Whew! Only a few things left to add and I'm done with all of the kickstarter content. There has been so many awesome submissions and I'm glad players have had the ability to help out with creating new enemies, items, and biomes. I look forward to more suggestions in the forums!
New Enemies! Added Flame Skeleton Added Skeleton Archer Added Skeleton King Boss Added Fairy Added Fairy Queen Boss Added Black Dragon Boss Added Percyl Boss
New Hats! Frost Crown Viking Helm Black Dragon Helm Skeleton King Hood Pirate Hat Sean's Head
Whew! Only a few things left to add and I'm done with all of the kickstarter content. There has been so many awesome submissions and I'm glad players have had the ability to help out with creating new enemies, items, and biomes. I look forward to more suggestions in the forums!
New Enemies! Added Flame Skeleton Added Skeleton Archer Added Skeleton King Boss Added Fairy Added Fairy Queen Boss Added Black Dragon Boss Added Percyl Boss
New Hats! Frost Crown Viking Helm Black Dragon Helm Skeleton King Hood Pirate Hat Sean's Head
Hey all! For the sake of bug fixes, I wanted to push this update out as soon as possible. Here's a list of all the cool stuff I've done with this update. 0.8 should be out in a bit with even more kickstarter enemies and items.
Bug Fixes Fixed Multiplayer "Can't Hit Enemy" Bug Fixed Multiplayer Music Bug Players other than Host can now catch Fire/Thunder/Ice Bugs Weird temporary Fix for Black Screen Bug: Quit any programs that are utliizing internet. For example: Skype
Gameplay Changes New Leatherworker NPC!!! New Tailor NPC!!! New Hoarder NPC!!! New Enemy Ore Spider Added Full Leather Armor(Rugged, Tribal, Elegant, Royal, Luminous) Added Full Cloth Armor(Rugged, Tribal, Elegant, Royal, Luminous) Added Monster Pelt Added Refined Cloth Added Monster Hide Added Refined Leather Added Tribal Drum (Wood Plank + Refined Leather) Added ATK Drum (Tribal Drum + Fire Bug) Added MAG Drum (Tribal Drum + Ice Bug) Added DEX Drum(Tribal Drum + Thunder Bug) Added New Magic Spell: Frostshard Added Unique Weapon: The Philibuster Armor now boosts HP and ATK Leather Armor boosts HP and DEX Cloth Armor boosts HP and MAG Final Boss base HP is increased to 4500 Lava Bison HP increased to 150 Lava Biome has lots of Ores & Chests but also more enemies now Goldium & Diamonite Ores more common in higher level biomes Stamina is decided by player level, not DEX Slowed down flying mobs a bit
As always, thanks for the support! I'll keep working on the other kickstarter backer content and try to get out 0.8 as soon as possible. For now, have fun making leather and cloth armors :D
Hey all! For the sake of bug fixes, I wanted to push this update out as soon as possible. Here's a list of all the cool stuff I've done with this update. 0.8 should be out in a bit with even more kickstarter enemies and items.
Bug Fixes Fixed Multiplayer "Can't Hit Enemy" Bug Fixed Multiplayer Music Bug Players other than Host can now catch Fire/Thunder/Ice Bugs Weird temporary Fix for Black Screen Bug: Quit any programs that are utliizing internet. For example: Skype
Gameplay Changes New Leatherworker NPC!!! New Tailor NPC!!! New Hoarder NPC!!! New Enemy Ore Spider Added Full Leather Armor(Rugged, Tribal, Elegant, Royal, Luminous) Added Full Cloth Armor(Rugged, Tribal, Elegant, Royal, Luminous) Added Monster Pelt Added Refined Cloth Added Monster Hide Added Refined Leather Added Tribal Drum (Wood Plank + Refined Leather) Added ATK Drum (Tribal Drum + Fire Bug) Added MAG Drum (Tribal Drum + Ice Bug) Added DEX Drum(Tribal Drum + Thunder Bug) Added New Magic Spell: Frostshard Added Unique Weapon: The Philibuster Armor now boosts HP and ATK Leather Armor boosts HP and DEX Cloth Armor boosts HP and MAG Final Boss base HP is increased to 4500 Lava Bison HP increased to 150 Lava Biome has lots of Ores & Chests but also more enemies now Goldium & Diamonite Ores more common in higher level biomes Stamina is decided by player level, not DEX Slowed down flying mobs a bit
As always, thanks for the support! I'll keep working on the other kickstarter backer content and try to get out 0.8 as soon as possible. For now, have fun making leather and cloth armors :D
Hey everyone. I've ran into numerous bugs this week but still managed to finish a lot of new content. Version 0.8 is going to be delayed a bit longer into this coming week, since ive actually had to rewrite the blacksmith and npc classes to make my NEW npcs work!! Heres stuff that you can expect in the next patch:
Bug fixes Multiplayer music bug Weird text bug Hat and Race unlock chances fixed
New content Tailor NPC Leatherworker NPC Treasure Collector NPC (YOU CAN SELL YOUR ITEMS!) Refined Leather items Fabric & Cloth items UNIQUE WEAPONS Ore Spider enemy Ice fairy enemy Ice queen boss Skeleton King boss MORE HATS!
and lots more, but I am away from my notes at the moment. Sorry again for not meeting my original deadline, but I figured you guys would prefer a delayed but solid update instead of a half assed one this week. Thanks for your patience and amazing support, everyone!!
Hey everyone. I've ran into numerous bugs this week but still managed to finish a lot of new content. Version 0.8 is going to be delayed a bit longer into this coming week, since ive actually had to rewrite the blacksmith and npc classes to make my NEW npcs work!! Heres stuff that you can expect in the next patch:
Bug fixes Multiplayer music bug Weird text bug Hat and Race unlock chances fixed
New content Tailor NPC Leatherworker NPC Treasure Collector NPC (YOU CAN SELL YOUR ITEMS!) Refined Leather items Fabric & Cloth items UNIQUE WEAPONS Ore Spider enemy Ice fairy enemy Ice queen boss Skeleton King boss MORE HATS!
and lots more, but I am away from my notes at the moment. Sorry again for not meeting my original deadline, but I figured you guys would prefer a delayed but solid update instead of a half assed one this week. Thanks for your patience and amazing support, everyone!!
Hey everyone! Next week will have a huge update for Magicite. I'm in the process of adding all of the kickstarter backer content, which is filled with insanely awesome items, enemies, bosses, biomes, and hats! Companions MAY get squeezed in, it all depends on how long it takes to add the kickstarter stuff. But I assure you I'm working my hardest to get all of these features out! :D
Hey everyone! Next week will have a huge update for Magicite. I'm in the process of adding all of the kickstarter backer content, which is filled with insanely awesome items, enemies, bosses, biomes, and hats! Companions MAY get squeezed in, it all depends on how long it takes to add the kickstarter stuff. But I assure you I'm working my hardest to get all of these features out! :D
Hey all! This patch has big changes for multiplayer, as well as some minor bug fixes and some general cleaning up with the networking.
Bug Fixes Fixed Hero's Crown Fixed Wizard Beard Fixed Wasp, Bat, and other flying enemy fluctuating speeds Re-wrote multiplayer code, should be smoother!
Gameplay Changes No Friendly Fire Shared Ores, Ingredients, EXP, and Gold in Multiplayer Enemy HP and ATK scales up with the amount of players connected Revamped Ice Biome, new Background + Effects Added Ice Knight Enemy Added Ice Jellyfish Enemy Added Giant Yeti Boss Removed Yeti Enemy Updated Shroom Enemy AI
Thanks for all of the support, it really means a lot. I'll be tackling some bigger bugs this weekend and next week that I couldn't fit into this build. Also, there will be a lot more content added in the next patch since I've got all of the Kickstarter backer submitted biomes, bosses, enemies, and items.
Hey all! This patch has big changes for multiplayer, as well as some minor bug fixes and some general cleaning up with the networking.
Bug Fixes Fixed Hero's Crown Fixed Wizard Beard Fixed Wasp, Bat, and other flying enemy fluctuating speeds Re-wrote multiplayer code, should be smoother!
Gameplay Changes No Friendly Fire Shared Ores, Ingredients, EXP, and Gold in Multiplayer Enemy HP and ATK scales up with the amount of players connected Revamped Ice Biome, new Background + Effects Added Ice Knight Enemy Added Ice Jellyfish Enemy Added Giant Yeti Boss Removed Yeti Enemy Updated Shroom Enemy AI
Thanks for all of the support, it really means a lot. I'll be tackling some bigger bugs this weekend and next week that I couldn't fit into this build. Also, there will be a lot more content added in the next patch since I've got all of the Kickstarter backer submitted biomes, bosses, enemies, and items.