G'day Forts Fans! After a well earned break, and an appearance at AVCon in Adelaide, we're back with another update, and a couple of new maps for y'all to enjoy.
We've listened to your feedback regarding commander selection in multiplayer. A new feature in this update is the commander mediation. Each player votes for the commander they want to use. If a commander has a majority they will be selected. If not, then randomly from the selected commanders. If you see a blank commander it means you haven't voted yet. This will prevent enemies switching your commander just before battle, and make it harder to sneak a peak.
Hellmouth 3v3
In the gnarly depths of the Mother Load, three forts face off against each other. Will you choose the more exposed, but better appointed top & bottom forts, or the recessed fort, which trades missile sites for seclusion?
All or Nothing
This first player-made map, made and scripted by Quxzcover, tasks each side with building bridges to connect to additional metal resources, and ultimately a fight over a central warhead silo. For those looking for an extreme challenge, take on Quxz's AI fort on Hard.
Build 2017-07-28a Changelist
Add: Map Hellmouth 3v3 Add: Player map All Or Nothing Add: Team Commander selection mediation (highest vote, then random from tied) Add: Continually press U shortcut to upgrade a group of weapons Add: Include replay in crash dump if game crashes during a replay Fix: Screen shake makes gaps visible at edge of background when zoomed in Fix: Flash of world when finished loading then waiting in multiplayer Move the following variables into the data table for modification per mission GroupingAffinity ProjectileHitpoints WeaponTargetStructureAttemptsDefault WeaponTargetStructureAttempts IgnoreProtectionProbability Fix: Up & Down 3v3 middle fort can build mines far underground Fix: Significant movements in the structure while recording an AI fort causes MirrorFort to fail finding corresponding nodes - Use prior successful searches to map nodes Fix: Remove Firebird console spam Fix: Swarm looks like warhead during construction Fix: HUD reactor panel doesn't handle having no reactors (height challenge) Fix: Overdrive and other active icons shows on devices after they turn neutral Fix: Commander active icons show while devices under construction Fix: Crash when trying to mirror neutral mines Fix: Map name can be spaces only Fix: Leading and trailing white space and non printable characters from edit boxes possible Fix: Preview clear/no error when you can't build a device when strut can't be foregrounded Fix: Unlocking "hard" mode achievements does not award the "normal" mode achievements Fix: Ropes dangle indefinitely (now get detached) Fix: Commander text button doesn’t retain rollover highlight Fix: Neutral ground devices not included in symmetry test
Hotfix 2017-07-28b Changelist
Fix: Fuse material detaches before burning through, breaking Goldberg mission Fix: prevent fire damage and friendly fire from charging commander (exploit) Reduce commander full charge by 10% to compensate for loss of fire damage Fix: occasional crash when leaving the file selection screen Fix: mine2 and turbine2 detail graphics missing
Pro-tip - Sloped Platforms
Finding it hard to kill off that last elevated fort at the end of a 4v4 game? Try sloping the platforms you build your cannon on, and get the angle for the kill shot. Additionally, sloping platforms towards the enemy allows mortars to fire a flatter trajectory, meaning less airtime, and even bypassing defending machine guns.
Thanks for playing Forts, and if you want to see the replays, join in on the next tournament, or just get involved with and battle other members of the Forts online community, head over to the Official Forts Discord server!
G'day Forts Fans! After a well earned break, and an appearance at AVCon in Adelaide, we're back with another update, and a couple of new maps for y'all to enjoy.
We've listened to your feedback regarding commander selection in multiplayer. A new feature in this update is the commander mediation. Each player votes for the commander they want to use. If a commander has a majority they will be selected. If not, then randomly from the selected commanders. If you see a blank commander it means you haven't voted yet. This will prevent enemies switching your commander just before battle, and make it harder to sneak a peak.
Hellmouth 3v3
In the gnarly depths of the Mother Load, three forts face off against each other. Will you choose the more exposed, but better appointed top & bottom forts, or the recessed fort, which trades missile sites for seclusion?
All or Nothing
This first player-made map, made and scripted by Quxzcover, tasks each side with building bridges to connect to additional metal resources, and ultimately a fight over a central warhead silo. For those looking for an extreme challenge, take on Quxz's AI fort on Hard.
Build 2017-07-28a Changelist
Add: Map Hellmouth 3v3 Add: Player map All Or Nothing Add: Team Commander selection mediation (highest vote, then random from tied) Add: Continually press U shortcut to upgrade a group of weapons Add: Include replay in crash dump if game crashes during a replay Fix: Screen shake makes gaps visible at edge of background when zoomed in Fix: Flash of world when finished loading then waiting in multiplayer Move the following variables into the data table for modification per mission GroupingAffinity ProjectileHitpoints WeaponTargetStructureAttemptsDefault WeaponTargetStructureAttempts IgnoreProtectionProbability Fix: Up & Down 3v3 middle fort can build mines far underground Fix: Significant movements in the structure while recording an AI fort causes MirrorFort to fail finding corresponding nodes - Use prior successful searches to map nodes Fix: Remove Firebird console spam Fix: Swarm looks like warhead during construction Fix: HUD reactor panel doesn't handle having no reactors (height challenge) Fix: Overdrive and other active icons shows on devices after they turn neutral Fix: Commander active icons show while devices under construction Fix: Crash when trying to mirror neutral mines Fix: Map name can be spaces only Fix: Leading and trailing white space and non printable characters from edit boxes possible Fix: Preview clear/no error when you can't build a device when strut can't be foregrounded Fix: Unlocking "hard" mode achievements does not award the "normal" mode achievements Fix: Ropes dangle indefinitely (now get detached) Fix: Commander text button doesn’t retain rollover highlight Fix: Neutral ground devices not included in symmetry test
Hotfix 2017-07-28b Changelist
Fix: Fuse material detaches before burning through, breaking Goldberg mission Fix: prevent fire damage and friendly fire from charging commander (exploit) Reduce commander full charge by 10% to compensate for loss of fire damage Fix: occasional crash when leaving the file selection screen Fix: mine2 and turbine2 detail graphics missing
Pro-tip - Sloped Platforms
Finding it hard to kill off that last elevated fort at the end of a 4v4 game? Try sloping the platforms you build your cannon on, and get the angle for the kill shot. Additionally, sloping platforms towards the enemy allows mortars to fire a flatter trajectory, meaning less airtime, and even bypassing defending machine guns.
Thanks for playing Forts, and if you want to see the replays, join in on the next tournament, or just get involved with and battle other members of the Forts online community, head over to the Official Forts Discord server!
G'day Forts Fans! Sunday saw the fifth installment of the Forts tournament. Players from across the planet blasted away at each other to determine who would have the last fort standing.
After many bullets fired, and many missiles launched in both the European and North American brackets, xRayz3n and BalRock took on each other as finalists. The best-of-three series was fiercely fought, but in the end xRayz3n's fort remained standing strong, while the valiant BalRock's base lay in smouldering ruins. Congratulatlios to xRayz3n, and if you want to see the action, check out Quxzcover's finals videos: https://www.youtube.com/watch?v=qyS-9bNB-mE https://www.youtube.com/watch?v=UIfJAxWrdcs
Quxzcover's Strategy Guides
Two-time Forts tournament winner Quxzcover has been hard at work producing a series of strategy guides on his YouTube channel. Click the link below to see his insights: https://www.youtube.com/watch?v=teTuUB7U2IY&t=5s Also check out Forts developer Beeman's strategy guide, for yet more useful tips: https://www.youtube.com/watch?v=DpOusG6gHAc Thanks for playing Forts, and if you want to see the replays, join in on the next tournament, or just get involved with and battle other members of the Forts online community, head over to the Official Forts Discord server!
G'day Forts Fans! Sunday saw the fifth installment of the Forts tournament. Players from across the planet blasted away at each other to determine who would have the last fort standing.
After many bullets fired, and many missiles launched in both the European and North American brackets, xRayz3n and BalRock took on each other as finalists. The best-of-three series was fiercely fought, but in the end xRayz3n's fort remained standing strong, while the valiant BalRock's base lay in smouldering ruins. Congratulatlios to xRayz3n, and if you want to see the action, check out Quxzcover's finals videos: https://www.youtube.com/watch?v=qyS-9bNB-mE https://www.youtube.com/watch?v=UIfJAxWrdcs
Quxzcover's Strategy Guides
Two-time Forts tournament winner Quxzcover has been hard at work producing a series of strategy guides on his YouTube channel. Click the link below to see his insights: https://www.youtube.com/watch?v=teTuUB7U2IY&t=5s Also check out Forts developer Beeman's strategy guide, for yet more useful tips: https://www.youtube.com/watch?v=DpOusG6gHAc Thanks for playing Forts, and if you want to see the replays, join in on the next tournament, or just get involved with and battle other members of the Forts online community, head over to the Official Forts Discord server!
G’day Forts Fans! Sunday July 22nd sees the fifth installment of the Forts tournament. If you want to take part, win some Steam keys for your friends and get your name immortalised on the Hall of Fame, sign up on the links below.
The tournament is split into two brackets: Europe (EU) and North America (NA). The winner of each bracket then face off in a best-of-five series, for the title of Forts Supreme Champion. Join up, battle and have fun!
G’day Forts Fans! Sunday July 22nd sees the fifth installment of the Forts tournament. If you want to take part, win some Steam keys for your friends and get your name immortalised on the Hall of Fame, sign up on the links below.
The tournament is split into two brackets: Europe (EU) and North America (NA). The winner of each bracket then face off in a best-of-five series, for the title of Forts Supreme Champion. Join up, battle and have fun!
G'day Forts Fans! This weekend, July 21- 23, Forts will be on show at AvCon, Adelaide’s annual anime and video games festival. Head to the Indie Games Room and come say hello to Beeman, as he exhibits Forts for the first time since launch.
Forts will be in great company, sitting alongside other great australian indie games such as Hollow Knight, Armed With Wings, and the upcoming Think of the Children. AvCon is always a blast, and we hope to see you there, to chat strats and all things Forts.
G'day Forts Fans! This weekend, July 21- 23, Forts will be on show at AvCon, Adelaide’s annual anime and video games festival. Head to the Indie Games Room and come say hello to Beeman, as he exhibits Forts for the first time since launch.
Forts will be in great company, sitting alongside other great australian indie games such as Hollow Knight, Armed With Wings, and the upcoming Think of the Children. AvCon is always a blast, and we hope to see you there, to chat strats and all things Forts.
G'day Forts Fans! As ever, we’re hard at work behind the scenes making improvements to the game, so today we've got another Dev Diary for you. In this video we look at what gives the game it's unique appeal. Check it out! https://youtu.be/z5moJBxMVJQ Hope you enjoy the vid, and thanks for playing Forts.
G'day Forts Fans! As ever, we’re hard at work behind the scenes making improvements to the game, so today we've got another Dev Diary for you. In this video we look at what gives the game it's unique appeal. Check it out! https://youtu.be/z5moJBxMVJQ Hope you enjoy the vid, and thanks for playing Forts.