Celestial Command - Romenics
Since we released a tool to save your ships, it is important to keep saved files stable and reliable. From this point we will try to avoid any wipes.

If your saved ship will not load for some reason, feel free to send us a save file to celestialcommand@yandex.com
We will analyze the file and will try to fix it.

Also, we just uploaded a small fix which allows to load save games which was saved before corridors obtained an ability to work as cargo containers (version 0.752 - 0.753)
Celestial Command - Romenics
Since we released a tool to save your ships, it is important to keep saved files stable and reliable. From this point we will try to avoid any wipes.

If your saved ship will not load for some reason, feel free to send us a save file to celestialcommand@yandex.com
We will analyze the file and will try to fix it.

Also, we just uploaded a small fix which allows to load save games which was saved before corridors obtained an ability to work as cargo containers (version 0.752 - 0.753)
Celestial Command - Artaani


Hello!

This update took more time than we expected, but now it is possible to save your ships in external files and load again!

Also it is possible to load ships for specific faction, including AI factions which allows to create some large scale battles using premade ships.

http://steamcommunity.com/sharedfiles/filedetails/?id=781444193

The ship browser still will be improved to have better usability. For example, more convenient way to override existed files and possibility to update screenshot of the saved ship, but it will be slightly later.

Thanks! :)


CHANGE LOG

Improvements
  • Added possibility to save ships to external files and load again. This feature also works for multiplayer since ship data can be transmitted to all connected users.
  • The Start\Splash screen style was changed to design with dark background (light background was too bright)

Fixes
  • Linux: Thanks to our Linux testers, we found why the game wont start on Linux. Turned out the problem in anti-aliasing, for some reason Linux can't handle it. We disabled AA for Linux and now Linux builds works again. Later we will try to figure out how to return back AA for Linux, but it is not a priority for now.
Celestial Command - Artaani


Hello!

This update took more time than we expected, but now it is possible to save your ships in external files and load again!

Also it is possible to load ships for specific faction, including AI factions which allows to create some large scale battles using premade ships.

http://steamcommunity.com/sharedfiles/filedetails/?id=781444193

The ship browser still will be improved to have better usability. For example, more convenient way to override existed files and possibility to update screenshot of the saved ship, but it will be slightly later.

Thanks! :)


CHANGE LOG

Improvements
  • Added possibility to save ships to external files and load again. This feature also works for multiplayer since ship data can be transmitted to all connected users.
  • The Start\Splash screen style was changed to design with dark background (light background was too bright)

Fixes
  • Linux: Thanks to our Linux testers, we found why the game wont start on Linux. Turned out the problem in anti-aliasing, for some reason Linux can't handle it. We disabled AA for Linux and now Linux builds works again. Later we will try to figure out how to return back AA for Linux, but it is not a priority for now.
Celestial Command - Artaani
We added new visual effect of the energy shield and recorded a PvP action from two points of view.
Here is a result :)





Full videos:

http://steamcommunity.com/sharedfiles/filedetails/?id=776139172

http://steamcommunity.com/sharedfiles/filedetails/?id=776139171

CHANGE LOG

Improvements
  • Improved visual effect of energy shield
  • 2x1 Adapter also may work as cargo container
  • Language files updated

Fixes
  • Fixed "invisible" model of fuel generator (now definitely fixed)

Celestial Command - Artaani
We added new visual effect of the energy shield and recorded a PvP action from two points of view.
Here is a result :)





Full videos:

http://steamcommunity.com/sharedfiles/filedetails/?id=776139172

http://steamcommunity.com/sharedfiles/filedetails/?id=776139171

CHANGE LOG

Improvements
  • Improved visual effect of energy shield
  • 2x1 Adapter also may work as cargo container
  • Language files updated

Fixes
  • Fixed "invisible" model of fuel generator (now definitely fixed)
Celestial Command - Artaani
Small hotfix of fuel generator and some additional changes.



CHANGE LOG

Improvements
  • Now all corridors works as cargo storage, each type of corridor have different capacity, but it is less effective than normal cargo container
  • Audio effect of mining laser is changed, added activation effect
  • Outdated option "Enemies amount" removed from world creation window
  • Language files updated

Fixes
  • Fixed impact point of visual effects of lasers
  • Fixed "invisible" model of fuel generator
  • Option "Stations amount" in world creation window now works again

Celestial Command - Artaani
Small hotfix of fuel generator and some additional changes.



CHANGE LOG

Improvements
  • Now all corridors works as cargo storage, each type of corridor have different capacity, but it is less effective than normal cargo container
  • Audio effect of mining laser is changed, added activation effect
  • Outdated option "Enemies amount" removed from world creation window
  • Language files updated

Fixes
  • Fixed impact point of visual effects of lasers
  • Fixed "invisible" model of fuel generator
  • Option "Stations amount" in world creation window now works again
Celestial Command - Romenics
Hello!
Color customization feature is finally implemented!


Also small cargo container was redesigned.


CHANGE LOG

Improvements
  • Added possibility to repaint modules in desired color! This feature work properly in multiplayer and after save/load.
  • Small cargo container is redesigned, it no longer so thin and looks more spacious
  • A types of generated stations no longer a random. Amount of stations now always 3, one of each type. So it is no longer possible that the planet will lack a station of specific type.
  • Model of small command module and fuel generator significantly optimized (in 10-20 times)
  • Language files updated, added simplified Chinese

Fixes
  • Connector and connection line color for power storage is yellow (not blue)
  • Icons of resource connectors slightly redesigned so rotation of camera no longer important
  • Solar panel no longer can be blocked by invisible waypoint object
  • Now is possible to complete delivery missions without a grabber (by attaching a container to your ship and detaching near the destination point) and this method will work properly

Celestial Command - Romenics
Hello!
Color customization feature is finally implemented!


Also small cargo container was redesigned.


CHANGE LOG

Improvements
  • Added possibility to repaint modules in desired color! This feature work properly in multiplayer and after save/load.
  • Small cargo container is redesigned, it no longer so thin and looks more spacious
  • A types of generated stations no longer a random. Amount of stations now always 3, one of each type. So it is no longer possible that the planet will lack a station of specific type.
  • Model of small command module and fuel generator significantly optimized (in 10-20 times)
  • Language files updated, added simplified Chinese

Fixes
  • Connector and connection line color for power storage is yellow (not blue)
  • Icons of resource connectors slightly redesigned so rotation of camera no longer important
  • Solar panel no longer can be blocked by invisible waypoint object
  • Now is possible to complete delivery missions without a grabber (by attaching a container to your ship and detaching near the destination point) and this method will work properly
...