A lot of you have been asking when Squad would go on sale again and we’re happy to announce: this Thursday! But we’re even happier to announce the proceeds from copies of Squad sold on April 30 and May 1 will benefit Doctors Without Borders.
Free Weekend
The free weekend will run from April 30th through May 3rd. That leaves you a day or two go put yourself through Basic with these helpful guides from our creative partners!
Some of Our Favorite Mods
We’ve hand-picked a few Squad mods you’ll want to explore over the weekend — simply head over to their Steam Workshop page and install ’em when you’re ready to rock.
Squad ProMod
With over 45 custom layers, ProMod not only tweaks game modes, game mechanics, and the maps themselves, it revives some historic Squad favorites like Operation First Light, as well as adjusting the lighting and terrain of existing maps. This action-packed package also includes layers with CAS helicopter support implemented by the ProMod team!
Please welcome Harju, a map for Squad by wunda. Combat arrives in the fictional Finnish town of Harju. In retaliation for the Battle of Narva, Russian expeditionary forces have begun raiding towns on the southern coastline of Finland. A NATO carrier group is deploying to back local defense forces to repel the invasion.
Squad Ops Hardcore Mod aims to create a focus on tactical and intense Squad gameplay through respawning changes, weapon rebalancing, Commander mode reworks, as well as addition (and reworked) kits! The gameplay modifications aim for a more realistic and immersive “hardcore” experience through new kits and spawning options. Be sure to visit http://squadops.gg for events.
As the saying goes, “No plan survives first contact with the enemy,” so we wanted to make sure you could find some backup if you need it. We have a variety of support resources we recommend, including:
A huge thank you to everyone checking out Squad, as well as everyone showing them a good time! A special heapin’ helping of recognition to the squad leaders out there: thank you for doing what you do.
Dang, can you ever remember the beginning of the week? It’s all foggy like a bad smoke grenade for some reason. No matter, we’ve got our sights fixed on another weekend. Let’s see what’s going on!
We’ve made it through another month of amazing modding! As always, the best and brightest have sent along the latest updates on their work and we’re stoked to see what everyone has been up to since March. We’ve even got an update from the French Foreign Legion team! So, without further ado, let’s Wrench!
Middle East Escalation by Bigyes
Middle Eastern Escalation is, first and foremost, a gameplay modification focusing in on Squad’s combat. Bigyes isn’t content to stop there, though!
The next version of the mod will include new custom character models for USSF, RuSF, and the brand-spankin’-new PMC Faction.
Primary and secondary weapons for each faction will be getting some love as well. All characters and weapons are still a work-in-progress, so be sure to check back to see how they evolve. It’s going to be a wild ride!
Finkarus by Edvard “LoRDHitMan” Pyulze
There’s been quite a lot going on since our last visit to Finkarus! First and foremost, LoRDHitMan has been flattening out the nothern mountain to reduce the amount of corridors, as well as allow for more flanking.
He’s also replaced the meshes of spruces, so the forests are being repainted all the way over to the brand new swamp between two mountains.
Work has also begun on “Evarihino,” “Factory,” and, “Resort” locations. The last two were inspired by Tarkov with the goal of recreating in UE4 on a larger map with better performance.
Last, but not least, the game mode has been switched to Territory Control. You can snag Finkarus on the Steam Workshop now!
Wake Island by Gunslinger and OC2901
The dynamic duo of Gunslinger and OC2901 aren’t idle while they await the release of Beta 19. In fact, they’ve been pretty dang busy putting the spit and polish on the latest and great incarnation of Wake Island.
Clearly a stunning map at first glance, they’ve sent along a batch of screenshots that really highlights the diverse points of interest Wake Island will have to offer. From the modern petrol station to the mouldering bridges, each area is going to present unique tactical challenges.
In case you’re curious how the map stacks up to the real-world location, they’ve included a handy (if large!) comparison. Be sure to hop into their Discord server for the latest updates on mod development.
Road from Muttrah by Cripion101
Well, hello there, beautiful! We’ve just received the latest triptych on the Road from Muttrah, which just so happens to include a lot of Muttrah itself. You’ll notice Cripion101 has been hard at work polishing off the docks, suburbs, and the construction site.
Next up was a significant portion of the inland area to improved landscape materials and terrain.
Cripion then turned a deft hand toward lighting and environmental effects, which are looking mighty fine, if the Wrench crew has any say-so in the matter.
Gradac by Hawken
Featuring a new procedural foliage system, we’re returning to the gloriousness that is Gradac!
Hawken has been hard at work bringing the Eastern European-themed map to life with a mix of different environments, creating just the right amount of challenge for aspiring leaders out there.
The next update should feature more work on the Points of Interest like the farming villages and logging sites. Stay tuned for the next drop!
Squad ProMod by ProMod Team
With the first community tournament ran on ProMod (Squad Rivals) just finishing up, the ProMod Team has spent the last couple of months working closely with the teams, casters, and officials involved to provide the best possible competitive squad experience.
Getting the mod into the hands of casters and watching all the streams meant they were able to get some really valuable feedback on our casting tools and how they are used under live fire conditions. Nearly every aspect of our UI has been cleaned up and expanded upon, most notably the killfeed. The enhanced killfeed now shows which vehicle performed the kill and which round was used, so you get all the gory details.
As the tournament has progressed, they have also utilised the mod to help provide as fair and even playing field as possible. Fog has been decreased on most maps to ensure players weren’t using third party tools to see further than intended and enabled server side logging of players who modify their config settings to gain an unfair advantage. Working closely with the Rivals staff to provide them with the means to catch any cheaters should benefit everyone who uses Promod!
Lastly, they’ve spent a lot of time researching and working on our lighting setup and are currently part way through rolling out Standard Lighting 2.0 across all their layers. If you’d like to get involved, or simply like what you hear, hit up the Squad ProMod Discord asap! (You can also find Squad Rivals here.)
French Foreign Legion Faction by Tactical Collective Modding
You’ve been asking and they’ve delivered! Tactical Collective Modding has sent along a beautiful update to the French Foreign Legion Faction. Now that real life is out of the way once more, the team has reorganized and production is full steam ahead.
Work continues on their Mali map, as well as with the implementation of the semi-vintage French AANF1.
Not content to stop there, they’re Frenching up a little bit of NH-90 chopper! You can find more art and images on their website.
Ramiel – Black Hawk Down by Noxxid3
After a small break on Ramiel, Noxxid3 is back to the grind with a fresh, new update! (Don’t worry: he was busy working on side projects, so you’ll have other goodies to drool over too.)
While he was off improving other lands, he took the time to do a bit of a study on the landscape, looking for a way to re-visualize Ramiel. He plans on redoing a lot of the landscape, as shown in the screenshots.
There’s been a lot of work to re-sculpt current assets to the landscape which, as we can see, is paying off well.
Harju by wunda
Aww yiss, it’s time for another wunda-ful update! This month, as you may have guessed from the screenshots, we’re returning to Harju.
This month Harju receives an updated version of a classic objective: Yehorivka’s old Storage Site. Finding a new home on Harju with a fresh coat of paint, the ol’ site is looking better than ever. Serving as a military storage installation in support of the nearby airfield, the locations added should bring interesting infantry fighting familiar to long time players of Squad.
New locations added in the last month also include; a lighthouse, an underground ordnance warehouse, a set of nuclear missile silos, and an 18th-century star fort.
Aussie Faction Mod by Midnight Interactive
Midnight Interactive is just about done with the Aussie Mod and have sent along some shots to show off their most recent hotness.
As the development on the mod comes to a close, they’ve opened it up to all-comers: simply head over to the Steam Workshop now!
If you’d like more information, found a bug, or just want to hang out with some like-minded squaddies, head over to their Discord server.
Gaza 2020 by [SAM] Clan
A new month brings new surprises from the [SAM] Clan! Kicking off their latest update right, they've sent along two freshly remodeled, new soldiers ("The Gaza Mod Lovers"): HAT and the Marksman, which they've nicknamed "The Black Ghost". Looking more and more amazing with each update!
Next up, they've included some delicious new upgraded vehicles to haul your butt around the battlefield. Say hello to the Q20 Rocket Launcher. And yup, that's a total of TEN rockets to rain down hell. Better yet, it's modeled after a real vehicle! [SAM] Clan wants you to know there WILL be explosions. Oh boy, will there be explosions.
If you'd like to learn more or get involved, you can head over to their website, or join their Discord server now!
Sign-off
Unfortunately, none of the mods come in a blacklight poster version, but we're not going to rule it out for a future Wrench. Puff, puff, pass that content! Which mod looks the hottest to you? Sound off in the comments!
Get your mod featured in The Wrench by submitting it here!
What’s that through the haze? It’s the Weekend Roundup, of course! Pop a smoke, hunker down, and light up your weekend with the latest goings-on in Squad: you won’t want to puff, puff, pass on the fun!
Stay safe out there, squaddies! Don’t forget, you can check out dragging, Mestia updates, Manic-5 updates, tail rotors, engine updates and more on your Squad – Public Testing client!
We’ve heard some disturbing reports of lagomorphic incursions out there. They seem to be distributing mysterious, brightly colored packages in small, ovoid shapes. Please DO NOT PANIC, but be careful. We don’t know what the rabbit wants.
By the way, Beta 19 is currently in public testing on the Squad – Public Testing client! (Weird, right?) While the full patch notes are still to come, you can check out new features like dragging, helicopter tail rotors, as well as improvements and optimizations on some of your favorite maps!
Welcome to April, soldiers! We’ve passed through the most foolish day of the year without any explosions, so we’re going to chalk that up to a victory. Did you fall victim to any pranks? Or did you combat engineer something up for the roomies?
p.s. B19 patch testing over the weekend went well. We're working on one last bug or two before we go into wider testing. Hang in there -- it's coming soon! We appreciate your patience.
We’re nearly at the end of another month! How many of these things are there anyway? No matter! There’s Squad to play no matter what month it is. Let’s see what’s in store for the weekend in the Round.
Last, but not by any means least, we wanted to make you aware of a community Discord server called Hope. Some squaddies have come together to offer a place to lend an ear if you need it right now. Thank you folks so much for taking care of your crews! We’ll see you next week.
We have some exciting news from other parts of the Offworld universe: a brand new game! Beyond the Wire has just been announced by Redstone Interactive, a brand new studio that has chosen Offworld as a publisher!
Redstone Interactive is setting out to take on World War 1 in a way that will delight gamers, history buffs, and hardcore combat fans alike. In other words, grab your trench club and get ready to have fun blast fighting through hell with your friends!
On the bright side: no trench foot included.
We’ll let them handle the details, but just in case you have a few questions:
What does this mean for Squad?
Apart from having a new possible game to enjoy, Squaddies won’t see much, if any, impact on the game they already know and love.
While you might see some familiar faces over there, Redstone Interactive is making Beyond the Wire, so you still have your Squad development team kicking ass every day. Offworld Industries will be serving only as a Publisher and we are continuing to grow our own team every day! (You might remember Post Scriptum, another fine game brought to you by OWI and Periscope!)
While Beyond the Wire does use Offworld game engine technology, it is a standalone game made by Redstone Interactive. There’s always room for collaboration and inspiration, but we are different teams working on different games with different styles.
Can I have it now?!
Whoa there! It was just announced, but we do appreciate the enthusiasm!
If you want to get involved, you should check out the Redstone Interactive site and become part of their community! They’ll be the best resource for progress updates, testing opportunities, and all the eye candy you could ever want.
In addition to the Redstone Interactive website, you can find them on Twitter, Instagram, and Facebook. Choose your favorite and get the latest updates as they happen!
B19?!?!?
Well, that’s an entirely unrelated question, but since you asked: the last test turned up a delay in the server that’s blocking wider testing. After that, we’re at the point that we need to scale up and really bash on the patch. We’re almost there! But to reiterate, Redstone Interactive is a different company than the Squad team. =)
We hope you’re doing well out there! We’re springing on toward another weekend and your fellow squaddies are putting on a show. Lessee what everyone’s up to in the Weekend Roundup!
We’re Marching on into (and around) the world of modding again, squaddies! We’ve got latest and greatest from some of your favorite modders and, hot damn, are things looking shiny this month. Without further ado, let’s get to the good stuff.
INCOMING WRENCH!
Finkarus by Edvard Pyulze (LoRDHitMan)
It’s been a tick since we’ve had an update from the front lines of Finkarus, but LoRDHitMan is back to surprise and delight. Finkarus is a 5km^2 island map, complete with mountains, farms, villages ranging on up through industrial and military complexes.
Russian and US military forces will have to square off across the diverse terrain if they want to claim the island as a strategic resource. The fighting is sure to be brutal!
Current work is focused primarily on improving the forested areas around the main bases with plans for even more foliage and points of interest up next. Villages hailing from Evarihino will be pleased to know they’ll exist very soon. If you’d like to beat them to the punch, head over to the Steam Workshop now!
Wake Island by Gunslinger and OC2901
We really don’t have to tell you what Wake Island is by now, but we DO have to tell you how awesome Gunslinger and OC2901 for bringing it to life like never before. They’ve been able to recreate the real location at about 80% size, compared to your standard 10%. Good luck with that swim between points now, soldier.
The map is nearing completion and already features an assortment of layers: 2 AAS, 1 Invasion, 1 Territory Control, and 2 very tight, small Skirmish maps, should you want to get real punchy.
Next up? Playtest playtest playtest. Do you want to get involved, or just see more of what they have on offer? Head over to the Wake Island Discord now.
People’s Liberation Army Faction by Fire Arrow Interactive
New faction alert! The team at Fire Arrow Interactive has been making swift progress on the latest Squad faction mod.
For their first submission, they’ve gifted us some peeks at a new vehicle, a new map, and some shiny new weapons! Character models will be coming soon, as they strive to recreate them as accurately as possible. The map, Black Gold 2020, is their main focus at the moment and stands out for its unique style.
In the future, the team plans to deliver a new map every season, as well as delve into attack helicopters, anti-air emplacements, and MANPADS, of course. Give enough time, they might even experiment with Gary…
If you’re looking for more screenshots, head over to this gallery. If you’d like to get involved, be sure to hit up their Discord server!
Road from Muttrah by Cripion101
Cripion101 has been hard at work on his Muttrah-themed masterpiece. Lately, the work has been on the open spaces inland with the goal of providing room for a lot of different playstyles. The long sightlines provided by the southern plains will delight your shooters and the dunes with small towns will amp up the tension as infantry filters through to secure positions.
The included render of the map captures a snapshot of it in the moment. You’ll notice points of interest and, notably, how much of an expansion it is compared to the original PR map.
While the layout and materials aren’t final, you should be able to get a really good idea of where things are headed. We can’t wait to see the results!
Finnish Defense Forces by FDFMod Team
Always a welcome guest in the Wrench, the FDFMod Team is keeping it short and sweet this month. (Maybe February really was too long!) Here we’ve got some hot new work-in-progress shots of the character kit variations. They’ve got nearly all the parts textured and are moving right along into the polishing phase. After that? Right into the engine.
Fresh characters also need some fresh toys to play with, so they’ve kindly included some of the goodies queued up for implementation. Dig in!
Israeli Defense Force by Midnight Interactive
With just the finishing touches to go on the Aussie Faction Mod, Midnight Interactive is already jumping into the next theater with the Israeli Defense Force! They’re putting out a call for military advisors, so if you’ve had experience with the relevant hardware you’d like to see in a Squad mod, get in touch.
Of course, if you just want to keep up to date on’s going on with Midnight Interactive, get notified of playtesting opportunities, or just get sneak peeks at new releases, you can join their Discord.
Gaza 2020 by [SAM] Clan
Merely hinted at previously, the team at [SAM] Clan are ready for a reveal. They’re proud to show off the first look at the Tunnels System! The goal is to make it as realistic as possible and we’re seeing good signs so far.
They’ve also kindly included two of their reworked character models from the Hamas Faction, the Combat Engineer and Fighter kits. While relieved to have finished them, there’s more work to do for the next Wrench: we’re hearing a little something about the Hamas Camp.
Be sure to stay tuned to the Wrench and hop in their Discord server for updates. Find ’em on the web here.
Harju by wunda
The mind behind Harju? Not wunda rest! (Editor’s Note: sorry about that one.) It’s time for the first major content update since Harju was updated! wunda’s been hard at work on all new grass, foliage, and terrain textures to take us back to Autumn.
You’ll be seeing some new locations as well, including forested industrial sites, an old ruined castle, and a newly renovated airstrip.
But that’s not all!
Raid on Rustov by wunda
Double wunda all the way! We’re not entirely sure how with one major content update in the bag, but work continues on updating Rustov’s factory.
Here we get to see an abandoned cargo train, a new factory interior, and just a little bit of a tease of the updated experience.
Hopefully, we’ll be able to check out the entire map soon!
Sign-off
Another Wrench in the books! Gotta say, this was one hell of a fine crop. Wonder who we’ll see next month?
Get your mod featured in The Wrench by submitting it here!
Squad Modding Hub Management Team Out.
Please note: Offworld Industries is not responsible for mod content. Please contact the creator for assistance.