Stellaris [official site], the terribly exciting sci-fi grand strategy game from Paradox, is almost ready for launch. The developers are huddled around screens in the control room monitoring fuel levels and vital signs. The mission commander counts backwards from ten. It’s so close. The room bubbles with excitement as the Clausewitz engine ignites, sending shudders of energy through the facility. TEN. NINE. NINE. NINE. NINTH. MAY NINTH. MAY NINTH.
OK, so Stellaris isn’t quite as close as I’d like it to be but bless Paradox for releasing a new trailer that explains precisely why I’m so excited about the game.
Science fiction is a bit like “history in the future”, says Henrik F hraeus in the Stellaris [official site] dev diary below. Having brought medieval Europe to life with Crusader Kings II, F hraeus is leading the team that has been given the task of taking Paradox grand strategy to the stars. I’ve been quiet about Stellaris recently and that’s not a sign of disinterest – there’s still no other game I’m more excited about – I’m just trying to stay calm. Chances are, once it’s out I won’t be thinking about anything else for a good while so best to focus my attention elsewhere while I still can.
Useful links
Official Website
Stellaris Wiki
Developer Diary Archives
Stellaris Streams archive
Useful links
Official Website
Stellaris Wiki
Developer Diary Archives
Stellaris Streams archive
Useful links
Official Website
Stellaris Wiki
Developer Diary Archives
Stellaris Streams archive