Stranded Deep - spraycanmansam | Beam Team Games


Hi guys,

The latest build 0.08 has just been released!

This build features more extensions to the building system with new doors, arches, windows and half-walls! There's new pieces for each building tier, totalling 20 new pieces. It's worth mentioning that there's been some refactoring of our building system's connector code to allow it to be completely universal to support the new raft system coming soon, so there's a possibility that your existing saved structures might load back inccorectly. Please try replicating any bugs on a new structure before posting them. There's also been some performance tweaks that should improve performance for systems with lower-end CPUs.

Have fun!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed visual artefacts with distant objects appearing in ocean refractions.
- Fixed adaptive tone mapping buffer increasing triangle count by ~100k.
- Fixed visual artefacts in building placing shader.
- Fixed lighting artefacts on ocean when using a torch.
- Fixed building wall rotation being flipped 180 degrees.

CHANGES
- Increased performance by significantly decreasing draw calls.
- Reduced terrain mesh popping from over-aggressive tessellation.
- Optimized ocean overlays for non-islands biomes.
- Improved entire Corrugated building tier appearance.
- Improved Wood tier's wall caps appearance.
- Removed ability to place walls as roof panels for now (use floors instead).

NEW CONTENT

- Added Driftwood Steps building part!
- Added new building category – Half Walls!
- Added Driftwood Half Wall building part.
- Added Wood Half Wall building part.
- Added Plank Half Wall building part.
- Added Corrugated Half Wall building part.
- Added Steel Half Wall building part.

- Added new building category – Arches!
- Added Driftwood Arch building part.
- Added Wood Arch building part.
- Added Plank Arch building part.
- Added Corrugated Arch building part.
- Added Steel Arch building part.

- Added new building category – Doors!
- Added Driftwood Door building part.
- Added Wood Door building part.
- Added Plank Door building part.
- Added Corrugated Door building part.
- Added Steel Door building part.

- Added new building category – Windows!
- Added Driftwood Window building part.
- Added Wood Window building part.
- Added Plank Window building part.
- Added Corrugated Window building part.
- Added Steel Window building part.

DEV NOTES
- Upgraded to latest Steam SDK 1.35.
- Upgraded Steam API for Steam SDK 1.35.
Stranded Deep - spraycanmansam | Beam Team Games


Hi guys,

The latest build 0.08 has just been released!

This build features more extensions to the building system with new doors, arches, windows and half-walls! There's new pieces for each building tier, totalling 20 new pieces. It's worth mentioning that there's been some refactoring of our building system's connector code to allow it to be completely universal to support the new raft system coming soon, so there's a possibility that your existing saved structures might load back inccorectly. Please try replicating any bugs on a new structure before posting them. There's also been some performance tweaks that should improve performance for systems with lower-end CPUs.

Have fun!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed visual artefacts with distant objects appearing in ocean refractions.
- Fixed adaptive tone mapping buffer increasing triangle count by ~100k.
- Fixed visual artefacts in building placing shader.
- Fixed lighting artefacts on ocean when using a torch.
- Fixed building wall rotation being flipped 180 degrees.

CHANGES
- Increased performance by significantly decreasing draw calls.
- Reduced terrain mesh popping from over-aggressive tessellation.
- Optimized ocean overlays for non-islands biomes.
- Improved entire Corrugated building tier appearance.
- Improved Wood tier's wall caps appearance.
- Removed ability to place walls as roof panels for now (use floors instead).

NEW CONTENT

- Added Driftwood Steps building part!
- Added new building category – Half Walls!
- Added Driftwood Half Wall building part.
- Added Wood Half Wall building part.
- Added Plank Half Wall building part.
- Added Corrugated Half Wall building part.
- Added Steel Half Wall building part.

- Added new building category – Arches!
- Added Driftwood Arch building part.
- Added Wood Arch building part.
- Added Plank Arch building part.
- Added Corrugated Arch building part.
- Added Steel Arch building part.

- Added new building category – Doors!
- Added Driftwood Door building part.
- Added Wood Door building part.
- Added Plank Door building part.
- Added Corrugated Door building part.
- Added Steel Door building part.

- Added new building category – Windows!
- Added Driftwood Window building part.
- Added Wood Window building part.
- Added Plank Window building part.
- Added Corrugated Window building part.
- Added Steel Window building part.

DEV NOTES
- Upgraded to latest Steam SDK 1.35.
- Upgraded Steam API for Steam SDK 1.35.
Dec 23, 2015
Stranded Deep - spraycanmansam | Beam Team Games
Hi guys,

A hotfix for version 0.07 (0.07.H1) is now live with a fix for some bugs related to the bucket and crabs. Buckets from previous saves will have saved in their "broken" state, however new buckets will work as intended from now on.

We've also restored the weather and added a temporary wooden raft that you can craft through the foundation panel for now until the new raft system is completed.

Happy holidays!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed not being able to refill water bottle from a bucket of fresh water after reloading.
- Fixed water mesh in buckets being on an incorrect rendering layer.
- Fixed crabs respawning when re-entering zones.
- Fixed translucency quality option not updating when opening options menu.

CHANGES
- Restored weather.
- Added a temporary wooden raft until the new raft system is completed.
- Changed foundations to no longer collide with terrain rocks, etc.
- Adjusted default ocean wave intensity from 10 to 8.
- Adjusted default ocean rotation effect from 1.0 to 0.25
Dec 23, 2015
Stranded Deep - spraycanmansam | Beam Team Games
Hi guys,

A hotfix for version 0.07 (0.07.H1) is now live with a fix for some bugs related to the bucket and crabs. Buckets from previous saves will have saved in their "broken" state, however new buckets will work as intended from now on.

We've also restored the weather and added a temporary wooden raft that you can craft through the foundation panel for now until the new raft system is completed.

Happy holidays!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed not being able to refill water bottle from a bucket of fresh water after reloading.
- Fixed water mesh in buckets being on an incorrect rendering layer.
- Fixed crabs respawning when re-entering zones.
- Fixed translucency quality option not updating when opening options menu.

CHANGES
- Restored weather.
- Added a temporary wooden raft until the new raft system is completed.
- Changed foundations to no longer collide with terrain rocks, etc.
- Adjusted default ocean wave intensity from 10 to 8.
- Adjusted default ocean rotation effect from 1.0 to 0.25
Dec 15, 2015
Stranded Deep - spraycanmansam | Beam Team Games


Hi guys,

We've just put together a guide for the new building system mechanics here:

http://steamcommunity.com/sharedfiles/filedetails/?id=575451899
It goes over more of the specifics to successfully building a structure. We'll update it in the future with more details on the menus, etc, but this should get you started :)

Have fun!

Stay Alive!
:: Beam Team
---
Dec 15, 2015
Stranded Deep - spraycanmansam | Beam Team Games


Hi guys,

We've just put together a guide for the new building system mechanics here:

http://steamcommunity.com/sharedfiles/filedetails/?id=575451899
It goes over more of the specifics to successfully building a structure. We'll update it in the future with more details on the menus, etc, but this should get you started :)

Have fun!

Stay Alive!
:: Beam Team
---
Stranded Deep - Valve
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Dec 14, 2015
Stranded Deep - spraycanmansam | Beam Team Games


Hi guys,

The latest build 0.07 has just been released!

This build features an extension to the building system with triangular shaped foundations and floors! It's a handy little piece of geometry that will let you build a much more unique structure than a square box :) You can also now find doors on shipping containers, with doors for the other tiers making a return in the next build.

We’re also working on a new billboard system so please forgive it if things pop in and out at weird times or too soon at the moment.

Have fun!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed a possible cause of the game not falling back to DirectX 9 when DirectX 11 not supported.
- Fixed artefacts from tree billboards not facing camera properly in depth texture.
- Fixed ficus tree and tree billboards rotations not matching.
- Fixed displaying name on rocks.
- Fixed wall’s placing with incorrect orientation.
- Fixed white spots on terrain.
- Fixed footstep sounds.

CHANGES
- Improved feedback when trying to destroy a building piece that can’t be destroyed.
- Improved sun rendering and colouring.
- Removed ‘Depth of Field’ effect temporarily.
- Increased Tiger Shark’s per zone from 3 to 4.
- Increased Great White Shark’s per zone from 3 to 4.

NEW CONTENT

- Added Shipping Container Door building part!

- Added new building category – Wedge Foundations!
- Added Driftwood Wedge Foundation building part!
- Added Wood Wedge Foundation building part!
- Added Plank Wedge Foundation building part!
- Added Corrugated Wedge Foundation building part!
- Added Steel Wedge Foundation building part!

- Added new building category – Wedge Floors!
- Added Driftwood Wedge Floor building part!
- Added Wood Wedge Floor building part!
- Added Plank Wedge Floor building part!
- Added Corrugated Wedge Floor building part!
- Added Steel Wedge Floor building part!

- Added Driftwood Steps building part!
- Added Plank Steps building part!
- Added Corrugated Steps building part!
- Added Steel Steps building part!
Dec 14, 2015
Stranded Deep - spraycanmansam | Beam Team Games


Hi guys,

The latest build 0.07 has just been released!

This build features an extension to the building system with triangular shaped foundations and floors! It's a handy little piece of geometry that will let you build a much more unique structure than a square box :) You can also now find doors on shipping containers, with doors for the other tiers making a return in the next build.

We’re also working on a new billboard system so please forgive it if things pop in and out at weird times or too soon at the moment.

Have fun!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed a possible cause of the game not falling back to DirectX 9 when DirectX 11 not supported.
- Fixed artefacts from tree billboards not facing camera properly in depth texture.
- Fixed ficus tree and tree billboards rotations not matching.
- Fixed displaying name on rocks.
- Fixed wall’s placing with incorrect orientation.
- Fixed white spots on terrain.
- Fixed footstep sounds.

CHANGES
- Improved feedback when trying to destroy a building piece that can’t be destroyed.
- Improved sun rendering and colouring.
- Removed ‘Depth of Field’ effect temporarily.
- Increased Tiger Shark’s per zone from 3 to 4.
- Increased Great White Shark’s per zone from 3 to 4.

NEW CONTENT

- Added Shipping Container Door building part!

- Added new building category – Wedge Foundations!
- Added Driftwood Wedge Foundation building part!
- Added Wood Wedge Foundation building part!
- Added Plank Wedge Foundation building part!
- Added Corrugated Wedge Foundation building part!
- Added Steel Wedge Foundation building part!

- Added new building category – Wedge Floors!
- Added Driftwood Wedge Floor building part!
- Added Wood Wedge Floor building part!
- Added Plank Wedge Floor building part!
- Added Corrugated Wedge Floor building part!
- Added Steel Wedge Floor building part!

- Added Driftwood Steps building part!
- Added Plank Steps building part!
- Added Corrugated Steps building part!
- Added Steel Steps building part!
Dec 8, 2015
Stranded Deep - spraycanmansam | Beam Team Games
Hi guys,

A hotfix for version 0.06 (0.06.H1) is now live with a fix for some bugs related to saving, building and a few others.

Have fun!

Stay Alive!
:: Beam Team
---


BUG FIXES
- Fixed a large bug with some game components being saved when they shouldn’t have.
- Fixed a large bug with world zones not saving.
- Fixed building connectors not saving and reloading correctly.
- Fixed foundations and floors not keeping track of their panel count correctly.
- Fixed cooking items not stopping cooking if picked off a campfire with the [E] key.
- Fixed not being able to interact with animal ragdolls.
- Fixed doors and containers not playing audio when opening and closing.
- Fixed a possible cause for not falling back to DX9 when DX11 not supported.
- Fixed single sided foliage when turning off translucency.
...