If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
With this update the majority of core Workshop features are implemented! If you head on over you'll soon find tons of new content to play with. To view it you will need to join the Unturned Workshop beta group here: http://steamcommunity.com/groups/304930_Workshop
Additions:
Added Workshop support for Maps. Keep in mind that auto-downloading when joining servers and asset dependencies are not yet implemented.
Added Workshop support for "Objects" which covers custom models, items, vehicles, effects and resources.
Improvements:
In edit mode the terrain is much higher quality to make adjustments easier.
Tweaks:
Increased friendlyness of midday.
Increased length of description and change fields.
Fixes:
Fixed crashes when messing with Workshop folders. (Which you still shouldn't do.)
Fixed published box endlessly expanding.
I would recommend backing up your map before you use the editor/Workshop, you never know what could go wrong.
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
With this update the majority of core Workshop features are implemented! If you head on over you'll soon find tons of new content to play with. To view it you will need to join the Unturned Workshop beta group here: http://steamcommunity.com/groups/304930_Workshop
Additions:
Added Workshop support for Maps. Keep in mind that auto-downloading when joining servers and asset dependencies are not yet implemented.
Added Workshop support for "Objects" which covers custom models, items, vehicles, effects and resources.
Improvements:
In edit mode the terrain is much higher quality to make adjustments easier.
Tweaks:
Increased friendlyness of midday.
Increased length of description and change fields.
Fixes:
Fixed crashes when messing with Workshop folders. (Which you still shouldn't do.)
Fixed published box endlessly expanding.
I would recommend backing up your map before you use the editor/Workshop, you never know what could go wrong.
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
Additions:
Added ability to update existing workshop files.
Added description field. If no description is provided it will keep the existing description.
Added preview images.
Added change notes.
Improvements:
Improved organization of some workshop things.
After publishing to Workshop the overlay navigates to the content's page.
Fixes:
Fixed submit menu not closing.
Was sort of busy, this weekend tons of time to work on the revised Canada map though! First thing on the stream will be figuring out the layout with you guys. :)
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
Additions:
Added ability to update existing workshop files.
Added description field. If no description is provided it will keep the existing description.
Added preview images.
Added change notes.
Improvements:
Improved organization of some workshop things.
After publishing to Workshop the overlay navigates to the content's page.
Fixes:
Fixed submit menu not closing.
Was sort of busy, this weekend tons of time to work on the revised Canada map though! First thing on the stream will be figuring out the layout with you guys. :)
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
Workshop is now available for uploading/downloading localization files (translations)! To view it you will need to join the Unturned Workshop beta group here: http://steamcommunity.com/groups/304930_Workshop
EDIT: Again, for now this is ONLY for translations. Do not spam the Workshop.
Here is a temporary video demonstrating how to use the current Workshop uploading tool, once the proper interface/options are out there will be documentation instead: https://www.youtube.com/watch?v=llsnXLlQpYE&feature=youtu.be Over time you can expect more and more content for Unturned to be supported by Workshop, starting with maps! Unfortunately Workshop installing does not work quite like I expected it to, so some modifications will need to be made to the game first.
This update also fixes a few minor things and tweaks the scale of a few items such as the Fedora. Something was enabled serverside that may cause some issues, if need be it will be fixed in a hotfix.
One last note, I've noticed some of you linking to a facebook account claming it is mine. I'd just like to clarify that it is NOT me, I do not have a facebook account.
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
Workshop is now available for uploading/downloading localization files (translations)! To view it you will need to join the Unturned Workshop beta group here: http://steamcommunity.com/groups/304930_Workshop
EDIT: Again, for now this is ONLY for translations. Do not spam the Workshop.
Here is a temporary video demonstrating how to use the current Workshop uploading tool, once the proper interface/options are out there will be documentation instead: https://www.youtube.com/watch?v=llsnXLlQpYE&feature=youtu.be Over time you can expect more and more content for Unturned to be supported by Workshop, starting with maps! Unfortunately Workshop installing does not work quite like I expected it to, so some modifications will need to be made to the game first.
This update also fixes a few minor things and tweaks the scale of a few items such as the Fedora. Something was enabled serverside that may cause some issues, if need be it will be fixed in a hotfix.
One last note, I've noticed some of you linking to a facebook account claming it is mine. I'd just like to clarify that it is NOT me, I do not have a facebook account.
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
This last month a ton of new content has been added, much of it at your request/suggestion! Going forward into March not only will more content be added similarly, but two main goals will be also aimed for:
Workshop support. With the level editor, custom content and localization support already in it is a natural step to allow you to easily upload/download them. This will likely begin with localization and work its way up to other types of content. The beta group required to view the workshop can be found here.
Finalized Canada map. Based on the changes discussed in yesterday's update the Canada map will hopefully be finished. Rather than putting all the changes out at once, which was a bad idea in some ways because it reduced feedback, updates will come out one at a time and maybe even be streamed to get maximum community involvement.
3.7.5.0 Update Notes:
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
Additions:
Added adrenaline. (ID 387)
Added morphine. (ID 388)
Added antibiotics. (ID 389)
Added painkillers. (ID 390)
Added vitamins. (ID 391)
Added tablets. (ID 392)
Added rag. (ID 393)
Added dressing. (ID 394)
Added bloodbag. (ID 395)
Added crushed mauve berries. (ID 396)
Added crushed amber berries. (ID 397)
Added crushed indigo berries. (ID 398)
Added crushed jade berries. (ID 399)
Added crushed russet berries. (ID 400)
Added crushed teal berries. (ID 401)
Added crushed vermillion berries. (ID 402)
Added suturekit. (ID 403)
Added cough syrup. (ID 404)
Added grass #2 object.
Fixes:
Fixed normal bullets rounding down the amount of force.
Fixed long range metal ladders.
Fixed pine arrow durability resetting.
Crushed berries in 3.0 do the opposite of the berry.
You now have access to the player animation source files in Bundles/Source/Animation for creating custom items. Watch this video to get an idea of how to create items, in the future it will be taken down and replaced with documentation.
This last month a ton of new content has been added, much of it at your request/suggestion! Going forward into March not only will more content be added similarly, but two main goals will be also aimed for:
Workshop support. With the level editor, custom content and localization support already in it is a natural step to allow you to easily upload/download them. This will likely begin with localization and work its way up to other types of content. The beta group required to view the workshop can be found here.
Finalized Canada map. Based on the changes discussed in yesterday's update the Canada map will hopefully be finished. Rather than putting all the changes out at once, which was a bad idea in some ways because it reduced feedback, updates will come out one at a time and maybe even be streamed to get maximum community involvement.
3.7.5.0 Update Notes:
If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.
Additions:
Added adrenaline. (ID 387)
Added morphine. (ID 388)
Added antibiotics. (ID 389)
Added painkillers. (ID 390)
Added vitamins. (ID 391)
Added tablets. (ID 392)
Added rag. (ID 393)
Added dressing. (ID 394)
Added bloodbag. (ID 395)
Added crushed mauve berries. (ID 396)
Added crushed amber berries. (ID 397)
Added crushed indigo berries. (ID 398)
Added crushed jade berries. (ID 399)
Added crushed russet berries. (ID 400)
Added crushed teal berries. (ID 401)
Added crushed vermillion berries. (ID 402)
Added suturekit. (ID 403)
Added cough syrup. (ID 404)
Added grass #2 object.
Fixes:
Fixed normal bullets rounding down the amount of force.
Fixed long range metal ladders.
Fixed pine arrow durability resetting.
Crushed berries in 3.0 do the opposite of the berry.
You now have access to the player animation source files in Bundles/Source/Animation for creating custom items. Watch this video to get an idea of how to create items, in the future it will be taken down and replaced with documentation.