Don't Starve - JoeW
https://www.youtube.com/watch?v=mScnLxvFEWg
We're happy to announce Don't Starve: Shipwrecked is ready to set sail and fully launch. From everyone at Klei and CAPY, thank you to everyone who participated in yet another amazing Early-Access! After all the amazing discussions and feedback from the community, we're excited for everyone to dive in to the finished expansion!

Don't Starve: Shipwrecked expansion is available now for $4.99 USD on Steam, as well as DRM free on GOG and Humble!

We've also got a brand new animated launch trailer for you to feast your eyes upon!

http://store.steampowered.com/app/393010
Don't Starve - SalsaShark
https://www.youtube.com/watch?v=mScnLxvFEWg
We're happy to announce Don't Starve: Shipwrecked is ready to set sail and fully launch. From everyone at Klei and CAPY, thank you to everyone who participated in yet another amazing Early-Access! After all the amazing discussions and feedback from the community, we're excited for everyone to dive in to the finished expansion!

Don't Starve: Shipwrecked expansion is available now for $4.99 USD on Steam, as well as DRM free on GOG and Humble!

We've also got a brand new animated launch trailer for you to feast your eyes upon!

http://store.steampowered.com/app/393010
Don't Starve - Klei-JoeW

We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!

Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!

It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!

Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
Don't Starve - Klei-JoeW

We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!

Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!

It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!

Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
Don't Starve - Klei-JoeW

We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!

Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!

It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!

Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
Don't Starve - Klei_Jan


Additions
World
  • Added custom setting for meteors & dragoon eggs
  • Added custom setting for waves
Player
  • All characters now have completed inspection strings!
Changes
General 
  • Changed how secondary (RMB) actions work while boating.
    • Items equipped by the player will now always take priority over items equipped on the boat.
    • You can force use of the boat item by holding the “force attack” modifier.
  • Explosives will now either do work or do damage, not both.
  • entity:IsValid() will now return false immediately after removal, instead of on the next frame.
  • You can no longer start building something while in a “busy” state.
  • Boats can now have “hit immunity”, a period of time in which they will not trigger the hit state after being hit.
    • Added 2 seconds of hit immunity to the armoured boat.
    • Added 1 second of hit immunity to the “Sea Legs”.
    • Added 0.66 seconds of hit immunity to all other boats.
  • Poison will now wear off after one day.
  • Poison no longer tries to catch up when sleeping through the night.
  • Sails can now affect the acceleration of boats!
World 
  • Improved ship grave fog.
  • Disabled snow effect in Shipwrecked.
  • Made primeape hut a propagator.
  • Adjusted poisonous hole loot.
  • All tree types can now be planted in both worlds.
  • Wind no longer destroys wildbore or pig houses.
  • Grass in mangroves no longer withers.
  • Bioluminescence lights up at dusk and night now, instead of just night.
  • Lavapools can now be extinguished by floods.
Creatures
  • Sharx are not summoned by chumming the water with sharx fins.
  • Increased dragoon health to 300 and charge speed to 15.
  • Removed melee attack from stinkrays.
  • Primeape drops a banana or small meat, not both.
  • Primeapes no longer pick up traps.
  • Primeapes are no longer friendly just because you are friends with another primeape.
  • More creatures are poisonable.
  • Increased snake’s hit range.
  • Increased amount of items dropped by whales.
  • Doydoy's no longer eat whole stacks when fed in your inventory.
  • Packim is immune to fire while in fire mode.
  • Packim is now better at keeping up with the player
  • Wildbores will now help with the hack action.
  • Increased difficulty of quaken fight.
    • Quacken spawns more tentacles.
    • Quacken’s tentacles are more closely clustered.
    • Quacken tentacles spawn more waves.
      • Waves are now given a random angle offset, so they will not always follow the same paths.
    • Quacken now spits more often, and spits 3 ink patches at a time.
    • Quacken ink patches last longer.
  • Quacken tentacles now have a chance to drop tentacle spots & tentacle spikes.
  • Primeapes no longer go after silly monkey balls inside chests.
  • The tigershark will now always show up to protect her sharkittens if she is alive.
  • Reduced amount of floaty boaty knights spawned via the “chessnavy” component.
  • Jellyfish no longer shock the player when hit with certain ranged weapons.
  • Jellyfish will no longer shock you if you are wearing insulated gear when you pick it up.
  • Ghosts can now travel between water and land, and can attack players on boats.
  • Slowed the attack speed of whales.
  • Ballphins, jellyfish, and stink rays no longer spawn on land.
  • Reduced the palm treeguard’s melee hit range from 25 to 3.
  • Crabs are now called crabbits.
Player
Warly
  • No longer refers to wet goop as “Delectable!”
  • Changed how picky eater works.
    • When Warly eats a new food, he will remember it for 2 days.
    • Eating the food again within 2 days will reset the duration of the timer.
    • Each time Warly eats that type of food during the timer it becomes less effective.
  • Negative effects of food now get stronger, not weaker.
Maxwell
  • Fixed Maxwell's shadows targeting crabs that are hiding.
  • Maxwell’s shadows will now help with the hack action.
Wickerbottom
  • The “Applied Horticulture” book can now regrow vines and bamboo
Woodlegs
  • WOODLEGS CAN NOW DROWN.
  • Increased the speed of the “Sea Legs” from 4 to 6.
  • Reduced acceleration of the “Sea Legs” by 50%.
  • Increased the cost of crafting the lucky hat.
  • The lucky hat now lasts 10 days. (effectively reducing the treasures/ day)
  • The lucky hat will not always spawn a treasure when not worn by Woodlegs.
Items
  • Increased durability of shark tooth crown to 9 days.
  • Removed sanity boost from wearing blubber suit and obsidian armor.
  • Increased duration of blubber suit from 5 days to 8 days.
  • Increased coconade damage to 250 and explosion range to 6.
  • Increased obsidian coconade damage to 340 and explosion range to 9.
  • Reduced damage done by the machete from 34 to 29.92.
  • Moved boat torch and boat lantern from nautical tab to light tab.
  • Adjusted the recipe of cobblestones while in a Shipwrecked game.
  • Windbreaker and aerodynamic hat now reduce the sealnado’s vacuum radius while equipped.
  • Increased boat cannon uses from 10 to 15.
  • Dumbrella hat recipe now requires 2 shark gills.
  • Dripple pipes can now cause rain in dry season.
  • More Vanilla & Reign of Giants items now float.
  • Increased the amount of fuel needed to use the ice maker 3000.
  • Changed art, name & recipe of the gas mask. It is now called the “particulate purifier”. Functionality remains unchanged.
  • The iron wind can be refueled with gears.
  • All recipes requiring snakeskins have had their snakeskin cost reduced.
Bug fixes
General
  • Various optimizations and tweaks to make the game run smoother!
  • When regenerating a world via the teleportato, the linked volcano world will now also be regenerated.
  • You can now fish flotsam in merged Shipwrecked worlds.
  • An empty obsidian crafting tab no longer appears in merged worlds.
  • Tidal wave sound no longer loops forever.
  • Fixed layering of crafting tabs, it now looks better when the player has a lot of crafting tabs.
  • Fixed fish art on drying rack.
  • You can now drop items directly from a boat’s inventory.
  • The “action” button (spacebar by default) will now only try to work an entity if that entity has work left.
  • Message bottles that have been carried out of Shipwrecked, and back, are fixed.
  • Using hammer on a single spoiled fish will now give bone shards instead of nothing.
  • It is now possible to get close enough to a wreck to hammer it.
World
  • The player will always appear at the entrance or exit of the volcano when entering or exiting the volcano.
  • Rain no longer stops partway through a hurricane.
  • Fixed multiple withering issues.
  • Planted saplings can no longer be blown around in the wind.
  • Hurricane tease only happens in mild season.
  • Smoothed the world-wrapping transition when using a very fast boat.
  • Berrybush minimap icon fixed in Reign of Giants.
  • Fixed water set piece placement including overlapping steamer trunks.
  • Glommer's statue will drop the old bell blueprint again.
  • Cactus flower is obtainable again in Reign of Giants.
Creatures
  • Koalefants, whales, snurtles & the walrus will now run away from the player when chased.
  • Fixed a bug in “kramped.lua” that prevented increased difficulty from ever occurring.
  • Quacken exit animation is no longer cut off partway through.
  • Quacken now triggers “epic fight” music.
  • Quacken tentacles now despawn with head when moving far enough away.
  • Fixed bug where pieces of beefalo would sometimes disappear.
  • Pirate hats will now show up on pirate parrots imprisoned in a birdcage.
  • Hacking a coconut inside Packim will no longer cause it to disappear.
  • Primeapes will now go after the silly monkey ball even if not thrown.
  • Fisher merms no longer attempt to panic while fishing.
Items
  • Only valid spears may be loaded into the spear gun now.
  • The feather fan can now be crafted in Reign of Giants worlds again.
  • Obsidian tool temperature issue fixed.
  • You can no longer teleport a boat onto the land using the lazy explorer.
  • The sand castle can no longer be repaired with a sewing kit.
Crashes
  • Fixed watery grave crash.
  • Fixed shadow boat crash when boarding a boat from a boat.
  • Fixed crash in builder component.
  • Fixed crash when picking a cactus in Reign of Giants.
  • Fixed crash when killing a doy doy in Reign of Giants.
Patch 171202 - March 24th
Changes
  • Poison now lasts 3 days (up from 1)
  • Total damage dealt increased from 98 to 289.
  • Poison damage now starts off low and ramps up over time.
  • Poison can now be cured with an antivenom gland at the cost of 80 hp.
  • If you have less than 80 hp, ingesting an antivenom gland will instead leave you with 5 hp remaining.
  • Increased the chance for antivenom glands to drop from poison snakes.
  • Increased the amount of durability restored by gears.
Bug Fixes:
  • Abigail no longer stops following you when entering a boat.
  • Fixed a crash caused by pengulls.
  • Cobblestone recipe reverted in non-shipwrecked games.
  • Birds will no longer have a pirate hat when placed in the birdcage.

Patch 171644 - March 29th
Changes
  • You can now craft the telelocator staff and telelocator focus within shipwrecked worlds.
  • Re-wrote some strings for several characters.

Bug Fixes
  • All of Maxwell's torches will now show up throughout adventure mode.
  • The telelocator staff can no longer teleport you to invalid locations.
  • Baby beefalo no longer disappear sometimes.
  • Wind conch works year round in shipwrecked worlds now.
  • Clock is now synced between worlds.
  • Willow's boats can no longer be lit on fire by lightning.
  • Fixed an issue that caused some speech strings to not trigger properly.
Don't Starve - Klei-JoeW


Additions
World
  • Added custom setting for meteors & dragoon eggs
  • Added custom setting for waves
Player
  • All characters now have completed inspection strings!
Changes
General 
  • Changed how secondary (RMB) actions work while boating.
    • Items equipped by the player will now always take priority over items equipped on the boat.
    • You can force use of the boat item by holding the “force attack” modifier.
  • Explosives will now either do work or do damage, not both.
  • entity:IsValid() will now return false immediately after removal, instead of on the next frame.
  • You can no longer start building something while in a “busy” state.
  • Boats can now have “hit immunity”, a period of time in which they will not trigger the hit state after being hit.
    • Added 2 seconds of hit immunity to the armoured boat.
    • Added 1 second of hit immunity to the “Sea Legs”.
    • Added 0.66 seconds of hit immunity to all other boats.
  • Poison will now wear off after one day.
  • Poison no longer tries to catch up when sleeping through the night.
  • Sails can now affect the acceleration of boats!
World 
  • Improved ship grave fog.
  • Disabled snow effect in Shipwrecked.
  • Made primeape hut a propagator.
  • Adjusted poisonous hole loot.
  • All tree types can now be planted in both worlds.
  • Wind no longer destroys wildbore or pig houses.
  • Grass in mangroves no longer withers.
  • Bioluminescence lights up at dusk and night now, instead of just night.
  • Lavapools can now be extinguished by floods.
Creatures
  • Sharx are not summoned by chumming the water with sharx fins.
  • Increased dragoon health to 300 and charge speed to 15.
  • Removed melee attack from stinkrays.
  • Primeape drops a banana or small meat, not both.
  • Primeapes no longer pick up traps.
  • Primeapes are no longer friendly just because you are friends with another primeape.
  • More creatures are poisonable.
  • Increased snake’s hit range.
  • Increased amount of items dropped by whales.
  • Doydoy's no longer eat whole stacks when fed in your inventory.
  • Packim is immune to fire while in fire mode.
  • Packim is now better at keeping up with the player
  • Wildbores will now help with the hack action.
  • Increased difficulty of quaken fight.
    • Quacken spawns more tentacles.
    • Quacken’s tentacles are more closely clustered.
    • Quacken tentacles spawn more waves.
      • Waves are now given a random angle offset, so they will not always follow the same paths.
    • Quacken now spits more often, and spits 3 ink patches at a time.
    • Quacken ink patches last longer.
  • Quacken tentacles now have a chance to drop tentacle spots & tentacle spikes.
  • Primeapes no longer go after silly monkey balls inside chests.
  • The tigershark will now always show up to protect her sharkittens if she is alive.
  • Reduced amount of floaty boaty knights spawned via the “chessnavy” component.
  • Jellyfish no longer shock the player when hit with certain ranged weapons.
  • Jellyfish will no longer shock you if you are wearing insulated gear when you pick it up.
  • Ghosts can now travel between water and land, and can attack players on boats.
  • Slowed the attack speed of whales.
  • Ballphins, jellyfish, and stink rays no longer spawn on land.
  • Reduced the palm treeguard’s melee hit range from 25 to 3.
  • Crabs are now called crabbits.
Player
Warly
  • No longer refers to wet goop as “Delectable!”
  • Changed how picky eater works.
    • When Warly eats a new food, he will remember it for 2 days.
    • Eating the food again within 2 days will reset the duration of the timer.
    • Each time Warly eats that type of food during the timer it becomes less effective.
  • Negative effects of food now get stronger, not weaker.
Maxwell
  • Fixed Maxwell's shadows targeting crabs that are hiding.
  • Maxwell’s shadows will now help with the hack action.
Wickerbottom
  • The “Applied Horticulture” book can now regrow vines and bamboo
Woodlegs
  • WOODLEGS CAN NOW DROWN.
  • Increased the speed of the “Sea Legs” from 4 to 6.
  • Reduced acceleration of the “Sea Legs” by 50%.
  • Increased the cost of crafting the lucky hat.
  • The lucky hat now lasts 10 days. (effectively reducing the treasures/ day)
  • The lucky hat will not always spawn a treasure when not worn by Woodlegs.
Items
  • Increased durability of shark tooth crown to 9 days.
  • Removed sanity boost from wearing blubber suit and obsidian armor.
  • Increased duration of blubber suit from 5 days to 8 days.
  • Increased coconade damage to 250 and explosion range to 6.
  • Increased obsidian coconade damage to 340 and explosion range to 9.
  • Reduced damage done by the machete from 34 to 29.92.
  • Moved boat torch and boat lantern from nautical tab to light tab.
  • Adjusted the recipe of cobblestones while in a Shipwrecked game.
  • Windbreaker and aerodynamic hat now reduce the sealnado’s vacuum radius while equipped.
  • Increased boat cannon uses from 10 to 15.
  • Dumbrella hat recipe now requires 2 shark gills.
  • Dripple pipes can now cause rain in dry season.
  • More Vanilla & Reign of Giants items now float.
  • Increased the amount of fuel needed to use the ice maker 3000.
  • Changed art, name & recipe of the gas mask. It is now called the “particulate purifier”. Functionality remains unchanged.
  • The iron wind can be refueled with gears.
  • All recipes requiring snakeskins have had their snakeskin cost reduced.
Bug fixes
General
  • Various optimizations and tweaks to make the game run smoother!
  • When regenerating a world via the teleportato, the linked volcano world will now also be regenerated.
  • You can now fish flotsam in merged Shipwrecked worlds.
  • An empty obsidian crafting tab no longer appears in merged worlds.
  • Tidal wave sound no longer loops forever.
  • Fixed layering of crafting tabs, it now looks better when the player has a lot of crafting tabs.
  • Fixed fish art on drying rack.
  • You can now drop items directly from a boat’s inventory.
  • The “action” button (spacebar by default) will now only try to work an entity if that entity has work left.
  • Message bottles that have been carried out of Shipwrecked, and back, are fixed.
  • Using hammer on a single spoiled fish will now give bone shards instead of nothing.
  • It is now possible to get close enough to a wreck to hammer it.
World
  • The player will always appear at the entrance or exit of the volcano when entering or exiting the volcano.
  • Rain no longer stops partway through a hurricane.
  • Fixed multiple withering issues.
  • Planted saplings can no longer be blown around in the wind.
  • Hurricane tease only happens in mild season.
  • Smoothed the world-wrapping transition when using a very fast boat.
  • Berrybush minimap icon fixed in Reign of Giants.
  • Fixed water set piece placement including overlapping steamer trunks.
  • Glommer's statue will drop the old bell blueprint again.
  • Cactus flower is obtainable again in Reign of Giants.
Creatures
  • Koalefants, whales, snurtles & the walrus will now run away from the player when chased.
  • Fixed a bug in “kramped.lua” that prevented increased difficulty from ever occurring.
  • Quacken exit animation is no longer cut off partway through.
  • Quacken now triggers “epic fight” music.
  • Quacken tentacles now despawn with head when moving far enough away.
  • Fixed bug where pieces of beefalo would sometimes disappear.
  • Pirate hats will now show up on pirate parrots imprisoned in a birdcage.
  • Hacking a coconut inside Packim will no longer cause it to disappear.
  • Primeapes will now go after the silly monkey ball even if not thrown.
  • Fisher merms no longer attempt to panic while fishing.
Items
  • Only valid spears may be loaded into the spear gun now.
  • The feather fan can now be crafted in Reign of Giants worlds again.
  • Obsidian tool temperature issue fixed.
  • You can no longer teleport a boat onto the land using the lazy explorer.
  • The sand castle can no longer be repaired with a sewing kit.
Crashes
  • Fixed watery grave crash.
  • Fixed shadow boat crash when boarding a boat from a boat.
  • Fixed crash in builder component.
  • Fixed crash when picking a cactus in Reign of Giants.
  • Fixed crash when killing a doy doy in Reign of Giants.
Patch 171202 - March 24th
Changes
  • Poison now lasts 3 days (up from 1)
  • Total damage dealt increased from 98 to 289.
  • Poison damage now starts off low and ramps up over time.
  • Poison can now be cured with an antivenom gland at the cost of 80 hp.
  • If you have less than 80 hp, ingesting an antivenom gland will instead leave you with 5 hp remaining.
  • Increased the chance for antivenom glands to drop from poison snakes.
  • Increased the amount of durability restored by gears.
Bug Fixes:
  • Abigail no longer stops following you when entering a boat.
  • Fixed a crash caused by pengulls.
  • Cobblestone recipe reverted in non-shipwrecked games.
  • Birds will no longer have a pirate hat when placed in the birdcage.

Patch 171644 - March 29th
Changes
  • You can now craft the telelocator staff and telelocator focus within shipwrecked worlds.
  • Re-wrote some strings for several characters.

Bug Fixes
  • All of Maxwell's torches will now show up throughout adventure mode.
  • The telelocator staff can no longer teleport you to invalid locations.
  • Baby beefalo no longer disappear sometimes.
  • Wind conch works year round in shipwrecked worlds now.
  • Clock is now synced between worlds.
  • Willow's boats can no longer be lit on fire by lightning.
  • Fixed an issue that caused some speech strings to not trigger properly.
Don't Starve Together - Klei_Jan
Edit: Hotfix - 170618 Added 03/18/2016

Bug Fixes
  • Fixed bug with Red and Blue Hounds appearing as regular Hounds
  • Changed Survivor Webber’s quote slightly

Edit: Hotfix - 170570 Added 03/17/2016

Changes
  • Haunting a Book no longer has any effect

Bug Fixes
  • Beefalo weren't playing their cute begging animation when they should
  • Fix controller crash in Trade Screen
  • Fix rare crash when loading Domesticated Beefalo
  • Fix rare crash when Ruins Relics are smashed near Abigail’s Flower

Changes
  • Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep!
  • Survivor item collection added, including new character heads and new craftable items
  • easonal audio filtering has been re-added. Muffled winters and crisp summers are back!
  • Haunting a Book now has a chance to transform it into a different book instead of triggering its effects
  • Lots of work on the Beefalo Domestication system: new animations for feedback, simplified some mechanics, added Brush and Saddlehorn items to help with the domestication process, and the final locked-in domestication step actually happens now!
  • Increased Whip durability
  • Added a new storage companion for the Caves (Note: available after you regenerate a new world)

Bug Fixes
  • Fixed a bug where custom Cave presets made from other custom presets could get stuck while generating a world
  • Fixed crash with mod downloading while in the Mods Screen
  • Fixed crash caused by corrupted player history file

As always if you run across a bug, please hit up our bug tracker here: http://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/
Don't Starve Together - KJan
Edit: Hotfix - 170618 Added 03/18/2016

Bug Fixes
  • Fixed bug with Red and Blue Hounds appearing as regular Hounds
  • Changed Survivor Webber’s quote slightly

Edit: Hotfix - 170570 Added 03/17/2016

Changes
  • Haunting a Book no longer has any effect

Bug Fixes
  • Beefalo weren't playing their cute begging animation when they should
  • Fix controller crash in Trade Screen
  • Fix rare crash when loading Domesticated Beefalo
  • Fix rare crash when Ruins Relics are smashed near Abigail’s Flower

Changes
  • Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep! Meep!
  • Survivor item collection added, including new character heads and new craftable items
  • easonal audio filtering has been re-added. Muffled winters and crisp summers are back!
  • Haunting a Book now has a chance to transform it into a different book instead of triggering its effects
  • Lots of work on the Beefalo Domestication system: new animations for feedback, simplified some mechanics, added Brush and Saddlehorn items to help with the domestication process, and the final locked-in domestication step actually happens now!
  • Increased Whip durability
  • Added a new storage companion for the Caves (Note: available after you regenerate a new world)

Bug Fixes
  • Fixed a bug where custom Cave presets made from other custom presets could get stuck while generating a world
  • Fixed crash with mod downloading while in the Mods Screen
  • Fixed crash caused by corrupted player history file

As always if you run across a bug, please hit up our bug tracker here: http://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/
Don't Starve Together - Klei_Jan
Edit: Hotfix - 169551 Added 03/09/2016
  • Fixed bug with Wolfgang's health loading incorrectly when traveling to and from Caves
  • Fixed layering issues with HUD popups when Pause Screen is open

Edit: Hotfix - 169365 Added
  • Fixed Controller Crash

Update Information:

Hello everywilson!

We've got a pretty big update for you today. In addition to a slew of bugfixes and tweaks, there are two main changes to note:

First, the Trade Inn is going live! You'll no longer need to be on the Trade Inn branch to access it, and this branch will be shut down next release. (If you are still on it, you'll automatically be switched to the main branch when that happens.)

Secondly, we've put in a number of small fixes and changes to help with balance on Survival servers (though all three game modes should benefit).

Have fun!

Changes
  • The Trade Inn is now accessible from the Collection screen. Players can trade in their collection items and receive an item of higher rarity.
  • Server listings will now include World Gen details for Caves
  • Creatures following a player leader are now friendly to other players unless provoked
  • Touch Stones will now regenerate after a very short time, and each Touch Stone is usable once per player
  • As a player ghost, you will be able to see Touch Stones glow if they are still active for you personally
  • Birds occasionally drop some Flint for fresh players who join into an existing world
  • Re-tuned the Booster Shot recipe and added examination text for each character
  • In Survival mode, players now gain some resistance to ghost sanity drain when there are more players alive than dead
  • Using a controller to repair or refuel another item will no longer close the Controller Inventory screen automatically
  • In Controller Inventory, you can now hold the Get Half button and press the Drop button to drop a single item from a stack

Bug Fixes
  • Fixed crash when a player disconnects while being targeted by a Depths Worm
  • Fixed Wendy and Wickerbottom clothing bug where they’d be missing part of their torso
  • Cave Entrances are now generated into the world when "Classic" biomes are selected
  • Fixed animation issues with characters on mainscreen
  • Fixed issues with randomization in the Ancient Pseudoscience Station
  • Fixed error popup not showing properly when a single-level server fails to start
  • Fixed bug with number of Krampii not scaling properly after day 100
  • Fixed bug where Wolfgang gains health every time he travels through a Sinkhole
  • Fixed crash sometimes when placing a Snurtle Shell Armour into a Backpack
...