New system of breaches. Much more realistic, but lighting is work in progress. All previous saves will have to be deleted.
New stinger at the beginning of a new day. This stinger is different in function of your health compared to the previous day. There are 4 states : good, bad, better or worse.
All saves will be deleted on first launch because of incompatibility.
New icon added for crafted item.
Improvements :
Changed open/close door sounds.
Changed Medpod sound : now only one sound and it is completely different.
Ingame events now have an IconLog.
If an ingame event cannot be done, it will be randomly replaced by another one. Only if none is available will it be discarded.
Alarm sounds occlusion will take a little more time (0.2 second to 0.5 second)
Updated sound of closing door and big alarm.
Unification of the fonts of every interactable interface.
New assets added for decoration in multiple rooms.
Bug Fixes :
Breaches selection for opening is now randomized as intended.
Leaderboard light distance much smaller
No more spam of the UI sound when aiming at a button.
Research panels should now update texts as intended.
New system of breaches. Much more realistic, but lighting is work in progress. All previous saves will have to be deleted.
New stinger at the beginning of a new day. This stinger is different in function of your health compared to the previous day. There are 4 states : good, bad, better or worse.
All saves will be deleted on first launch because of incompatibility.
New icon added for crafted item.
Improvements :
Changed open/close door sounds.
Changed Medpod sound : now only one sound and it is completely different.
Ingame events now have an IconLog.
If an ingame event cannot be done, it will be randomly replaced by another one. Only if none is available will it be discarded.
Alarm sounds occlusion will take a little more time (0.2 second to 0.5 second)
Updated sound of closing door and big alarm.
Unification of the fonts of every interactable interface.
New assets added for decoration in multiple rooms.
Bug Fixes :
Breaches selection for opening is now randomized as intended.
Leaderboard light distance much smaller
No more spam of the UI sound when aiming at a button.
Research panels should now update texts as intended.