Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
User reviews:
Recent:
Very Positive (134 reviews) - 94% of the 134 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (6,530 reviews) - 97% of the 6,530 user reviews for this game are positive.
Release Date: 23 Apr, 2015

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Buy Crypt of the NecroDancer

14,99€

Packages that include this game

Buy Crypt of the NecroDancer Collector's Edition

Includes 5 items: Crypt of the NecroDancer, Crypt of the NecroDancer Extended Soundtrack, Crypt of the NecroDancer Extended Soundtrack 2, Crypt of the NecroDancer Extras, Crypt of the Necrodancer Original Danny Baranowsky Soundtrack

 

Recent updates View all (22)

1 May

BIG UPDATE! 2 new playable OSTs, new languages, and more!



You can now play Crypt of the NecroDancer using our epic new OST remixes from Virt and Girlfriend Records! Just go to the in-game options menu and select "CHANGE SOUNDTRACK" to assign "VIRT" or "GIRLFRIEND RECORDS" to your character of choice. Virt, the composer of the amazing soundtrack for Shovel Knight, has created a gorgeous "retro freestyle" soundtrack for us, while Girlfriend Records have delivered a pulse pounding synthwave OST.

This free update also includes localizations for Russian and Brazilian Portuguese, with more localizations on the way!

Finally, we've been listening to your feedback, and have corrected a number of issues that you've reported. Here's the complete changelog for v1.24:

  • Two new playable soundtracks, by Virt and Girlfriend Records
  • Added new languages: Brazilian Portuguese and Russian. Other languages coming soon
  • Flicker shield spell the beat before it wears off
  • Fix bug where default character changed item generation
  • Remove diamond counter from modes that don't have diamonds
  • Change Yeti animation to more clearly show movement cycle
  • Bolt picking up thrown spear doesn't lose low%
  • Fix bug where Necrodancer phase 2 music sometimes didn't start
  • Play shopkeep ghost sound even when music volume is low
  • Call the ring slot "ring" in the HUD
  • Fix shield effect being invisible after falling through a trap door with shield active
  • Heart transplant now works when used on the first beat of the song
  • Don't fade molehill of frozen mole
  • Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding
  • Show armor changes while frozen
  • Fix eye color of some skeletons
  • Add glow effects to white sarcophagus silhouette
  • Aria doesn't regain low% when entering zone 1
  • Fix bug where confusion would re-occur when heart transplant wears off
  • Finish rendering weapon swipes after player picks up another weapon
  • Show throw swipes for both players in co-op
  • Make lobby torches look consistent on the minimap
  • When player teleports into shop, play shopkeeper song at full volume
  • Make shopkeeper singing full volume when bombing into shop
  • Set zone 3 volume correctly when banshee dies
  • Add red knight swipe
  • Fixed early beat bar hit visual when boss song loops
  • Make white chest mimic available in level editor
  • Fix blue chest mimic becoming red chest mimic in level editor
  • Fix misaligned weapon glow sprites
  • Bolt practice, level editor kc1 has blue bats instead of red
  • Don't apply localization scale to non-localized text
  • Fix spacing of scaled localized text
  • Hide secret shop speech when NPC is aggroed or dead
  • Fix Dove unlocking Story Mode 1-1 exit stairs
  • Remove player minimap dot when player in secret shop
  • Fix minimap going offscreen with two spells
  • Make "always show enemy hearts" not reveal cauldron mimics
  • Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run)
  • Fix mod menu selection order
  • Don't show unlock splashscreens during a replay
  • Make monstrous cracked shop wall dark too
  • Remove obsolete unlockable second action slot
  • Fix large seed parsing so that they are not rounded
  • Print large seeds as positive numbers instead of negative
  • Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior
  • Faster item pool generation for mods
  • Mode stairs in char select area now prompt & take diamonds
  • Diamond prompt now doesn't cancel the second prompt (where applicable)
  • Fix "SONG ENDED!" in Japanese localization, which wasn't displaying
  • When game paused, pause sounds of shopkeep ghost, banshee
  • Detect audio cheating for Necrodancer 1 phase 2

We hope you enjoy the new tunes, languages, and improvements!

79 comments Read more
15 comments Read more

Reviews

“THE NEXT GAMING OBSESSION”
9.5/10 – Destructoid

“UNIQUE, FUN, AND WILDLY IMAGINATIVE”
A+ – GamingAge

“YOU'RE GONNA LOVE IT”
5/5 – The Guardian

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About This Game

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, service pack 3
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    Minimum:
    • OS: Minimum 10.6 to run the game, 10.7 if you also want to use your own music files
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    Minimum:
    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    Recommended:
    • Memory: 1500 MB RAM
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (134 reviews)
Overall:
Overwhelmingly Positive (6,530 reviews)
Recently Posted
Gavi Guy
249.3 hrs on record
Posted: 17 August
I have a lot of good things I can say about this game.
Out of every game I played, I can say this one take's the cake for:
Most fair game. EVERY time I die, I can think "man, I know what I did wrong," as opposed to other games where you lose and feel cheated.
Best difficulty curve. Starting out, I couldn't tap keys to a beat, but I was able to work my way up to fast reactions and even double-speed (a certain character). No matter how long you play this game, you can ALWAYS get better and notice the improvement.
The music is FANTASTIC. Danny B's music has such strong composition. It really fits the game, the groove, and does a great job at letting the player 'feel the beat' of the game. The other soundtracks are also great. I'm not a big fan of EDM or Metal, but I still enjoy Jules and A-Rival. Girlfriend also has some great tracks, but I personally am not a fan of Virt.
There are so many unique things about this game. This is the first music-based dungeon crawler I've ever seen. The shopkeeper sings! The characters, voices, sounds, they make you feel so good to play. You can compete against other players for fastest times, or highest scores.

woopsirantedthisgameisreallygoodbuyit
Helpful? Yes No Funny
Markus_McCloud
1.9 hrs on record
Posted: 17 August
This game is WAY too addicting, and I absolutely love it! The kick-♥♥♥ soundtrack combined with the gameplay makes this a must-have title for rhythm gamers out there! The dungeons are procedurally- generated, eliminating repetitiveness, and the graphics pay great homage to the retro era.

My verdict?

95/100

It's a bit on the unforgiving side, and the multiplayer isn't really my thing, but I still can't get the soundtrack out of my head! Get this game, and you'll become a slave to those beats and love every second of it!
Helpful? Yes No Funny
The Flippant Balloon
19.6 hrs on record
Posted: 17 August
well first off I'm not the kind of person who rates everything 10/10. In fact there are three games I would rate 10/10 and this is one of them. For these reasons.

Music: 10/10. Honestly the best soundtrack I've ever heard in a game, works perfectly with the gameplay.
Gameplay: 9/10. The core of the gameplay is moving to the beat, which you'll get used to after a while and it stops getting hard to move to, and instead just becomes muscle memory. After the first campaign it completely flips the gameplay making it stay new, the third campaign is just incredibly hard.
Story:6/10. Decent but nothing special, you know your'e just here for the awesome gameplay and music.
graphics:9/10. It looks reminiscent of the original spelunky, pixelated yet better looking than most games I've played.

Overall:10/10. It's just amazing in almost every respect, but it's really just the music that makes it so good.
Helpful? Yes No Funny
destroyha
15.5 hrs on record
Posted: 17 August
5/7... This game not only is great, replayable, addictive and fun!
All things in the game aside, it is also helping me with tempo changes and rythem. I try to play instruments and sometimes I try to dance, I think this game is helping a lot.

So not only great game but helps me in life, again 5/7!
Helpful? Yes No Funny
Totally not Heart
83.6 hrs on record
Posted: 16 August
TL;DR: Buy this game even if you don't enjoy rougelikes

Hmmmmmm, where do I even begin with this kind of game? The concept behind this game made this almost an instabuy. A roguelike where the turns are locked to the beats? Yes please. I haven't seen a concept like this before, and I haven't heard about another one if it existed.

Unlike traditional roguelikes, there is no leveling system. You don't get "stronger" by defeating enemies or bosses. No, instead, you learn from them. Killed by a blue slime? Don't stand above it or below it. Out of 80+ hours of play, I have had zero unfair deaths. I could look at the replay and see exactly where and how I screwed up. You get better after every death.

The music in this game is fantastic. Seriously. I have (mostly) had nothing but Necrodancer tunes stuck in my head ever since I started playing. My only complaint is that Jules' soundtrack isn't the best for playing the character it is assigned to. I've had little problems importing music as well, but it isn't 100% perfect. Instead of manually tpping out beats, I just use a program that generates the file for me.

Make no mistake, this game is hard. It took me quite some time to clear the first character, and I am still working on the next two main ones. All zones mode is the main one for this game, and most of your character achievements will come from that mode. Play single zones until you're used to the game, then go for all zones. Do you think that being locked to the beat is too hard? Play as the bard. No beats and all the time in the world to make your decisions. Since you'll be dying a lot, it may or may not become repetitive. I haven't gotten bored in the amount of hours I put into it. This game is hard but replayable. Some characters are harder/more annoying than others. Experiment and see who you like best.

Like roguelikes? Get this. Like rhythm games? Get this. Want to be challenged? Get this. Want to get angry that you went to an endboss and died? Get. This.

9/10
Helpful? Yes No Funny
SLAVomir Peszko
9.3 hrs on record
Posted: 15 August
I have no idea why everyone is so positive about this game. I was also really hyped for it, but it turned out to be quite a mediocre experience for me. Why?

1. This is a rythm based game and music is soooo forgetable (i know that you can play your own music, but i'm speaking about vanilla program here). I mean like, COME ON! I'm sorry Danny Baranovsky, you are an exeptional indie composer, but this isn't your magnum opus for sure.

2. The game is repetetive as hell. I know it is a roguelike, and you should just die and do the ♥♥♥♥ again and again, and its fine. But there is just too little content in it especially comparing it to something like The Binding of Isaac (which also is a proof that Baranovsky can do musch better this in terms of music). The variety of the enemies is ok, but few bosses and weapons is waaaaay too little. You just find particular weapon as early as possible and stick to it to the end. You can also find spells and clothing, but most of it are generic stuff like fireballs and armor. Also there are permanent upgrades like health and items, but there is also very little of that (I unlocket all of it in like 3 hours ir so).

3. ZZZzzzZZZ Tempo of this game is bad. First levels are slow and when you go further and further termpo of the music increases. On paper it makes sense. But "in reality" it means that you have to play easy, slow, first levels over and over again just to die quickly later. Almost every roguelike suffers from this in some degree, but this one especially, because music dictates your movement speed (unless you play overpowered bard).

I admit, I played this game with base character for only some time, than I just finished it with Bard in 2 hours (it turns into more of a puzzle game with this character), and lack of content discoureged me from playing again. Maybe there is some more stuff, but Wiki seems to be confirming my worries.

5/10
Helpful? Yes No Funny
Mystic Bogart
9.2 hrs on record
Posted: 15 August
Amazing captivating roguelike. The rhythm mechanic adds a unique twist to the otherwise overdone pixel-art-roguelites genre, it gives it a great gameplay flow and the great sound design and catchy music only enhances this further.
Helpful? Yes No Funny
@why_mqn
172.2 hrs on record
Posted: 15 August
Amazing soundtrack, nice difficulty curve, fun diverse charactes, and even if you cant keep a beat its still a blast
Helpful? Yes No Funny
Bananoxic
19.9 hrs on record
Posted: 15 August
Tons of fun
Helpful? Yes No Funny
Mr. crazydude
13.5 hrs on record
Posted: 14 August
A very refreshing look on the Rogue-like genre. There is no other game quite like it. If you want a unique experience as well as an addicting one than this game is just the thing for you!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
28 of 32 people (88%) found this review helpful
37 people found this review funny
Recommended
22.1 hrs on record
Posted: 25 July
I was killed by a conga line

If that doesnt sell to you i dont know what will
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
Recommended
7.2 hrs on record
Posted: 21 July
Necro music was stuck in my head for weeks after playing for the first time, highly recommended.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
5 people found this review funny
Recommended
0.9 hrs on record
Posted: 30 July
The shopkeeper sang.

And it was beautiful.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
17.3 hrs on record
Posted: 24 July
This game is easily my favorite game of 2016. The soundtrack is amazing which is important since you'll be using the audio cues for movement. When buying the game, I assumed I would want to play with my own mp3s. That is absolutely not the case (I cannot stress enough how well crafted the music is). The four zone bosses are awesome and unique with their own soundtrack that matches their theme. The difficulty curve is perfect. Once you start to master a zone, you move to the next zone and are immediately given a healthy dose of humility as the basic enemies brutalize you and it's time to learn brand new enemy patterns all over again. Because of the diamond upgrade system you don't feel bad for dying and it keeps the items you find in chests less complex until you master them and are ready for shiny new spells/weapons/stuff. Because the levels are random, they never get boring or predictable. And here's the real kicker. Each different character you unlock has a different playstyle which changes how you play the levels completely. I recently found out that some characters have different remixes of the standard songs too which is amazing.

Honestly, I cannot recommend this game enough. If you enjoy a challange and like dungeon exploration games that require you to think rather than level stats, this game is for you.
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4 of 4 people (100%) found this review helpful
Recommended
29.1 hrs on record
Posted: 13 August
One word for each aspect of this game.

Story - Simple.
Characters - Cute.
Gameplay - Ingenious.
Immersion - Great.
Environment - Stimulating.
Graphics - Pixel.
Sound - Wonderful.
Music - Exhilarating.

Overall - Sensational.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
53.3 hrs on record
Posted: 27 July
Crypt of the NecroDancer is the most frustrating, infuriating, obscenely difficult game you will ever play.
And that's what makes it oh so greatly rewarding when you finally complete that zone you've been dying over and over again on.

If you've ever wanted to play an extremely challenging but hilariously fun fast-paced rhythm-based dungeon crawler with dancing skeletons and sick beats for each floor and boss, this is exactly the game for you.


Overall, 10/10 would accidentally bomb shopkeep again
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2 of 2 people (100%) found this review helpful
Recommended
26.8 hrs on record
Posted: 21 July
Music is excellent, sound design in general really gives the action a lot of punch and makes the player feel like they can succeed despite the challenging gameplay, which can be doled out in may forms depending on the level, enemy or character the player is up against or playing as. Also, the plot never gets in the way like I thought it might, and its pretty interesting by itself. Great game, as you can probably tell by its reviews.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
5.1 hrs on record
Posted: 21 July
Most unique rogue like I've played
Insanely entertaining
5/3
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1 person found this review funny
Recommended
51.3 hrs on record
Posted: 19 July
i love great music, of course i would love this great game
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
45.9 hrs on record
Posted: 4 August
This game is amazing! It's a mix of zelda dungeon crawlers with a rhythm game. I highly HIGHLY recommend this game if you want something to pass the time. The only problem with this game is that it gets repetative and after playing and losing/dying multiple times, you're going to need a slight break.

Overall the replay factor is nice and if you want to actually play the game the "proper" way (in my opinion) you should definately use a controller. (Full controller support!)
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