Tabletop Simulator - Knil
We’ve added a couple features we know you’ll love: Grouping and Notecards! Grouping works for objects that can be “stacked”. Did you just win a game of poker with a lot of chips? Now you can highlight your chips, press ‘G’ and it will stack them all for you in their proper group. There are also notecards that you can spawn and write on to help you along in your games. Please note that keybinds have also been reset.

We have also been working diligently to create a better connection experience so everyone can enjoy Tabletop Simulator. This takes a lot of time because it’s a major part of the game that needs to be rewritten, so please be patient while we continue to work on it.



Notecard Added:
  • Notecards can be used to keep track of information.
  • Right click on the notecard and use the name and description field to add text to it.
  • BB code also works on the notecard.
  • Alt zoom does not currently work on the notecard, but this will be fixed in the future.



Custom Figurine Improvements:
  • The card on the custom figurine will now resize to match the aspect ratio of the supplied image.
  • Color tinting will now tint the base instead of the card.
  • These changes should help keep the custom figurines from stretching your images and offer more customization.

Group Command Added:
  • Grouping is an easy way to stack/combine a selection of objects.
  • Select multiple stackable objects (decks, chips, etc) then hit the 'G' key.
  • Grouping will combine all selected objects into the smallest number of stacks.



Improvements:
  • 4 new animated RPG figurines: CENTAUR, CERBERUS, CRASC, DARKNESS WARLORD.
  • Added in animated Berserk Games logo when you start the game up, pressing any key will skip it.
  • Reduced the RAM usage of custom backgrounds.
  • You can now use the enter key to submit GUI menus like the password field.
  • Hid some GUI elements in the tutorial so it's impossible to break.
  • Added customizable hotkeys for Paint, Erase, Flick, and Joint, so now all modes have hotkeys.

Fixes:
  • Fixed Tablet initialize error for certain windows users by installing c++ 2012.
  • Fixed joint not working properly with semi-lock enabled.
  • Fixed the Tablet popout window not working properly.
  • Fixed UI breaking scenario for host when trying to perform an action on a disconnected player.
  • Fixed being unable to reload the game if getting disconnected from a server while hiding the UI.
  • Fixed black dragon death animation bug.
  • Fixed some collision issues on the custom table where objects could get stuck inside the table.
  • Fixed different color checkers stacking.
  • Fixed client black back bug for custom decks.
  • Fixed some input command triggering when your were typing in a text field.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
We’ve added a couple features we know you’ll love: Grouping and Notecards! Grouping works for objects that can be “stacked”. Did you just win a game of poker with a lot of chips? Now you can highlight your chips, press ‘G’ and it will stack them all for you in their proper group. There are also notecards that you can spawn and write on to help you along in your games. Please note that keybinds have also been reset.

We have also been working diligently to create a better connection experience so everyone can enjoy Tabletop Simulator. This takes a lot of time because it’s a major part of the game that needs to be rewritten, so please be patient while we continue to work on it.



Notecard Added:
  • Notecards can be used to keep track of information.
  • Right click on the notecard and use the name and description field to add text to it.
  • BB code also works on the notecard.
  • Alt zoom does not currently work on the notecard, but this will be fixed in the future.



Custom Figurine Improvements:
  • The card on the custom figurine will now resize to match the aspect ratio of the supplied image.
  • Color tinting will now tint the base instead of the card.
  • These changes should help keep the custom figurines from stretching your images and offer more customization.

Group Command Added:
  • Grouping is an easy way to stack/combine a selection of objects.
  • Select multiple stackable objects (decks, chips, etc) then hit the 'G' key.
  • Grouping will combine all selected objects into the smallest number of stacks.



Improvements:
  • 4 new animated RPG figurines: CENTAUR, CERBERUS, CRASC, DARKNESS WARLORD.
  • Added in animated Berserk Games logo when you start the game up, pressing any key will skip it.
  • Reduced the RAM usage of custom backgrounds.
  • You can now use the enter key to submit GUI menus like the password field.
  • Hid some GUI elements in the tutorial so it's impossible to break.
  • Added customizable hotkeys for Paint, Erase, Flick, and Joint, so now all modes have hotkeys.

Fixes:
  • Fixed Tablet initialize error for certain windows users by installing c++ 2012.
  • Fixed joint not working properly with semi-lock enabled.
  • Fixed the Tablet popout window not working properly.
  • Fixed UI breaking scenario for host when trying to perform an action on a disconnected player.
  • Fixed being unable to reload the game if getting disconnected from a server while hiding the UI.
  • Fixed black dragon death animation bug.
  • Fixed some collision issues on the custom table where objects could get stuck inside the table.
  • Fixed different color checkers stacking.
  • Fixed client black back bug for custom decks.
  • Fixed some input command triggering when your were typing in a text field.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
This update gives you more control to really let your creative juices flow. You can make things like spinners, moving cars, cranks, and whatever you can possibly think of! You can also control the physics of items and really bring things to life. Have fun with it!

Our official forums are back online and we’d love to have you join our community. This is where to go to post your suggestions, get help with any issues, or create and join any discussions. Hope to see you there!

There are just 2 days left to get Tabletop Simulator for 30% off! Sale ends on Sunday March 22nd at 10am PST.


Known Issue:
  • Connection issues are being investigated and we are looking into other solutions to fix this problem.



Joints Added:
  • New joint tool has been added that allows you to connect objects together (Create spinners, motors, or just stick pieces together).
  • You can create a joint by selecting the joint tool on the left hand side of the screen.
  • Using the joint tool drawing a line connecting two objects to create the joint.
  • Right clicking on the original object, then choosing Joint will allow you to tweak the properties (currently host only).
  • There are 3 joints: Fixed, Hinge, and Spring. Each have their own properties you can tweak.
  • Mousing over each property will give a brief description.



Physics Menu:
  • You can now modify the physics properties of objects in the game by right clicking, then choosing Physics (currently host only).
  • The physics menu allows modification of the rigidbody and physics material properties of an object.
  • Some physics properties are: Mass, Drag, Gravity, Friction, Bounciness, etc.
  • Mousing over each property will give a brief description.



Game Master Mode:
  • New black color that functions as an all seeing game master.
  • The game master can see all hidden information; either hidden areas or card hands.
  • Great for pen and paper rpgs or if needing someone to manage the table.
  • Game Master’s names will not take up a spot on the table, but they can use any hand or hidden area to hide information.
  • Only the host can choose game master or promote someone to game master.


General Improvements:
  • You can now rotate the alt zoom view of objects using ALT + Q or E (Perfect for sideways cards if not configured correctly).
  • Hover highlighting is now white and yellow to improve readability for certain colors.
  • Destroyable property has been renamed to ‘persistent’ to make its functionality more clear.
  • Optimized code for clients connected to the host.
  • Contextual menu will now always work if the object is being highlighted when mousing over.

Fixes:
  • Fixed players joining the game causing the notepad to reset to blank.
  • Fixed the rules menu allowing non-promoted players the ability to load saves files.
  • Fixed 'hide pointers' not working for hidden areas.
  • Fixed bouncy setting in physics material being reset incorrectly.
  • Fixed controller zoom in and out causing objects to rotate.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
This update gives you more control to really let your creative juices flow. You can make things like spinners, moving cars, cranks, and whatever you can possibly think of! You can also control the physics of items and really bring things to life. Have fun with it!

Our official forums are back online and we’d love to have you join our community. This is where to go to post your suggestions, get help with any issues, or create and join any discussions. Hope to see you there!

There are just 2 days left to get Tabletop Simulator for 30% off! Sale ends on Sunday March 22nd at 10am PST.


Known Issue:
  • Connection issues are being investigated and we are looking into other solutions to fix this problem.



Joints Added:
  • New joint tool has been added that allows you to connect objects together (Create spinners, motors, or just stick pieces together).
  • You can create a joint by selecting the joint tool on the left hand side of the screen.
  • Using the joint tool drawing a line connecting two objects to create the joint.
  • Right clicking on the original object, then choosing Joint will allow you to tweak the properties (currently host only).
  • There are 3 joints: Fixed, Hinge, and Spring. Each have their own properties you can tweak.
  • Mousing over each property will give a brief description.



Physics Menu:
  • You can now modify the physics properties of objects in the game by right clicking, then choosing Physics (currently host only).
  • The physics menu allows modification of the rigidbody and physics material properties of an object.
  • Some physics properties are: Mass, Drag, Gravity, Friction, Bounciness, etc.
  • Mousing over each property will give a brief description.



Game Master Mode:
  • New black color that functions as an all seeing game master.
  • The game master can see all hidden information; either hidden areas or card hands.
  • Great for pen and paper rpgs or if needing someone to manage the table.
  • Game Master’s names will not take up a spot on the table, but they can use any hand or hidden area to hide information.
  • Only the host can choose game master or promote someone to game master.


General Improvements:
  • You can now rotate the alt zoom view of objects using ALT + Q or E (Perfect for sideways cards if not configured correctly).
  • Hover highlighting is now white and yellow to improve readability for certain colors.
  • Destroyable property has been renamed to ‘persistent’ to make its functionality more clear.
  • Optimized code for clients connected to the host.
  • Contextual menu will now always work if the object is being highlighted when mousing over.

Fixes:
  • Fixed players joining the game causing the notepad to reset to blank.
  • Fixed the rules menu allowing non-promoted players the ability to load saves files.
  • Fixed 'hide pointers' not working for hidden areas.
  • Fixed bouncy setting in physics material being reset incorrectly.
  • Fixed controller zoom in and out causing objects to rotate.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko



Tabletop Simulator is 30% off on Steam as part of their WeekLong Deals! If you missed the last sale, this is your chance to get it at this discounted rate. This applies to both the individual copy and the 4-pack.

Sale ends on Sunday March 22nd at 10am PST!

Tabletop Simulator - Kimiko



Tabletop Simulator is 30% off on Steam as part of their WeekLong Deals! If you missed the last sale, this is your chance to get it at this discounted rate. This applies to both the individual copy and the 4-pack.

Sale ends on Sunday March 22nd at 10am PST!

Tabletop Simulator - Kimiko
Many of you have asked when we’d get some hero figurines, so we’re happy to say we now have five animated heroes added! Also a few more enemies as well. We also have a lot of great improvements to the tablet that we think you’ll enjoy.

The next update might be a few weeks as we’re in the process of moving, so things will have to get setup and situated before work can continue. Hope you enjoy in the meantime!

Tabletop Simulator is also on sale for 33% off on the Humble Store until Monday, March 2nd at 10am PST. You can also purchase it on our website here!



New RPG Figurines:
  • Hero animated RPG figurines have been added: KNIGHT, WARRIOR, MAGE, RANGER, THIEF.
  • Enemy animated RPG figurines have been added: BARGHEST, BASILISK, BLACK DRAGON.
  • More animated figurines will be coming soon!



Tablet Improvements:
  • Added a pop out view for Tablets that bring it up as a UI window.
  • The double square button on the tablet will pop out the browser so you don't have to reposition your camera.
  • Now supports unlimited Tablets instead of just one.
  • Removed stutter when spawning Tablets.
  • Fixed many of the crashing issues caused by Tablets.
  • Fixed bug that would cause the image on the Tablet to freeze and need be restarted.
  • Fixed the long url being shrunk so small you can't read them on the accept menu.
  • Fixed tablet blinking text caret not showing up.
  • Fixed issues with late joining players changing the tablet's url on join.
  • Fixed spectator being able to interact with the address bar.


Destroyable Property:
  • Added new object property ‘destroyable’: when unchecked - the object will persist through loads.
  • Only the host or promoted player can toggle this property found in the contextual menu/right click menu.
  • It's a great way to keep objects between loads like characters in a RPG between scenarios or a tablet playing music.

General Improvements:
  • Added back in the failed to connect to Berserk-Games.com message.
  • Tooltips now work in spectator and color selection now has tooltips.
  • Right clicking the rotation snap button will go in reverse order.
  • Rules menu has been added to the escape menu.
  • Added a bug report button to the main menu of the game (Let us know any bugs you run into!).

Fixes:
  • Fixed the flicker dice bug especially noticeable in the chest.
  • Fixed escape not closing certain windows.
  • Fixed some controller keybinding issues (will need to reset to default for fix).
  • Fixed being able to delete saved objects when promoted.
  • Fixed disable voice chat not working, it will now correctly disable all voice chat.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Many of you have asked when we’d get some hero figurines, so we’re happy to say we now have five animated heroes added! Also a few more enemies as well. We also have a lot of great improvements to the tablet that we think you’ll enjoy.

The next update might be a few weeks as we’re in the process of moving, so things will have to get setup and situated before work can continue. Hope you enjoy in the meantime!

Tabletop Simulator is also on sale for 33% off on the Humble Store until Monday, March 2nd at 10am PST. You can also purchase it on our website here!



New RPG Figurines:
  • Hero animated RPG figurines have been added: KNIGHT, WARRIOR, MAGE, RANGER, THIEF.
  • Enemy animated RPG figurines have been added: BARGHEST, BASILISK, BLACK DRAGON.
  • More animated figurines will be coming soon!



Tablet Improvements:
  • Added a pop out view for Tablets that bring it up as a UI window.
  • The double square button on the tablet will pop out the browser so you don't have to reposition your camera.
  • Now supports unlimited Tablets instead of just one.
  • Removed stutter when spawning Tablets.
  • Fixed many of the crashing issues caused by Tablets.
  • Fixed bug that would cause the image on the Tablet to freeze and need be restarted.
  • Fixed the long url being shrunk so small you can't read them on the accept menu.
  • Fixed tablet blinking text caret not showing up.
  • Fixed issues with late joining players changing the tablet's url on join.
  • Fixed spectator being able to interact with the address bar.


Destroyable Property:
  • Added new object property ‘destroyable’: when unchecked - the object will persist through loads.
  • Only the host or promoted player can toggle this property found in the contextual menu/right click menu.
  • It's a great way to keep objects between loads like characters in a RPG between scenarios or a tablet playing music.

General Improvements:
  • Added back in the failed to connect to Berserk-Games.com message.
  • Tooltips now work in spectator and color selection now has tooltips.
  • Right clicking the rotation snap button will go in reverse order.
  • Rules menu has been added to the escape menu.
  • Added a bug report button to the main menu of the game (Let us know any bugs you run into!).

Fixes:
  • Fixed the flicker dice bug especially noticeable in the chest.
  • Fixed escape not closing certain windows.
  • Fixed some controller keybinding issues (will need to reset to default for fix).
  • Fixed being able to delete saved objects when promoted.
  • Fixed disable voice chat not working, it will now correctly disable all voice chat.

Stay up to date on development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
As always, we’ve got some exciting stuff for you guys. Most importantly, we are bringing the ultimate sandbox tool into Tabletop Simulator this patch... the internet. Yep, you can now browse the web, watch YouTube videos, listen to music, create/edit character sheets, and all kinds of things within Tabletop Simulator’s own little Tablet. Please note that the Tablet is currently in Alpha.

We also added the much requested saved objects folders and worked really hard to get connection issues working properly.

We’re also in the process of migrating our new website, so you may encounter some downtime while we get it all squared away. In the meantime, you can see our brand new logo for Berserk Games, which will now be shown in game.



Tablet, New Game Mode:
  • Browse the internet in multiplayer right on a tablet.
  • Full HTML5 support and even flash if installed.
  • You can watch youtube videos, listen to music, manage RPG character sheets in Google Drive, and other places on the web.
  • Clicking the screen will enter you in tablet mode where all inputs get redirected to the browser.
  • You can move the tablet by grabbing the bezels of the device.
  • Tablet interaction can be disabled for clients in the host options.
  • Pop up confirmation window to accept links from user.



Tablet Known Issues:
  • Tablets do not currently work with Mac or Linux versions of the game.
  • Only one Tablet can be spawned at a time for right now.
  • Text caret is not displaying properly in text fields.
  • Changing graphics settings after a tablet has been spawned will make the tablet not work without a restart.
  • Page scrolling is currently not synced for each person.


Connection Improvements:
  • Fixed issues that was causing players to get stuck connecting to a server.
  • If connecting fails due to nat punchthrough it will attempt to connect multiple times.
  • This should greatly reduce some of the connection issues some players have been reporting.
  • Direct connect will now bring up the password menu if the password is not supplied.

Hacking Protection:
  • Added protection against hackers being able join a public game and perform promoted players actions.
  • Server side checks for important promoted player actions.

Saved Objects Folders:
  • You can now create folders for organization in your saved objects menu.
  • First create a folder by opening up your saved objects menu and clicking the create folder button.
  • Then whenever you save an object you can choose that folder from the dropdown menu and it will save to it.
  • You can also easily rearrange your files by dragging and dropping them within the menu or outside the game in your folders.

Custom Shader:
  • You can now manually control the shaders for custom models.
  • You can modify the Specular Color, Specular Intensity, Specular Sharpness, and Fresnel Strength.
  • You now have almost the same control over custom models as the devs do.
  • To see how to start modifying custom model shaders check it out here.

Contextual Menu:
  • No longer must you apply any changes you make in the right click/contextual menu.
  • Any changes will automatically apply and this greatly helps when using the color tinting.
  • Optimized the amount of network traffic when manipulating multiple objects with the contextual menu.

Scrolling UI Improvements:
  • Reduced lag and graphical glitches when populating a scrolling list.
  • Overall scrolling optimized to handle larger lists.
  • Expanding saves will no longer lag.
  • Fixed scrolling issue that would cause buttons to become hidden when filtering.

General Improvements:
  • Improved the accuracy of the 3d mouse pointers, so that the tip of the finger exactly matches the location.
  • Face down cards and decks are now automatically hidden like they are in your hand (No more sneaky stuff).
  • You can now draw perfect straight lines by holding shift while using the paint tool.
  • Improved semi-lock to not lock objects at strange angles by increasing the time to lock when stationary.
  • Reduced the network traffic needed to synchronize players pointers.
  • Minor performance improvements for cpu usage by marking certain objects static.
  • Host can now disable flicking for clients in the host options.

Fixes:
  • Fixed custom model normal maps being incorrectly rendered.
  • Fixed color tinting not working for first load on custom models.
  • Fixed being able to flip or rotate locked objects by using multiselect.
  • Fixed hover actions being applied improperly while holding objects.
  • Fixed delete and expand save button getting stuck on for selected items.
  • Fixed expand save button not minimizing the expand on other saves.
  • Fixed dragging and dropping UI elements clipping behind other gui elements.
  • Fixed tooltip for objects showing up through gui elements.
  • Fixed hosting a server and failing to connect to facilitator causing you to leave steam lobby.
  • Fixed naming issues for the Deck Builder's bat files.

Stay up to date on development by following us on Facebook and Twitter!
Tabletop Simulator - Kimiko
As always, we’ve got some exciting stuff for you guys. Most importantly, we are bringing the ultimate sandbox tool into Tabletop Simulator this patch... the internet. Yep, you can now browse the web, watch YouTube videos, listen to music, create/edit character sheets, and all kinds of things within Tabletop Simulator’s own little Tablet. Please note that the Tablet is currently in Alpha.

We also added the much requested saved objects folders and worked really hard to get connection issues working properly.

We’re also in the process of migrating our new website, so you may encounter some downtime while we get it all squared away. In the meantime, you can see our brand new logo for Berserk Games, which will now be shown in game.



Tablet, New Game Mode:
  • Browse the internet in multiplayer right on a tablet.
  • Full HTML5 support and even flash if installed.
  • You can watch youtube videos, listen to music, manage RPG character sheets in Google Drive, and other places on the web.
  • Clicking the screen will enter you in tablet mode where all inputs get redirected to the browser.
  • You can move the tablet by grabbing the bezels of the device.
  • Tablet interaction can be disabled for clients in the host options.
  • Pop up confirmation window to accept links from user.



Tablet Known Issues:
  • Tablets do not currently work with Mac or Linux versions of the game.
  • Only one Tablet can be spawned at a time for right now.
  • Text caret is not displaying properly in text fields.
  • Changing graphics settings after a tablet has been spawned will make the tablet not work without a restart.
  • Page scrolling is currently not synced for each person.


Connection Improvements:
  • Fixed issues that was causing players to get stuck connecting to a server.
  • If connecting fails due to nat punchthrough it will attempt to connect multiple times.
  • This should greatly reduce some of the connection issues some players have been reporting.
  • Direct connect will now bring up the password menu if the password is not supplied.

Hacking Protection:
  • Added protection against hackers being able join a public game and perform promoted players actions.
  • Server side checks for important promoted player actions.

Saved Objects Folders:
  • You can now create folders for organization in your saved objects menu.
  • First create a folder by opening up your saved objects menu and clicking the create folder button.
  • Then whenever you save an object you can choose that folder from the dropdown menu and it will save to it.
  • You can also easily rearrange your files by dragging and dropping them within the menu or outside the game in your folders.

Custom Shader:
  • You can now manually control the shaders for custom models.
  • You can modify the Specular Color, Specular Intensity, Specular Sharpness, and Fresnel Strength.
  • You now have almost the same control over custom models as the devs do.
  • To see how to start modifying custom model shaders check it out here.

Contextual Menu:
  • No longer must you apply any changes you make in the right click/contextual menu.
  • Any changes will automatically apply and this greatly helps when using the color tinting.
  • Optimized the amount of network traffic when manipulating multiple objects with the contextual menu.

Scrolling UI Improvements:
  • Reduced lag and graphical glitches when populating a scrolling list.
  • Overall scrolling optimized to handle larger lists.
  • Expanding saves will no longer lag.
  • Fixed scrolling issue that would cause buttons to become hidden when filtering.

General Improvements:
  • Improved the accuracy of the 3d mouse pointers, so that the tip of the finger exactly matches the location.
  • Face down cards and decks are now automatically hidden like they are in your hand (No more sneaky stuff).
  • You can now draw perfect straight lines by holding shift while using the paint tool.
  • Improved semi-lock to not lock objects at strange angles by increasing the time to lock when stationary.
  • Reduced the network traffic needed to synchronize players pointers.
  • Minor performance improvements for cpu usage by marking certain objects static.
  • Host can now disable flicking for clients in the host options.

Fixes:
  • Fixed custom model normal maps being incorrectly rendered.
  • Fixed color tinting not working for first load on custom models.
  • Fixed being able to flip or rotate locked objects by using multiselect.
  • Fixed hover actions being applied improperly while holding objects.
  • Fixed delete and expand save button getting stuck on for selected items.
  • Fixed expand save button not minimizing the expand on other saves.
  • Fixed dragging and dropping UI elements clipping behind other gui elements.
  • Fixed tooltip for objects showing up through gui elements.
  • Fixed hosting a server and failing to connect to facilitator causing you to leave steam lobby.
  • Fixed naming issues for the Deck Builder's bat files.

Stay up to date on development by following us on Facebook and Twitter!
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