Tabletopia - Dramatheurgist
Discover new ways of playing Viticulture in Tuscany: Essential Edition - a collection of expansions for acclaimed winery management game by Jamey Stegmaier.



1-6 Players; 60-150 Minutes

Tuscany is a worker placement game about winemaking in rural Italy. It’s essentially the good old Viticulture but with expansions added for more diverse experience.

As an owner of a meager vineyard, you will start with a few plots of land, an old crushpad, a tiny cellar, and three workers. Through a series of seasons and years you will be allocating workers to expand your vineyard, build structures, plant vines, make wines, and fulfil orders. Will you become the first to call your winery a true success?
Tabletopia - Drama[Theurgist]
Discover new ways of playing Viticulture in Tuscany: Essential Edition - a collection of expansions for acclaimed winery management game by Jamey Stegmaier.



1-6 Players; 60-150 Minutes

Tuscany is a worker placement game about winemaking in rural Italy. It’s essentially the good old Viticulture but with expansions added for more diverse experience.

As an owner of a meager vineyard, you will start with a few plots of land, an old crushpad, a tiny cellar, and three workers. Through a series of seasons and years you will be allocating workers to expand your vineyard, build structures, plant vines, make wines, and fulfil orders. Will you become the first to call your winery a true success?
Tabletopia - Dramatheurgist
The ancient Greek world was ruled by the Olympian gods, 12 beings of immense power, but also victims to their own feelings, passions and vices. They vied for supremacy very often even amongst themselves, sometimes through brute force like hurling bolts of lightning, but they also conspired against each other through guile and intricate machinations.
Deus Ex Machina is the game the gods were playing when they tried to consolidate their power by working in the shadows, manipulating mortals to do their bidding, either showering them with promises of immortality and other divine gifts, or bending them to their will with dreadful threats and curses.



2-4 Players; 30-45 Minutes

Deus ex Machina is a competitive game for 2 to 4 players with an innovative hero placement mechanism in which each player takes the role of an Olympian god trying to achieve supremacy over the other gods via manipulation of heroes and behind the scenes planning. Their ultimate goal is to accumulate the most Glory Points by having heroes complete quests. The winner of the game is the player who has completed his secret objective.
Tabletopia - Drama[Theurgist]
The ancient Greek world was ruled by the Olympian gods, 12 beings of immense power, but also victims to their own feelings, passions and vices. They vied for supremacy very often even amongst themselves, sometimes through brute force like hurling bolts of lightning, but they also conspired against each other through guile and intricate machinations.
Deus Ex Machina is the game the gods were playing when they tried to consolidate their power by working in the shadows, manipulating mortals to do their bidding, either showering them with promises of immortality and other divine gifts, or bending them to their will with dreadful threats and curses.



2-4 Players; 30-45 Minutes

Deus ex Machina is a competitive game for 2 to 4 players with an innovative hero placement mechanism in which each player takes the role of an Olympian god trying to achieve supremacy over the other gods via manipulation of heroes and behind the scenes planning. Their ultimate goal is to accumulate the most Glory Points by having heroes complete quests. The winner of the game is the player who has completed his secret objective.
Tabletopia - Dramatheurgist
Capture people, exchange them for alien warships, fight other captains to carry out missions from alien command in Tremble, Humans!, new hand management/secret deployment game by Cosmodrome Games.



2-5 Players; 45-90 Minutes

Tremble, Humans! is a highly thematic board game, where players take roles of alien generals, invading earth to fill their cargo with intergalactic currency – humans. Each turn of the game some cites are available for attacks and players simultaneously choose a place to attack, splitting their fleet between cites, if necessary. But one city is too small for two generals – so if there are multiple players trying to invade a city, their armies will fight and only the strongest will capture the humans! After the round, generals can buy support – new ships and stations are available for purchase, as well as the amount of fuel will increase during invasion, making alien fleets larger. After 8 rounds and additional goals scoring the richest player wins.
Tabletopia - Drama[Theurgist]
Capture people, exchange them for alien warships, fight other captains to carry out missions from alien command in Tremble, Humans!, new hand management/secret deployment game by Cosmodrome Games.



2-5 Players; 45-90 Minutes

Tremble, Humans! is a highly thematic board game, where players take roles of alien generals, invading earth to fill their cargo with intergalactic currency – humans. Each turn of the game some cites are available for attacks and players simultaneously choose a place to attack, splitting their fleet between cites, if necessary. But one city is too small for two generals – so if there are multiple players trying to invade a city, their armies will fight and only the strongest will capture the humans! After the round, generals can buy support – new ships and stations are available for purchase, as well as the amount of fuel will increase during invasion, making alien fleets larger. After 8 rounds and additional goals scoring the richest player wins.
Tabletopia - Dramatheurgist
Dear Tabletopians, one of our most popular games Scythe now has new expansion The Wind Gambit available as a Steam DLC! You can now buy both expansions along with the base game and play forever, with no subscription required. As usual, only the host needs to own the DLC, your guests play for free.



This expansion to Scythe adds 2 new modules that can be played together or separately at any player count and with either the base game or other Scythe expansions.

Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).

Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.

You also have an option to buy The Wind Gambit along with previous Scythe expansion Invaders from Afar in a single bundle.

Scythe: Invaders from Afar adds two new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.

You can purchase the base game as well as expansions packages on our Steam product page.

Tell us in the comments which games you would like to see as DLCs.

Happy gaming, and see you at the table!
Tabletopia - Drama[Theurgist]
Dear Tabletopians, one of our most popular games Scythe now has new expansion The Wind Gambit available as a Steam DLC! You can now buy both expansions along with the base game and play forever, with no subscription required. As usual, only the host needs to own the DLC, your guests play for free.



This expansion to Scythe adds 2 new modules that can be played together or separately at any player count and with either the base game or other Scythe expansions.

Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).

Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.

You also have an option to buy The Wind Gambit along with previous Scythe expansion Invaders from Afar in a single bundle.

Scythe: Invaders from Afar adds two new factions: 10 miniatures, 62 custom wooden tokens, and 2 faction mats. While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.

You can purchase the base game as well as expansions packages on our Steam product page.

Tell us in the comments which games you would like to see as DLCs.

Happy gaming, and see you at the table!
Tabletopia - Dramatheurgist
The coastal city of Trieste is a flurry of trade and activity, but where there's power, there are always those who will compete to grab as much of it as they can. Conflict erupts in the streets, shops, and back alleys. Only one can truly rule Trieste. Will it be you?



3 Players; 30 Minutes

Trieste is a card game where three players take on the roles of Thief, Merchant, or City Watch respectively. Each role has its own unique deck and victory conditions. Turns are played out simultaneously, with each player selecting an action without knowing those chosen by opponents.

The City Watch player levies taxes on the Merchant, and patrols the streets for the Thief, looking to fill the city's jail with ne'er-do-wells. Players in the role of the Merchant are out to cut deals and line their coffers, in a quest for untold riches. As the Thief, that player is attempting to pilfer coins from the Merchant, while earning infamy and the respect of the secretive Foxtail Gang.
Tabletopia - Drama[Theurgist]
The coastal city of Trieste is a flurry of trade and activity, but where there's power, there are always those who will compete to grab as much of it as they can. Conflict erupts in the streets, shops, and back alleys. Only one can truly rule Trieste. Will it be you?



3 Players; 30 Minutes

Trieste is a card game where three players take on the roles of Thief, Merchant, or City Watch respectively. Each role has its own unique deck and victory conditions. Turns are played out simultaneously, with each player selecting an action without knowing those chosen by opponents.

The City Watch player levies taxes on the Merchant, and patrols the streets for the Thief, looking to fill the city's jail with ne'er-do-wells. Players in the role of the Merchant are out to cut deals and line their coffers, in a quest for untold riches. As the Thief, that player is attempting to pilfer coins from the Merchant, while earning infamy and the respect of the secretive Foxtail Gang.
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