Crypt of the NecroDancer

In conversation with Andy earlier this year, Californian record label Ghost Ramp spoke of its desire to release videogame soundtracks alongside music from regular bands and producers.

"I want to show that the music they re making can stand alone as its own art," said founder Nathan Williams a sentiment shared by label manager Patrick McDermott, who added: "Videogame music is as much a part of the discography of our lives as any other LP, and indie game music has transcended the 16-bit throwback vibe so much lately. A big goal for Ghost Ramp is to show people that these guys are artists in their own right, and not just video game music composers."

Brace Yourself Games' rhythm-action roguelike Crypt of the Necrodancer won Best Audio at the 16th annual Game Developers Choice awards where it pipped Star Wars Battlefront, Metal Gear Solid 5: The Phantom Pain, Ori and the Blind Forest, and Everybody's Gone to the Rapture to the star prize and is now to be Ghost Ramp's first major game-to-vinyl release, McDermott tells me.

Shipping in March of next year, preorders are open now, should that be something you're into, which cost either $45 or $55, depending on whether you opt for the Limited Edition or the Special Edition. Full details can be found via the Ghost Ramp store, where you'll also find the likes of Austin Jorgensen s score for the post-apocalyptic side-scrolling role-player LISA.

As well as the header image above, here's a glance at the Crypt of the Necrodancer vinyl's very cool sleeve art:

Oct 20, 2016
Crypt of the NecroDancer - BraceYourselfGames_Jackie


... that'll make your mandible drop!
Oct 20, 2016
Crypt of the NecroDancer - BraceYourselfGames_Jackie


... that'll make your mandible drop!
Crypt of the NecroDancer - Brace Yourself Games


Coming soon to a Crypt near you!
Crypt of the NecroDancer - Brace Yourself Games


Coming soon to a Crypt near you!
Crypt of the NecroDancer

Oh look here's a sizable update for rhythm roguelike (somehow, it's still the only one) Crypt of the Necrodancer, that adds a whopping two new playable soundtracks to the game. Soundtrack the first is a "retro freestyle" OST by Shovel Knight composer Virt, while the second is a work of "pulse pounding synthwave" from Girlfriend Records. You can switch between the current soundtrack, and these new ones, from the menu.

There are also a load of bug fixes, but more importantly for those of us that don't yet own Necrodancer, there's a sale on Steam. You'll save 67% if you buy the game in the next 30-and-a-bit hours, which sounds like a bonny deal indeed.

Crypt of the NecroDancer - Valve
Today's Deal: Save 67% on Crypt of the NecroDancer!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time
Crypt of the NecroDancer - Brace Yourself Games


You can now play Crypt of the NecroDancer using our epic new OST remixes from Virt and Girlfriend Records! Just go to the in-game options menu and select "CHANGE SOUNDTRACK" to assign "VIRT" or "GIRLFRIEND RECORDS" to your character of choice. Virt, the composer of the amazing soundtrack for Shovel Knight, has created a gorgeous "retro freestyle" soundtrack for us, while Girlfriend Records have delivered a pulse pounding synthwave OST.

This free update also includes localizations for Russian and Brazilian Portuguese, with more localizations on the way!

Finally, we've been listening to your feedback, and have corrected a number of issues that you've reported. Here's the complete changelog for v1.24:

  • Two new playable soundtracks, by Virt and Girlfriend Records
  • Added new languages: Brazilian Portuguese and Russian. Other languages coming soon
  • Flicker shield spell the beat before it wears off
  • Fix bug where default character changed item generation
  • Remove diamond counter from modes that don't have diamonds
  • Change Yeti animation to more clearly show movement cycle
  • Bolt picking up thrown spear doesn't lose low%
  • Fix bug where Necrodancer phase 2 music sometimes didn't start
  • Play shopkeep ghost sound even when music volume is low
  • Call the ring slot "ring" in the HUD
  • Fix shield effect being invisible after falling through a trap door with shield active
  • Heart transplant now works when used on the first beat of the song
  • Don't fade molehill of frozen mole
  • Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding
  • Show armor changes while frozen
  • Fix eye color of some skeletons
  • Add glow effects to white sarcophagus silhouette
  • Aria doesn't regain low% when entering zone 1
  • Fix bug where confusion would re-occur when heart transplant wears off
  • Finish rendering weapon swipes after player picks up another weapon
  • Show throw swipes for both players in co-op
  • Make lobby torches look consistent on the minimap
  • When player teleports into shop, play shopkeeper song at full volume
  • Make shopkeeper singing full volume when bombing into shop
  • Set zone 3 volume correctly when banshee dies
  • Add red knight swipe
  • Fixed early beat bar hit visual when boss song loops
  • Make white chest mimic available in level editor
  • Fix blue chest mimic becoming red chest mimic in level editor
  • Fix misaligned weapon glow sprites
  • Bolt practice, level editor kc1 has blue bats instead of red
  • Don't apply localization scale to non-localized text
  • Fix spacing of scaled localized text
  • Hide secret shop speech when NPC is aggroed or dead
  • Fix Dove unlocking Story Mode 1-1 exit stairs
  • Remove player minimap dot when player in secret shop
  • Fix minimap going offscreen with two spells
  • Make "always show enemy hearts" not reveal cauldron mimics
  • Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run)
  • Fix mod menu selection order
  • Don't show unlock splashscreens during a replay
  • Make monstrous cracked shop wall dark too
  • Remove obsolete unlockable second action slot
  • Fix large seed parsing so that they are not rounded
  • Print large seeds as positive numbers instead of negative
  • Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior
  • Faster item pool generation for mods
  • Mode stairs in char select area now prompt & take diamonds
  • Diamond prompt now doesn't cancel the second prompt (where applicable)
  • Fix "SONG ENDED!" in Japanese localization, which wasn't displaying
  • When game paused, pause sounds of shopkeep ghost, banshee
  • Detect audio cheating for Necrodancer 1 phase 2

We hope you enjoy the new tunes, languages, and improvements! :necroheart:
Crypt of the NecroDancer - Brace Yourself Games


You can now play Crypt of the NecroDancer using our epic new OST remixes from Virt and Girlfriend Records! Just go to the in-game options menu and select "CHANGE SOUNDTRACK" to assign "VIRT" or "GIRLFRIEND RECORDS" to your character of choice. Virt, the composer of the amazing soundtrack for Shovel Knight, has created a gorgeous "retro freestyle" soundtrack for us, while Girlfriend Records have delivered a pulse pounding synthwave OST.

This free update also includes localizations for Russian and Brazilian Portuguese, with more localizations on the way!

Finally, we've been listening to your feedback, and have corrected a number of issues that you've reported. Here's the complete changelog for v1.24:

  • Two new playable soundtracks, by Virt and Girlfriend Records
  • Added new languages: Brazilian Portuguese and Russian. Other languages coming soon
  • Flicker shield spell the beat before it wears off
  • Fix bug where default character changed item generation
  • Remove diamond counter from modes that don't have diamonds
  • Change Yeti animation to more clearly show movement cycle
  • Bolt picking up thrown spear doesn't lose low%
  • Fix bug where Necrodancer phase 2 music sometimes didn't start
  • Play shopkeep ghost sound even when music volume is low
  • Call the ring slot "ring" in the HUD
  • Fix shield effect being invisible after falling through a trap door with shield active
  • Heart transplant now works when used on the first beat of the song
  • Don't fade molehill of frozen mole
  • Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding
  • Show armor changes while frozen
  • Fix eye color of some skeletons
  • Add glow effects to white sarcophagus silhouette
  • Aria doesn't regain low% when entering zone 1
  • Fix bug where confusion would re-occur when heart transplant wears off
  • Finish rendering weapon swipes after player picks up another weapon
  • Show throw swipes for both players in co-op
  • Make lobby torches look consistent on the minimap
  • When player teleports into shop, play shopkeeper song at full volume
  • Make shopkeeper singing full volume when bombing into shop
  • Set zone 3 volume correctly when banshee dies
  • Add red knight swipe
  • Fixed early beat bar hit visual when boss song loops
  • Make white chest mimic available in level editor
  • Fix blue chest mimic becoming red chest mimic in level editor
  • Fix misaligned weapon glow sprites
  • Bolt practice, level editor kc1 has blue bats instead of red
  • Don't apply localization scale to non-localized text
  • Fix spacing of scaled localized text
  • Hide secret shop speech when NPC is aggroed or dead
  • Fix Dove unlocking Story Mode 1-1 exit stairs
  • Remove player minimap dot when player in secret shop
  • Fix minimap going offscreen with two spells
  • Make "always show enemy hearts" not reveal cauldron mimics
  • Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run)
  • Fix mod menu selection order
  • Don't show unlock splashscreens during a replay
  • Make monstrous cracked shop wall dark too
  • Remove obsolete unlockable second action slot
  • Fix large seed parsing so that they are not rounded
  • Print large seeds as positive numbers instead of negative
  • Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior
  • Faster item pool generation for mods
  • Mode stairs in char select area now prompt & take diamonds
  • Diamond prompt now doesn't cancel the second prompt (where applicable)
  • Fix "SONG ENDED!" in Japanese localization, which wasn't displaying
  • When game paused, pause sounds of shopkeep ghost, banshee
  • Detect audio cheating for Necrodancer 1 phase 2

We hope you enjoy the new tunes, languages, and improvements! ːnecroheartː
Crypt of the NecroDancer - Brace Yourself Games
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