The time has now come to fully immerse yourselves in Kingdom Come: Deliverance. We know that many of our fans have been asking for a more realistic and immersive version of the game and we are happy to announce that the new Hardcore Mode is now available for FREE.
Think of it more as a survival type RPG, where you will need to pay even more attention to Henry's health, stamina, energy, and nourishment, including his location/whereabouts. Everything matters in the Hardcore Mode, so now would be a fantastic time to start a new playthrough!
The Facts
North, South, East, and West will no longer be visible on the compass, so be sure to check the time of day and where the sun is located (rises in the East, sets in the West).
Waypoints are shown only when you get close to them.
Fast travel isn't possible in Hardcore Mode.
There is no autosaving. The game can only be saved by drinking Saviour Schnapps, sleeping in your own bed, paying for a bathhouse full service, or exiting the game (deletes once the game is started up again).
You can't rely on eating from the cooking pots. The best way to regenerate health is to sleep. Food and healing potions take quite a while to kick in. You're only alerted to your current health and stamina levels by means of in-game visual effects.
Combat is more realistic in Hardcore Mode. Strikes have a more realistic impact, and engaging in combat with an experienced warrior without wearing quality armor is very deadly.
Traders pay less for goods and rewards are lower overall. Repairing items are even costlier.
Negative Perks
You will need to choose at least 2 negative perks which will last throughout the entire game. Think of them as permanent debuffs that will make Henry's adventure in the world of Bohemia that much more difficult! And if you really think you have what it takes, go ahead and select every one of them.
Nightmares: Every time you wake up you are shaken from your nightmare and suffer a short-term debuff. Sleeping becomes more of a "tactical" choice.
Claustrophobic: When you close your helmet visor, your attack lowers. You have to choose between better protection or higher attack.
Hemophilia: You bleed more which makes taking hits in combat riskier.
Numbskull: Lowers your XP gain. A perfect perk for players who thought the vanilla skill progression was too fast and felt overpowered in the late game. It's more work to out level your opponents with this perk.
Shakes: For true sadists. Makes aiming a bow and picking pockets and locks harder.
Consumption: Your stamina regenerates slower. Combat is more challenging and requires thinking ahead of each strike.
Tapeworm: You get hungry faster, and since eating from pots around the world is no longer such a viable option, this makes the survival element even more prominent.
Sonambulant: Fun perk. There is a slight chance you will wake up somewhere else than where you fell asleep. Provides quite a challenge when you wake up in an unknown place and can't see your position on the map. Very rarely you can also sleepwalk your place to some secret areas.
Brittle Bones: You must be careful while running down cliffs and riding a horse. Falls are more dangerous.
Patch 1.6 Notes
New feature
Added "Disable tutorials" setting in the game options.
Fixed Bugs
Henry's trunk in huntsman's lodge no longer has "Rob" prompt.
Knocking out Nicholas in Cherchez la Femme no longer breaks the quest.
Fixed bug in Nasty Habits which sometimes prevented player from delivering wine.
Fixed light optimization that caused freezes while riding a horse for a prolonged time.
Hans Capon no longer sleeps till Judgment Day after completion of The Prey quest.
Killing NPCs in Playing with the Devil quest properly fails it.
Killing executioner Hermann should no longer tank the player's reputation.
Guards react faster to knocking someone out and carrying the body.
Fixed numerous bugs in quest Aquarius.
You can no longer drink-a-port from Talmberg castle in Run! quest.
NPCs react faster to player's surrender.
Standing up before dice minigame with Nightingale no longer breaks Keeping the Peace quest.
Fixed another bug affecting bird cages in A Bird in the Hand quest.
Guards should no longer attack player after he's paid a fine or talked his way out of punishment.
Crouch does not immediately trigger stealth music.
Well, we certainly hope you that were able to make it all the way down the page! Stay tuned for more KCD updates and DLC info regarding, "From the Ashes," very soon!
"Just a random walk in the wonderful world of Kingdom Come Deliverance! This game looks so amazing, that I really hope the environment from The Elder Scrolls:6 are at least as good looking as this! "
Here are the latest updates from Warhorse Studios:
Steam Summer Sale
New Warhorse Steam Developer Page
E3 KCD Livestream with Alienware
Steam Summer Sale
We all know it's that time of the year for the Steam Summer Sale. With Kingdom Come: Deliverance, you'll save 30% off the Full Game, Treasures of the Past, the OST, and/or the KCD Artbook. With the new DLC on its way, now would be a great time to dive back in and let others know about this beautiful, medieval open world RPG.
Steam just launched an open beta for a new Developer/Publisher page - this is designed to help players discover and connect with us a bit more! We would love it if you could follow this page and check in for the latest KCD updates.
During E3, Our PR Manager, Tobi, discussed the success of Kingdom Come: Deliverance and the new DLC content on the Alienware Twitch Livestream. Maybe you have been waiting to do a second or third playthrough, or maybe you just wanted a reason or two to get back into your last save and finish the game. If either is the case, then you will want to pay close attention to the new details about "From the Ashes" DLC and our new Hardcore Mode!
The @chronodeals charity event with Kingdom Come: Deliverance is nearly over. Support the ESA Foundation, and get #KingdomComeDeliverance now for 25% off!
"Man, video games are awesome, right? But in this week of announcements, conferences, and previews, sometimes it can start to feel a little embarrassing just how totally we all become putty in the hands of these big companies, ready to exchange our hard-earned cash for pretty much everything they show us this week. But we’re Chrono, not your average game store, so today, we say how about buying some awesome games and doing some good in the world at the same time?
See, we’ve teamed up with Twitch and the ESA for something dope we’re calling E3G3, where all week, today through Thursday, WE sell super tight games, TWITCH streams E3, and a third of everything YOU spend goes toward the ESA Foundation, which provides scholarships for women and minority students while also giving grants to recipients such as Extra Life, Girl Start and iCivics.
Patch 1.5 is here and it comes with some exciting new features as well! On top of having over 200 bug fixes and newly simulated women clothing, the player can now wash away his sins by buying indulgences in churches. If there was any time to get back into Kingdom Come: Deliverance, this is definitely the time! Please keep the feedback coming on our Steam Forums Page . We will continue to make Kingdom Come: Deliverance the best experience that we possibly can. Thank you all for your patience and support.
Patch 1.5 Notes
New features:
Henry can now wash away his sins by buying indulgences in churches.
Physically simulated women's clothing added.
We scattered 16 new lore books around the world.
Any forgotten or despawned quest items will now be moved to the gravedigger's chest and the player will be notified via new quest"Lost and Found".
Fixed issues:
Guards no longer drop halberds. All previously dropped halberds deleted. This should fix many performance and camera twitching issues.
Several bugs that caused abnormal CPU usage fixed. This should improve performance for many players.
Optimized lighting in battles should give the player few more FPS.
Several crashes at the beginning of the first two quests fixed.
Any remaining issues with going through doors should be fixed.
Slow loading of detailed textures after long game sessions fixed.
Archery tournament no longer causes inability to save.
Infinite fader in archery tournament will no longer appear.
Three more activities now have initial map markers.
The game now autosaves on completion of most of the quests.
The game now consistently autosaves before critical story events.
Several helmet shadows added. Should fix any odd shadows of player
Many endless faders after dialogues fixed.
NPCs now can swap weapons from melee to ranged faster.
NPCs now reacts to player aiming at them with a bow and will try to get to him faster, instead of only reacting to being shot at as previously.
NPCs being aimed at or shot at will no longer approach the player in a straight line.
A bug that prevented the player from talking to Father Godwin in Mysterious Ways fixed.
Corrupted autosave at the start of "Homecoming" quest fixed.
It is no longer possible to stealth-kill NPCs in narrow spaces without playing the animation.
Cages in the quest "A Bird in the Hand..." should no longer disappear. Any players with the quest in progress will have the quest reset.
Master Karel now correctly goes to play dice in the evenings. So the player can win all his money in "Rocketeer" quest.
Executioner Hermann no longer keeps beating the player unconscious when he is angry.
Tutorial for axe and mace master strikes fixed.
Miller Peshek can no longer get stuck in lockpicking tutorial.
It is no longer possible to lockpick Peshek's tutorial trunk before starting the tutorial, which was causing the tutorial to fail.
Novice Antonius should no longer get stuck after saving while he investigates the blood.
Talking to Antonius before passing out from poison no longer ends in infinite fader.
When the player is ambushed during fast travel he will be placed much closer to the enemies.
Parts of Rattay Rathaus are now properly locked.
Killing important NPCs during "Sheep in Wolf's Clothing" quest now properly fails the quest.
Erik now has lower RPG stats and is easier to persuade. This should make the achievement/trophy Freud easier to achieve.
The player can no longer evade some crimes by being mounted on a horse.
Knocking out Margaret during "Sheep in Wolf's Clothing" can no longer break the quest.
Killing the scouts near the mines before "The King's Silver" quest no longer causes infinite fader in that quest.
Loading the autosave from "The King's Silver" quest will no longer skip one of the cutscenes in that quest.
Final skirmish in "Robber Baron" quest no longer fails to start.
The player no longer has the option to fix the leg of one of the wounded if the wounded NPC is dead, which cause the game to freeze.
It is no longer possible to drop off the horse in "Run!" quest when the player skips the cutscene.
Encouraging Procopius to have his tooth pulled now works even when the player has "Rocketeer" quest started.
Objective now properly fails and gives more information in the journal in "The House of God" quest when the player doesn't meet Zmola at the scaffolding.
"Gallows Brothers" quest can now be properly finished even when the player steals the money in Talmberg.
Hidden places in the monastery where the player could access his horse inventory removed.
NPCs should no longer sink into terrain on collision in Rattay.
It is now always possible to knock on the bathhouse door in the "Next to Godliness " quest.
Saving the game while carrying a corpse no longer makes NPCs see the corpse even after the player drops it.
Fritz and Matthew are no longer frightened by corpses during "A Rock and a Hard Place" quest.
Any successful transaction now slightly raises reputation with traders based on the transaction amount - only up to 75 reputation.
Ambushers now carry torches at night.
The player is now officially allowed to hunt in the forest after being named Master Huntsman.
The probability of ambush by just one stronger opponent is now much higher.
It is no longer possible to kill your opponents in "Chumps" minigame without triggering crime.
There should be more chatter dialogues between NPCs about the deeds the player did.
God be praised – our 1st video update has arrived since release. Dan Vavra discusses patch 1.5, the DLC Roadmap, the future of Warhorse Studios & more. Be sure to watch from start to finish folks – there's a lot of meat & potatoes here!
"Dan Vávra is one of the most recognizable Czech game developers. His career started at Illusion Softworks and he first worked on Hidden and Dangerous as a 2D artist and then became a director and writer for the Mafia series. Since 2011, Dan has been the creative director at Warhorse Studios, which just released a realistic medieval open-world RPG, Kingdom Come: Deliverance – one of the most successful crowdfunded games thus far. The game sold one million units in the first week."
Speech description:
"Dan will speak about our approach to storytelling in the open-world, how the historical accuracy and realism affected our design choices, and about the historical context of our game – how accurate we really are."
Jesus Christ be praised - The Kingdom Come: Deliverance journey is far from over. With the newly released DLC roadmap, you'll get a good idea of what we are planning this year through next year. Below you can see story content, a hardcore mode, tournaments, mod support and much more coming down the pipeline! We appreciate all the feedback that each one of you have given us, so thank you for being the inspiration behind much of what is coming in the future!!!
Story DLCs:
From the Ashes
The Amorous Adventures of Bold Sir Hans Capon
Band of Bastards
A Woman’s Lot (Free for early crowdfunding supporters)
Kingdom Come: Deliverance Additions
Hardcore Mode (Free)
The Making of Kingdom Come (Free for early crowdfunding supporters)
Tournament! (Free)
Combat Academy (Free for early crowdfunding supporters)
Modding Support (Free)
The first DLC “From the Ashes” in which you will come into the care of an abandoned village, will be shown to press on E3 2018.
Looky here, folks, the Steam daily deal for Kingdom Come: Deliverance ends Thursday at 10AM Pacific Time!!! Grab it for $47.99 while you can!
We've come a very long way since February and the next patch is just around the corner. I cannot wait to share more KCD goodness with you all soon.
Oh, and If you already own the game, you can also purchase the OST and Artbook for 20% off as well! The music in the game is nothing short of breathtaking, as I'm sure many of you would agree.