Last Knight: Rogue Rider Edition - Davision
Steam now supports Sketchfab which is a good reason to show off all the Last Knight models I put up there over the time:

The stylized (stylized even more) castle and some landscape you see in the Rogue Rider 3D world map:
https://sketchfab.com/models/858dedb5283e4d209abe76a6d904fb83

A bucket smashed to a Smashtastic, you know when you ram a lance real hard in the center of a horned bucket:
https://sketchfab.com/models/2bb18e8e990841cd872592b185dce3e9

This is the package of the official Last Knight cereals. Unfortunately they never came to be, maybe because they are not made exactly for the taste of humans.
https://sketchfab.com/models/6ed1f37731ca4269a78f03c075b5cb57

The high poly knight and horse riding on and on and on and on and...
https://sketchfab.com/models/4de5daefe8d145fbb8ad168718093636

A whole low poly stylized Last Knight world. As you can see the world is not completely flat. It is also the same setup you see in the intro trailer, when you set it to first person you can fly through it yourself.
https://sketchfab.com/models/4629b972551c4faf89e6dead5f5fe705

Here are all the 7 wonders of the world. You probably have not found them all in game yet because the Rogue Rider mode is darn hard. In case you don't want to get spoiled here better look away quickly.
https://sketchfab.com/models/85ceee65a0464fec9e9a4452649eaeb8
https://sketchfab.com/models/ed323dff0fc84b6abfc2dead2fa0b753
https://sketchfab.com/models/b9a0f7bed7e447a98af9cf1614dfe213
https://sketchfab.com/models/306e8e7026db4016b9482dea69517776
https://sketchfab.com/models/5abafb9f13b044b3ba610a6923a60fb5

Looks like this Steam Sketchfab support is limited so there a now only 5 wonders of the world or you click these 2 links:
https://sketchfab.com/models/2812fdb145f7465e80ffbae26889293d

https://sketchfab.com/models/1835dff333104f6a853b7b678a09b64e

Furthermore there is a interview I gave some time ago to Sketchfab: https://blog.sketchfab.com/sketchtalk-toco-games/


The update I uploaded yesterday ends the Easter Event and fixes mushrooms disappearing. It hopefully also fixes a rare issue with loading story levels.

Sad that you can't eat any Last Knight cereals? Well, you can atleast 3D print some Last Knight merchandise yourself! For free! (3D printer required)
- The Knight helmet: http://www.thingiverse.com/thing:750091
- The Skeleton: http://www.thingiverse.com/thing:644370
- A bunny head: http://www.thingiverse.com/thing:633685
(Eating them not recommended. Except if you have a food 3D printer.)

Have fun,
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
Last Knight: Rogue Rider Edition - Davision
Steam now supports Sketchfab which is a good reason to show off all the Last Knight models I put up there over the time:

The stylized (stylized even more) castle and some landscape you see in the Rogue Rider 3D world map:
https://sketchfab.com/models/858dedb5283e4d209abe76a6d904fb83

A bucket smashed to a Smashtastic, you know when you ram a lance real hard in the center of a horned bucket:
https://sketchfab.com/models/2bb18e8e990841cd872592b185dce3e9

This is the package of the official Last Knight cereals. Unfortunately they never came to be, maybe because they are not made exactly for the taste of humans.
https://sketchfab.com/models/6ed1f37731ca4269a78f03c075b5cb57

The high poly knight and horse riding on and on and on and on and...
https://sketchfab.com/models/4de5daefe8d145fbb8ad168718093636

A whole low poly stylized Last Knight world. As you can see the world is not completely flat. It is also the same setup you see in the intro trailer, when you set it to first person you can fly through it yourself.
https://sketchfab.com/models/4629b972551c4faf89e6dead5f5fe705

Here are all the 7 wonders of the world. You probably have not found them all in game yet because the Rogue Rider mode is darn hard. In case you don't want to get spoiled here better look away quickly.
https://sketchfab.com/models/85ceee65a0464fec9e9a4452649eaeb8
https://sketchfab.com/models/ed323dff0fc84b6abfc2dead2fa0b753
https://sketchfab.com/models/b9a0f7bed7e447a98af9cf1614dfe213
https://sketchfab.com/models/306e8e7026db4016b9482dea69517776
https://sketchfab.com/models/5abafb9f13b044b3ba610a6923a60fb5

Looks like this Steam Sketchfab support is limited so there a now only 5 wonders of the world or you click these 2 links:
https://sketchfab.com/models/2812fdb145f7465e80ffbae26889293d

https://sketchfab.com/models/1835dff333104f6a853b7b678a09b64e

Furthermore there is a interview I gave some time ago to Sketchfab: https://blog.sketchfab.com/sketchtalk-toco-games/


The update I uploaded yesterday ends the Easter Event and fixes mushrooms disappearing. It hopefully also fixes a rare issue with loading story levels.

Sad that you can't eat any Last Knight cereals? Well, you can atleast 3D print some Last Knight merchandise yourself! For free! (3D printer required)
- The Knight helmet: http://www.thingiverse.com/thing:750091
- The Skeleton: http://www.thingiverse.com/thing:644370
- A bunny head: http://www.thingiverse.com/thing:633685
(Eating them not recommended. Except if you have a food 3D printer.)

Have fun,
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
Mar 12, 2016
Last Knight: Rogue Rider Edition - Davision
Easter is almost upon on us this means it is time to grab your bunny mask and joust some evil Easter bunnies or anything that could be one!
Of course you also need to shove a lot of eggs turn your throat til you explode. Wait, no, just enough so you don't starve.



Here is the introduction to the Easter event:
https://www.youtube.com/watch?v=_CoKCSQGDKY

In case you have not found a Bunny mask yet you better get going and find one. Luckily in this Easter event they are much easier to find, just look out for some giant Knight Suprise TM eggs.

Here is a small sample of the randomly generated bunny masks:


If you now want one for your Easter decoration or just to paint something more exciting then a odd distorted spherical thingy you can print this bunny head with your 3d printer: http://www.thingiverse.com/thing:633685 No 3d printer? Don't worry, in a couple of years everyone has one.

While the Easter event is going on you can also search for eggs in the menus which change things in various ways. Just click on them to crack them open and again to deactivate them.

This update has a couple of changes requested in the forum:
- Easter event
- AZERTY french keyboard layout support
- Right Thumbstick press is now a 3rd person camera cycle button (With a keyboard you can now cycle through with pressing K)
- Fixed Water Buckets and Lava Buckets being swapped in the stats screen
tl;dr:
Eat bunny masks, wear eggs, hug evil Easter bunnies

Happy Easter! (in advance)
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
Mar 12, 2016
Last Knight: Rogue Rider Edition - Davision
Easter is almost upon on us this means it is time to grab your bunny mask and joust some evil Easter bunnies or anything that could be one!
Of course you also need to shove a lot of eggs turn your throat til you explode. Wait, no, just enough so you don't starve.



Here is the introduction to the Easter event:
https://www.youtube.com/watch?v=_CoKCSQGDKY

In case you have not found a Bunny mask yet you better get going and find one. Luckily in this Easter event they are much easier to find, just look out for some giant Knight Suprise TM eggs.

Here is a small sample of the randomly generated bunny masks:


If you now want one for your Easter decoration or just to paint something more exciting then a odd distorted spherical thingy you can print this bunny head with your 3d printer: http://www.thingiverse.com/thing:633685 No 3d printer? Don't worry, in a couple of years everyone has one.

While the Easter event is going on you can also search for eggs in the menus which change things in various ways. Just click on them to crack them open and again to deactivate them.

This update has a couple of changes requested in the forum:
- Easter event
- AZERTY french keyboard layout support
- Right Thumbstick press is now a 3rd person camera cycle button (With a keyboard you can now cycle through with pressing K)
- Fixed Water Buckets and Lava Buckets being swapped in the stats screen
tl;dr:
Eat bunny masks, wear eggs, hug evil Easter bunnies

Happy Easter! (in advance)
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
Last Knight: Rogue Rider Edition - Davision
X-Mas Event for everyone
It is that christmassy time of the year again, as you might know in order to properly celebrate you need to eat lots of turkey and candy while not exploding and also smash lots of snowmen to snowy bits.



Everyone can do that starting now in Last Knight, both the Big X-mas Chow Down mode and the Big X-mas Mow Down mode are unlocked for everyone and that also includes everyone who don't even own the game! Just download the special X-Mas demo on the store page:
http://store.steampowered.com/app/262210

Here is a little run down on the Big X-mas Chow Down mode:
https://www.youtube.com/watch?v=0qW9708f8U0
You will also find lots more presents with randomly generated hat inside in the Endless modes while the X-mas event lasts!


Wonders of the World:

I know most of you never made it to a Wonder of the World in the Rogue Rider Adventure mode because it is a darn brutal world and they are very hard to find and reach. To those of you who got one or even all 7: Congratulations!

Everyone can now check out all the wonders in their 3 dimensional glory on Sketchfab: https://sketchfab.com/TocoGamescom/folders/wonders-of-the-world


Free game Forklift Man:

I participated in the recent Ludum Dare game jam and created Forklift Man.


Forklift Man is a video game hero unlike any other, his superpower is that he can grow his limbs rapidly at will. In this small game his power must be put in good use among various challenges and puzzles.

Do you have what it takes to be Forklift Man? Will you use your superpower responsible? Find out now, it is up here for grabs:
http://tocogames.itch.io/forklift-man
Last Knight: Rogue Rider Edition - Davision
X-Mas Event for everyone
It is that christmassy time of the year again, as you might know in order to properly celebrate you need to eat lots of turkey and candy while not exploding and also smash lots of snowmen to snowy bits.



Everyone can do that starting now in Last Knight, both the Big X-mas Chow Down mode and the Big X-mas Mow Down mode are unlocked for everyone and that also includes everyone who don't even own the game! Just download the special X-Mas demo on the store page:
http://store.steampowered.com/app/262210

Here is a little run down on the Big X-mas Chow Down mode:
https://www.youtube.com/watch?v=0qW9708f8U0
You will also find lots more presents with randomly generated hat inside in the Endless modes while the X-mas event lasts!


Wonders of the World:

I know most of you never made it to a Wonder of the World in the Rogue Rider Adventure mode because it is a darn brutal world and they are very hard to find and reach. To those of you who got one or even all 7: Congratulations!

Everyone can now check out all the wonders in their 3 dimensional glory on Sketchfab: https://sketchfab.com/TocoGamescom/folders/wonders-of-the-world


Free game Forklift Man:

I participated in the recent Ludum Dare game jam and created Forklift Man.


Forklift Man is a video game hero unlike any other, his superpower is that he can grow his limbs rapidly at will. In this small game his power must be put in good use among various challenges and puzzles.

Do you have what it takes to be Forklift Man? Will you use your superpower responsible? Find out now, it is up here for grabs:
http://tocogames.itch.io/forklift-man
Last Knight: Rogue Rider Edition - Davision


It is Halloween! Already, in Last Knight! In this little Halloween event you will be able to find lots of Pumpkin hats in the Endless modes. The horned bucket heads, skeletons and other rider will wear various pumpkins as well. If you happen to encounter ghosts, don't worry they are just common encounters at Halloween and are pretty harmless. Some of them are likely your dead previous selfs since you likely got wasted a lot since you first set a horse foot in this world.



The update also includes a small fix for a really rare case were some of the levels would not generate properly on start sometimes and the player gets stuck.


Some Making Of

It has been some time since the game released and I'm currently busy with making 2 new games but lets take a minute to reminisce with some bits of the development (hell):


https://www.youtube.com/watch?v=O54Crl08Ogc
Note: Most of these bits show more or less unintended results which are often of a amusing nature.

Here is something of more substance in terms of making of. This shows how I sculpted most of environment assets as very high resolution Zbrush sculpts which are then baked to models with much lower poly counts.


The grass for instance is actually modeled in various variations and then baked to planes.

Here is the bat as a Zbrush sculpt and as the final model in the engine:

A lot of the characters had been mostly modeled as high poly meshes instead of sculpted which works best for clear defined shapes like the knight's armor:

Here you can see the low poly version. The goal was always to make it as low as possible while remaining most of the silhouette. A lot of the high poly detail and smoothness takes over to the low poly through a baked normal map texture. It basically fakes the low poly model to look like a high poly model. This technique is still a standard in current games. While polygon counts keep rising it won't go away anytime soon.

For the skeleton I did something special in terms of animation. I used motion capture to record my movements using the Kinect. It was a bit tricky to get working:

But later I got it working and with a few tweaks I got this: https://www.youtube.com/watch?v=R-Qaq_8M_oo

So the next time you behead a skeleton keep in mind that really it is a projection of me! (I have more fingers though.) I also motion captured all the other creatures. No just kidding, it was the skeleton exclusively, doing any anything different then humanoid motion capture is rather tricky.

Btw, if you are already living in the future like me and still need something to 3d print for your Halloween decoration check out this Skeleton version that snaps together and can move: http://www.thingiverse.com/thing:644370

Here are some more pics of the development:

The horned bucket head high poly model.


The little dragon ZBrush sculpt.


Some tests with various mutators.


Showing the later added world deforming destruction.


First implemented part of the weather system.


The food shader deformation animations.


The first randomly generated hat which really was a wig.

May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com

P.S.
Here is a little something of one of my next projects which is a first person painter:

For more development hell you can follow me on twitter: @TocoGamescom
Or check out my free game jam games:
Where Is My Hammer: http://tocogames.itch.io/where-is-my-hammer-destroy-everything
Shootmephrenia: http://tocogames.itch.io/shootmephrenia
Last Knight: Rogue Rider Edition - Davision


It is Halloween! Already, in Last Knight! In this little Halloween event you will be able to find lots of Pumpkin hats in the Endless modes. The horned bucket heads, skeletons and other rider will wear various pumpkins as well. If you happen to encounter ghosts, don't worry they are just common encounters at Halloween and are pretty harmless. Some of them are likely your dead previous selfs since you likely got wasted a lot since you first set a horse foot in this world.



The update also includes a small fix for a really rare case were some of the levels would not generate properly on start sometimes and the player gets stuck.


Some Making Of

It has been some time since the game released and I'm currently busy with making 2 new games but lets take a minute to reminisce with some bits of the development (hell):


https://www.youtube.com/watch?v=O54Crl08Ogc
Note: Most of these bits show more or less unintended results which are often of a amusing nature.

Here is something of more substance in terms of making of. This shows how I sculpted most of environment assets as very high resolution Zbrush sculpts which are then baked to models with much lower poly counts.


The grass for instance is actually modeled in various variations and then baked to planes.

Here is the bat as a Zbrush sculpt and as the final model in the engine:

A lot of the characters had been mostly modeled as high poly meshes instead of sculpted which works best for clear defined shapes like the knight's armor:

Here you can see the low poly version. The goal was always to make it as low as possible while remaining most of the silhouette. A lot of the high poly detail and smoothness takes over to the low poly through a baked normal map texture. It basically fakes the low poly model to look like a high poly model. This technique is still a standard in current games. While polygon counts keep rising it won't go away anytime soon.

For the skeleton I did something special in terms of animation. I used motion capture to record my movements using the Kinect. It was a bit tricky to get working:

But later I got it working and with a few tweaks I got this: https://www.youtube.com/watch?v=R-Qaq_8M_oo

So the next time you behead a skeleton keep in mind that really it is a projection of me! (I have more fingers though.) I also motion captured all the other creatures. No just kidding, it was the skeleton exclusively, doing any anything different then humanoid motion capture is rather tricky.

Btw, if you are already living in the future like me and still need something to 3d print for your Halloween decoration check out this Skeleton version that snaps together and can move: http://www.thingiverse.com/thing:644370

Here are some more pics of the development:

The horned bucket head high poly model.


The little dragon ZBrush sculpt.


Some tests with various mutators.


Showing the later added world deforming destruction.


First implemented part of the weather system.


The food shader deformation animations.


The first randomly generated hat which really was a wig.

May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com

P.S.
Here is a little something of one of my next projects which is a first person painter:

For more development hell you can follow me on twitter: @TocoGamescom
Or check out my free game jam games:
Where Is My Hammer: http://tocogames.itch.io/where-is-my-hammer-destroy-everything
Shootmephrenia: http://tocogames.itch.io/shootmephrenia
Last Knight: Rogue Rider Edition - Davision
It is that time of the year where lunatics with bunny masks roam the kingdom and joust each other to death for the fun of it. So grab a bunny mask and join the action!
https://www.youtube.com/watch?v=_CoKCSQGDKY
In this Easter event you will find lots of bunny masks and eggs in lots of variations. That also includes game manipulating hidden eggs that you can find in the menus, just click on them to activate them.

https://www.youtube.com/watch?v=4wxHJTknzMU
This update also marks the 2.0 version number! I guess that means it is complete x 2.
New are animations for the other rider, they will now cheer when they dodged a obstacle successfully and react to you sometimes. It makes it all the more fun to watch when they die just while they happily throw their arms in the air or when they look back and then run right into a obstacle.


Changed are the extra cameras which are now all located on the number keys, when you press a number multiple times you get to additional cameras as A-D. Camera 1A is the default camera. When you press 0 you get cinematic randomly changing cameras.

For first person the FOV can now be changed with the number keys, 1-9 with 0 resetting it to the default FOV.

In the past couple of months I got into 3d printing and I had to print Last Knight models as well. For the skeleton I went the extra length and made it so that his bones snap together and his body can then move:

More: http://www.thingiverse.com/thing:644370

I also printed several versions of the knight helmet with the version that is printed in parts being the newest. It can then easily be assembled:

Unfortunately I had no blue nor silver filament but it looks also pretty cool in black in white. It might be the noble white and black knight who fights for tolerance and equal rights.
More: http://www.thingiverse.com/thing:750091

If that got you interested in 3d printing you will find lots more of my designs here, which includes a Professor Farnsworth, a fruit tree, the whole world, a Invader Zim action figure and of course a bunny: http://www.thingiverse.com/Davision3d/designs

I'm not starting any merchandise for Last Knight here but I have also uploaded the skeleton skull as a keychain for purchase on Shapeways which can even be printed in 14k gold if that should be your thing: https://www.shapeways.com/product/J26S9SQYC/skull-keychain?key=64afba31665af379a03782bb3a206b3b

The update also includes some tweaks and fixes. Here is the change notes list:
#Discussions_QuoteBlock_Author
- Added Easter Event
- Added other rider animations
- Changed extra cameras to be all on number keys
- Changed first person fov to be on number keys
- Changed 0 key to be randomly switching between extra cameras
- Changed x-mas modes to require unlock again
- Tweaked some menu things
- Fixed gamepad x button
- Fixed suprise surprise mode mutators staying active after run
- Fixed exit game animation still having menu controls
- Fixed medals for different campaigns not updating instantly
- Fixed lance aimring ray setting not saving
- Fixed a issue with the music system

Happy Easter!
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
Last Knight: Rogue Rider Edition - Davision
It is that time of the year where lunatics with bunny masks roam the kingdom and joust each other to death for the fun of it. So grab a bunny mask and join the action!
https://www.youtube.com/watch?v=_CoKCSQGDKY
In this Easter event you will find lots of bunny masks and eggs in lots of variations. That also includes game manipulating hidden eggs that you can find in the menus, just click on them to activate them.

https://www.youtube.com/watch?v=4wxHJTknzMU
This update also marks the 2.0 version number! I guess that means it is complete x 2.
New are animations for the other rider, they will now cheer when they dodged a obstacle successfully and react to you sometimes. It makes it all the more fun to watch when they die just while they happily throw their arms in the air or when they look back and then run right into a obstacle.


Changed are the extra cameras which are now all located on the number keys, when you press a number multiple times you get to additional cameras as A-D. Camera 1A is the default camera. When you press 0 you get cinematic randomly changing cameras.

For first person the FOV can now be changed with the number keys, 1-9 with 0 resetting it to the default FOV.

In the past couple of months I got into 3d printing and I had to print Last Knight models as well. For the skeleton I went the extra length and made it so that his bones snap together and his body can then move:

More: http://www.thingiverse.com/thing:644370

I also printed several versions of the knight helmet with the version that is printed in parts being the newest. It can then easily be assembled:

Unfortunately I had no blue nor silver filament but it looks also pretty cool in black in white. It might be the noble white and black knight who fights for tolerance and equal rights.
More: http://www.thingiverse.com/thing:750091

If that got you interested in 3d printing you will find lots more of my designs here, which includes a Professor Farnsworth, a fruit tree, the whole world, a Invader Zim action figure and of course a bunny: http://www.thingiverse.com/Davision3d/designs

I'm not starting any merchandise for Last Knight here but I have also uploaded the skeleton skull as a keychain for purchase on Shapeways which can even be printed in 14k gold if that should be your thing: https://www.shapeways.com/product/J26S9SQYC/skull-keychain?key=64afba31665af379a03782bb3a206b3b

The update also includes some tweaks and fixes. Here is the change notes list:
#Discussions_QuoteBlock_Author
- Added Easter Event
- Added other rider animations
- Changed extra cameras to be all on number keys
- Changed first person fov to be on number keys
- Changed 0 key to be randomly switching between extra cameras
- Changed x-mas modes to require unlock again
- Tweaked some menu things
- Fixed gamepad x button
- Fixed suprise surprise mode mutators staying active after run
- Fixed exit game animation still having menu controls
- Fixed medals for different campaigns not updating instantly
- Fixed lance aimring ray setting not saving
- Fixed a issue with the music system

Happy Easter!
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
...