Tabletopia - Dramatheurgist
Become the budding guitarist and hone your musician's craft by playing various songs in Re-Chord - a new guitar-themed light euro game.



1-5 Players; 40-60 Minutes

In Re-Chord guitarists each have a hidden secret color which only they know until the very end of the game. There are three options per turn but the main action is choosing a pick from either the public draft pile or the bag, then deciding where to place it. Each pick has a power relating to the board or other picks which creates intense strategic choices. Guitarists attempt to get the most of their color picks onto each fret of the board by the time scoring is triggered. In addition to gaining popularity via area control, players have cards with real guitar chords on them which they attempt to score based on certain pick placements. Play resumes until the first four frets are full and the player with the highest total popularity score wins.

Re-Chord is already funded on Kickstarter, so the best way to get this game is to become a backer.
Tabletopia - Drama[Theurgist]
Become the budding guitarist and hone your musician's craft by playing various songs in Re-Chord - a new guitar-themed light euro game.



1-5 Players; 40-60 Minutes

In Re-Chord guitarists each have a hidden secret color which only they know until the very end of the game. There are three options per turn but the main action is choosing a pick from either the public draft pile or the bag, then deciding where to place it. Each pick has a power relating to the board or other picks which creates intense strategic choices. Guitarists attempt to get the most of their color picks onto each fret of the board by the time scoring is triggered. In addition to gaining popularity via area control, players have cards with real guitar chords on them which they attempt to score based on certain pick placements. Play resumes until the first four frets are full and the player with the highest total popularity score wins.

Re-Chord is already funded on Kickstarter, so the best way to get this game is to become a backer.
Tabletopia - Dramatheurgist
Coordinate a group of dissidents or suppress dissent in NewSpeak - a new code-breaking team game of subterfuge, set in a bleak future for 3-6 citizens.



3-6 Players; 45-60 Minutes

NewSpeak is a tense game of dystopian subversion in which you take the role of either the 'dissidents' or the 'moderators' in a mind-bending battle of wits to determine the reality around you.

Dissidents utilise matching underground codes to coordinate meetings at one of the locations on the map. They then each secretly use their location dials to declare their intended meeting point.

The Mods, in a short amount of time, then have to determine where they expect the Dissidents to meet by inferring their intent from a book of every possible code set the subversives could use, and agree upon a location to direct a state raiding party.

Depending on whether the majority of Dissidents have successfully coordinated at a single location, or the Mods have caught them in an attempt at subversion will determine whether that location becomes 'hacked' or 'moderated'.

As the game progresses, moderated locations produce potential accomplices for the Dissidents to recruit, as undesirables are driven from now sanitized districts. However, as the Dissidents progress their mission to 'hack' as many locations as possible, the Moderators strike back with increasing numbers of surveillance outposts, installed to limit the Dissident's ability to move around the city undetected.

The game's Kickstarter project is currently ongoing, so take this chance to fight for future reality.
Tabletopia - Drama[Theurgist]
Coordinate a group of dissidents or suppress dissent in NewSpeak - a new code-breaking team game of subterfuge, set in a bleak future for 3-6 citizens.



3-6 Players; 45-60 Minutes

NewSpeak is a tense game of dystopian subversion in which you take the role of either the 'dissidents' or the 'moderators' in a mind-bending battle of wits to determine the reality around you.

Dissidents utilise matching underground codes to coordinate meetings at one of the locations on the map. They then each secretly use their location dials to declare their intended meeting point.

The Mods, in a short amount of time, then have to determine where they expect the Dissidents to meet by inferring their intent from a book of every possible code set the subversives could use, and agree upon a location to direct a state raiding party.

Depending on whether the majority of Dissidents have successfully coordinated at a single location, or the Mods have caught them in an attempt at subversion will determine whether that location becomes 'hacked' or 'moderated'.

As the game progresses, moderated locations produce potential accomplices for the Dissidents to recruit, as undesirables are driven from now sanitized districts. However, as the Dissidents progress their mission to 'hack' as many locations as possible, the Moderators strike back with increasing numbers of surveillance outposts, installed to limit the Dissident's ability to move around the city undetected.

The game's Kickstarter project is currently ongoing, so take this chance to fight for future reality.
Tabletopia - Dramatheurgist
Prepare exceptionally talented apprentices for their legendary adventures in Dragonsgate College - a strategic dice-drafting game that puts players in charge of Student Houses locked in a battle for recognition and prestige.



2-4 Players; 90 Minutes

Each turn players draft dice that allow them to perform multiple actions: recruiting new apprentices and teachers, placing new facilities on their player boards, and more. Each turn they also have the opportunity to raise the general skill levels of their House, in order to give their apprentices a greater push towards performing feats of bravery and cunning.

Constructing student facilities, hiring seasoned adventurers as teachers, dabbling in the arcane arts of wizardry and subterfuge, and cleverly outmaneuvering your opponents - all this awaits you within the walls of this ancient university. Prove your worth, and maybe you will even get a tenure!
Tabletopia - Drama[Theurgist]
Prepare exceptionally talented apprentices for their legendary adventures in Dragonsgate College - a strategic dice-drafting game that puts players in charge of Student Houses locked in a battle for recognition and prestige.



2-4 Players; 90 Minutes

Each turn players draft dice that allow them to perform multiple actions: recruiting new apprentices and teachers, placing new facilities on their player boards, and more. Each turn they also have the opportunity to raise the general skill levels of their House, in order to give their apprentices a greater push towards performing feats of bravery and cunning.

Constructing student facilities, hiring seasoned adventurers as teachers, dabbling in the arcane arts of wizardry and subterfuge, and cleverly outmaneuvering your opponents - all this awaits you within the walls of this ancient university. Prove your worth, and maybe you will even get a tenure!
Tabletopia - Dramatheurgist
Catham Сity is steeped in intrigue and deceit — corrupted officials, bribed cops, lying journalists… One must have the thick fur and sharp claws to survive here, in this dump, and even prosper. Here, each day is a choice between gaining a support of different groups or turning your clandestine resources against your rivals.



2-6 Players; 30-60 Minutes

Catham City is a fast-playing thematic card game, where the players race to collect enough influence to become the new underground boss of Catham. Each turn, a player choses one of two possible actions - play cards from hand to earn influence, gain more cards and even mess up opponent plans or take stack of cards to his hand from the market area. The game contains 8 different decks of cards, each with unique ability and art, but you use only five each play.
Tabletopia - Drama[Theurgist]
Catham Сity is steeped in intrigue and deceit — corrupted officials, bribed cops, lying journalists… One must have the thick fur and sharp claws to survive here, in this dump, and even prosper. Here, each day is a choice between gaining a support of different groups or turning your clandestine resources against your rivals.



2-6 Players; 30-60 Minutes

Catham City is a fast-playing thematic card game, where the players race to collect enough influence to become the new underground boss of Catham. Each turn, a player choses one of two possible actions - play cards from hand to earn influence, gain more cards and even mess up opponent plans or take stack of cards to his hand from the market area. The game contains 8 different decks of cards, each with unique ability and art, but you use only five each play.
Jan 11, 2018
Tabletopia - Dramatheurgist
Recall your memories scattered throughout the Cosmos in Deja Vu, innovative Mancala sowing and Tableau Building game.



2 Players; 45-90 Minutes

Deja Vu is the game about a helping the nameless girl collect her scattered memories across the universe and bring them together into a coherent pictures in her mind. The central feature of Deja Vu is a “Binary System” in which you manage two completely different but seamlessly interacting mechanisms at once. To win the game, you must perform well both tactically and strategically. In the tactical part, players collect wooden tokens on the map with various combinations of color and shape. In the strategic part, players use the wooden tokens they gained to add cards to their tableau. A balance and efficient long-term planning is the key to victory.
Jan 11, 2018
Tabletopia - Drama[Theurgist]
Recall your memories scattered throughout the Cosmos in Deja Vu, innovative Mancala sowing and Tableau Building game.



2 Players; 45-90 Minutes

Deja Vu is the game about a helping the nameless girl collect her scattered memories across the universe and bring them together into a coherent pictures in her mind. The central feature of Deja Vu is a “Binary System” in which you manage two completely different but seamlessly interacting mechanisms at once. To win the game, you must perform well both tactically and strategically. In the tactical part, players collect wooden tokens on the map with various combinations of color and shape. In the strategic part, players use the wooden tokens they gained to add cards to their tableau. A balance and efficient long-term planning is the key to victory.
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