X4: Foundations - belgoray
A week after the release of the big 3.00 update for X4: Foundations and the X4: Split Vendetta expansion, the next update is already here. Update 3.10 for X4: Foundations is now publicly available. Update your game now to benefit from numerous optimizations and changes.

Update 3.10 includes the following changes:
  • Added mission to expand HQ if selected research requires excessive resources.
  • Removed Dal Busta dialog option after Split story is completed.
  • Changed New Game menu to show tutorials at top.
  • Improved balance and pricing of recruitable personnel on station docks.
  • Improved performance for games where player owns very large number of ships and stations.
  • Improved colour differentiation between racial Construction Vessel ships.
  • Improved storage capacity of Split mining ships.
  • Improved mastering of legacy music tracks.
  • Fixed certain hazardous regions giving massive numbers of crystal drops.
  • Fixed wrong faction sometimes being blamed when ships or stations are destroyed.
  • Fixed mining drones not launching to collect broken-down asteroids they had earlier marked for collection but didn't collect due to cancellation.
  • Fixed cases of defence drones docking before all are launched sometimes preventing any further defence drones from being launched.
  • Fixed male Split characters sometimes having female voices with Split Vendetta installed.
  • Fixed HQ laboratory being removed when reconfiguring station.
  • Fixed AI ships attacking indestructible objects indefinitely.
  • Fixed player account balance potentially going below zero.
  • Fixed being completely unable to manually dock Drill without docking software.
  • Fixed hatch on Gorgon closing too soon when leaving in spacesuit.
  • Fixed high loadout presets not favouring Docking Computer Mk2 if compatible.
  • Fixed Elephant sometimes being equipped with Spacesuit Scanner.
  • Fixed Raptor not being able to mount large missile turrets.
  • Fixed build times for station modules taking much longer than they should.
  • Fixed spacesuit oxygen replenishing after saving and loading.
  • Fixed certain drops being repelled by container magnet.
  • Fixed lasertowers deployed by player in Hatikvah mission not changing owner
  • Fixed wrong player-owned ship sometimes being destroyed during HQ story.
  • Fixed invulnerable ship during Split plot.
  • Fixed Dal Busta not offering Split story at HQ after player rejects story offer until save and reload.
  • Fixed Dal Busta not offering Paranid/Split storyline when starting from Accomplished Scientist gamestart.
  • Fixed Dal Busta calling to talk about multiple plot opportunities at same time.
  • Fixed signal leaks not being generated in Accomplished Scientist gamestart
  • Fixed Paranid plot mission Prophetic Mission stalling because of missing dock.
  • Fixed Paranid plot getting stuck at Remain Vigilant objective.
  • Fixed excessive delay between HQ plot related signal leaks if one was previously missed.
  • Fixed missing equipment for multiple factions when starting Paranid plot with older saves.
  • Fixed Paranid plot battle taking place in wrong sector under rare circumstances.
  • Fixed excessive ware amounts required for final stage of Paranid plot.
  • Fixed Fires of Defeat gamestart long-term mission getting stuck because of captured ships.
  • Fixed Hatikvah story getting stuck in rare situations during bomb-placing mission.
  • Fixed various missions being offered by incorrect faction.
  • Fixed player ship not coming to stop during certain cutscenes.
  • Fixed missions offered by NPCs on dock areas incorrectly appearing in Mission Offers menu.
  • Fixed mismatched ships and loadouts when editing shopping list entries in Ship Configuration menu.
  • Fixed missile turret capacities not being included in loadout information.
  • Fixed lasertower engines and weapons being shown in Encyclopedia.
  • Fixed missing images for some objects in Encyclopedia.
  • Fixed missing option to delete incompatible saves in Load Game.
  • Fixed missing Dock Interactions menu in certain situations.
  • Fixed missing mouse picking on map after closing Mission Briefing in certain situations.
  • Fixed missing tabs in Property Owned menu in certain situations.
  • Fixed rectangular target elements being displayed in first person in certain situations.
  • Fixed further cases of NPCs not being targetable on platforms.
  • Fixed menu crash in Info menu in certain situations.
  • Fixed long but rare freeze on Map.
  • Fixed several cases of Split storage modules appearing offset in station build menu.
  • Fixed lower front windscreen not being transparent when looking from outside on Kestrel.
  • Fixed turret group assignment and position of some turrets on Rattlesnake, Monitor and Odysseus.
  • Fixed paint mods on Raptor not being aligned correctly.
  • Fixed Split flak turrets not using correct barrel geometry.
  • Fixed weapon positions on Mamba.
  • Fixed player logo not being properly visible on Monitor.
  • Fixed some missing voice recordings in German, French and Russian localisations.
  • Fixed engine sound problems under specific circumstances.
  • Fixed suspense music playing while on station.
  • Fixed graphical artefacts for AMD Navi GPUs (5600/5700).
  • Fixed rare problem with platform guidance causing performance to drop.
  • Fixed several causes of crashes.

Enjoy your space adventure and stay safe!
X4: Foundations - belgoray
After a few eventful days following the release of X4: Foundations 3.00 and X4: Split Vendetta, we are now entering a new public beta phase. We have just released a Public Beta version of the upcoming 3.10 update for X4: Foundations.

Public Beta Update 3.10 includes the following changes, among others:
  • Added mission to expand HQ if selected research requires excessive resources.
  • Improved balance and pricing of recruitable personnel on station docks.
  • Improved performance for games where player owns very large number of ships and stations.
  • Improved colour differentiation between racial Construction Vessel ships.
  • Improved storage capacity of Split mining ships.
  • Improved mastering of legacy music tracks.
  • Fixed some missing voice recordings in German, French and Russian localisations.
  • Fixed certain hazardous regions giving massive numbers of crystal drops.
  • Fixed wrong faction sometimes being blamed when ships or stations are destroyed.
  • Fixed mining drones not launching to collect broken-down asteroids they had earlier marked for collection but didn't collect due to cancellation.
  • Fixed male Split characters sometimes having female voices with Split Vendetta installed.
  • Fixed engine sound problems under specific circumstances.
  • Fixed graphical artefacts for AMD Navi GPUs (5600/5700).
  • Fixed several causes of crashes.
For the full change log to Public Beta Update 3.10, please visit our forum.

How do I participate in the Public Beta?
Everyone who owns X4: Foundations can download the Public Beta version of the game. In order to ensure that Public Beta participants are aware of the risks and rules involved, we ask all interested players to visit our forum to read the rules and disclaimers, as well as practical instructions on how to participate in the Public Beta. Follow this link to our forum (no registration required) to find the relevant information.

We would like to thank all beta testers who were involved in testing the big 3.00 update and would be delighted if you would like to support us further. And of course we also welcome newcomers to the beta testing process.

Thanks for your continued support!
-Team Egosoft
X4: Foundations - belgoray
With the biggest update since the release of X4: Foundations, EGOSOFT extends its current title with the new storyline "A lever to move the world", introducing diplomatic missions.

In addition to a new unlockable game start and three new, stand-alone tutorial scenarios to welcome new pilots to the X universe, X4: Foundations players will also benefit from numerous new gameplay elements with the 3.0 Update. X4: Foundations will also receive French voice recordings for the first time.

The complete change log for the 3.0 Update includes more than 400 individual entries covering new features, weapons, sectors, improved gameplay elements, an upgraded user interface experience and many fixes. The full list is available in the EGOSOFT forums.
https://www.youtube.com/watch?v=88CFQaqs-xA
Main Features of the 3.0 Update
  • New storyline, introducing diplomatic missions: "A lever to move the worlds"
  • New systems to discover, experience and conquer
  • Added French voice recordings
  • 3 new stand-alone tutorial scenarios including a flight school
  • New ships: Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter
  • New unlockable game start
  • Virtual seminars and quicker skill progression for crew training
  • Individual and group crew transfer
  • Configurable alert system
  • Ability to dock using a spacesuit
  • Policing options for player-owned space
  • Several new weapons
  • Improved graphics engine
  • Improved sound effects
  • Improvements to menus including Map, Encyclopedia, Logical Station overview and Logbook
  • More control over drones and turrets
  • Alternative steering methods including head tracking systems and X3 retro mode
  • Oxygen display when player is in spacesuit
  • Search facility for Logbook
Update your game now and enjoy the new content!

X4: Split Vendetta
We've also released our first expansion for X4: Foundations, called X4: Split Vendetta. It is the next chapter in the X4 story and greatly increases the size of the universe as well as introduces two new Split family clans along with their economy, new ships, weapons and station modules.

Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions.
Main Features of X4: Split Vendetta
  • New story missions and adventures with two new Split family clans
  • Massive expansion of the universe
  • Exciting new Split weapon technology
  • Many new ships
  • Lots of new station modules
https://store.steampowered.com/app/1133000/

Have fun in space - and stay safe!

*UPDATE April 2nd, 2020*
We've just released a small hotfix for X4: Foundations 3.0, adding tooltips for cut-off research resource text, fixing Split S shield generators being destructible and several other things 💫 Check out the full details in our forums.
X4: Foundations - belgoray
The soundtrack for X4: Split Vendetta, the first expansion to X4: Foundations, is now available on Steam and comes with a 10% launch discount. Alexei Zakharov, renowned composer and producer of the X game series scores, delivers 18 brand new melodic tracks of a large scale. Immerse yourself in the soundworlds of the enlarged X4 universe. Included are three bonus tracks from the game's main menu as well as from the two X4: Split Vendetta trailers - all in both MP3 and FLAC format, as usual.

https://store.steampowered.com/app/1277600/
A small thank you awaits owners of the X4: Foundations Collector's Edition - we give you the soundtrack to X4: Split Vendetta as a gift and have added it to the Collector's Edition. So have a look into your Steam library under "X4" to find it. Alternatively you can start the download from the product page.

Don't forget - today we also release the game expansion X4: Split Vendetta!

https://store.steampowered.com/app/1133000/
Have fun in space and take care of yourself!
- Team Egosoft
X4: Foundations - belgoray
🚀 Get ready for the release of X4: Split Vendetta and the massive 3.0 update for X4: Foundations ("A lever to move the world") on March 31st, 2020! Tune in to our YouTube channel today at 5pm CET (9am PDT / noon EDT / 4pm GMT) to see the premiere of our launch trailer for X4: Split Vendetta and the 3.0 update for X4: Foundations.

https://youtube.com/watch?v=88CFQaqs-xA
One week to go until we significantly enlarge X4: Foundations!

https://store.steampowered.com/app/1133000/
X4: Foundations - belgoray
We will significantly enlarge our current title X4: Foundations at the end of the month. Both the free 3.0 Update to X4: Foundations and its first expansion, X4: Split Vendetta, will be released on March 31st, 2020, giving space game enthusiasts the perfect opportunity to newly discover or revisit the biggest space sandbox this side of the galaxy!

3.0 Update introducing diplomatic missions: "A lever to move the world"
With the biggest update since the release of X4: Foundations, EGOSOFT extends its current title with the new storyline "A lever to move the world", introducing diplomatic missions.

In addition to a new unlockable game start and three new, stand-alone tutorial scenarios to welcome new pilots to the X universe, X4: Foundations players will also benefit from numerous new gameplay elements with the 3.0 Update. X4: Foundations will also receive French voice recordings for the first time.

The complete change log for the 3.0 Update includes more than 400 individual entries covering new features, weapons, sectors, improved gameplay elements, an upgraded user interface experience and many fixes. The full list is available in our forums.


Main Features:
  • New storyline, introducing diplomatic missions: "A lever to move the worlds"
  • New systems to discover, experience and conquer
  • Added French voice recordings
  • 3 new stand-alone tutorial scenarios including a flight school
  • New ships: Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter
  • New unlockable game start
  • Virtual seminars and quicker skill progression for crew training
  • Individual and group crew transfer
  • Configurable alert system
  • Ability to dock using a spacesuit
  • Policing options for player-owned space
  • Several new weapons
  • Improved graphics engine
  • Improved sound effects
  • Improvements to menus including Map, Encyclopedia, Logical Station overview and Logbook
  • More control over drones and turrets
  • Alternative steering methods including head tracking systems and X3 retro mode
  • Oxygen display when player is in spacesuit
  • Search facility for Logbook

X4: Split Vendetta
X4: Split Vendetta is the next chapter in the X4: Foundations story. This is the first big expansion for X4: Foundations, which was released in November 2018 on PC. The expansion greatly increases the size of the universe and introduces two new Split family clans along with their economy, new ships, weapons and station modules.

Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions.

X4: Split Vendetta will be released on March 31st, 2020 ($14.99 / £12.49 / €14.99) and is the first of two expansions that will be automatically available to owners of the X4: Foundations Collector's Edition.

Main Features:
  • New story missions and adventures with two new Split family clans
  • Massive expansion of the universe
  • Exciting new Split weapon technology
  • Many new ships
  • Lots of new station modules
https://store.steampowered.com/app/1133000/
Thanks for your continuous support!
X4: Foundations - belgoray
New week, new beta update. We're drawing closer and closer to the full release of the massive 3.0 Update for X4: Foundations. Soon we will we able to share more details on that - but for now, here are some of the changes introcuded in today's Beta 8:
  • Added display of craftable amount of equipment mods in the mod overview.
  • Added more information about crew availability when purchasing or upgrading ships.
  • Added hint information showing reason when docking request is not possible.
  • Added options to Flee or Attack to conversation when acknowledging ship coming under attack.
  • Added Attack Instead option to Flee override orders (new feature in 3.00).
  • Added French voice recordings (currently incomplete, work in progress).

  • Improved display of active and total drone amounts in Object Info menu.
  • Improved categorisation of missions and mission offers in map.
  • Improved decision-making on responding to distress calls.

  • Fixed Nodan not reliably being able to pick up creates or be hit by enemies.
  • Fixed Atlas dock being in a wrong position in ship buy/upgrade menu.
  • Fixed some S-sized fighters not having any weapons.
  • Fixed ships with turrets being able to shoot docked ships in low attention.
  • Fixed player-owned ships claiming credit for finding lockboxes that the player had directed other player-owned ships to collect.
  • Fixed stations sometimes reporting friendly ships attacking hostile ships.
  • Fixed ships fleeing from pirate or police ships sometimes fleeing towards their attacker.
  • Fixed visitor ships sometimes already having enemies when they only just arrived.
  • Fixed broken docking UI when flying a capital ship that has dock connection on side.
  • Fixed map search strings not being removed in certain resolutions and UI scale settings.
  • Fixed signal leak hints sometimes missing and the first hint only being displayed for 2 seconds.
  • Fixed broken Ship Interactions menu in rare circumstances.
  • Fixed missing option to confirm trades if using Ctrl-RMB to initiate a trade.
  • Fixed camera problems when talking to an NPC while the framerate is very low.
  • Fixed several causes of crashes.
Thank you for your continued support. If you want to check out the current beta version of X4: Foundations 3.0, please visit our forums to find the full instructions and details, as well as the full change log.
X4: Foundations - belgoray
The next version of our public beta for the 3.0 update of X4: Foundations is now available for you to check out. We still intend to release X4: Split Vendetta and the huge 3.0 update for X4: Foundations in March 2020. More details will follow in the coming weeks on our usual channels. Thanks for your continued support!

Among the changes to Beta 7 are:
  • Added mission offers to some NPCs on stations.
  • Added currently-active weapon groups to Info menu including option to change them.
  • Added option to set up default loadout levels for station modules per station.
  • Changed default response for player-owned ships to finding lockboxes to Collect.
  • Improved handling of capital ships with no cargo drones trying to Get Supplies.
  • Improved pirate balancing by reducing number of Scale Plate pirates.
  • Improved crystal collection balancing by limiting number of valuable crystals on asteroids.
  • Improved stations firing on targets in low attention.
  • Improved map visualisation indicating whether filter layers are active or not.
  • Improved order UI to better show and manage override orders (e.g. a response to a pirate attack or telling a ship to flee)
  • Improved visibility of Oxygen indicator in the HUD (new feature in 3.00).

    Check out the full change log of this and previous beta updates and how to participate at {LINK REMOVED}. Thanks for your continued support!
X4: Foundations - belgoray
Egosoft gets a visitor! On March 3rd, the popular German-language streamer "Writing Bull" will visit us in Würselen and together with Egosoft CEO and Lead Designer Bernd Lehahn will give you an insight into the upcoming huge 3.0 update for X4: Foundations as well as the upcoming expansion X4: Split Vendetta. The livestream will start at 8pm CET (7pm GMT / 2pm EST / 11am PST).

Please note that this will be a German-language stream. Once it's done we will create English subtitles and upload a recording of the stream onto our YouTube channel as a special episode of our XLOG video series.

Be sure to check in and ask your questions in the Twitch Chat. The stream will be broadcasted live on the Twitch channels of Writing Bull and Egosoft.

We are looking forward to your participation!

PS: X4: Split Vendetta, the first expansion to X4: Foundations, is now available for pre-order on Steam.

https://store.steampowered.com/app/1133000/X4_Split_Vendetta/
X4: Foundations - belgoray
New features, tons of added and improved elements as well as a bunch of fixed issues - Public Beta 6 for our upcoming big 3.0 update of X4: Foundations is now available.

Check out the full change log and how to participate at {LINK REMOVED}. Thanks for your continued support!
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