Planet Centauri - Planet Centauri
Edit : Thank you everyone for your help! We have all languages already added in the game now

Hello!

(I know, you were hoping for a new patch. It will arrive in 1 week, if everything goes well.)

We need your help to translate the menu and the various GUI of Planet Centauri in your language!

You can find the list of words here:

https://pastebin.com/dwdycf2G

And you can send us your translation at our email :

contact@planetcentauri.com

Keep the same word order as in English to prevent us from making mistakes please. A big thank you for your support!

Good Sund.... ok ok, a foretaste of the upcoming patch!


Planet Centauri - Planet Centauri
Edit : Thank you everyone for your help! We have all languages already added in the game now

Hello!

(I know, you were hoping for a new patch. It will arrive in 1 week, if everything goes well.)

We need your help to translate the menu and the various GUI of Planet Centauri in your language!

You can find the list of words here:

https://pastebin.com/dwdycf2G

And you can send us your translation at our email :

contact@planetcentauri.com

Keep the same word order as in English to prevent us from making mistakes please. A big thank you for your support!

Good Sund.... ok ok, a foretaste of the upcoming patch!


Planet Centauri - Planet Centauri
Changelog 0.7:

- Mini challenges are spread around the world!
- World is now 60% larger
- The location of the biomes is no longer predetermined
- Improvement of the procedural generation
- Rings / necklaces / medaillons
- Some new useful equipments
- Recalibrated + reordered armor crafts
- Recalibration of resources (ores)
- Villager smith can craft items with random rarity now
- Destructible elements have been added.
 
Fix:
- In the main menu, if we choose "Client" then we return
 To choose host and validate, the game freeze
- Multiplayer: client-side persistent monsters in prisons
- Loops are never level 1 (always at least level 2)


The next patch will contain:
- New surface biome
- Can be a new boss if everything goes well, which can also serve as an epic mount!
- Mounts
- Decorative vines with dynamic physics
- Improvement of procedural generation v2
Planet Centauri - Planet Centauri
Changelog 0.7:

- Mini challenges are spread around the world!
- World is now 60% larger
- The location of the biomes is no longer predetermined
- Improvement of the procedural generation
- Rings / necklaces / medaillons
- Some new useful equipments
- Recalibrated + reordered armor crafts
- Recalibration of resources (ores)
- Villager smith can craft items with random rarity now
- Destructible elements have been added.
 
Fix:
- In the main menu, if we choose "Client" then we return
 To choose host and validate, the game freeze
- Multiplayer: client-side persistent monsters in prisons
- Loops are never level 1 (always at least level 2)


The next patch will contain:
- New surface biome
- Can be a new boss if everything goes well, which can also serve as an epic mount!
- Mounts
- Decorative vines with dynamic physics
- Improvement of procedural generation v2
Planet Centauri - Planet Centauri
/!\ READ THIS TOPIC BEFORE START A NEW GAME ON THE UNSTABLE BRANCH

http://steamcommunity.com/app/385380/discussions/5/353916981473283256

Thanks you!
------------------------------------------

Changelog 0.6.17
- Player no longer lose focus in fullscreen borderless when he switch on another application/screen
- The chunking system has been added.
- The speed of loading and saving the world has been greatly improved.
- The necessary memory resources have been reduced, improved performance.
- You can use shift + click in the crusher crafts
- Particles were added in the game at various locations (gfx)

Bugs fixed

Multiplayer
----------------
- Possible crash if a player (client) leaves a dimension.
- Action items can be replaced by those of another player when a player leaves a dimension.
- Exception "uid is already assigned" can occur when changing dimension.
- Monsters had a level 1 instead of their normal level when a player (Client) was loading a world.
- Bosses are level 1 client side.


Solo / Multiplayer
--------------------------
- Player can not hit slimes on slopes.


Contents of the next patch:
- The procedural generation of the biomes will be completely revised
- Destroyable objects will be added to the game everywhere.
- Events with rewards will be added everywhere.
Planet Centauri - Planet Centauri
/!\ READ THIS TOPIC BEFORE START A NEW GAME ON THE UNSTABLE BRANCH

http://steamcommunity.com/app/385380/discussions/5/353916981473283256

Thanks you!
------------------------------------------

Changelog 0.6.17
- Player no longer lose focus in fullscreen borderless when he switch on another application/screen
- The chunking system has been added.
- The speed of loading and saving the world has been greatly improved.
- The necessary memory resources have been reduced, improved performance.
- You can use shift + click in the crusher crafts
- Particles were added in the game at various locations (gfx)

Bugs fixed

Multiplayer
----------------
- Possible crash if a player (client) leaves a dimension.
- Action items can be replaced by those of another player when a player leaves a dimension.
- Exception "uid is already assigned" can occur when changing dimension.
- Monsters had a level 1 instead of their normal level when a player (Client) was loading a world.
- Bosses are level 1 client side.


Solo / Multiplayer
--------------------------
- Player can not hit slimes on slopes.


Contents of the next patch:
- The procedural generation of the biomes will be completely revised
- Destroyable objects will be added to the game everywhere.
- Events with rewards will be added everywhere.
Mar 21, 2017
Planet Centauri - Planet Centauri
- Rain updated, graphics revised, sfx added
- Snow updated
- Wind with physical effects on the world's surface
- Bugs corrections / revisions

----------------------------------------------

The patch does not contain many additions because we are currently working on Challenges / events as well as on chunking which will allow:

- To solve some connection problems in multiplayer mode
- Will load a map much faster
- Allow to create large maps
- Allow to redo the procedural generation of maps that are pretty flat right now.
- Optimize the save of the map, which will be much faster
- Optimize the resources required by the game

Also, a future patch will contain new weather effects such as thunderstorms and sandstorm.

Have fun!
Mar 21, 2017
Planet Centauri - Planet Centauri
- Rain updated, graphics revised, sfx added
- Snow updated
- Wind with physical effects on the world's surface
- Bugs corrections / revisions

----------------------------------------------

The patch does not contain many additions because we are currently working on Challenges / events as well as on chunking which will allow:

- To solve some connection problems in multiplayer mode
- Will load a map much faster
- Allow to create large maps
- Allow to redo the procedural generation of maps that are pretty flat right now.
- Optimize the save of the map, which will be much faster
- Optimize the resources required by the game

Also, a future patch will contain new weather effects such as thunderstorms and sandstorm.

Have fun!
Planet Centauri - Planet Centauri
Changelog 0.6.15
- Minimap (M key)
- Name of the gpu displayed on the titlescreen

Fix:
- Framerate is not limited on the titlescreen and loading screen

Minimap, implemented features:
- Zoom in / Zoom out
- Players / chests / monsters / trees display
- Drag with right click to scroll the minimap
- You can change the location and size of the minimap with the left click

Minimap features that are not yet implemented:
- Player-marked areas and compass
- Mark an area where the player died previously
- Zoom out below 1x
- Display discovered mineral veins
- Monster display improved
- Map icons for more objects of interest


Planet Centauri - Planet Centauri
Changelog 0.6.15
- Minimap (M key)
- Name of the gpu displayed on the titlescreen

Fix:
- Framerate is not limited on the titlescreen and loading screen

Minimap, implemented features:
- Zoom in / Zoom out
- Players / chests / monsters / trees display
- Drag with right click to scroll the minimap
- You can change the location and size of the minimap with the left click

Minimap features that are not yet implemented:
- Player-marked areas and compass
- Mark an area where the player died previously
- Zoom out below 1x
- Display discovered mineral veins
- Monster display improved
- Map icons for more objects of interest


...