More than a month has passed since we unveiled the next expansion for X4: Foundations at gamescom 2020. X4: Cradle of Humanity brings the X series back to Earth and expands the game's universe with new sectors and two Terran factions, including their economies, ships, weapons and stations. The expansion tells new stories and introduces the identity and political stance of the Terran factions, as well as giving an alternative perspective on existing story developments in X4: Foundations. https://youtu.be/bjqe_kaenEk
New release window – Q1 2021
We start with the not-so-good news. Although only about six weeks have passed since our unveiling of X4: Cradle of Humanity, it has become clear during that time that our originally announced goal of a release by the end of 2020 will not be achievable.
We are currently aiming for a release of X4: Cradle of Humanity in the first quarter of 2021. We apologize for this delay, but we are absolutely sure that this decision will be good for the expansion, and will improve the quality of X4: Cradle of Humanity to meet both your and our own expectations. We will, of course, keep you informed about the further development progress of X4: Cradle of Humanity and will provide you with further insights in the coming weeks.
To keep you excited for X4: Cradle of Humanity in spite of the postponement, we have decided to show you one of the new ships that will find its way into the game through the expansion.
Unusual, isn't it? We don't want to give too much away at this point - but you may already have an idea who this ship might belong to? We are looking forward to reading your theories in the forums, on Reddit or on our social media channels.
3.30 stability patch on the way
A new patch for the current 3.30 version of X4: Foundations will be available for download very soon. This is purely a stability patch, which means that it does not include any gameplay changes or new features. "3.30 Hotfix 1", as the patch is officially called, fixes, among other things, a display corruption experienced by players with AMD Radeon™ RX 5600 XT graphics cards with the Glow option enabled. This patch will go through a short Public Beta period before full release, and you are all invited to take part! Visit {LINK REMOVED}https://bit.ly/x4foundationsbeta for details on how to do so.
New merchandise now available
We have added two new merch items to our shop at {LINK REMOVED}https://bit.ly/x-merch in the past few weeks. In addition to our previously available Split and Teladi designs, you’ll now find a neutral motif with the X4: Foundations logo for t-shirts and hoodies. A cap with the X4 logo on the front is also new, and you can choose from eight different colors! Have a look at {LINK REMOVED}https://bit.ly/x-merch to see if there is something for you.
Thanks for your support. You'll hear from us again soon!
After yesterday's announcement of X4: Cradle of Humanity, the upcoming second expansion for X4: Foundations, the folks over at IGN premiered our teaser trailer as well as an extended teaser with developer commentary. In case you've missed it, here they are:
EGOSOFT unveils the next chapter in its long-standing space simulation franchise. X4: Cradle of Humanity is the second expansion for the latest game in the series, X4: Foundations, which was released for PC in November 2018.
The teaser trailer for X4: Cradle of Humanity will premiere today at 23:45 CEST / 10:45pm BST / 5:45pm EDT / 2:45pm PDT during the gamescom studio live show, produced by IGN, over at www.youtube.com/IGN. Later this year, X4: Cradle of Humanity will bring the X series back to Earth, significantly increasing the size of the game's universe with new sectors, and welcoming two Terran factions to X4: Foundations, along with their economy, ships, weapons and stations. New game-starts will introduce the identity and political stance of the Terran factions, as well as giving an alternative perspective on existing story developments in X4: Foundations.
X4: Cradle of Humanity will also shed light on what has happened to Earth in the decades since the jump-gate shutdown. Furthermore, a certain pirate faction that is well known to fans of the series will be making a dramatic comeback!
https://store.steampowered.com/app/1288460/X4_Cradle_of_Humanity/ X4: Cradle of Humanity will be accompanied by the biggest free update to X4: Foundations yet. Update 4.0 will be made available to all owners of the base game and is set to further enhance X4: Foundations in a number of ways, including major new gameplay features (e.g. a new terraforming feature) and wide-ranging visual improvements (e.g. volumetric fog). Details of these, and on other new elements of the 4.0 update, will be disclosed at a later stage.
Join us for a livestream on Friday, August 28th, 2020 at 7pm CEST / 6pm BST / 1pm EDT / 10am PDT at https://www.twitch.tv/egosoftofficial to find out more about our plans for the future of X4: Foundations and X4: Cradle of Humanity.
X4: Cradle of Humanity is now listed on Steam and can be added to players' wish-lists. Alternatively, by purchasing the X4: Foundations Collector's Edition bundle, space adventurers can secure access to the expansion when it is released as well as benefitting from a discount over buying it separately.
Working on the assumption that not all your questions will have been answered during the livestream on Friday evening, you will have another opportunity, a day later, to learn more about the current and future development of X4: Foundations. EGOSOFT founder and Lead Game Designer, Bernd Lehahn, will be available to answer questions in a Reddit AMA starting at 9pm CEST / 8pm BST / 3pm EDT / noon PDT. The AMA will take place over at /r/iAmA. In the meantime we invite you to join our subreddit at /r/X4Foundations.
Set a reminder on Steam to not miss the AMA. See you on Saturday!
The first couple of gamescom days will be rounded off on Friday evening with a livestream on https://www.twitch.tv/egosoftofficial. Following our usual format, we will give you an insight into current development progress on X4: Foundations, starting at 7pm CEST / 6pm BST / 1pm EDT / 10am PDT. And, of course, we will talk about our plans for the second expansion and the next big update.
Set a reminder on Steam to not miss the stream. See you on Friday!
We have all had to adapt our lives to extraordinary circumstances this year, and gamescom, the world's largest event for games, is no different. This year the event will take place in a purely digital form - and we will be there! As an official gamescom partner, EGOSOFT is taking part in the event's programme, but of course there is more to it than that, so here is a brief overview of our planned activities around gamescom 2020:
Unveiling of the second expansion for X4: Foundations
Get ready to hear early details of the second expansion for X4: Foundations. Following the release of X4: Split Vendetta in spring 2020, we will be giving a first insight into the next chapter of our current game at gamescom 2020. Whether you're on Steam, in our forums, on Twitter, Facebook, Instagram or Reddit, keep your eyes peeled to avoid missing anything!
Indie Arena Booth Online
For a number of years now, the Indie Arena Booth (IAB) has been one of the big crowd-pullers at gamescom. Dozens of indie developers from all over the world gather at this large stand, where a carefully-curated selection of games is available to try. Of course, the IAB will not take place in its usual form this year, but you can visit the booth as part of an online game. From the evening of August 27th 2020, you can attend the virtual Indie Arena Booth at https://online.indiearenabooth.com/ - we will be there too, with a neat spaceship booth. We look forward to your visit!
Livestream on Friday, August 28th, 2020
The first couple of gamescom days will be rounded off on Friday evening with a livestream on https://www.twitch.tv/egosoftofficial. Following our usual format, we will give you an insight into current development progress on X4: Foundations, starting at 7pm CEST / 6pm BST / 1pm EDT / 10am PDT. And, of course, we will talk about our plans for the second expansion and the next big update. Join us!
Reddit AMA on Saturday, August 29th, 2020
Working on the assumption that not all your questions will have been answered during the livestream on Friday evening, you will have another opportunity, a day later, to learn more about the current and future development of X4: Foundations. EGOSOFT founder and Lead Game Designer, Bernd Lehahn, will be available to answer questions in a Reddit AMA starting at 9pm CEST / 8pm BST / 3pm EDT / noon PDT. Please keep an eye on our official channels to find a direct link to the AMA on the day. In the meantime we invite you to join our subreddit at /r/X4Foundations.
We hope that there will be something for everyone on these unconventional gamescom days this year. We look forward to interacting with you and will be interested in your reaction to our plans.
Less than two months after releasing the 3.20 update and introducing the new Trade Rules feature, we're ready to let everyone experience the next big batch of improvements and changes to X4: Foundations. The 3.30 update is now available for you to download!
As well as plenty of gameplay improvements, we're especially excited to tell you about the new crew transfer system, which has been completely overhauled to give players an easier way to transfer crew between ships.
While X4: Foundations previously required this to be done as an order, with the two ships having to meet first, there are now far fewer restrictions. Crew members can be transferred between ships regardless of their location, with the crew using transport capsules to move to their new assignment. Crew transfers can now be used to move any number of people, from a single crew member to an entire ship‘s crew. You‘ll also find it a lot easier to assign a captain to an unmanned ship!
The user interface for the new crew transfer system can be found under the Empire Overview in X4: Foundations.
If you'd like to see and hear more about this new feature before experiencing it for yourself in the game, here are some suggested videos from Werit and Captain Collins, who are consistently creating great X4: Foundations content on their YouTube channels - thanks guys!
The beta test for our big upcoming 3.30 update of X4: Foundations has been running for almost exactly one month. Besides the new Crew Transfer feature, you can also experience improvements in the beta version in terms of notifications, more information in the logical station overview and enhancements in trading behaviour. Yesterday we released the fourth version of the 3.30 Beta.
Beta 4 includes the following changes, amongst others:
Improved container magnet to also attract deactivated player-owned deployables.
Improved cargo space allocation for workforce resources.
Improved trade rule settings to keep current trade rule in effect when disabling Use Global/Station setting.
The full change log for Beta 4 of the 3.30 update can be found in our forum.
How do I participate in the Public Beta?
Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.
We would like to thank all beta testers and would be delighted if you would like to support us further. -Team Egosoft
Since the release of update 3.20 for X4: Foundations earlier this month, we've been working hard from our respective homes on more improvements and new features to be integrated into the game. We are happy to announce that we are starting the beta phase for the upcoming 3.30 update today.
What's the new crew transfer feature?
The crew transfer system has been completely overhauled in the 3.30 update to give players a new way to transfer crew between ships. While X4: Foundations previously required that this be done as an order, with the two ships having to meet first, there are now far fewer restrictions.
The transfer of crew members between two ships is now possible regardless of the location of the ships, with crew members to be moved now making their way directly to their new ship in transport capsules. You'll find the new user interface for crew transfer as part of the Empire Overview in X4: Foundations.
With the 3.30 update, these new crew transfers can be initiated from anywhere, whether you want to transfer only single crew members to another ship, or exchange complete crews in one go. You will also find it a lot easier to assign a captain to an unmanned ship, for example.
Public Beta Update 3.30 also includes the following changes, among others:
Improvements to alerts and notifications
More information on the Logical Station Overview
New map filters and key bindings
Enhancements and fixes to trade behaviour
Lots of smaller fixes and quality of life improvements
For the full change log to Public Beta Update 3.30, please visit our forum.
How do I participate in the Public Beta?
Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.
We would like to thank all beta testers and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.
Fight or trade? War gains or profitsss? Split or Teladi? Whatever your choice - both designs are now available for hoodies and t-shirts at{LINK REMOVED}https://bit.ly/x-merch. Get yours today with worldwide shipping! More merchandise will follow in the coming months.