1) Fixed displacement of tooltips in the statistics table 2) Added different attenuation for different types of explosions and shots 3) Changed the algorithm of tearing off of hatches 4) Adjusted chassis and gearbox for some tanks 5) Added “transparency” for side panels in tactical battle 6) Changed the pathfinding algorithm on slopes and in mountains for vehicles
1) Fixed displacement of tooltips in the statistics table 2) Added different attenuation for different types of explosions and shots 3) Changed the algorithm of tearing off of hatches 4) Adjusted chassis and gearbox for some tanks 5) Added “transparency” for side panels in tactical battle 6) Changed the pathfinding algorithm on slopes and in mountains for vehicles
1) Added circles on the water from swimming soldiers. 2) Fixed the trigger mechanism on sFH 414(f) howitzer. 3) Adjusted the algorithm of applying shading. 4) Fixed a bug with PgUp and PgDown keys not working. 5) Added Sdkfz 231 and 232 armored cars to quick battle organizational structure. 6) Fixed a bug with locking on a unit when switching to the map mode. 7) Some adjustments in the pathfinding algorithm on rough terrain. 8) Removed the exit dialog when saving is enabled. 9) Extended the zoom range of the map in the operational phase. 10) Area of sight automatically switches depending on unit type and the location of the commander.
1) Added circles on the water from swimming soldiers. 2) Fixed the trigger mechanism on sFH 414(f) howitzer. 3) Adjusted the algorithm of applying shading. 4) Fixed a bug with PgUp and PgDown keys not working. 5) Added Sdkfz 231 and 232 armored cars to quick battle organizational structure. 6) Fixed a bug with locking on a unit when switching to the map mode. 7) Some adjustments in the pathfinding algorithm on rough terrain. 8) Removed the exit dialog when saving is enabled. 9) Extended the zoom range of the map in the operational phase. 10) Area of sight automatically switches depending on unit type and the location of the commander.
1) Fixed a bug with tracer shifted relative to the projectile trajectory. 2) Added French sFH 414(f) gun (in QB, operations and encyclopedia). 3) Increased the sprite size of contacts and units on the map. 4) Fixed a bug with camera control stuck after redefining controls. 5) Fixed a bug with non-deletable folder and files after removing a profile. 6) Fixed a bug with no sound when repairing a track. 7) Corrected soldier behavior when covertly moving in difficult conditions (slopes, obstacles and tough terrain).
1) Fixed a bug with tracer shifted relative to the projectile trajectory. 2) Added French sFH 414(f) gun (in QB, operations and encyclopedia). 3) Increased the sprite size of contacts and units on the map. 4) Fixed a bug with camera control stuck after redefining controls. 5) Fixed a bug with non-deletable folder and files after removing a profile. 6) Fixed a bug with no sound when repairing a track. 7) Corrected soldier behavior when covertly moving in difficult conditions (slopes, obstacles and tough terrain).
1) Corrected the algorithm of returning to commander after a loss of control. 2) Fixed a bug with displaying of commander ranks in tactical battle. 3) Removed displaying of icons of the destroyed/killed enemy units.
1) Corrected the algorithm of returning to commander after a loss of control. 2) Fixed a bug with displaying of commander ranks in tactical battle. 3) Removed displaying of icons of the destroyed/killed enemy units.
1) Added M4A2 Sherman tank. 2) Added BA-20 armored vehicle. 3) Fixed a bug with "jamming" of single-plane weapon stabilizer. 4) AI control modifier split into two parts - fire control and movement control. 5) Adjusted the interface in the tactical battle. 6) Updated the user manual. 7) When switching to the map with F10 key, the camera automatically rotates to the north and points vertically downward (enabled in the settings). 8) Added M4A2 Sherman and BA-20 armored vehicle to quick battle organizational structure. 9) Adjusted the algorithm of unit actions when withdrawing. 10) Added 3D marks from armor-piercing projectile penetrations. 11) Moved view fire capabilities button for selected units to the upper part of the interface (added keyboard shortcut for it). 12) Fixed several bugs in the operational phase (indication of turns of arrival, stationary platoons appearing from the reserve, etc.). 13) Fixed a bug with spinning aircraft. 14) Added grouping of unit names in located in the reserves. 15) Added new mode of operations with combat groups and their control. 16) Fixed a bug blocking movement of attacking platoons into captured squares after a battle. 17) Small adjustments in the organizational structures of forces for all operations. 18) Fixed a bug with incorrect displaying of weapons in some cases. 19) Corrected the German names and lastnames. 20) Added skins of the German soldiers. 21) Added skins of the Soviet soldiers. 22) Added cloud shadows. 23) Fixed a bug with incorrect positioning of labels on some tanks in the encyclopedia. 24) Fixed a bug (in platoons table in the operational phase) with indication of the number of units in a platoon, when realizing the reinforcement strategy.
1) Added M4A2 Sherman tank. 2) Added BA-20 armored vehicle. 3) Fixed a bug with "jamming" of single-plane weapon stabilizer. 4) AI control modifier split into two parts - fire control and movement control. 5) Adjusted the interface in the tactical battle. 6) Updated the user manual. 7) When switching to the map with F10 key, the camera automatically rotates to the north and points vertically downward (enabled in the settings). 8) Added M4A2 Sherman and BA-20 armored vehicle to quick battle organizational structure. 9) Adjusted the algorithm of unit actions when withdrawing. 10) Added 3D marks from armor-piercing projectile penetrations. 11) Moved view fire capabilities button for selected units to the upper part of the interface (added keyboard shortcut for it). 12) Fixed several bugs in the operational phase (indication of turns of arrival, stationary platoons appearing from the reserve, etc.). 13) Fixed a bug with spinning aircraft. 14) Added grouping of unit names in located in the reserves. 15) Added new mode of operations with combat groups and their control. 16) Fixed a bug blocking movement of attacking platoons into captured squares after a battle. 17) Small adjustments in the organizational structures of forces for all operations. 18) Fixed a bug with incorrect displaying of weapons in some cases. 19) Corrected the German names and lastnames. 20) Added skins of the German soldiers. 21) Added skins of the Soviet soldiers. 22) Added cloud shadows. 23) Fixed a bug with incorrect positioning of labels on some tanks in the encyclopedia. 24) Fixed a bug (in platoons table in the operational phase) with indication of the number of units in a platoon, when realizing the reinforcement strategy.