Long War Studios, the folks behind the loved/feared XCOM 1 mod Long War, have joined up with Firaxis again to make more mods for XCOM 2 [official site]. They had three ready for XCOM 2 at launch, which Adam quite liked, and have been working on another five since then. No, none of them appear to be Long War 2. The first of these extras came out today, adding options like larger squad sizes, randomised soldier stats, and ‘red fog’ lowering the stats of wounded units. Beyond that, look forward to custom classes, new weapons, new aliens, and more.
Long War Studios, the team responsible for one of the most cherished XCOM: Enemy Unknown mods, has more tricks up its sleeves for XCOM 2. Not satisfied with the distinction of releasing the first XCOM 2 mod back on release date, the studio has a total of five more mods coming, publisher 2K announced today.
The first of those releases today, in the form of the Toolbox mod, which adds a bunch of useful toggles to the game s menu. Here s the list of what it does:
Configurable camera rotation in tactical missions
Damage variation
Random stats for new soldiers
Random stats on level-ups
UI that shows soldier stats in various menus
UI and other support for up to 12-soldier squads
Red Fog (injuries affect stats)
The other four mods are expected to roll out over the coming months . A soldier class construction kit is confirmed in the form of the Perk Pack mod, while the Laser Pack mod will add a new weapon tier, and is expected to release on the same day. Meanwhile, the Alien Pack mod will add ten new alien enemies, while the details on the fifth and final mod are yet to be revealed.
This follows the launch day mods, which included submachine guns and a new set of leadership perks, among other things. For a convenient list of all the best XCOM 2 mods released thus far both useful and ridiculous Chris Livingston has you sorted.