Apr 28, 2016
Spellsworn - Cannonfood
Oh, hello!
I didn't see you come in..
Welcome to another fantastic update.

This time our most notable changes/additions is an updated lobby and new spell.
Check out the change-log down there for all the delicious specs.


Spell addition: Ember Strike - Melee
  • Cooldown: 2/1.5/1
  • Damage: 1/1/1
  • Knockback: 1000/1150/1300
  • Range: 300
Spell changes
  • Acid Pool : Reduced airspeed.
  • Fireball : Added Splash damage with Radius: 200
  • Swapball : Projectile is now blocked by props
Lobby Changes
  • Host now sets player color/team
  • Host is now able to kick players
  • Color is now displayed over name
Additional fixes
  • Fixed bugs related to Spectators hosting and joining games.
  • A small plethora of Crash fixes


Play date reminderTuesdays & Thursdays , 17:00-18:00 (UTC+01:00) hosted by Devs
Wednesdays , 5:00pm - 8 PDT hosted by Smelly Goat
(use this link to help with time zones)



Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

don't forget our IRC channel on Quakenet , and the Discord channel.
(a HUGE "Thank you" for setting them up!)

Hope to meet you in the arena!
(Punching you sweetly in the face)


/Anders (CannonFood)
-Frogsong Studios
Apr 28, 2016
Spellsworn - Cannonfood
Oh, hello!
I didn't see you come in..
Welcome to another fantastic update.

This time our most notable changes/additions is an updated lobby and new spell.
Check out the change-log down there for all the delicious specs.


Spell addition: Ember Strike - Melee
  • Cooldown: 2/1.5/1
  • Damage: 1/1/1
  • Knockback: 1000/1150/1300
  • Range: 300
Spell changes
  • Acid Pool : Reduced airspeed.
  • Fireball : Added Splash damage with Radius: 200
  • Swapball : Projectile is now blocked by props
Lobby Changes
  • Host now sets player color/team
  • Host is now able to kick players
  • Color is now displayed over name
Additional fixes
  • Fixed bugs related to Spectators hosting and joining games.
  • A small plethora of Crash fixes


Play date reminderTuesdays & Thursdays , 17:00-18:00 (UTC+01:00) hosted by Devs
Wednesdays , 5:00pm - 8 PDT hosted by Smelly Goat
(use this link to help with time zones)



Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

don't forget our IRC channel on Quakenet , and the Discord channel.
(a HUGE "Thank you" for setting them up!)

Hope to meet you in the arena!
(Punching you sweetly in the face)


/Anders (CannonFood)
-Frogsong Studios
Spellsworn - Cannonfood
Quick hotfix for skins. They didn't show up as intended for other clients, so we threw in a fix for it. If you have any problems with skins not showing up, let us know!

/Anders
Spellsworn - Skorpan
Quick hotfix for skins. They didn't show up as intended for other clients, so we threw in a fix for it. If you have any problems with skins not showing up, let us know!

/Anders
Spellsworn - Cannonfood

Welcome to the party!
This patch has some really exciting things in it!
We have a special dev-guest helping us out. Robin Kahlow (Tora), one of the original makers of the Wc3 mod "Warlock" has added bots to Spellsworn!

First iteration of Bots
How to add bots to your game:
  • Host a game, and start it.
  • Open the console. Standard button is "´"
  • Type "Spawnbot [team]" (team is: 0,1,2 etc) to spawn a bot in that team.
Note: The gamemode will not be set as Team unless at least 2 players are the same color in the lobby. This means that starting a 1vs1 game and then adding bots to your team-color will not make the game a team deathmatch.

Spell changes

  • Reworked Acid Pool to be more useful
  • Shock now reflects on Energy shields, and travel through Dimension gates
  • Charge now travels through dimension gates


Play date reminderTuesdays & Thursdays , 17:00-18:00 (UTC+01:00) hosted by Devs
Wednesdays , 5:00pm - 8 PDT hosted by Smelly Goat
(use this link to help with time zones)



Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

don't forget our IRC channel on Quakenet , and the Discord channel.
(a HUGE "Thank you" for setting them up!)


Hope to meet you in the arena!
(Worshiping the almighty pillar)


/Anders (CannonFood)
-Frogsong Studios
Spellsworn - Cannonfood

Welcome to the party!
This patch has some really exciting things in it!
We have a special dev-guest helping us out. Robin Kahlow (Tora), one of the original makers of the Wc3 mod "Warlock" has added bots to Spellsworn!

First iteration of Bots
How to add bots to your game:
  • Host a game, and start it.
  • Open the console. Standard button is "´"
  • Type "Spawnbot [team]" (team is: 0,1,2 etc) to spawn a bot in that team.
Note: The gamemode will not be set as Team unless at least 2 players are the same color in the lobby. This means that starting a 1vs1 game and then adding bots to your team-color will not make the game a team deathmatch.

Spell changes

  • Reworked Acid Pool to be more useful
  • Shock now reflects on Energy shields, and travel through Dimension gates
  • Charge now travels through dimension gates


Play date reminderTuesdays & Thursdays , 17:00-18:00 (UTC+01:00) hosted by Devs
Wednesdays , 5:00pm - 8 PDT hosted by Smelly Goat
(use this link to help with time zones)



Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

don't forget our IRC channel on Quakenet , and the Discord channel.
(a HUGE "Thank you" for setting them up!)


Hope to meet you in the arena!
(Worshiping the almighty pillar)


/Anders (CannonFood)
-Frogsong Studios
Apr 1, 2016
Spellsworn - Cannonfood

Good day!

Please come in, I have something important to tell you.
Today we are announcing a major change to our spell lineup! We have talked and listened to our community and the overwhelming LOVE for pillars is down right inspiring.

We took this to heart and are now proud to present you a WIP of the new spell roster!

As you can see, rock pillar might not be the best pillar any more but it certainly will be the classic!



Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

Hope to meet you in the arena!
(Throwing homing pillars in your general direction!)


/Anders (CannonFood)
-Frogsong Studios
Apr 1, 2016
Spellsworn - Cannonfood

Good day!

Please come in, I have something important to tell you.
Today we are announcing a major change to our spell lineup! We have talked and listened to our community and the overwhelming LOVE for pillars is down right inspiring.

We took this to heart and are now proud to present you a WIP of the new spell roster!

As you can see, rock pillar might not be the best pillar any more but it certainly will be the classic!



Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

Hope to meet you in the arena!
(Throwing homing pillars in your general direction!)


/Anders (CannonFood)
-Frogsong Studios
Spellsworn - Cannonfood

Hello weary traveler!
This occult document clearly dictates the gravity ball was very, as the scholars put it, "Totally OP" and needed addressing.


Thusly time has come for another update with fixes and tweaks!
Let's get right into the change log.

Change log 0.5.7
  • Removed memory leak that created massive lag in high player matches
  • Changed Steering modifier from 0.4 to 0.5
  • Adapted GUI to fit different resolutions and aspect ratios
  • Fixed bug where bookcases could be moved with dimension gate
  • Removed "white square issue" on level icon.
  • Added scrolling to chat window (activate chat and use scroll-wheel to scroll)
  • Reworked Gravity Ball
    • Lowered speed
    • Removed ending explosion
    • Tweaked pull force
    Tweaked the falling tablets on Codex
    • Hit Area from 400 to 275
    • Knockback from 5000 to 2000
    • Added a warning decal
    • Increased warning sound volume
With one of the largest lag-build ups fixed, we will focus the next update on improving and bugg fixing spells!

We might even have time to make a new one!



In closing I want to remind you of our weekly play dates:
Tuseday & Thursday , 17:00-18:00 (UTC+01:00)

and our IRC channel on Quakenet , and the Discord channel.
(a HUGE "Thank you" for setting them up!)

...and never forget what pillar is the best pillar!

Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

Hope to meet you in the arena!
(Cowering proudly behind my pillar)


/Anders (CannonFood)
-Frogsong Studios
Spellsworn - Cannonfood

Hello weary traveler!
This occult document clearly dictates the gravity ball was very, as the scholars put it, "Totally OP" and needed addressing.


Thusly time has come for another update with fixes and tweaks!
Let's get right into the change log.

Change log 0.5.7
  • Removed memory leak that created massive lag in high player matches
  • Changed Steering modifier from 0.4 to 0.5
  • Adapted GUI to fit different resolutions and aspect ratios
  • Fixed bug where bookcases could be moved with dimension gate
  • Removed "white square issue" on level icon.
  • Added scrolling to chat window (activate chat and use scroll-wheel to scroll)
  • Reworked Gravity Ball
    • Lowered speed
    • Removed ending explosion
    • Tweaked pull force
    Tweaked the falling tablets on Codex
    • Hit Area from 400 to 275
    • Knockback from 5000 to 2000
    • Added a warning decal
    • Increased warning sound volume
With one of the largest lag-build ups fixed, we will focus the next update on improving and bugg fixing spells!

We might even have time to make a new one!



In closing I want to remind you of our weekly play dates:
Tuseday & Thursday , 17:00-18:00 (UTC+01:00)

and our IRC channel on Quakenet , and the Discord channel.
(a HUGE "Thank you" for setting them up!)

...and never forget what pillar is the best pillar!

Please check us out on the rest of the internet, and let us know what you think!
Our Homepage, Facebook, Twitter, and Reddit

Hope to meet you in the arena!
(Cowering proudly behind my pillar)


/Anders (CannonFood)
-Frogsong Studios
...