Magicka - Valve
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Offer Includes:

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- Pillars of Eternity - 50% Off
- Magicka - 80% Off
- Europa Universalis titles - Up to 80% Off

*Offer ends Monday October 5th at 10AM Pacific Time.







Magicka - [Pdx] Escher


Hi Wizards!

Exciting news to share today! Today we introduce a huge re-vamp (totally no reference to Vlad there) of our spell system as well as release some exciting new DLC! First of all watch the below video and then read on for the full breakdown of what you can expect to see in today's update!

https://youtu.be/-ehtQ5F4L_U


Free Spell Update
- Improved Spell System and Effects. There are now even more spell combinations to make use of, most of the existing spells have had a graphical overhaul.

- Added Steam and Ice as Individual Elements. Just as it was in Magicka 1 these will take up one slot in the element queue:

  • Steam is made from Water and Fire
  • Ice is created from Water and Cold

- New Element! Poison! As above, this will take up one slot in the element queue. Poison is created from Death and Water.

- Added Poison State. When poisoned, the target will take damage over time. Damage done is dictated by the target's total health and the amount of Poison applied, the target will also become slowed. The poisoned state can be extended by applying more Poison to the target. The poisoned state can be removed by applying the Life element.

- Changed Ice Projectiles. Pure Ice is now a channeled spell, while Ice + Earth will work as it did before the change.

- Changed Projectile Charge Time. Earth and Ice + Earth have had their charge time reduced, meaning they will reach full effect faster. Damage for these spells has been re-balanced to work with this change.

- Re-balanced Mines. Mines now deal more base damage and reach their full damage faster.

- Changed Earth and Ice armor to also Reduce Push Received. When using an Earth or Ice armor, you will now also be more resistant to push effects . The amount of resistance depends on the amount of elements used when creating the armor.

- Changed Pure Shield. Duration has been increased, and will decrease faster when taking magic damage.

- Re-balanced Barriers and Elemental Walls. Physical barriers (Earth and Ice) now have a longer duration. They have also received a buff to the amount of damage they do when imbued with other elements.

- Overhauled the Challenge Experience. Reworked the challenge menu and added leader-boards.

There are also two bugfixes included:

- Mine Damage on Clients Fixed. Fixed an issue where clients mines would always deal damage as if they were fully charged.

- Fixed Sometimes not Getting Achievement for Completing Campaign. This issue should now be fixed and you should be able to get the achievements.

New DLC!

The Magicka 2 Gates of Midgård Challenge Pack ($3.99) A set of three new Challenge Maps, perfect for sampling new spells

http://store.steampowered.com/app/393830

The Magicka 2 Three Cardinals Robe Pack ($4.99) A stylish new selection of wizard-wear (not stain resistant; highly flammable; do not eat). Three robe and item sets are included, each with their own theme.

http://store.steampowered.com/app/393831
Magicka - Graham


Hi Wizards!

Exciting news to share today! Today we introduce a huge re-vamp (totally no reference to Vlad there) of our spell system as well as release some exciting new DLC! First of all watch the below video and then read on for the full breakdown of what you can expect to see in today's update!

https://youtu.be/-ehtQ5F4L_U


Free Spell Update
- Improved Spell System and Effects. There are now even more spell combinations to make use of, most of the existing spells have had a graphical overhaul.

- Added Steam and Ice as Individual Elements. Just as it was in Magicka 1 these will take up one slot in the element queue:

  • Steam is made from Water and Fire
  • Ice is created from Water and Cold

- New Element! Poison! As above, this will take up one slot in the element queue. Poison is created from Death and Water.

- Added Poison State. When poisoned, the target will take damage over time. Damage done is dictated by the target's total health and the amount of Poison applied, the target will also become slowed. The poisoned state can be extended by applying more Poison to the target. The poisoned state can be removed by applying the Life element.

- Changed Ice Projectiles. Pure Ice is now a channeled spell, while Ice + Earth will work as it did before the change.

- Changed Projectile Charge Time. Earth and Ice + Earth have had their charge time reduced, meaning they will reach full effect faster. Damage for these spells has been re-balanced to work with this change.

- Re-balanced Mines. Mines now deal more base damage and reach their full damage faster.

- Changed Earth and Ice armor to also Reduce Push Received. When using an Earth or Ice armor, you will now also be more resistant to push effects . The amount of resistance depends on the amount of elements used when creating the armor.

- Changed Pure Shield. Duration has been increased, and will decrease faster when taking magic damage.

- Re-balanced Barriers and Elemental Walls. Physical barriers (Earth and Ice) now have a longer duration. They have also received a buff to the amount of damage they do when imbued with other elements.

- Overhauled the Challenge Experience. Reworked the challenge menu and added leader-boards.

There are also two bugfixes included:

- Mine Damage on Clients Fixed. Fixed an issue where clients mines would always deal damage as if they were fully charged.

- Fixed Sometimes not Getting Achievement for Completing Campaign. This issue should now be fixed and you should be able to get the achievements.

New DLC!

The Magicka 2 Gates of Midgård Challenge Pack ($3.99) A set of three new Challenge Maps, perfect for sampling new spells

http://store.steampowered.com/app/393830

The Magicka 2 Three Cardinals Robe Pack ($4.99) A stylish new selection of wizard-wear (not stain resistant; highly flammable; do not eat). Three robe and item sets are included, each with their own theme.

http://store.steampowered.com/app/393831
Magicka - contact@rockpapershotgun.com (Jem Alexander)

There s something about Magicka s sense of humour that makes the series instantly likeable. The first game and all of its DLC was daft and fun and refused to take itself seriously. It helped that it was a cracking good game, as well. Judging from the Magicka 2 [official site] launch trailer, the sequel looks to follow the same vein. Only 96 seconds long and I definitely caught myself mid-chuckle at least twice. Bodes well.

… [visit site to read more]

Magicka - TotalyMoo
We at Paradox Interactive, a publisher of games with its own casting department, just released our next spell casting adventure. Magicka 2, a game titled “Mad Magicks: Fury Robe” at one point (but not now), is available to download and play now on both platforms, enabling would-be Wizards everywhere to play alone or in groups through a new adventure with hundreds of spells and zero vampires.

A new trailer is available today thanks to the sorcery of images that move right before your very eyes:

https://www.youtube.com/watch?v=fWVaIE3HUXY
“For so many of our fans, Paradox and Magicka are practically synonymous,” said Fredrik Wester, CEO of Paradox Interactive, not a vampire. “Which is strange, because the two words don’t mean the same thing at all, and our company is not populated by terrifying and irresponsible misanthropes who are constantly liquefying each other with fire-infused beams of pure death. However, it is still a wonderful milestone for us all to share the next chapter of our best-selling series with the world, and to publish our first game on the PlayStation 4. Magicka 2 is the perfect game to play together on the couch in front of a big screen, where you’re always within reach of the friend causing all of those friendly-fire ‘accidents.’”

Magicka 2 brings players back to the world’s most irreverent co-op action adventure series, providing all-new game features alongside the original’s iconic spellcasting system, humor, and always-on friendly-fire. Guided by Vlad, up to four Wizards at once can challenge a series of new levels in a co-op campaign, or take on challenge levels for score, prestige, and game-altering ‘artifacts’ that alter Magicka 2 in strange and wonderful ways. The world is invited to put on their robes and wizard hats, invite their friends, and learn to spell all over again.

Best of luck, Wizards!

Regards,
The Magicka 2 Team
Magicka - TotalyMoo
We at Paradox Interactive, a publisher of games with its own casting department, just released our next spell casting adventure. Magicka 2, a game titled “Mad Magicks: Fury Robe” at one point (but not now), is available to download and play now on both platforms, enabling would-be Wizards everywhere to play alone or in groups through a new adventure with hundreds of spells and zero vampires.

A new trailer is available today thanks to the sorcery of images that move right before your very eyes:

https://www.youtube.com/watch?v=fWVaIE3HUXY
“For so many of our fans, Paradox and Magicka are practically synonymous,” said Fredrik Wester, CEO of Paradox Interactive, not a vampire. “Which is strange, because the two words don’t mean the same thing at all, and our company is not populated by terrifying and irresponsible misanthropes who are constantly liquefying each other with fire-infused beams of pure death. However, it is still a wonderful milestone for us all to share the next chapter of our best-selling series with the world, and to publish our first game on the PlayStation 4. Magicka 2 is the perfect game to play together on the couch in front of a big screen, where you’re always within reach of the friend causing all of those friendly-fire ‘accidents.’”

Magicka 2 brings players back to the world’s most irreverent co-op action adventure series, providing all-new game features alongside the original’s iconic spellcasting system, humor, and always-on friendly-fire. Guided by Vlad, up to four Wizards at once can challenge a series of new levels in a co-op campaign, or take on challenge levels for score, prestige, and game-altering ‘artifacts’ that alter Magicka 2 in strange and wonderful ways. The world is invited to put on their robes and wizard hats, invite their friends, and learn to spell all over again.

Best of luck, Wizards!

Regards,
The Magicka 2 Team
Magicka - TotalyMoo


Greetings Wizards!

Tonight at 18:00 CEST we'll be streaming some Magicka 2 co-op from the Paradox office, for your enjoyment!

As it's a live format we will of course be taking questions, bantering about developing the game and showing you what to expect at release tomorrow (May 26th).

Join us here: http://www.twitch.tv/paradoxinteractive
Magicka - TotalyMoo


Greetings Wizards!

Tonight at 18:00 CEST we'll be streaming some Magicka 2 co-op from the Paradox office, for your enjoyment!

As it's a live format we will of course be taking questions, bantering about developing the game and showing you what to expect at release tomorrow (May 26th).

Join us here: http://www.twitch.tv/paradoxinteractive
Magicka - [Pdx] Escher
In partnership with the wonderful people at Claimony.com we bring you the chance to win some pretty awesome loot!

Prizes on the line:

  • HP Omen Gaming Laptop
  • A signed Magicka cosplay robe, as well as the offer for a lunch with Paradox people!
  • Awesome gaming peripherals from Func.
  • Magicka 2 Steam keys.

    These goodies are offered in a two-part competition. To find out how to get your hands on these prizes simply follow the link: http://www.claimony.com/wizardchamp
Magicka - Graham
In partnership with the wonderful people at Claimony.com we bring you the chance to win some pretty awesome loot!

Prizes on the line:

  • HP Omen Gaming Laptop
  • A signed Magicka cosplay robe, as well as the offer for a lunch with Paradox people!
  • Awesome gaming peripherals from Func.
  • Magicka 2 Steam keys.

    These goodies are offered in a two-part competition. To find out how to get your hands on these prizes simply follow the link: http://www.claimony.com/wizardchamp
...