steam you will need to update to a more recent version of Windows.

We are also updating our game engine and, later this year, we will no longer be able to support DirectX 9. We are still developing new content for Slime Rancher and continued support of the DirectX 9 is no longer feasible for us to maintain.

If you currently use DirectX 9 and are unable to upgrade you will be able to keep playing using an offline, older version of the game. Keep in mind that game updates after 1.3.0 will no longer be supported.

The good news is, an overwhelming majority of ranchers don’t use DirectX 9 (less than half a percent of Steam users still use DX9). Check which version of DirectX you use and see if you are eligible to upgrade by following the instructions here.

Read more about Steam’s Windows XP and Windows Vista Support here.

We will post updates to this thread as we get more information on Steam’s XP/Vista support drop and a date on when we will no longer be able to support DirectX 9.

Thank you
Slime Rancher - Monomi Park


The Party Gordo Has Arrived!

Every weekend, the Party Gordo comes to the Far, Far Range, but you have to find him first! Hunt down the Party Gordo who is hiding somewhere on the map and pop him to receive lots of party presents containing festive ornaments for your ranch.





Pop the Party Gordo once per weekend to get an explosion of presents and a guaranteed RARE ornament!

But the party doesn't end there! You can also discover presents hidden around the world all weekend long! Because though the Party Gordo may be gone, the party... well it LIVES ON.

Presents contain one of two slime ornaments (plus a chance to contain a rare ornament!)



The Party Gordo is available all-day Friday, Saturday, and Sunday (local time) and will return every weekend with new treasures to discover!

Changes:
- Added an official Chinese translation. Welcome, friends!
- Added some improvements and optimizations around game saving and animated objects.
- Improved visual effects for crate breaking. Fun fact: this has been on our to-do list for like, 100 years.
- Added rich presence for Discord so now you can let your pals know where you are and what you’re up to on the range.

Fixes:
- Fixed bug with some Rush Mode translations not fitting on the end-game screen.
- Fixed bug with items sometimes getting stuck in corral barriers.
- Fixed some spots in Mochi’s Manor where players could get stuck.
- Fixed some spots in Moss Blanket where players could get stuck.
- Improved the damage indicator effect.
- Fixed a typo in Mochi’s dialogue. Mochi wanted us to make it clear that we made a mistake, not her.
- Fixed some animation issues for silo storage screens.
- Fixed a bug where gamepad button icons would show the wrong thing for a frame before switching to the correct icon.
- Fixed a bug where ornaments oriented themselves facing slightly downwards. We told them to keep their chins up.
- Fixed a bug allowing popping up certain screens while sleeping until morning.
- Fixed a bug sometimes causing inaccurate shooting while running in the Nimble Valley. Again, Mochi has stated this was your fault all along.

Party on, ranchers! Party on! :slimehappy:

June 1st - June 3rd



The Party Gordo is lighting up a gloomy cave with two new ornaments for you to collect this weekend!
Slime Rancher - Kara


Rush Mode is a special game mode for ranchers who want to prove that they are as quick as they are clever. Build the most efficient ranch you can within the allotted time and you could win over $250 in goodies!

You're competing with top ranchers from across the Far, Far Range, so keep these tips in mind as you race to earn the most newbucks!

Rush Mode Tips:

- Ginger-hungry gold gordos have been spotted across the Far, Far Range - pop them and get as many gold plorts as you can!
- You earn gilded gingers and extra time bonuses by completing daily Range Exchange requests.
- Turn in 25 of any plort and receive a BONUS multiplier at the end of your run - try to get all 16!
- Experience speedier ranching with unlocked ranch expansions, semi-fed gordos, an open plort gate, fully upgraded power-ups, and a sweet selection of Slime Science gadgets!







Rush Mode Giveaway Contest

Earn your title as the ultimate slime rancher by competing in our Rush Mode Contest. Submit a photo or video of your best Rush Mode score and you could win!

How To Enter

Show off your score by tweeting @MonomiPark using #RushRancher to be entered to win. You can submit your score once per day!

The Prizes

Submit your score and you could be one of ranchers who are randomly selected to receive a Gold Achievement Pin! (3 winners will be selected at the end of the event)

Up for a challenge?

Get a Final Score of more than 150,000 to show that you've mastered the rush and you will be entered to win a $200 Fangamer gift card, Gold Achievement Pin, Slime Rancher shirt of choice, and a mouse pad signed by all of us here at Monomi Park!

All ranchers who score above 150,000 will be entered to win the ultimate prize pack! (1 winner will be selected at the end of the event)

Remember: you can submit your score once per day! So get out there and give it your best shot!



The countdown starts now! Submit once per day from now through Monday, May 14th!

Good luck, ranchers :slimehappy:

EDIT 1

Mochi got ahold of the contest and set the Final Score Goal a liiittle too high. We've moved it down to 150k so more ranchers can enjoy the contest.

But remember! You still get entered to win the Gold Achievement Pin regardless of your score!

EDIT 2

Added additional clarification on how to enter.
Slime Rancher - Monomi Park


The Storage Situation:
Do you have hundreds of echoes hovering in a corner somewhere? Maybe a few thousand Wiggly Wonderland ornaments stashed in The Grotto? The Little Big Storage Update is here to help! Ranch storage is getting a huge upgrade and it’s just in time for a little spring cleaning.



- Silos and warp depots now accept ornaments and echoes.
- Silo and warp depot slot capacity increased to a whopping 300 units (from 100).
- Silos now have 3 storage slots per side.

That’s right, we’re giving you 12 slots with the ability to hold 300 items each. You do the math!



Achievements:
- Unlinked Steam achievements from in-game achievements to better support the case of multiple people sharing a machine and playing the game on two different Steam accounts.
- Resetting in-game achievements will no longer reset Steam achievements.
- In-game achievements will no longer sync when starting a new game on Steam.
- If you earn an achievement while having only one type unlocked (in-game vs Steam), you will now see the pop-up for the missing achievement.
- Non-Rush Mode achievements will no longer be awarded while in Rush Mode.
- Updated silo achievement so you won’t need to completely fill the new silos.

Other:
- You got a raise! Mochi will now pay you 200 newbucks for every 10 quicksilver plorts you deliver.
- Added some flashy effects to the Nimble Valley countdown animation.
- Added an intro animation to the start of Rush Mode.
- Added a pinch of pizzazz to the end animation for Rush Mode. (it’s much more than a pinch tbh)
- Coins dropped in the world are snatched up and pocketed much quicker now.
- Created an innovative game save mechanism that can see through space and time to prevent confusion when ranchers time travel or access their ranch on different machines.
- Made it so the map tutorial will be completed immediately upon opening the map to complete the map tutorial.
- Updated some Russian in the Russian translation.

Fixes:
- Fixed a bug where names of items stored in the vac wouldn’t translate when selecting a different language.
- “Fixed” the snooze button on the ranch alarm clock so Beatrix won’t be able to sleep past 6:00AM.
- Fixed a treacherous spot in the Glass Desert where you could get stuck.
- Fixed a part of Mochi’s Manor where you could get stuck before you opened the expansion barrier.
- Fixed a spot in the Nimble Valley where you could get stuck.
- Fixed bug where radar icons would sometimes shake while moving. At least it wasn’t getting stuck!
- Fixed bug where the vac would jitter while moving.
- Fixed a bug where very sneaky ranchers were able to sneak quicksilver plorts off of the Valley using a sneaky arrangement of warp depots and silos.
- Fixed some bugs related to the Tabby Space Program where tabby slimes were attempting to rocket to the moon.
- Fixed a bug where fire slimes would (tragically) bounce (out of their troughs) with excitement when they saw Beatrix return to the ranch.
- Fixed a bug where the incinerator could destroy glints. They will no longer fight fire with fire.
- Fixed a bug where Mochi’s Manor icon was not appearing on teleporters.
- Fixed some quicksilver slime sounds so they now sound like quicksilver slimes.

April 3, 2018 - Slime Rancher v1.2.1b
- Fixed an issue where some ranchers were experiencing odd disappearances and reappearances of items and slimes in some areas on the range.
Slime Rancher - Monomi Park


The Storage Situation:
Do you have hundreds of echoes hovering in a corner somewhere? Maybe a few thousand Wiggly Wonderland ornaments stashed in The Grotto? The Little Big Storage Update is here to help! Ranch storage is getting a huge upgrade and it’s just in time for a little spring cleaning.



- Silos and warp depots now accept ornaments and echoes.
- Silo and warp depot slot capacity increased to a whopping 300 units (from 100).
- Silos now have 3 storage slots per side.

That’s right, we’re giving you 12 slots with the ability to hold 300 items each. You do the math!



Achievements:
- Unlinked Steam achievements from in-game achievements to better support the case of multiple people sharing a machine and playing the game on two different Steam accounts.
- Resetting in-game achievements will no longer reset Steam achievements.
- In-game achievements will no longer sync when starting a new game on Steam.
- If you earn an achievement while having only one type unlocked (in-game vs Steam), you will now see the pop-up for the missing achievement.
- Non-Rush Mode achievements will no longer be awarded while in Rush Mode.
- Updated silo achievement so you won’t need to completely fill the new silos.

Other:
- You got a raise! Mochi will now pay you 200 newbucks for every 10 quicksilver plorts you deliver.
- Added some flashy effects to the Nimble Valley countdown animation.
- Added an intro animation to the start of Rush Mode.
- Added a pinch of pizzazz to the end animation for Rush Mode. (it’s much more than a pinch tbh)
- Coins dropped in the world are snatched up and pocketed much quicker now.
- Created an innovative game save mechanism that can see through space and time to prevent confusion when ranchers time travel or access their ranch on different machines.
- Made it so the map tutorial will be completed immediately upon opening the map to complete the map tutorial.
- Updated some Russian in the Russian translation.

Fixes:
- Fixed a bug where names of items stored in the vac wouldn’t translate when selecting a different language.
- “Fixed” the snooze button on the ranch alarm clock so Beatrix won’t be able to sleep past 6:00AM.
- Fixed a treacherous spot in the Glass Desert where you could get stuck.
- Fixed a part of Mochi’s Manor where you could get stuck before you opened the expansion barrier.
- Fixed a spot in the Nimble Valley where you could get stuck.
- Fixed bug where radar icons would sometimes shake while moving. At least it wasn’t getting stuck!
- Fixed bug where the vac would jitter while moving.
- Fixed a bug where very sneaky ranchers were able to sneak quicksilver plorts off of the Valley using a sneaky arrangement of warp depots and silos.
- Fixed some bugs related to the Tabby Space Program where tabby slimes were attempting to rocket to the moon.
- Fixed a bug where fire slimes would (tragically) bounce (out of their troughs) with excitement when they saw Beatrix return to the ranch.
- Fixed a bug where the incinerator could destroy glints. They will no longer fight fire with fire.
- Fixed a bug where Mochi’s Manor icon was not appearing on teleporters.
- Fixed some quicksilver slime sounds so they now sound like quicksilver slimes.

April 3, 2018 - Slime Rancher v1.2.1b
- Fixed an issue where some ranchers were experiencing odd disappearances and reappearances of items and slimes in some areas on the range.
Slime Rancher - Valve
Save 40% on Slime Rancher during this week's Midweek Madness*!

*Offer ends Friday at 10 AM Pacific Time
Slime Rancher - Monomi Park


We are very happy to announce that Slime Rancher has been nominated for "Debut Game" in this year's British Academy Games Awards! ːslimeamazedː

View all the nominations at http://www.bafta.org/games/awards/games-awards-2018 and be sure to watch the ceremony April 12th

Thank you for all of your support! You guys rock (slime)
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