https://www.youtube.com/watch?v=mScnLxvFEWg We're happy to announce Don't Starve: Shipwrecked is ready to set sail and fully launch. From everyone at Klei and CAPY, thank you to everyone who participated in yet another amazing Early-Access! After all the amazing discussions and feedback from the community, we're excited for everyone to dive in to the finished expansion!
Don't Starve: Shipwrecked expansion is available now for $4.99 USD on Steam, as well as DRM free on GOG and Humble!
We've also got a brand new animated launch trailer for you to feast your eyes upon!
https://www.youtube.com/watch?v=mScnLxvFEWg We're happy to announce Don't Starve: Shipwrecked is ready to set sail and fully launch. From everyone at Klei and CAPY, thank you to everyone who participated in yet another amazing Early-Access! After all the amazing discussions and feedback from the community, we're excited for everyone to dive in to the finished expansion!
Don't Starve: Shipwrecked expansion is available now for $4.99 USD on Steam, as well as DRM free on GOG and Humble!
We've also got a brand new animated launch trailer for you to feast your eyes upon!
We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!
Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!
It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!
Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!
Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!
It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!
Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!
Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!
It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!
Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
Survivor item collection added, including new character heads and new craftable items
easonal audio filtering has been re-added. Muffled winters and crisp summers are back!
Haunting a Book now has a chance to transform it into a different book instead of triggering its effects
Lots of work on the Beefalo Domestication system: new animations for feedback, simplified some mechanics, added Brush and Saddlehorn items to help with the domestication process, and the final locked-in domestication step actually happens now!
Increased Whip durability
Added a new storage companion for the Caves (Note: available after you regenerate a new world)
Bug Fixes
Fixed a bug where custom Cave presets made from other custom presets could get stuck while generating a world
Fixed crash with mod downloading while in the Mods Screen
Fixed crash caused by corrupted player history file
Survivor item collection added, including new character heads and new craftable items
easonal audio filtering has been re-added. Muffled winters and crisp summers are back!
Haunting a Book now has a chance to transform it into a different book instead of triggering its effects
Lots of work on the Beefalo Domestication system: new animations for feedback, simplified some mechanics, added Brush and Saddlehorn items to help with the domestication process, and the final locked-in domestication step actually happens now!
Increased Whip durability
Added a new storage companion for the Caves (Note: available after you regenerate a new world)
Bug Fixes
Fixed a bug where custom Cave presets made from other custom presets could get stuck while generating a world
Fixed crash with mod downloading while in the Mods Screen
Fixed crash caused by corrupted player history file
Fixed bug with Wolfgang's health loading incorrectly when traveling to and from Caves
Fixed layering issues with HUD popups when Pause Screen is open
Edit: Hotfix - 169365 Added
Fixed Controller Crash
Update Information:
Hello everywilson!
We've got a pretty big update for you today. In addition to a slew of bugfixes and tweaks, there are two main changes to note:
First, the Trade Inn is going live! You'll no longer need to be on the Trade Inn branch to access it, and this branch will be shut down next release. (If you are still on it, you'll automatically be switched to the main branch when that happens.)
Secondly, we've put in a number of small fixes and changes to help with balance on Survival servers (though all three game modes should benefit).
Have fun!
Changes
The Trade Inn is now accessible from the Collection screen. Players can trade in their collection items and receive an item of higher rarity.
Server listings will now include World Gen details for Caves
Creatures following a player leader are now friendly to other players unless provoked
Touch Stones will now regenerate after a very short time, and each Touch Stone is usable once per player
As a player ghost, you will be able to see Touch Stones glow if they are still active for you personally
Birds occasionally drop some Flint for fresh players who join into an existing world
Re-tuned the Booster Shot recipe and added examination text for each character
In Survival mode, players now gain some resistance to ghost sanity drain when there are more players alive than dead
Using a controller to repair or refuel another item will no longer close the Controller Inventory screen automatically
In Controller Inventory, you can now hold the Get Half button and press the Drop button to drop a single item from a stack
Bug Fixes
Fixed crash when a player disconnects while being targeted by a Depths Worm
Fixed Wendy and Wickerbottom clothing bug where they’d be missing part of their torso
Cave Entrances are now generated into the world when "Classic" biomes are selected
Fixed animation issues with characters on mainscreen
Fixed issues with randomization in the Ancient Pseudoscience Station
Fixed error popup not showing properly when a single-level server fails to start
Fixed bug with number of Krampii not scaling properly after day 100
Fixed bug where Wolfgang gains health every time he travels through a Sinkhole
Fixed crash sometimes when placing a Snurtle Shell Armour into a Backpack