1) Adjusted the algorithm of infantry moving behind vehicles 2) Adjusted selection of squad types which AI sends in recon 3) Divided the long (for attack formations) and near attack modes in the operational phase (long attack holding Ctrl) 4) Appearance of the operational map - show names only for commanders; - indication of the company/battalion commander in platoon indication mode; - removed lines from command hierarchy; - changed the display of tactical battles; - changed the highlighting color of several platoons located in the same point; - removed indication of reinforced company; - changed the display of the attack arrows; 5) Removed the tactical battles mode selection setting (always selected automatically) 6) Number of attacks from square 1x1 km is limited to one, all platoons which are in the square and can attack are blocked. 7) Changes in the platoon management table in operation - changed the background of routed and defeated (disbanded) units - removed the arrival icon for already arrived units of the HQ reserve - removed indication of captured weapons for the defeated and routed platoons 8) Changed the user manual 9) Changed training missions 10) Increased the movement speed of routed platoons 11) Added the organizational structure of AT batteries on Pak-40 and Pak-36(r) 12) Added T.Mi.42 mine to German engineer units
Bugs
13) Fixed a bug with disbanding of draft platoons 14) Fixed a bug with incorrect calculating of points for the key points in the operational mode
1) Adjusted the algorithm of infantry moving behind vehicles 2) Adjusted selection of squad types which AI sends in recon 3) Divided the long (for attack formations) and near attack modes in the operational phase (long attack holding Ctrl) 4) Appearance of the operational map - show names only for commanders; - indication of the company/battalion commander in platoon indication mode; - removed lines from command hierarchy; - changed the display of tactical battles; - changed the highlighting color of several platoons located in the same point; - removed indication of reinforced company; - changed the display of the attack arrows; 5) Removed the tactical battles mode selection setting (always selected automatically) 6) Number of attacks from square 1x1 km is limited to one, all platoons which are in the square and can attack are blocked. 7) Changes in the platoon management table in operation - changed the background of routed and defeated (disbanded) units - removed the arrival icon for already arrived units of the HQ reserve - removed indication of captured weapons for the defeated and routed platoons 8) Changed the user manual 9) Changed training missions 10) Increased the movement speed of routed platoons 11) Added the organizational structure of AT batteries on Pak-40 and Pak-36(r) 12) Added T.Mi.42 mine to German engineer units
Bugs
13) Fixed a bug with disbanding of draft platoons 14) Fixed a bug with incorrect calculating of points for the key points in the operational mode
1) Platoon management table in operation 2) Operation tutorial mission 3) Improved AI in tactical battles 4) Algorithm of artillery spotters behavior for AI 5) Application conditions of shrapnel shells with adjustable time fuse
Bugs
6) Fixed a bug with incorrect order mode when pressing space without any units selected 7) Fixed a bug with Maxim machine gun crews mounting on tanks and in trucks
1) Platoon management table in operation 2) Operation tutorial mission 3) Improved AI in tactical battles 4) Algorithm of artillery spotters behavior for AI 5) Application conditions of shrapnel shells with adjustable time fuse
Bugs
6) Fixed a bug with incorrect order mode when pressing space without any units selected 7) Fixed a bug with Maxim machine gun crews mounting on tanks and in trucks
1) Higher resolution textures for soldiers 2) New helmets for German and Soviet soldiers 3) Confirming ending of deployment, exiting without saving, withdrawal, etc. (enabled in the interface settings) 4) New single mission 5) New organizational structure - Red Army cavalry
Changed
6) Pathfinding map in some parts of the battle area 7) Take defense command works according to ordered formation 8) Removed the “Defense in place” command (from the bottom menu) 9) Cancel previous target command moved to a separate button (separated from the antitank and antipersonnel capabilities indication) 10) User guide 11) Adjusted the “Defense” training mission
Bugs
12) Fixed a bug with vehicle collisions in column formation in certain cases 13) Fixed incorrect tankborne infantry animations after loading a save 14) Fixed incorrect group icon on the events panel
1) Higher resolution textures for soldiers 2) New helmets for German and Soviet soldiers 3) Confirming ending of deployment, exiting without saving, withdrawal, etc. (enabled in the interface settings) 4) New single mission 5) New organizational structure - Red Army cavalry
Changed
6) Pathfinding map in some parts of the battle area 7) Take defense command works according to ordered formation 8) Removed the “Defense in place” command (from the bottom menu) 9) Cancel previous target command moved to a separate button (separated from the antitank and antipersonnel capabilities indication) 10) User guide 11) Adjusted the “Defense” training mission
Bugs
12) Fixed a bug with vehicle collisions in column formation in certain cases 13) Fixed incorrect tankborne infantry animations after loading a save 14) Fixed incorrect group icon on the events panel
1) Flashing group icon on the events panel when under fire 2) Phase shift of engine sound in order to avoid saturation when large number of vehicles is located near camera 3) Added the organizational structure of recon platoon on APC of recon company of tank brigade command in QB 4) Added the organizational structure of the Red Army artillery regiment in QB 5) Added partial organizational structure of the Wehrmacht tank division in QB 6) Added utility for creating modifications to player profile (collections of mission, sound and texture mods)
Changed
7) Adjusted the algorithm of cover selection 8) Prepare ambush button on deployment stage does not change the squad concealment state 9) Prepare ambush state together with concealment forces soldiers of a squad to be placed in any cover, and without concealment, only in trenches, buildings or shell holes 10) User guide 11) Removed the fire accuracy indication of secondary weapons (in the statistics) if it is equal to 0% 12) Adjusted the algorithm of forming units into formation (reduced amount of turning) 13) Extended highlighting of the selected arty battery
Bugs
14) After loading a save, the enabling attribute of the controls settings stays reset 15) Fixed a bug with incorrect displaying of defeated/disbanded group composition 16) Fixed a crash at the end of battle in operation, if Soviet tank captain or aircraft pilot is killed 17) Fixed erroneous switching to the lying animation when mounting vehicles and moving guns 18) Fixed the separator between arty batteries which have no shells 19) Fixed a bug with inability to restart battle after saving
Note: Game switched to the vcredist 2015 redistributable.
Note: Mod utilities are currently in beta stage, thus report any issues please
1) Flashing group icon on the events panel when under fire 2) Phase shift of engine sound in order to avoid saturation when large number of vehicles is located near camera 3) Added the organizational structure of recon platoon on APC of recon company of tank brigade command in QB 4) Added the organizational structure of the Red Army artillery regiment in QB 5) Added partial organizational structure of the Wehrmacht tank division in QB 6) Added utility for creating modifications to player profile (collections of mission, sound and texture mods)
Changed
7) Adjusted the algorithm of cover selection 8) Prepare ambush button on deployment stage does not change the squad concealment state 9) Prepare ambush state together with concealment forces soldiers of a squad to be placed in any cover, and without concealment, only in trenches, buildings or shell holes 10) User guide 11) Removed the fire accuracy indication of secondary weapons (in the statistics) if it is equal to 0% 12) Adjusted the algorithm of forming units into formation (reduced amount of turning) 13) Extended highlighting of the selected arty battery
Bugs
14) After loading a save, the enabling attribute of the controls settings stays reset 15) Fixed a bug with incorrect displaying of defeated/disbanded group composition 16) Fixed a crash at the end of battle in operation, if Soviet tank captain or aircraft pilot is killed 17) Fixed erroneous switching to the lying animation when mounting vehicles and moving guns 18) Fixed the separator between arty batteries which have no shells 19) Fixed a bug with inability to restart battle after saving
Note: Game switched to the vcredist 2015 redistributable.
Note: Mod utilities are currently in beta stage, thus report any issues please
1) Ability to immediately execute movement orders using a hotkey (adjusted separately), bypassing the orders menu 2) Added ability to specify behavior of individual platoons in quick battle editor 3) Added the organizational structure of 66th special tank battalion on Pz-IF tanks in QB 4) Added template with machine guns against infantry in quick battles designer ("surprise me") 5) Added decoding of unit marker colors and explanation of tactical diagrams to the user manual
Changed
6) Adjusted the algorithm of fragmentation fields and bullets effect on soldiers 7) Adjusted the normalizing factor for calculation of battle results (in quick battle) in the taking into account only area mode 8) Changed the logic of machine guns operation 9) Area of sight is shown relative to the selected unit 10) Tactical battle saving enabled by default
Bugs
11) Fixed positioning of the lying Maxim machine gunner 12) Fixed failure to cancel order if on hold fire 13) Fixed a bug with the detonation time of shrapnel S-mines 14) Fixed a bug with incorrect detonation of rifle grenades 15) Fixed camera trembling on Intel processors 16) Fixed a bug with tactical diagram display for small-caliber weapons 17) Fixed a bug with non-selection of squads in quick selection panel, with a large number of squads
1) Ability to immediately execute movement orders using a hotkey (adjusted separately), bypassing the orders menu 2) Added ability to specify behavior of individual platoons in quick battle editor 3) Added the organizational structure of 66th special tank battalion on Pz-IF tanks in QB 4) Added template with machine guns against infantry in quick battles designer ("surprise me") 5) Added decoding of unit marker colors and explanation of tactical diagrams to the user manual
Changed
6) Adjusted the algorithm of fragmentation fields and bullets effect on soldiers 7) Adjusted the normalizing factor for calculation of battle results (in quick battle) in the taking into account only area mode 8) Changed the logic of machine guns operation 9) Area of sight is shown relative to the selected unit 10) Tactical battle saving enabled by default
Bugs
11) Fixed positioning of the lying Maxim machine gunner 12) Fixed failure to cancel order if on hold fire 13) Fixed a bug with the detonation time of shrapnel S-mines 14) Fixed a bug with incorrect detonation of rifle grenades 15) Fixed camera trembling on Intel processors 16) Fixed a bug with tactical diagram display for small-caliber weapons 17) Fixed a bug with non-selection of squads in quick selection panel, with a large number of squads