Planet Centauri - Planet Centauri
v0.6.14
- The experience required to raise the level of the pets has been recalibrated

Fixed:
- There was a night cycle in hell
- Various bugs generated by the Shiba.
- Fatal error when a player tries to place objects at the same place as another player at the same time.
Planet Centauri - Planet Centauri
v0.6.14
- The experience required to raise the level of the pets has been recalibrated

Fixed:
- There was a night cycle in hell
- Various bugs generated by the Shiba.
- Fatal error when a player tries to place objects at the same place as another player at the same time.
Planet Centauri - Planet Centauri
v0.6.13
- New boss (forest)
- New armor
- New items
- A "bug report" UI will appear when you encounter a problem from now on
- The dimensional gates of the bosses can be unlocked with the R key of the keyboard (if the conditions are met)

Fix:
- Lava does not emit light
- Random crash when you freed a chloridian
- If you put a decoration while having the pickaxe in your hand, the decoration is directly removed by a hit of the pickaxe.
- Torches could be placed anywhere without restrictions.
Planet Centauri - Planet Centauri
v0.6.13
- New boss (forest)
- New armor
- New items
- A "bug report" UI will appear when you encounter a problem from now on
- The dimensional gates of the bosses can be unlocked with the R key of the keyboard (if the conditions are met)

Fix:
- Lava does not emit light
- Random crash when you freed a chloridian
- If you put a decoration while having the pickaxe in your hand, the decoration is directly removed by a hit of the pickaxe.
- Torches could be placed anywhere without restrictions.
Planet Centauri - Planet Centauri
- Monsters now have a level, currently capped at 70 for pets (a tier system will allow to go much further).
- Savage monsters have now a half-random level variation, depending on their rarity.
- Monsters' effects are sorted between 1 and the monster's rarity level. It'll always have a least one effect level equal to it's rarity.
- Monsters have now random natural stats bonuses: the more rare it is, the higher the chance to have max bonuses.
- Every captured monster go back to level 5 and gets stat bonuses : a captured monster will then always be stronger than a savage one at the same level.
- Every 5 levels, a captured monster gains an effect and every effect's max level go up by 1 every 10 levels.
- Safechecks have been added to detect errors and potential crashs with more efficiency.

Fixed:
-Some saves of old versions can crash at loading
-Random crash on some animated light sources (ex: pumpkin pet)
-Random crash related on monster spawner
-Multiplayer: Server or client crashes randomly when a player connects
-Multiplayer: Server crashes randomly when a player dies
Planet Centauri - Planet Centauri
- Monsters now have a level, currently capped at 70 for pets (a tier system will allow to go much further).
- Savage monsters have now a half-random level variation, depending on their rarity.
- Monsters' effects are sorted between 1 and the monster's rarity level. It'll always have a least one effect level equal to it's rarity.
- Monsters have now random natural stats bonuses: the more rare it is, the higher the chance to have max bonuses.
- Every captured monster go back to level 5 and gets stat bonuses : a captured monster will then always be stronger than a savage one at the same level.
- Every 5 levels, a captured monster gains an effect and every effect's max level go up by 1 every 10 levels.
- Safechecks have been added to detect errors and potential crashs with more efficiency.

Fixed:
-Some saves of old versions can crash at loading
-Random crash on some animated light sources (ex: pumpkin pet)
-Random crash related on monster spawner
-Multiplayer: Server or client crashes randomly when a player connects
-Multiplayer: Server crashes randomly when a player dies
Planet Centauri - Planet Centauri
We solved the problems encountered following the last patch.

- The ability of the monsters to project balls of fire was no longer working.
- Players connecting to a server do not see the player host moving in multiplayer.
- Double slice was no longer working.

If you encounter any troubles, do not hesitate to use the forum!

Have fun!
Planet Centauri - Planet Centauri
We solved the problems encountered following the last patch.

- The ability of the monsters to project balls of fire was no longer working.
- Players connecting to a server do not see the player host moving in multiplayer.
- Double slice was no longer working.

If you encounter any troubles, do not hesitate to use the forum!

Have fun!
Planet Centauri - Planet Centauri
We are aware of the problem that players connecting to a server do not see the player host moving in multiplayer.

We will correct this as soon as possible. If you encounter other problems, do not hesitate to reply to this topic!

Thank you and have a good Sunday!
Planet Centauri - Planet Centauri
We are aware of the problem that players connecting to a server do not see the player host moving in multiplayer.

We will correct this as soon as possible. If you encounter other problems, do not hesitate to reply to this topic!

Thank you and have a good Sunday!
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