🚀 Get ready for the release of X4: Split Vendetta and the massive 3.0 update for X4: Foundations ("A lever to move the world") on March 31st, 2020! Tune in to our YouTube channeltoday at 5pm CET (9am PDT / noon EDT / 4pm GMT) to see the premiere of our launch trailer for X4: Split Vendetta and the 3.0 update for X4: Foundations.
We will significantly enlarge our current title X4: Foundations at the end of the month. Both the free 3.0 Update to X4: Foundations and its first expansion, X4: Split Vendetta, will be released on March 31st, 2020, giving space game enthusiasts the perfect opportunity to newly discover or revisit the biggest space sandbox this side of the galaxy!
3.0 Update introducing diplomatic missions: "A lever to move the world"
With the biggest update since the release of X4: Foundations, EGOSOFT extends its current title with the new storyline "A lever to move the world", introducing diplomatic missions.
In addition to a new unlockable game start and three new, stand-alone tutorial scenarios to welcome new pilots to the X universe, X4: Foundations players will also benefit from numerous new gameplay elements with the 3.0 Update. X4: Foundations will also receive French voice recordings for the first time.
The complete change log for the 3.0 Update includes more than 400 individual entries covering new features, weapons, sectors, improved gameplay elements, an upgraded user interface experience and many fixes. The full list is available in our forums.
Main Features:
New storyline, introducing diplomatic missions: "A lever to move the worlds"
New systems to discover, experience and conquer
Added French voice recordings
3 new stand-alone tutorial scenarios including a flight school
New ships: Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter
New unlockable game start
Virtual seminars and quicker skill progression for crew training
Individual and group crew transfer
Configurable alert system
Ability to dock using a spacesuit
Policing options for player-owned space
Several new weapons
Improved graphics engine
Improved sound effects
Improvements to menus including Map, Encyclopedia, Logical Station overview and Logbook
More control over drones and turrets
Alternative steering methods including head tracking systems and X3 retro mode
Oxygen display when player is in spacesuit
Search facility for Logbook
X4: Split Vendetta
X4: Split Vendetta is the next chapter in the X4: Foundations story. This is the first big expansion for X4: Foundations, which was released in November 2018 on PC. The expansion greatly increases the size of the universe and introduces two new Split family clans along with their economy, new ships, weapons and station modules.
Along with Update 3.0 to X4: Foundations, the X4: Split Vendetta expansion brings exciting new missions and adventures to the game. New game-starts allow an even more varied experience in the biggest sandbox this side of the galaxy! TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions.
X4: Split Vendetta will be released on March 31st, 2020 ($14.99 / £12.49 / €14.99) and is the first of two expansions that will be automatically available to owners of the X4: Foundations Collector's Edition.
Main Features:
New story missions and adventures with two new Split family clans
New week, new beta update. We're drawing closer and closer to the full release of the massive 3.0 Update for X4: Foundations. Soon we will we able to share more details on that - but for now, here are some of the changes introcuded in today's Beta 8:
Added display of craftable amount of equipment mods in the mod overview.
Added more information about crew availability when purchasing or upgrading ships.
Added hint information showing reason when docking request is not possible.
Added options to Flee or Attack to conversation when acknowledging ship coming under attack.
Added Attack Instead option to Flee override orders (new feature in 3.00).
Added French voice recordings (currently incomplete, work in progress).
Improved display of active and total drone amounts in Object Info menu.
Improved categorisation of missions and mission offers in map.
Improved decision-making on responding to distress calls.
Fixed Nodan not reliably being able to pick up creates or be hit by enemies.
Fixed Atlas dock being in a wrong position in ship buy/upgrade menu.
Fixed some S-sized fighters not having any weapons.
Fixed ships with turrets being able to shoot docked ships in low attention.
Fixed player-owned ships claiming credit for finding lockboxes that the player had directed other player-owned ships to collect.
Fixed stations sometimes reporting friendly ships attacking hostile ships.
Fixed ships fleeing from pirate or police ships sometimes fleeing towards their attacker.
Fixed visitor ships sometimes already having enemies when they only just arrived.
Fixed broken docking UI when flying a capital ship that has dock connection on side.
Fixed map search strings not being removed in certain resolutions and UI scale settings.
Fixed signal leak hints sometimes missing and the first hint only being displayed for 2 seconds.
Fixed broken Ship Interactions menu in rare circumstances.
Fixed missing option to confirm trades if using Ctrl-RMB to initiate a trade.
Fixed camera problems when talking to an NPC while the framerate is very low.
Fixed several causes of crashes.
Thank you for your continued support. If you want to check out the current beta version of X4: Foundations 3.0, please visit our forums to find the full instructions and details, as well as the full change log.
The next version of our public beta for the 3.0 update of X4: Foundations is now available for you to check out. We still intend to release X4: Split Vendetta and the huge 3.0 update for X4: Foundations in March 2020. More details will follow in the coming weeks on our usual channels. Thanks for your continued support!
Among the changes to Beta 7 are:
Added mission offers to some NPCs on stations.
Added currently-active weapon groups to Info menu including option to change them.
Added option to set up default loadout levels for station modules per station.
Changed default response for player-owned ships to finding lockboxes to Collect.
Improved handling of capital ships with no cargo drones trying to Get Supplies.
Improved pirate balancing by reducing number of Scale Plate pirates.
Improved crystal collection balancing by limiting number of valuable crystals on asteroids.
Improved stations firing on targets in low attention.
Improved map visualisation indicating whether filter layers are active or not.
Improved order UI to better show and manage override orders (e.g. a response to a pirate attack or telling a ship to flee)
Improved visibility of Oxygen indicator in the HUD (new feature in 3.00).
Check out the full change log of this and previous beta updates and how to participate at {LINK REMOVED}http://bit.ly/x4foundationsbeta. Thanks for your continued support!
Egosoft gets a visitor! On March 3rd, the popular German-language streamer "Writing Bull" will visit us in Würselen and together with Egosoft CEO and Lead Designer Bernd Lehahn will give you an insight into the upcoming huge 3.0 update for X4: Foundations as well as the upcoming expansion X4: Split Vendetta. The livestream will start at 8pm CET (7pm GMT / 2pm EST / 11am PST).
Please note that this will be a German-language stream. Once it's done we will create English subtitles and upload a recording of the stream onto our YouTube channel as a special episode of our XLOG video series. Be sure to check in and ask your questions in the Twitch Chat. The stream will be broadcasted live on the Twitch channels of Writing Bull and Egosoft.
We are looking forward to your participation!
PS: X4: Split Vendetta, the first expansion to X4: Foundations, is now available for pre-order on Steam.
New features, tons of added and improved elements as well as a bunch of fixed issues - Public Beta 6 for our upcoming big 3.0 update of X4: Foundations is now available.
Check out the full change log and how to participate at {LINK REMOVED}http://bit.ly/x4foundationsbeta. Thanks for your continued support!
Attention music fans! As you may have seen, Steam has recently redesigned and improved its system for selling and listening to game soundtracks. Soundtracks can now be viewed, downloaded and played directly in the Steam Library.
In the context of these changes we were also active: From now on many soundtracks for different X games of the past years are available individually on Steam.
To celebrate the new features, Steam is also currently hosting a big soundtrack sale, in which we are also participating. Take advantage of the strong discounts and immerse yourself in the soundworlds of Alexei Zakharov, which have been delighting X players for years.
All soundtracks include the lossless FLAC format in addition to the conventional MP3 files. In the Steam client's music settings, look for the option "Download high-quality audio files".
If you own the Collector's Editions of X Rebirth and X4: Foundations, you can now view the included soundtracks directly in the Steam library. However, due to the new product structure on Steam, you have to download them again.
The following X soundtracks are now available on Steam:
In this XLOG episode, EGOSOFT founder and CEO Bernd Lehahn replies to a user question about some of the hardships and difficulties of developing an X game. How do we simulate the X universe and what does it entail? https://www.youtube.com/watch?v=pP7nuWGEbNA In our "XLOG" video series we will be giving you a deeper look behind the scenes of X4: Foundations and EGOSOFT. In this series, we will introduce you to various features of our titles in more detail, let the respective experts from our team have their say, and try to answer some of your questions. We look forward to your feedback, which we hope to use to help guide the future direction of the video series.
Want to participate in the public beta for update 3.0? Check out all the necessary details here: {LINK REMOVED}http://bit.ly/x4foundationsbeta
The new year is in full swing and we continue to work hard on the upcoming major update 3.0 for X4: Foundations and its first expansion, X4: Split Vendetta. The next big step is today's release of the fifth public beta version for the 3.0 update.
The list of changes, optimizations and additions for update 3.0 now contains over 400 entries. The complete list and details on how to participate in the public beta of X4: Foundations can be found as usual at {LINK REMOVED}http://bit.ly/x4foundationsbeta.
Please note that this public beta version of the 3.0 update does not include new story content - this will be added at a later date.
Thanks for your continuous support! And don't forget to add X4: Split Vendetta to your wishlist :)
The whole EGOSOFT team wishes you a merry and relaxed Christmas season and a happy new year. An exciting year with X4: Foundations lies behind us and we thank you for your support and loyalty. There is a lot on the agenda for 2020 - stay tuned!
Join us tonight (Friday December 20th at 9pm CET / 8pm GMT / 3pm EST / 12pm PST) on our YouTube channel, Twitch channel, Facebook page or Steam page to watch the new episode of our #XLOG video series live with others, while we'll be interacting with you in the chat.