From the moment Red Hook Studios announced their micromanaging RPG dungeon crawler Darkest Dungeon [official site] a couple of years back, their raison d’etre was very clear: to make a game that was unashamedly, unwaveringly, ultra-brutally difficult. Those who’ve played will know that they succeeded, and it’s for this reason that Darkest Dungeon took over my life for a while when it released in full at the start of the year.
Those who haven’t can grab it on Steam this weekend with a 33% discount until Monday. Those people should do so, but only if they’ve got the stomach for it.
Darkest Dungeon has come to typify early access development in my head, such that I forgot that it was also Kickstarted before launching on Steam. That’s relevant today because the game’s new Everything Burns update “completes the last of the Kickstarter game feature stretch goals.”
Darkest Dungeon [official site] feels like it’s been a part of my life for a very long time but it only officially launched this January. A prolonged (and productive) period of Early Access made the actual release somewhat hazy in my mind. Even now, the game continues to grow and the latest update brings a fully supported Linux build and new town events. Developers Red Hook have also reiterated their commitment to improved modding support.