Hey! When you get the chance, go check out the Discussion page and share your ideas on the big upcoming changes to multiplayer in 0.7.5!
Feel free to leave suggestions on new enemies and hazards as well, I'm in the mood to create stuff to kill you since I've been playing some Dark Souls 2 LOL.
Hey! When you get the chance, go check out the Discussion page and share your ideas on the big upcoming changes to multiplayer in 0.7.5!
Feel free to leave suggestions on new enemies and hazards as well, I'm in the mood to create stuff to kill you since I've been playing some Dark Souls 2 LOL.
Whew! Hopefully I fixed a lot of the major bugs people have been having, but in case I missed anything or created any new bugs I'll be monitoring the forums for the next few hours.
Bug Fixes Fixed Input customization Fixed Text bug Fixed Black Screen Bug
Gameplay Changes New REWARD SYSTEM upon dying or winning 1,2,3,4,5 keys default to Action Bar slots Z,X,C, keys default to Skills Gameplay Timer added Eating Cooked Food has a 50% chance to increase HP Cannot eat food if hunger is at max
Whew! Hopefully I fixed a lot of the major bugs people have been having, but in case I missed anything or created any new bugs I'll be monitoring the forums for the next few hours.
Bug Fixes Fixed Input customization Fixed Text bug Fixed Black Screen Bug
Gameplay Changes New REWARD SYSTEM upon dying or winning 1,2,3,4,5 keys default to Action Bar slots Z,X,C, keys default to Skills Gameplay Timer added Eating Cooked Food has a 50% chance to increase HP Cannot eat food if hunger is at max
I've been working really hard to fix a lot of bugs that have been posted here, on the sub reddit, and also emailed to me. I've taken care of most of the big ones, but there are some that I just can't replicate such as the infamous black screen bug. If you have any idea what may lead to this let me know, it can speed up the fixing process.
But ALSO... There is quite a bit of cool stuff I've added to the game to increase replay value by about 1000%.
I want to share with you all of the awesome stuff that is going to be added in version 0.7.4 but you're just gonna have to wait a little longer :]
Thanks for the support and have fun dying in Deephaven! -Sean
I've been working really hard to fix a lot of bugs that have been posted here, on the sub reddit, and also emailed to me. I've taken care of most of the big ones, but there are some that I just can't replicate such as the infamous black screen bug. If you have any idea what may lead to this let me know, it can speed up the fixing process.
But ALSO... There is quite a bit of cool stuff I've added to the game to increase replay value by about 1000%.
I want to share with you all of the awesome stuff that is going to be added in version 0.7.4 but you're just gonna have to wait a little longer :]
Thanks for the support and have fun dying in Deephaven! -Sean
Bug Fixes Fixed Coal Bug Fixed Blacksmith Item Duplication Bug Fixed Incorrect Stats Bug Fixed Flying Mob Speed Bug Fixed Potion Lingering Bug Fixed Picking up Arrows Bug Fixed Skill use while dead Bug Supports A LOT more Resolutions Updated Controls Menu
Gameplay Changes Completely Reworked Bone & Bone Tools New Bone Armor! Party now shares "Trees Chopped", "Ores Mined", and "Ingredients Gathered" stats in Multiplayer Players will always spawn in a Forest Biome first EXP Orbs don't bounce as far away You cannot get duplicate Skills anymore Increased Tool prices Players regain 1 HP whenever their HP stat levels up Boars are smarter, cleaned up their AI & Animation Big HP Potions now restore 5 HP. Dropped Items won't move towards you or other players Scourge Wall's HP increased to 4000, +700 per extra player Scourge Wall's Attack rate increased by a couple of seconds Blue Worm's HP increased to 100 Ghoul's HP increased to 50 Fire Dragon's range increased Fire Dragon's speed increased
Bug Fixes Fixed Coal Bug Fixed Blacksmith Item Duplication Bug Fixed Incorrect Stats Bug Fixed Flying Mob Speed Bug Fixed Potion Lingering Bug Fixed Picking up Arrows Bug Fixed Skill use while dead Bug Supports A LOT more Resolutions Updated Controls Menu
Gameplay Changes Completely Reworked Bone & Bone Tools New Bone Armor! Party now shares "Trees Chopped", "Ores Mined", and "Ingredients Gathered" stats in Multiplayer Players will always spawn in a Forest Biome first EXP Orbs don't bounce as far away You cannot get duplicate Skills anymore Increased Tool prices Players regain 1 HP whenever their HP stat levels up Boars are smarter, cleaned up their AI & Animation Big HP Potions now restore 5 HP. Dropped Items won't move towards you or other players Scourge Wall's HP increased to 4000, +700 per extra player Scourge Wall's Attack rate increased by a couple of seconds Blue Worm's HP increased to 100 Ghoul's HP increased to 50 Fire Dragon's range increased Fire Dragon's speed increased