It’s time for our big annual publisher sale on Steam!
During Klei Fest, we’ll have a big burst of content, items, events, sales and interesting stuff happening for all things Klei! And this year’s fest is bigger than ever.
Don't Starve Together:
The enigmatic Corvus Goodfeather returns with a bunch of new prizes and three new games during the Midsummer Cawnival!
New to this year’s Cawnival Event
Added 3 new carnival games: Nest Defender, Cuckoo Spinwheel, and Birdhouse Ball Drop.
More prizes are now available at the Prize Booth, including: Light Catchers, the Mini Tower Drop egg ride, and 3 new Midsummer Night Light designs.
The Golden Mystery Box is now available at the Prize Booth with 12 unique statuettes to collect.
Crow Kids now enjoy festive treats and sit by the campfire.
The Midsummer Cawnival Chest is available for ($6.99 USD)
New Twitch Drop Campaign
The new twitch Drop Campaign for the Rusty Anchor starting June 2nd at 10am Pacific time. Streamers that will have drops available can be found in the spoiler below.
Hot Lava: Say hello to two new characters:
T. Rex and Venomess - two rocking reptilian members of Mutant Mayhem! A brand new Klei Created map, Rocco’s Arcade is a hotbed of hopping set in a retro-arcade pizza place. Of course with a new map and characters we have two new courses, and plenty of new collectables and accessories!
Our new content pack called "Fast Friends" includes some big performance boosts in both the base game and Spaced Out! DLC. We also have four new Duplicants, four new critter morphs and a dozen brand new Duplicant outfits craftable at the Clothing Refashionator building.
We have teamed up will a couple of great game studios to publish two new games coming in 2023!
Check them out and don't forget to wishlist them on Steam and show them some love!
Lab Rat
Chump Squad, the developer of Kine brings us Lab Rat. In this satirical adventure a metrics-obsessed AI will monitor, profile, and entertain you as you progress through over a hundred genre-bending puzzles..
Lab Rat even has a demo available now! More details on this game will come in future announcements.
Our friends at Sparkypants bring us Mind Over Magic. Design, build and manage your magic school to explore what lies below. Study lost arcana, grow exotic plants, brew potions, and raise undead servants -- only you can prepare your fragile students to harness their Mind Over Magic.
More details on this game will come in future announcements.
And announcing a new game from Klei coming soon!
You will be able to check out the official teaser trailer for Rotwood during the PC Gaming Show on June 12th!
Woah, that's a lot of stuff.
I know a bunch of you out there are really excited for some more DST content. We're going to be starting beta for the next big content update very soon. For now, here is a little teaser. Oh, and for all you Klei Rewards members out there, here's a little Klei Fest Gift! [expand type=spoiler][/expand]
Last year we introduced Klei Fest to take place during our annual Klei Publisher sale. During Klei Fest, we will have a burst of content, items, events, sales, and interesting things happening for all things Klei!
Hot Lava:
Say hello to two new characters: T. Rex and Venomess - two rocking reptilian members of Mutant Mayhem! A brand new Klei Created map, Rocco’s Arcade is a hotbed of hopping set in a retro-arcade pizza place. Of course with a new map and characters we have two new courses, and plenty of new collectables and accessories!
Oxygen Not Included:
Our new content pack called "Fast Friends" includes some big performance boosts in both the base game and Spaced Out! DLC. We also have four new Duplicants, four new critter morphs and a dozen brand new Duplicant outfits craftable at the Clothing Refashionator building.
Don't Starve Together:
The enigmatic Corvus Goodfeather returns with a bunch of new prizes and three new games during the Midsummer Cawnival!
New Twitch Drop Campaign:
We will begin a new twitch Drop Campaign for the Rusty Anchor starting June 2nd.
And more!! We will also have some big announcements that you definitely don't want to miss, a few in fact.
The WX-78 Character Refresh is available now on Xbox, PlayStation, and Steam. Nintendo Switch will be getting this content in an upcoming update.
We're working on a large update to catch Nintendo Switch up with all platforms now that it's released with the goal of keeping it updated in line with them. Stay tuned for more details specific to Nintendo Switch.
Disconnected
After the wiring to their long-unused empathy module is repaired, WX-78 finds themselves suddenly reconnecting with memories they’d hoped to keep buried.
WX-78 Changes
WX-78 can create circuits that can be installed to unlock special abilities.
WX-78 can unplug their circuits by utilizing a Circuit Extractor. Unfortunately, this means losing any charge that the circuits were taking up!
WX-78 learns how to construct circuits by scanning organics with their Bio Scanalyzer.
The Bio Scanalyzer also produces Bio Data, which is used to create circuits, alongside material from the scanned organic.
WX-78's circuits are powered by their electrical charge meter. The meter restores itself over time, and can also be restored by other means.
If WX-78 gets too wet, they begin losing electricity. If they run out of electricity, they begin to lose health.
WX-78 also loses electricity when they are starving, as they no longer have the energy to maintain their charge level.
WX-78 can eat gears to regain health, sanity, and hunger. If WX-78 dies, they will drop some of the gears that they have eaten.
We have decided to revert the mouse targeting changes from the March 2022 Quality of Life update regarding attacking enemies and repeating actions while the mouse button is held down. These will now behave as they were before that update. We will be working to bring them back when they can spend some more time being tested internally.
Actions like harvesting grass with the mouse have returned to require clicking each one instead of holding down the mouse button.
Repeating actions where you use the same item, such as cooking on a fire or feeding Beefalo are still functional.
Combat targeting with the mouse button has returned to the state where you must completely stop attacking before the target can be changed. Fixing this is a high priority task.
This should also resolve issues around holding F to attack, delays between attacks, and some crashes.
New Skins!
WX-78 Deluxe Wardrobe ($10.99usd) This Deluxe Wardrobe contains WX-78's complete set of Guest of Honor, Roseate, Survivor, Triumphant, and Experimental skin items.
Experimental Chest ($3.99usd) This Experimental Chest contains the following belongings skin items: Electrified Lantern, Experimental Energy Siphon, and Experimentation Apparatus.
We have an update coming out for you soon that will address some performance issues. We're also working on additional updates that will catch Nintendo Switch up a bit closer with the other platforms. We will have more information for you as soon as it's available.
Have some points!
Hey look, points. We like points. Here, have some. On me.
And that's all for now.
I don't have information about the next update quite yet, but we do have something exciting to announce. We are currently in the process of making skins and unlocks available to players while playing offline on Nintendo Switch. We're investigating this for additional platforms as well. More details on how that will work will come at a later time.
This update will also bring a new animated short, some requested updates to Wurt as well as some bug fixes, a new streaming item "The Silver Tuna Tin" and more.
Fixed a client crash while using a number of popular mods.
Fixed a bug where objects would not spawn in the ruins. This also fixes a small save/load window where the Atrium would fail to respawn the items in the ruins.
Reverted the recent changes around mounting and waking up Beefalo.
Fixed the loot dropped from the Ice Bream
Adjusted the fish selection weights in the Waterlogged biome and the Fallounder during Autumn.
Wood Gates and Hollow Stumps can now be extinguished while smoldering but can no longer be used while smoldering or burning.
Fixed Deerclops’s attack damage when hitting multiple targets.
Fixed an issue where clicking on an inventory item would cause the player to attack.
Fixed an issue where players would sometimes stop attacking monsters in a mob.
Fixed actions prioritizing themselves over attacks when both are bound to the same button.
If the attack and action buttons are assigned to the same button, then holding this button down will attack nearby monsters first before performing other actions.
Item Priority for crafting has been changed to the following:
Crafting will attempt to choose items with the smallest stack size
All open containers except backpacks first. If stack counts are the same, it will choose items closer to the bottom of the container.
Your inventory is next. If stack counts are the same, it will choose items closest to the left side of your inventory.
Your backpack is next. If stack counts are the same, it will choose items closest to the left side(integrated backpack) or top(separated backpack) of your backpack.
Finally, if you have an item on your mouse cursor, it will try that item.
Ingredients required for a recipe can now be crafted directly from that recipe.
Eg: if you want to build a spear and have 2 twigs, 1 flint, 2 cut grass. When you attempt to build the spear, it will build the rope first, instead of requiring you to find the rope’s recipe and then head back to the spear’s recipe.
Note: This will only craft one level deep of required materials. It will not craft an ingredient’s ingredients.
An icon will display indicating which ingredients will be crafted.
Filters added by mods will now resize the crafting menu to make room.
Bug Fixes
Fixed a memory leak when pitchforking or placing turf.
Fixed a bug where the currently selected crafting menu filter would change when approaching or leaving a research station (eg: Science Machine).
Fixed a bug preventing controllers from changing pin bar pages while the crafting menu is open.
Fixed the mouse action prompts to show the correctly bound mouse button or key
Added icons for all the mouse buttons.
Sleeping Beefalo will now be woken up when a survivor attempts to ride them.
Fixed character overrides like Wurt’s warpaint not applying after resurrection.
Fixed Blocky Ruins damage calculations and redirection to mount.