Tabletop Simulator - Kimiko
Hurrah! Our latest DLC, The Captain is Dead by The Game Crafter, is now available!

Attention Crew! The captain is dead! Our jump core is offline. There is a hostile alien ship off our port side. We need to get our jump core back online so we can get out of here. You have trained for this. You know what needs to be done. Go do it!

We’re also excited to announce that both the Yellow and Green decks have been added to our Superfight DLC for free! So if you currently own Superfight or plan to buy it soon, you’ll be getting these additional decks as a bonus!

Read on for some other great improvements!



The Captain Is Dead DLC
  • Now available for $5.99 with a 10% off discount.
  • Co-op game for 2-7 players, Ages 12 and up.
  • Only the host needs to own all our DLCs.



Superfight DLC Free Update
  • Both the Challenge (Yellow) and Green decks have been added as a free update.
  • The Challenge deck adds 100 new victory conditions for your fights.
  • The Green deck adds 100 kid-friendly cards to Superfight.
  • Updated Table texture with all deck info.
  • Only the host needs to own all our DLCs.



Updated Control Scheme
  • Improved Control Scheme for better visibility.
  • Different category sections, making it easier to find what you want.
  • Tooltips added to all sections with more info on what each option does.



Chat Improvements
  • You can now change the color of your chat in the Chat Settings menu.
  • This will change the chat background, chat icons and scrollbar.
  • Using this along with the Chat Opacity will give you more control in how readable your chat is.
  • Improved chat tabs text to be more readable and highlighted correctly.

Improvements
  • BBCode for colors now works in Notecards.
  • You can now see players’ highlighted objects being manipulated by flip / rotate in games.

Fixes
  • Fixed issue with objects not always being picked up if grabbing on the very edge when highlighted.
  • Fixed issue with pickup assist not working properly.
  • Fixed issue with Camera twitching when resetting in certain scenarios.
  • Fixed issue with cards going off screen when hovering over them when they were enlarged in the deck search.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Hurrah! Our latest DLC, The Captain is Dead by The Game Crafter, is now available!

Attention Crew! The captain is dead! Our jump core is offline. There is a hostile alien ship off our port side. We need to get our jump core back online so we can get out of here. You have trained for this. You know what needs to be done. Go do it!

We’re also excited to announce that both the Yellow and Green decks have been added to our Superfight DLC for free! So if you currently own Superfight or plan to buy it soon, you’ll be getting these additional decks as a bonus!

Read on for some other great improvements!



The Captain Is Dead DLC
  • Now available for $5.99 with a 10% off discount.
  • Co-op game for 2-7 players, Ages 12 and up.
  • Only the host needs to own all our DLCs.



Superfight DLC Free Update
  • Both the Challenge (Yellow) and Green decks have been added as a free update.
  • The Challenge deck adds 100 new victory conditions for your fights.
  • The Green deck adds 100 kid-friendly cards to Superfight.
  • Updated Table texture with all deck info.
  • Only the host needs to own all our DLCs.



Updated Control Scheme
  • Improved Control Scheme for better visibility.
  • Different category sections, making it easier to find what you want.
  • Tooltips added to all sections with more info on what each option does.



Chat Improvements
  • You can now change the color of your chat in the Chat Settings menu.
  • This will change the chat background, chat icons and scrollbar.
  • Using this along with the Chat Opacity will give you more control in how readable your chat is.
  • Improved chat tabs text to be more readable and highlighted correctly.

Improvements
  • BBCode for colors now works in Notecards.
  • You can now see players’ highlighted objects being manipulated by flip / rotate in games.

Fixes
  • Fixed issue with objects not always being picked up if grabbing on the very edge when highlighted.
  • Fixed issue with pickup assist not working properly.
  • Fixed issue with Camera twitching when resetting in certain scenarios.
  • Fixed issue with cards going off screen when hovering over them when they were enlarged in the deck search.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
This update brings you a brand new Color Picker! We promised an improvement to the Color Picker in the past and now it’s here and better than ever! You can now choose the exact values you want to use for your objects without ever wondering if the color matches or not.

We also have improvements to the Pickup Assist, making it easier to pick up objects. Also, we have improved Impact sounds - giving your ears much love!



New Color Picker
  • Improved color picker to be more advanced.
  • You can change the RGB, Hex Code & HBS options.
  • Default colors are listed for your convenience.
  • This has been updated in the Contextual Menu Color Tint, Vector paint, Text Tool & Custom
  • Object Specular color.

Improved Pickup Assist
  • This makes it easier to pick up objects giving a slight leeway on how close your mouse must be.
  • Objects will no longer accidentally be picked up when an object is not highlighted.
  • This will now scale based on the distance between the pointer and camera.
  • The object will now be highlighted if it will pick up with assist to avoid accidental pickup.
  • This has the same precision of the previous method, but now with an assist.



Chat Command Improvements
  • Reformatted the /help on both the Global and Game tabs to be easier to read.
  • Added /resetallsaved to the Global Chat command, so it can be used on both tabs.

Impact Sound Improvements
  • Clamps loudest sound possible.
  • Removed high pitch doppler sound effects.
  • Reduced overall amount of sounds that can occur at the same time.
  • Overall, the sound should be much nicer on the ears.

Improvements
  • Improved accuracy of camera movement code so it isn't slightly off.
  • When loading saves, it will let you know of any saved cameras the game has.
  • Made it impossible to resize chat window to be blocked by the top bar or go beyond the game itself.
  • Improved table flip so that the table doesn’t get stuck on flipped objects.
  • Optimized raycasts throughout code.


Fixes
  • Fixed the text in the helper tooltip for Teams.
  • Fixed collision issues with the Three Cheers For Master DLC.
  • Fixed issue with being able to instantly pull item from stack or deck if you grabbed it slightly away from the object.
  • Fixed issue with sliding cards to bottom of decks not smoothly moving into the deck.
  • Fixed issue with Lift height and Rotation degrees randomly changing.
  • Fixed issue with the specular color messing up if reimporting in the custom model material menu.
  • Fixed collision clipping issue when using right click to pickup more than one object.
  • Fixed issue with not being able to remove more than one person from your Blocked list.
  • Fixed issue with Nudge not working on cardboard objects.

Stay up to date on development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko
This update brings you a brand new Color Picker! We promised an improvement to the Color Picker in the past and now it’s here and better than ever! You can now choose the exact values you want to use for your objects without ever wondering if the color matches or not.

We also have improvements to the Pickup Assist, making it easier to pick up objects. Also, we have improved Impact sounds - giving your ears much love!



New Color Picker
  • Improved color picker to be more advanced.
  • You can change the RGB, Hex Code & HBS options.
  • Default colors are listed for your convenience.
  • This has been updated in the Contextual Menu Color Tint, Vector paint, Text Tool & Custom
  • Object Specular color.

Improved Pickup Assist
  • This makes it easier to pick up objects giving a slight leeway on how close your mouse must be.
  • Objects will no longer accidentally be picked up when an object is not highlighted.
  • This will now scale based on the distance between the pointer and camera.
  • The object will now be highlighted if it will pick up with assist to avoid accidental pickup.
  • This has the same precision of the previous method, but now with an assist.



Chat Command Improvements
  • Reformatted the /help on both the Global and Game tabs to be easier to read.
  • Added /resetallsaved to the Global Chat command, so it can be used on both tabs.

Impact Sound Improvements
  • Clamps loudest sound possible.
  • Removed high pitch doppler sound effects.
  • Reduced overall amount of sounds that can occur at the same time.
  • Overall, the sound should be much nicer on the ears.

Improvements
  • Improved accuracy of camera movement code so it isn't slightly off.
  • When loading saves, it will let you know of any saved cameras the game has.
  • Made it impossible to resize chat window to be blocked by the top bar or go beyond the game itself.
  • Improved table flip so that the table doesn’t get stuck on flipped objects.
  • Optimized raycasts throughout code.


Fixes
  • Fixed the text in the helper tooltip for Teams.
  • Fixed collision issues with the Three Cheers For Master DLC.
  • Fixed issue with being able to instantly pull item from stack or deck if you grabbed it slightly away from the object.
  • Fixed issue with sliding cards to bottom of decks not smoothly moving into the deck.
  • Fixed issue with Lift height and Rotation degrees randomly changing.
  • Fixed issue with the specular color messing up if reimporting in the custom model material menu.
  • Fixed collision clipping issue when using right click to pickup more than one object.
  • Fixed issue with not being able to remove more than one person from your Blocked list.
  • Fixed issue with Nudge not working on cardboard objects.

Stay up to date on development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko
We’ve got some great overall improvements and cleanups in Tabletop Simulator this update. Touch support has been added back in so be sure to play the tutorial to find out all the controls.

There are some great improvements to the Saved Camera feature, Scripting, and much more!

Our latest DLC, Three Cheers For Master by Atlas Games is now live!

Three Cheers For Master is a hilariously fun card game for 2-6 players with gameplay lasting anywhere from 20-45 minutes. The rules may be daunting at first, but after your first play of the game, you’ll see how much fun and easy it can be.



Three Cheers For Master DLC
  • Three Cheers For Master is now available for $4.99 with a 10% launch discount.
  • 2-6 Players | Ages 13 & Up | 20-40 Minutes
  • Read the frequently asked questions and some tips and tricks here.
  • Only the host needs to own all our DLCs.

Wizard’s Academy Update
  • The order of the faculty boards now matches the listing in the cover Index.
  • Tooltips are hidden for Faculty boards,
  • Tooltip State numbers are now completely hidden for the 17 Rooms. A note of which can now be found at the bottom of the game boards description notes.
  • The word "Token" has been added to the following Water, Fire, Imp, Troll & Demon token piles for clarity.

Scythe Update
  • Tooltips hidden for player mats and structural bonus tiles

Zombicide Update
  • Tooltip states hidden for Character dashboards, main mission selector board and large map tiles in the main component box.

Simurgh Update
  • Fixed pedestal saying "Wood" instead of "Meat Tokens".

DLC Improvements
  • Updated all DLCs to make certain objects not interactable, like the custom floors, backgrounds, tables, etc.
  • If you’d like to do this for your own mods, check out our scripting example here.
  • This is a very simple script that anyone can use to add to their mods to make any object non-interactable.



TTS Deck Editor
  • The Deck Editor created by Froghut has been added to Windows builds in the modding folder.
  • Once verified it works on other platforms, it will be added to those folders as well.
  • You can download it for yourself here to see if it will work on your system.
  • The Deck Editor is a more enhanced and continually updated version of the old Deck Builder.
  • You can choose different deck sizes other than 10x7.
  • Another nice feature of this editor is the ability to upload exported decks directly to various image hosting sites.
  • If you have any issues or find any bugs, please post them in this thread for Froghut to look into and be sure to offer your gratitude for this great program.

Touch Support
  • Touch has been added back in.
  • Tutorial is now supported; play to learn the controls.
  • Supports gestures like pinch to zoom, panning, 2 finger panning, etc.
  • You can now swap between touch and mouse smoothly.
  • Not all tools are working yet for touch.

Saved Camera Improvements
  • Camera states now persist into save files and shared with everyone in the room.
  • Camera states are now no longer globally saved.
  • You can now remove a camera state by saving at it's already saved position.
  • Camera state 0 will override the space bar position for everyone at the table instead of using the hand location.
  • To set Camera state 0, move where you want your space bar position to be and press Ctrl + 0. This is the new space bar position for all users.
  • Camera Load hotkey has been changed to due to State conflicts.
  • Hotkeys: Camera load - “Shift + #” and Camera save - “Ctrl + #”.
  • It’s a great time to update your mods to add camera saves to help people navigate around the table more easily.

Scripting New Features & Improvements
  • Refactored code to make adding new features easier.
  • Speed improvement.
  • Added promoted, host, admin to the player class.
  • Object added tooltip bool.
  • Object Flip() fixed to function like ingame flip.
  • Object SetSmooth() added two optional bools collision, fast move.
  • Made x, y, z vectors more consistent so you can use numbered index (1,2,3) or letters (x,y,z).
  • Made r,g,b colors more consistent so you can use numbered index (1,2,3) or letters (r,g,b).
  • Added broadcastToAll(), broadcastToColor().
  • Fixed bug in scale().
  • Fixed scale parameter on spawnobject().

Improvements
  • Lift height and rotation snap degrees are now saved between games (finally!).
  • Joints now survive between State changes.
  • Changing the table while having things in your hand will automatically be moved to the new location on the table.
  • Improved local files check to be more accurate.
  • Improved tutorial wording on certain steps to improve clarity.
  • Improved text readability at 2560x1440 resolution.
  • Hover flipping / rotating should be much more smooth.
  • Improved the landing of stacked objects when hover flipped, so they no longer explode.
  • Push changed from Shift to ‘N’ for Nudge.
  • Reduced flickering of player names on table surfaces.

Fixes
  • Fixed table player names being wrong when joining late.
  • Fixed issue with the Notebook tabs being duplicated.
  • Fixed issue with “Back is hidden” not working for unique decks.
  • Fixed issue with local files checking the wrong input.
  • Fixed issue with hands facing the same way.
  • Fixed clients being unable to shuffle or shake dice.
  • Fixed custom card losing unique back status when saved and then loaded.
  • Fixed chat enter button not sliding to match chat size.
  • Fixed jointed objects & collision issues
  • Fixed bug where snap points and change color were duplicated up above.
  • Fixed issue with Contextual menu clumping.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
We’ve got some great overall improvements and cleanups in Tabletop Simulator this update. Touch support has been added back in so be sure to play the tutorial to find out all the controls.

There are some great improvements to the Saved Camera feature, Scripting, and much more!

Our latest DLC, Three Cheers For Master by Atlas Games is now live!

Three Cheers For Master is a hilariously fun card game for 2-6 players with gameplay lasting anywhere from 20-45 minutes. The rules may be daunting at first, but after your first play of the game, you’ll see how much fun and easy it can be.



Three Cheers For Master DLC
  • Three Cheers For Master is now available for $4.99 with a 10% launch discount.
  • 2-6 Players | Ages 13 & Up | 20-40 Minutes
  • Read the frequently asked questions and some tips and tricks here.
  • Only the host needs to own all our DLCs.

Wizard’s Academy Update
  • The order of the faculty boards now matches the listing in the cover Index.
  • Tooltips are hidden for Faculty boards,
  • Tooltip State numbers are now completely hidden for the 17 Rooms. A note of which can now be found at the bottom of the game boards description notes.
  • The word "Token" has been added to the following Water, Fire, Imp, Troll & Demon token piles for clarity.

Scythe Update
  • Tooltips hidden for player mats and structural bonus tiles

Zombicide Update
  • Tooltip states hidden for Character dashboards, main mission selector board and large map tiles in the main component box.

Simurgh Update
  • Fixed pedestal saying "Wood" instead of "Meat Tokens".

DLC Improvements
  • Updated all DLCs to make certain objects not interactable, like the custom floors, backgrounds, tables, etc.
  • If you’d like to do this for your own mods, check out our scripting example here.
  • This is a very simple script that anyone can use to add to their mods to make any object non-interactable.



TTS Deck Editor
  • The Deck Editor created by Froghut has been added to Windows builds in the modding folder.
  • Once verified it works on other platforms, it will be added to those folders as well.
  • You can download it for yourself here to see if it will work on your system.
  • The Deck Editor is a more enhanced and continually updated version of the old Deck Builder.
  • You can choose different deck sizes other than 10x7.
  • Another nice feature of this editor is the ability to upload exported decks directly to various image hosting sites.
  • If you have any issues or find any bugs, please post them in this thread for Froghut to look into and be sure to offer your gratitude for this great program.

Touch Support
  • Touch has been added back in.
  • Tutorial is now supported; play to learn the controls.
  • Supports gestures like pinch to zoom, panning, 2 finger panning, etc.
  • You can now swap between touch and mouse smoothly.
  • Not all tools are working yet for touch.

Saved Camera Improvements
  • Camera states now persist into save files and shared with everyone in the room.
  • Camera states are now no longer globally saved.
  • You can now remove a camera state by saving at it's already saved position.
  • Camera state 0 will override the space bar position for everyone at the table instead of using the hand location.
  • To set Camera state 0, move where you want your space bar position to be and press Ctrl + 0. This is the new space bar position for all users.
  • Camera Load hotkey has been changed to due to State conflicts.
  • Hotkeys: Camera load - “Shift + #” and Camera save - “Ctrl + #”.
  • It’s a great time to update your mods to add camera saves to help people navigate around the table more easily.

Scripting New Features & Improvements
  • Refactored code to make adding new features easier.
  • Speed improvement.
  • Added promoted, host, admin to the player class.
  • Object added tooltip bool.
  • Object Flip() fixed to function like ingame flip.
  • Object SetSmooth() added two optional bools collision, fast move.
  • Made x, y, z vectors more consistent so you can use numbered index (1,2,3) or letters (x,y,z).
  • Made r,g,b colors more consistent so you can use numbered index (1,2,3) or letters (r,g,b).
  • Added broadcastToAll(), broadcastToColor().
  • Fixed bug in scale().
  • Fixed scale parameter on spawnobject().

Improvements
  • Lift height and rotation snap degrees are now saved between games (finally!).
  • Joints now survive between State changes.
  • Changing the table while having things in your hand will automatically be moved to the new location on the table.
  • Improved local files check to be more accurate.
  • Improved tutorial wording on certain steps to improve clarity.
  • Improved text readability at 2560x1440 resolution.
  • Hover flipping / rotating should be much more smooth.
  • Improved the landing of stacked objects when hover flipped, so they no longer explode.
  • Push changed from Shift to ‘N’ for Nudge.
  • Reduced flickering of player names on table surfaces.

Fixes
  • Fixed table player names being wrong when joining late.
  • Fixed issue with the Notebook tabs being duplicated.
  • Fixed issue with “Back is hidden” not working for unique decks.
  • Fixed issue with local files checking the wrong input.
  • Fixed issue with hands facing the same way.
  • Fixed clients being unable to shuffle or shake dice.
  • Fixed custom card losing unique back status when saved and then loaded.
  • Fixed chat enter button not sliding to match chat size.
  • Fixed jointed objects & collision issues
  • Fixed bug where snap points and change color were duplicated up above.
  • Fixed issue with Contextual menu clumping.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - contact@rockpapershotgun.com (Jessica Famularo)

Have you ever dreamed of a game where you scour the darkest, seediest corners of an over-populated, neon-saturated cyberpunk metropolis? Was that game a virtual board game with lots of deck building and dice rolling? Well, the good news is it might not be a dream after all. Spanish team Quantum Goose are working on a cyberpunk virtual tabletop game called Quantum Quest [official site] and it’s on Steam Concept now.

… [visit site to read more]

Tabletop Simulator - Kimiko
Tabletop Simulator is 50% off during Steam’s VR Weekend Sale!

http://store.steampowered.com/app/286160/

Want to play Tabletop Simulator in virtual reality mode? Now you can with the HTC Vive! Both VR and regular players can play games together, so take advantage of this and have fun playing and creating board games together.

Sale ends on Monday August 1st at 10am PST!

Tabletop Simulator - Kimiko
Tabletop Simulator is 50% off during Steam’s VR Weekend Sale!

http://store.steampowered.com/app/286160/

Want to play Tabletop Simulator in virtual reality mode? Now you can with the HTC Vive! Both VR and regular players can play games together, so take advantage of this and have fun playing and creating board games together.

Sale ends on Monday August 1st at 10am PST!

Tabletop Simulator - Kimiko
We’ve got some great improvements and additions this month with the new Under command, where you can now place objects underneath another without manually moving them! We also added some improvements to the contextual menu and of course, lots of VR improvements as well.

Our latest DLC Wizard’s Academy by 3DTotal Games has been released!
Wizard’s Academy had a successful Kickstarter in 2015 and the physical copies are starting to get in the hands of some of the backers! Now we bring Wizard’s Academy to life in digital form!

Wizard's Academy is a co-operative game of magical experimentation for 1-6 players. In each game, the players select a scenario, such as summoning and binding a demon to steal its powers, defending the academy against an attack by an army of Imps, or (in the most difficult scenario) facing an academy inspector whom they must impress with their mastery of magic.



Wizard’s Academy DLC
  • Wizard’s Academy is now available for $7.99 with a 20% launch discount.
  • 1-6 Players | Ages 12 & Up | 60+ Minutes
  • Only the host needs to own all our DLCs.

Mr. Game! DLC Updated
  • Enlarged board & tiles for game pieces to fit easily on each space.
  • Removed brown & teal seats plus cards/pawns.
  • Rotation snap points added on each space and removed the grid.
  • Thanks to TheRaven81 for these changes.

Move Under Command
  • You can now place objects under others without moving them.
  • Great for putting cards underneath another or mat.
  • The hotkey for this is “U”.
  • Hover over the object you want to place beneath another and press the U key.



VR Improvements
  • Added a new transparent floor so you can see beneath you.
  • Added better loading screen so you know when the game is loading custom content.
  • Can now raise floor higher than table surface.
  • Adding sticky points to make it easier to raise the floor to the table surface or return it to the original position.
  • Can now text chat in VR with onscreen buttons.
  • Scaling up and down will keep you in the same place.
  • Hovering over the UI now works.
  • 2D Tooltips now work.
  • Contextual menu now properly works because UI hovering works.
  • 3D Tooltips locked objects now work on locked objects.
  • 3D Tooltips swapped to ngui for color support.
  • 3D Tooltips black outline to make them
  • 3D Tooltips now supports bbcode colors.
  • 3D Tooltips now word wrap.
  • Improved zoom object hiding to be less sensitive (the point of the hiding is so you can't see the backside of cards/tile).
  • Blindfold now works in VR; Added a UI button next to voice chat.
  • Selection box matches your player color now.
  • When spectator tracked controller properly goes grey.
  • Fixed zooming an object in spectator not working.
  • Deck search not completely functioning but will no longer be unclosable.



Contextual Menu Improvements
  • You can now turn tooltips on/off per object in the Toggles menu.
  • Added scaling to the contextual menu.
  • You can now press the rotate & scale buttons to continuously use those actions in the Contextual Menu.

Chat Improvements
  • Added a chat icon button on the bottom left window.
  • You can now click it to bring up the chat window and click the arrow to send the message.
  • This also works in VR.



Improvements
  • Credits menu revamped to match the rest of the UI with added DLC & Tools sections.
  • Added an error message when uploading to Steam workshop or hosting in multiplayer with local files.
  • Notecards now hide name and description when flipped over.
  • Replaced “Animal” with “Villain” in the RPG Kit in the Chest.
  • Updated Steam invite friend message (It will also now show as a broadcast message).
  • Function hotkeys for Tools are hidden if not using keyboard or touch.
  • Zones are now much brighter and more visible.
  • Improved object raise height when doing hover flip / rotate. (Objects should fly around less)
  • Slightly improved the responsiveness when moving objects as the client.
  • Improved color selection spheres to be more visible.
  • Replace {Unique} tag for back urls to be much more robust.

Fixes
  • Fixed issue with empty grid axis value causing crashes when lines are visible.
  • Fixed issue where Tablet doesn't work correctly when scaled.
  • Fixed issue with player name placement being wrong for clients.
  • Fixed issue with Name and Description fields breaking.
  • Fixed issue with ALT Z rewinding time when typing in chat for some keyboards.
  • Fixed issue with clients getting stuck on loading / broken loading when the host rewinds time.
  • Fixed issue with the rotation of hands being messed up and facing the same direction for some users.
  • Fixed objects in infinite bags having snap points in the world.

Stay up to date on development by following us on Twitter and Facebook!
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