Tabletop Simulator - Kimiko
If you haven’t noticed yet, the launcher is now gone when you start up Tabletop Simulator. That’s because there is a new configuration menu in-game. So you no longer need to exit to make any changes. Additionally, we have now included Andrew’s Deck Builder into Tabletop Simulator to make creating your decks that much easier.

And just in time, we have the latest Tutorial Video featuring Custom Content. If you want to learn how to use the Deck Builder, then please watch this video as it will take you through the steps.

https://www.youtube.com/watch?v=kQ56RjFqnj4

It will be a few weeks before we get our next update out as it will be our big 4.0 update and like all of these “special” updates, we want to make it a good one. Thanks for your patience and enjoy!



Configuration Menu:
  • Launcher has been removed from the game.
  • You can now change your keybinds and graphics settings in game.
  • Settings menu has been renamed to configuration and has been given an overhaul.
  • You can now modify individual graphics settings instead of just using the preset values.
  • You can now reset controls, graphics, and game settings to default separately.
  • New graphics settings (VSync, Texture Size, Post AA, MSAA, Shadow Quality, Anisotropic, Cap FPS).
  • New anti-aliasing support called Post AA (SMAA post processing version).
  • You can now see the SteamID of blocked players.
  • Chat is now rebindable in the controls menu.



Deck Builder by Anwinity:
  • We reached out to Andrew Mazar the creator of the very popular Deck Builder.
  • His Deck Builder is now bundled in the games root and modding folder.
  • Deck Builder allows you to easily create & modify custom decks.

Saved Chest Improvements:
  • You can now save multiple selected objects as one chest item.
  • Spawning saved objects will produce the same sound as spawning other objects from the chest.
  • Saved object will now snap to the grid when spawned.

Save Improvements:
  • Custom backgrounds can now be loaded from a save with the expand arrow without resetting the board.
  • Improved object naming when expanding a save to see custom objects inside.
  • Delete and expand save buttons now only appear when mousing over a save/workshop file.
  • Reduced scrolling stutter on Saves and Workshop files.



Draw Tool Improvements:
  • Doubled the resolution of the painting tool (still blocky, but better).
  • Optimized the network traffic when rewinding through time with something drawn on the table.

General Improvements:
  • Added back in randomized backgrounds when the game is started.
  • Rewind/fastforward messages are now sent to everyone on the server.
  • Improved the texture quality on custom assets using a slight negative mipmap bias.
  • Optimized card search to work with more cards (will optimize more in the future).
  • Added new Workshop Tags (Backgrounds and templates).


Fixes:
  • Fixed loading one custom background to another not updating the background.
  • Fixed issues loading large file sized saved objects when promoted.
  • Fixed weird turn bugs that would break entire game for the host.
  • Fixed problems with long rules sections not being properly transferred.
  • Fixed certain custom decks not showing up when expanding a save.
  • Fixed being unable to create a save if there were no saves created already.
  • Fixed custom backgrounds being horizontally inverted.
  • Fixed custom physics materials reverting to default incorrectly.
  • Fixed being able to delete the create save button.
  • Fixed the pointer selection menu not displaying the pointers properly.
  • Fixed the RPG figurines missing their stands.
  • Fixed the RPG figurines not properly displaying in the chest.


Stay up to date on our development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
If you haven’t noticed yet, the launcher is now gone when you start up Tabletop Simulator. That’s because there is a new configuration menu in-game. So you no longer need to exit to make any changes. Additionally, we have now included Andrew’s Deck Builder into Tabletop Simulator to make creating your decks that much easier.

And just in time, we have the latest Tutorial Video featuring Custom Content. If you want to learn how to use the Deck Builder, then please watch this video as it will take you through the steps.

https://www.youtube.com/watch?v=kQ56RjFqnj4

It will be a few weeks before we get our next update out as it will be our big 4.0 update and like all of these “special” updates, we want to make it a good one. Thanks for your patience and enjoy!



Configuration Menu:
  • Launcher has been removed from the game.
  • You can now change your keybinds and graphics settings in game.
  • Settings menu has been renamed to configuration and has been given an overhaul.
  • You can now modify individual graphics settings instead of just using the preset values.
  • You can now reset controls, graphics, and game settings to default separately.
  • New graphics settings (VSync, Texture Size, Post AA, MSAA, Shadow Quality, Anisotropic, Cap FPS).
  • New anti-aliasing support called Post AA (SMAA post processing version).
  • You can now see the SteamID of blocked players.
  • Chat is now rebindable in the controls menu.



Deck Builder by Anwinity:
  • We reached out to Andrew Mazar the creator of the very popular Deck Builder.
  • His Deck Builder is now bundled in the games root and modding folder.
  • Deck Builder allows you to easily create & modify custom decks.

Saved Chest Improvements:
  • You can now save multiple selected objects as one chest item.
  • Spawning saved objects will produce the same sound as spawning other objects from the chest.
  • Saved object will now snap to the grid when spawned.

Save Improvements:
  • Custom backgrounds can now be loaded from a save with the expand arrow without resetting the board.
  • Improved object naming when expanding a save to see custom objects inside.
  • Delete and expand save buttons now only appear when mousing over a save/workshop file.
  • Reduced scrolling stutter on Saves and Workshop files.



Draw Tool Improvements:
  • Doubled the resolution of the painting tool (still blocky, but better).
  • Optimized the network traffic when rewinding through time with something drawn on the table.

General Improvements:
  • Added back in randomized backgrounds when the game is started.
  • Rewind/fastforward messages are now sent to everyone on the server.
  • Improved the texture quality on custom assets using a slight negative mipmap bias.
  • Optimized card search to work with more cards (will optimize more in the future).
  • Added new Workshop Tags (Backgrounds and templates).


Fixes:
  • Fixed loading one custom background to another not updating the background.
  • Fixed issues loading large file sized saved objects when promoted.
  • Fixed weird turn bugs that would break entire game for the host.
  • Fixed problems with long rules sections not being properly transferred.
  • Fixed certain custom decks not showing up when expanding a save.
  • Fixed being unable to create a save if there were no saves created already.
  • Fixed custom backgrounds being horizontally inverted.
  • Fixed custom physics materials reverting to default incorrectly.
  • Fixed being able to delete the create save button.
  • Fixed the pointer selection menu not displaying the pointers properly.
  • Fixed the RPG figurines missing their stands.
  • Fixed the RPG figurines not properly displaying in the chest.


Stay up to date on our development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
We have some exciting additions for you this week! New backgrounds have been added, BUT you can also now add your own custom backgrounds too! Additionally, we added Semi-Lock, which will enable you to play without worrying about accidentally knocking pieces over. Hope you enjoy these new features in addition to the overall fixes and improvements as well.



New and Custom Backgrounds:
  • 4 new backgrounds been added: Cathedral, Downtown, Regal, and Sunset.
  • You can now import your own custom backgrounds (Lighting is not affected by custom backgrounds, only the skybox).
  • Custom background images should be hdri panorama images >4000x2000.
  • Choose the backgrounds’ lighting you would like first then choose Custom.

New Physics Mode Semi-Lock:
  • Semi-Lock causes objects that have come to rest to be semi-locked in place (can still be picked up but ignores physics).
  • This means you can't accidentally knock over objects without direct manipulation with Semi-Lock enabled.
  • Semi-Lock can be found in the Host Options menu.



Save Improvements:
  • Loading save files will be much faster after the first load (Workshop and Normal Save).
  • More error checking to avoid one bad save breaking the ability to load other saves.
  • Optimized GUI scrolling for Workshop and Save Files.


General Improvements:
  • Custom objects and decks will no longer fly all over the place when loaded up fresh.
  • Added a spinning loading icon for the server browser so you know when it is fetching servers.
  • Added red private text header when in the private notepad.

Fixes:
  • Fixed an issue where custom objects were loading up the wrong texture.
  • Fixed the back of the quarter being rotated incorrectly.
  • Fixed flip/rotate on certain objects that would cause them to fall through the table.
  • Fixed issues uploading or updating to the Steam Workshop when nothing would happen when submitted.
  • Fixed typing + or - in a text box would also scale selected objects.
  • Fixed custom model importer type selection not working properly.
  • Fixed multiple command lines breaking the Workshop downloading.
  • Fixed some missing radio button not being converted from checkboxes.
  • Fixed hover highlighting working over GUI when holding down your mouse button.

Stay up to date on our development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko
We have some exciting additions for you this week! New backgrounds have been added, BUT you can also now add your own custom backgrounds too! Additionally, we added Semi-Lock, which will enable you to play without worrying about accidentally knocking pieces over. Hope you enjoy these new features in addition to the overall fixes and improvements as well.



New and Custom Backgrounds:
  • 4 new backgrounds been added: Cathedral, Downtown, Regal, and Sunset.
  • You can now import your own custom backgrounds (Lighting is not affected by custom backgrounds, only the skybox).
  • Custom background images should be hdri panorama images >4000x2000.
  • Choose the backgrounds’ lighting you would like first then choose Custom.

New Physics Mode Semi-Lock:
  • Semi-Lock causes objects that have come to rest to be semi-locked in place (can still be picked up but ignores physics).
  • This means you can't accidentally knock over objects without direct manipulation with Semi-Lock enabled.
  • Semi-Lock can be found in the Host Options menu.



Save Improvements:
  • Loading save files will be much faster after the first load (Workshop and Normal Save).
  • More error checking to avoid one bad save breaking the ability to load other saves.
  • Optimized GUI scrolling for Workshop and Save Files.


General Improvements:
  • Custom objects and decks will no longer fly all over the place when loaded up fresh.
  • Added a spinning loading icon for the server browser so you know when it is fetching servers.
  • Added red private text header when in the private notepad.

Fixes:
  • Fixed an issue where custom objects were loading up the wrong texture.
  • Fixed the back of the quarter being rotated incorrectly.
  • Fixed flip/rotate on certain objects that would cause them to fall through the table.
  • Fixed issues uploading or updating to the Steam Workshop when nothing would happen when submitted.
  • Fixed typing + or - in a text box would also scale selected objects.
  • Fixed custom model importer type selection not working properly.
  • Fixed multiple command lines breaking the Workshop downloading.
  • Fixed some missing radio button not being converted from checkboxes.
  • Fixed hover highlighting working over GUI when holding down your mouse button.

Stay up to date on our development by following us on Twitter and Facebook!

Tabletop Simulator - Kimiko
We don’t normally do Monday updates (in fact, this is our first!), but due to the DDoS issues we had earlier, we worked really hard to get a new server up so we can get the server browser back online. Thank you very much for your patience during the downtime as that was completely out of our control. Berserk-Games.Com will be temporarily down in the meantime, but this will have no affect on the master server going forward.

Since we had to do a hotfix so you can access the new master server, this is an update of what we’ve been working on so far since after the holidays. The flick tool was a much requested feature, so hope you enjoy that new addition.

We hope you all had a wonderful holiday season and let’s all enjoy the new year - 2015!



Flick Added:
  • New hand mode Flick has been added to the pointer selection menu on the left side of the screen.
  • Flick can used to launch objects using a ‘pull back and release’ motion.
  • Flick works on all selected objects or on an individual object that you click and drag on.
  • Can use 'CTRL + LMB' to select multiple objects or in Hand mode use box selection then swap to Flick.
  • Flick is great for pool, block stacking, marbles, and other games that require dexterity to play.

Card Hands Improvements:
  • Cards will not begin to overlap until there are more than 5 cards in your hand.
  • This will make it easier to read the text on card if you do not want to use ALT to zoom.



General Improvements:
  • Greatly optimized networking traffic when modifying/manipulating multiple objects.
  • Custom objects use 30% less cpu resources (model, figurine, deck, and board).
  • Lift height and rotation snap has been moved up next to the top bar to avoid clipping issues with lower resolutions.
  • Box selection will no longer select objects that are hidden in fog of war.
  • Recreated the hand icon for the hand mode selection menu.

Fixes:
  • Fixed adding or removing a password from your game not updating for people joining through Steam friends.
  • Fixed tables being able to be placed insides of bags by throwing it at the legs (lol).
  • Fixed voice chat microphone icons not appearing for all players.
  • Fixed the sharing violation error when overwriting certain saves (Hopefully).
  • Fixed sharing is caring achievement not working retroactively (must be subscribed to your mod).
  • Fixed default video quality settings back to medium.
  • Fixed grab + lower while not in hand mode picking up objects.
  • Fixed some line tool bugs when hovering over GUI elements while measuring.

Stay up to date on our development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
We don’t normally do Monday updates (in fact, this is our first!), but due to the DDoS issues we had earlier, we worked really hard to get a new server up so we can get the server browser back online. Thank you very much for your patience during the downtime as that was completely out of our control. Berserk-Games.Com will be temporarily down in the meantime, but this will have no affect on the master server going forward.

Since we had to do a hotfix so you can access the new master server, this is an update of what we’ve been working on so far since after the holidays. The flick tool was a much requested feature, so hope you enjoy that new addition.

We hope you all had a wonderful holiday season and let’s all enjoy the new year - 2015!



Flick Added:
  • New hand mode Flick has been added to the pointer selection menu on the left side of the screen.
  • Flick can used to launch objects using a ‘pull back and release’ motion.
  • Flick works on all selected objects or on an individual object that you click and drag on.
  • Can use 'CTRL + LMB' to select multiple objects or in Hand mode use box selection then swap to Flick.
  • Flick is great for pool, block stacking, marbles, and other games that require dexterity to play.

Card Hands Improvements:
  • Cards will not begin to overlap until there are more than 5 cards in your hand.
  • This will make it easier to read the text on card if you do not want to use ALT to zoom.



General Improvements:
  • Greatly optimized networking traffic when modifying/manipulating multiple objects.
  • Custom objects use 30% less cpu resources (model, figurine, deck, and board).
  • Lift height and rotation snap has been moved up next to the top bar to avoid clipping issues with lower resolutions.
  • Box selection will no longer select objects that are hidden in fog of war.
  • Recreated the hand icon for the hand mode selection menu.

Fixes:
  • Fixed adding or removing a password from your game not updating for people joining through Steam friends.
  • Fixed tables being able to be placed insides of bags by throwing it at the legs (lol).
  • Fixed voice chat microphone icons not appearing for all players.
  • Fixed the sharing violation error when overwriting certain saves (Hopefully).
  • Fixed sharing is caring achievement not working retroactively (must be subscribed to your mod).
  • Fixed default video quality settings back to medium.
  • Fixed grab + lower while not in hand mode picking up objects.
  • Fixed some line tool bugs when hovering over GUI elements while measuring.

Stay up to date on our development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko
Today has been an awesome day! We found out we were chosen as a daily deal and Tabletop Simulator was offered to you all for 40% off! This discount price will end on December 23rd at 10am PST, so get it while you can!



Because of all your support, we made it to the #1 spot in Early Access games and the #4 spot out of all the top sellers! We never thought we'd see that, so thank you very much!



And finally to top this day off, our all time peak users at one time shot up to 1, 644! Two days ago, we were so happy to reach our peak of 614, but you guys more than doubled it!



Thank you again everyone! We hope you all have a wonderful holiday season. See you next year!
Tabletop Simulator - Kimiko
Today has been an awesome day! We found out we were chosen as a daily deal and Tabletop Simulator was offered to you all for 40% off! This discount price will end on December 23rd at 10am PST, so get it while you can!



Because of all your support, we made it to the #1 spot in Early Access games and the #4 spot out of all the top sellers! We never thought we'd see that, so thank you very much!



And finally to top this day off, our all time peak users at one time shot up to 1, 644! Two days ago, we were so happy to reach our peak of 614, but you guys more than doubled it!



Thank you again everyone! We hope you all have a wonderful holiday season. See you next year!
Tabletop Simulator - Knil


Happy holidays everyone! This will be our final update to Tabletop Simulator for 2014, so we hope you all have a wonderful holiday season with your family and loved ones, and we’ll see you all in 2015!

Until then, Tabletop Simulator is on sale for 33% off during the Steam Holiday Sale through January 2nd at 10am PST and we’ve got a brand spanking new “serious” trailer up on the store page and on YouTube.

https://www.youtube.com/watch?v=JBqernEHjUc


Pointer Pencil and Eraser:
  • New pencil and eraser models when being in those pointer modes.
  • Pencil model helps with drawing due to its static and accurate point.
  • Helps to remind you that you aren't in hand mode and cannot grab objects.
  • Fixed some alignments/accuracy issues when drawing in the air not on the table.




Rewinding and Fast-forward Hotkeys:
  • You can now rewind time by using 'CTRL' + 'Z'.
  • Fast-forward can be done by using 'CTRL' + 'SHIFT' + 'Z'.
  • As always you can still control this by using the arrows on the top right.
  • Added a chat message to let you know when you are rewinding/fast-forwarding.

General Improvements:
  • Improved voice chat to reduce the annoying voice stuttering that occurred.
  • Custom Model now supports multiple separate objects/meshes; you no longer must merge your meshes.
  • Option to hide player pointers in the hidden areas has been added to the right click menu.
  • Improved and fixed graphics quality settings to be more in line with their names.
  • Steam Cloud now also syncs saved Chest objects.
  • Other people’s pointers will no longer clip through your ALT zoom on cards.
  • Load complete messages will only appear for custom content taking at least a half a second to load to avoid chat spam.
  • Animated RPG figurines will now save what state they were in when saving and loading (dead or mode).


Custom Card Fixes:
  • Fixed many issues with conflicting deck ids on merged decks loading from the chest.
  • Fixed loading the same deck multiple times from the chest causing strange stuff to happen.
  • Fixed some issues loading multiple old saves in row with custom cards.

Fixes:
  • Fixed stack loading bug where the chips would end up being blocks instead of chips.
  • Fixed some RPG figurine errors on affecting clients.
  • Fixed some card bugs in the Cardbots decks.
  • Fixed black go bowls giving white pieces.
  • Fixed some settings not properly resetting on the settings menu.
  • Fixed pointer bug where it would improperly display the player's pointer as white when first spawned.

Stay up to date on our development by following us on Twitter and Facebook!
Tabletop Simulator - Kimiko


Happy holidays everyone! This will be our final update to Tabletop Simulator for 2014, so we hope you all have a wonderful holiday season with your family and loved ones, and we’ll see you all in 2015!

Until then, Tabletop Simulator is on sale for 33% off during the Steam Holiday Sale through January 2nd at 10am PST and we’ve got a brand spanking new “serious” trailer up on the store page and on YouTube.

https://www.youtube.com/watch?v=JBqernEHjUc


Pointer Pencil and Eraser:
  • New pencil and eraser models when being in those pointer modes.
  • Pencil model helps with drawing due to its static and accurate point.
  • Helps to remind you that you aren't in hand mode and cannot grab objects.
  • Fixed some alignments/accuracy issues when drawing in the air not on the table.




Rewinding and Fast-forward Hotkeys:
  • You can now rewind time by using 'CTRL' + 'Z'.
  • Fast-forward can be done by using 'CTRL' + 'SHIFT' + 'Z'.
  • As always you can still control this by using the arrows on the top right.
  • Added a chat message to let you know when you are rewinding/fast-forwarding.

General Improvements:
  • Improved voice chat to reduce the annoying voice stuttering that occurred.
  • Custom Model now supports multiple separate objects/meshes; you no longer must merge your meshes.
  • Option to hide player pointers in the hidden areas has been added to the right click menu.
  • Improved and fixed graphics quality settings to be more in line with their names.
  • Steam Cloud now also syncs saved Chest objects.
  • Other people’s pointers will no longer clip through your ALT zoom on cards.
  • Load complete messages will only appear for custom content taking at least a half a second to load to avoid chat spam.
  • Animated RPG figurines will now save what state they were in when saving and loading (dead or mode).


Custom Card Fixes:
  • Fixed many issues with conflicting deck ids on merged decks loading from the chest.
  • Fixed loading the same deck multiple times from the chest causing strange stuff to happen.
  • Fixed some issues loading multiple old saves in row with custom cards.

Fixes:
  • Fixed stack loading bug where the chips would end up being blocks instead of chips.
  • Fixed some RPG figurine errors on affecting clients.
  • Fixed some card bugs in the Cardbots decks.
  • Fixed black go bowls giving white pieces.
  • Fixed some settings not properly resetting on the settings menu.
  • Fixed pointer bug where it would improperly display the player's pointer as white when first spawned.

Stay up to date on our development by following us on Twitter and Facebook!
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