Found within Main Menu > Game Options, the Decals & Body Parts option lets you set the maximum number of blood splats, scorch marks, and body parts that should be visible on the screen. Excess decals and body parts will fade out over a few seconds.
You can set the limit between 0 and 500; default is 400.
• Increased frequency of big coins appearing; they now appear if a monster is set to drop 10 or more coins, down from 15.
Found within Main Menu > Game Options, the Decals & Body Parts option lets you set the maximum number of blood splats, scorch marks, and body parts that should be visible on the screen. Excess decals and body parts will fade out over a few seconds.
You can set the limit between 0 and 500; default is 400.
• Increased frequency of big coins appearing; they now appear if a monster is set to drop 10 or more coins, down from 15.
Fixed a bug with the in-game menus where pressing the Y button on an Xbox 360 controller, or the Triangle button on a PS3 controller, would activate a menu item's action.
Fixed a bug with PS3 controllers on Mac OS X where supposedly nullifying the Right Trigger Axis entry with the right-thumbstick on the pre-game launcher's Input tab would result in uncontrollable shield behaviour.
Fixed a bug with the in-game menus where pressing the Y button on an Xbox 360 controller, or the Triangle button on a PS3 controller, would activate a menu item's action.
Fixed a bug with PS3 controllers on Mac OS X where supposedly nullifying the Right Trigger Axis entry with the right-thumbstick on the pre-game launcher's Input tab would result in uncontrollable shield behaviour.