According to steamspy there are over 600,000 people that own Skullgirls on Steam. ::suddenly gets very nervous:: Er, h...hello. ...everyone...
Indivisible is on Steam
The prototype for that game we're crowdfunding is now available on Steam. Wait a second...YOU'RE on Steam! Why not try it? We're even having speedrun contests. (And other contests, but we all know speedrunners are the popular kids. :^) http://store.steampowered.com/app/421830/ Remember, it's a prototype. Nothing is final, lots of things about combat/platforming will be updated, etc. Obligatory campaign link.
Skullgirls tutorial videos
Amazingly helpful community member (and all-around nice guy) Skarmand has been making some really great videos explaining different aspects of Skullgirls. Whether you're a beginner or a super-high-level player who scoffs at tutorials, there'll be something in here you didn't know*: https://www.youtube.com/watch?v=-1auSsbg4Uk ...and of course it only embeds the video, without the rest of the playlist, so here's the entire playlist.
Skullgirls is out in Japanese arcades!
HOLY CRAP, SKULLGIRLS IS FINALLY OUT ON NESICA IN JAPANESE ARCADES! It's an ARCADE GAME! TRF has tournaments for it! There is a-cho footage! I know it's old-ish news but come on, FREAKIN' ARCADES!
And, down at the bottom where nobody reads...
An apology for delayed fixes
Fixes for some issues raised in the comments of the last update - and some extra things like various optimizations and other bugfixes I've had on my list forever - are coming...except I am not yet able to make new Linux and Mac builds, because I'm just not that suave. Without being able to make those, if I update only the Windows version, it will break cross-platform play. So any fixes have to wait until I can update all three platforms. :^(
For those wondering about console lobbies, the Vita port has taken a lot longer than anticipated (you have no idea!) but it is nearly done. Console lobbies are still coming after that's completed. I apologize for this delay too.
* Those high-level players can pretend they knew, I won't tell. (^.~)
According to steamspy there are over 600,000 people that own Skullgirls on Steam. ::suddenly gets very nervous:: Er, h...hello. ...everyone...
Indivisible is on Steam
The prototype for that game we're crowdfunding is now available on Steam. Wait a second...YOU'RE on Steam! Why not try it? We're even having speedrun contests. (And other contests, but we all know speedrunners are the popular kids. :^) http://store.steampowered.com/app/421830/ Remember, it's a prototype. Nothing is final, lots of things about combat/platforming will be updated, etc. Obligatory campaign link.
Skullgirls tutorial videos
Amazingly helpful community member (and all-around nice guy) Skarmand has been making some really great videos explaining different aspects of Skullgirls. Whether you're a beginner or a super-high-level player who scoffs at tutorials, there'll be something in here you didn't know*: https://www.youtube.com/watch?v=-1auSsbg4Uk ...and of course it only embeds the video, without the rest of the playlist, so here's the entire playlist.
Skullgirls is out in Japanese arcades!
HOLY CRAP, SKULLGIRLS IS FINALLY OUT ON NESICA IN JAPANESE ARCADES! It's an ARCADE GAME! TRF has tournaments for it! There is a-cho footage! I know it's old-ish news but come on, FREAKIN' ARCADES!
And, down at the bottom where nobody reads...
An apology for delayed fixes
Fixes for some issues raised in the comments of the last update - and some extra things like various optimizations and other bugfixes I've had on my list forever - are coming...except I am not yet able to make new Linux and Mac builds, because I'm just not that suave. Without being able to make those, if I update only the Windows version, it will break cross-platform play. So any fixes have to wait until I can update all three platforms. :^(
For those wondering about console lobbies, the Vita port has taken a lot longer than anticipated (you have no idea!) but it is nearly done. Console lobbies are still coming after that's completed. I apologize for this delay too.
* Those high-level players can pretend they knew, I won't tell. (^.~)
Thanks to our wonderful friends at Humble, some bugs have been fixed:
- Fixed a crash on the Video Settings menu in the 32bit Linux build. - Hopefully fixed a crash after spectating a match across operating systems, that is, it would crash after Windows spectated a Linux/Mac match or vice versa. Now it shouldn't crash. (^.^)
(The DRM-free Linux version has been updated to fix the Video Settings crash, as well.)
Thanks to our wonderful friends at Humble, some bugs have been fixed:
- Fixed a crash on the Video Settings menu in the 32bit Linux build. - Hopefully fixed a crash after spectating a match across operating systems, that is, it would crash after Windows spectated a Linux/Mac match or vice versa. Now it shouldn't crash. (^.^)
(The DRM-free Linux version has been updated to fix the Video Settings crash, as well.)
(We've tried to keep Indivisible stuff out of this group as much as possible, but this one's directly related.)
Did you miss out on the Skullgirls VA "voicemail" tier from the Skullgirls campaign? Did you not even know there was such a thing? Were you confused last time and thought it had to specifically be a voicemail? It doesn't have to be one. Well...we brought it back! https://www.youtube.com/watch?v=64amFt7vTYc (A sample request from before, thank you Sarah Williams!)
Spend some of your hard-earned dosh and, in addition to the usual $350 tier rewards, get one of these voice actors to say...er...pretty much anything you want, within reason: Rich Brown - Big Band Christine Marie Cabanos - Filia Erin Fitzgerald - Parasoul Kyle Hebert - Leduc, Vitale, Irvin, others Kai Kennedy - Beowulf Cassandra Lee - Minette, Umbrella, others Danielle McRae - Painwheel Erica Mendez - Annie Matt Mercer - Zane Laura Post - Valentine Patrick Seitz - Samson Christopher Smith - Albus, others Kaiji Tang - Black Egret C, Politician Double, others Kimlinh Tran - Ms. Fortune Josh Tomar - Announcer Cristina Vee - Cerebella Sarah Williams - Peacock and Mike Z - Tommy Ten-Tons, that terrible Russian announcer. Yes, really.
We're also happy to announce that the Indivisible prototype is now available for Linux thanks to community hero cybik, who was also responsible for a ton of the early work on the SG Linux and Mac ports.
And now back to your regularly-scheduled sleeping. Or possibly eating. Maybe sleep-eating? Or eat-sleeping, but I am not sure how that would even work...
(We've tried to keep Indivisible stuff out of this group as much as possible, but this one's directly related.)
Did you miss out on the Skullgirls VA "voicemail" tier from the Skullgirls campaign? Did you not even know there was such a thing? Were you confused last time and thought it had to specifically be a voicemail? It doesn't have to be one. Well...we brought it back! https://www.youtube.com/watch?v=64amFt7vTYc (A sample request from before, thank you Sarah Williams!)
Spend some of your hard-earned dosh and, in addition to the usual $350 tier rewards, get one of these voice actors to say...er...pretty much anything you want, within reason: Rich Brown - Big Band Christine Marie Cabanos - Filia Erin Fitzgerald - Parasoul Kyle Hebert - Leduc, Vitale, Irvin, others Kai Kennedy - Beowulf Cassandra Lee - Minette, Umbrella, others Danielle McRae - Painwheel Erica Mendez - Annie Matt Mercer - Zane Laura Post - Valentine Patrick Seitz - Samson Christopher Smith - Albus, others Kaiji Tang - Black Egret C, Politician Double, others Kimlinh Tran - Ms. Fortune Josh Tomar - Announcer Cristina Vee - Cerebella Sarah Williams - Peacock and Mike Z - Tommy Ten-Tons, that terrible Russian announcer. Yes, really.
We're also happy to announce that the Indivisible prototype is now available for Linux thanks to community hero cybik, who was also responsible for a ton of the early work on the SG Linux and Mac ports.
And now back to your regularly-scheduled sleeping. Or possibly eating. Maybe sleep-eating? Or eat-sleeping, but I am not sure how that would even work...
The prototype is now available for everybody, so if you're on Windows why not play it for yourself! If you enjoy it, contribute to the campaign so we can make the full game!
Nearly every sentence in this post ends with an exclamation mark, but that felt strange, so here are some periods and a dour face to balance it out: . . . . . :^|
The prototype is now available for everybody, so if you're on Windows why not play it for yourself! If you enjoy it, contribute to the campaign so we can make the full game!
Nearly every sentence in this post ends with an exclamation mark, but that felt strange, so here are some periods and a dour face to balance it out: . . . . . :^|
Hey, how 'bout a brief news recap to go with your mid-evening breakfast? (If you're me, anyway.)
Skullgirls is now out for Mac and Linux!
If you own it on Steam, those versions should automatically be available to you. If you don't own it....then:
Skullgirls is part of the current Humble Bundle!
If you pledge above the minimum to get Skullgirls, you get a Skullgirls Steam key as well as a DRM-free version of the game with all DLC! The DRM-free version DOES NOT currently support online multiplayer, for various reasons, but like I said, you get a Steam key for that! https://www.humblebundle.com/
AND LASTLY BUT NOT LEASTLY...
The Indivisible prototype is now available for all Skullgirls IGG backers!
If you backed the Skullgirls campaign on Indiegogo (over 2.5 years ago! My, that's a long time) then you can login to the Humble site and go to your Humble Bundle downloads page to get the prototype right now!
Hey, how 'bout a brief news recap to go with your mid-evening breakfast? (If you're me, anyway.)
Skullgirls is now out for Mac and Linux!
If you own it on Steam, those versions should automatically be available to you. If you don't own it....then:
Skullgirls is part of the current Humble Bundle!
If you pledge above the minimum to get Skullgirls, you get a Skullgirls Steam key as well as a DRM-free version of the game with all DLC! The DRM-free version DOES NOT currently support online multiplayer, for various reasons, but like I said, you get a Steam key for that! https://www.humblebundle.com/
AND LASTLY BUT NOT LEASTLY...
The Indivisible prototype is now available for all Skullgirls IGG backers!
If you backed the Skullgirls campaign on Indiegogo (over 2.5 years ago! My, that's a long time) then you can login to the Humble site and go to your Humble Bundle downloads page to get the prototype right now!