War Thunder - TheShaolinMonk

1280x1024 | 1920x1080 | 2560x1440

We would like to invite you to join the fourth test of the new "Enduring Confrontation" game mode in Realistic and Simulator Battles. Today you can test it on Sicily with German, British and American aircraft available. As with previous testing sessions, your feedback is greatly appreciated and has already helped to shape the game mode extensively!

Starting today, the 17th of September at 15:00 GMT
"Enduring Confrontation" (RB/SB) is available!
You can find it in the "Events and Tournaments" tab in the game's menu.
Please leave your feedback here: Realistic | Simulator

What's new?

Features of the 4th EC Test:
  • Four events with different Battle Ratings are available:
    • 1.0 - 2.7
    • 2.3 - 4.3
    • 4.0 - 6.3
    • 6.0 - 9.3
  • For your first aircraft to fly out in a session, you may only choose aircraft with the lowest BR for the given game session or those 0.3 or 0.7 points above the minimum (e.g if the Battle Rating for the session is 2.3 - 4.3, you may only choose an aircraft with a BR of 2.3, 2.7 or 3.0 for the first flyout).
  • If all of the vehicles in your lineup come with higher BR than minimally acceptable for the session, you will be given a vehicle with minimal available BR, but without any upgraded modules or crew.
  • All reported issues from player feedback during the last tests have been fixed. Thank you!

Required bomb tonnage for base destruction:
  • BR 1.0 - 2.0: 5 x 500 kg bombs;
  • BR 2.3 - 3.3: 6 x 500 kg bombs;
  • BR 3.7 - 4.7: 6 x 500 kg bombs;
  • BR 5.0 - 6.3: 8 x 500 kg bombs;
  • BR 6.7 and higher: 8 x 500 kg bombs.

Required bomb tonnage for airfield destruction:
  • BR 1.0 - 2.0: 8 x 500 kg bombs;
  • BR 2.3 - 3.3: 10 x 500 kg bombs;
  • BR 3.7 - 4.7: 15 x 500 kg bombs;
  • BR 5.0 - 6.3: 25 x 500kg bombs;
  • BR 6.7 and higher: 30 x 500 kg bombs.

About Enduring Confrontation:
“Enduring Confrontation” (EC) is a game mode featuring air battles lasting several hours in which victory depends on the completion of various dynamically changing tasks and missions unique to each class of aircraft. Players can join an ongoing EC match at any point except for the last five minutes of battle. If a player leaves a running EC match, it’s also possible for him to join back at a later point in time - if there is an available slot in the team.

Any aircraft repairs in this mode are completely free, but every flyout is paid for with Silver Lions. Having just joined the session, the player has to start with weaker aircraft, gaining access to more powerful and dangerous machines only after some time in battle, which can be reduced by destroying enemy ground targets such as bases and airfields as well as shooting down enemy player aircraft.

Main objectives include the reconnaissance of enemy airfields, search and destroy missions, the interception of enemy aircraft and many others, which will be added as the development of the game mode progresses. Whenever a mission or task in an ongoing EC match has been completed, the game generates another procedural mission.

Through active participation in battle, players earn ‘Air Domination Points’ (ADP) for their team which, combined, represent the team’s total ADP score. At the end of the session, the team with the greater ADP score wins the match.

When flying out an aircraft, the aircraft’s class (e.g. Attacker) at that Battle Rating will not be immediately available again to the player. Thus, for the next flyout, the player has to either change the class or BR of the aircraft he wants to fly.


Features of Enduring Confrontation:
  • Rewards earned in battle are awarded to the player immediately after leaving an EC session, regardless of the outcome of battle. After the EC session is finished, participants receive a certain bonus to these rewards.
  • After a player has chosen a certain aircraft, it will be locked for some time starting from the moment the aircraft has been destroyed. E.g. if the vehicle is available once per 30 minutes, a player can chose it 30 minutes after his vehicle was destroyed, not after he started to fly it.
  • The above also implies that a player who managed to land on an allied airfield will be able to swap out his vehicle for another choice, without restarting the timer.
  • Vehicles of the same BR and class share a common timer. Currently, two groups with common timers exist: Fighters (including light, heavy and naval) and Bombers (including all bombers and attackers).It will be useful to keep aircraft of all types in your preset so you won’t be left without an aircraft to fly in the midst of battle.
  • Timer duration depends on Battle Ratings. The higher the BR, the longer the timer duration will be.
  • Vehicles of the lower BR spectrum for a specific session do not come with a timer and are always available.
War Thunder - TheShaolinMonk

1280x1024 | 1920x1080 | 2560x1440

We would like to invite you to join the fourth test of the new "Enduring Confrontation" game mode in Realistic and Simulator Battles. Today you can test it on Sicily with German, British and American aircraft available. As with previous testing sessions, your feedback is greatly appreciated and has already helped to shape the game mode extensively!

Starting today, the 17th of September at 15:00 GMT
"Enduring Confrontation" (RB/SB) is available!
You can find it in the "Events and Tournaments" tab in the game's menu.
Please leave your feedback here: Realistic | Simulator

What's new?

Features of the 4th EC Test:
  • Four events with different Battle Ratings are available:
    • 1.0 - 2.7
    • 2.3 - 4.3
    • 4.0 - 6.3
    • 6.0 - 9.3
  • For your first aircraft to fly out in a session, you may only choose aircraft with the lowest BR for the given game session or those 0.3 or 0.7 points above the minimum (e.g if the Battle Rating for the session is 2.3 - 4.3, you may only choose an aircraft with a BR of 2.3, 2.7 or 3.0 for the first flyout).
  • If all of the vehicles in your lineup come with higher BR than minimally acceptable for the session, you will be given a vehicle with minimal available BR, but without any upgraded modules or crew.
  • All reported issues from player feedback during the last tests have been fixed. Thank you!

Required bomb tonnage for base destruction:
  • BR 1.0 - 2.0: 5 x 500 kg bombs;
  • BR 2.3 - 3.3: 6 x 500 kg bombs;
  • BR 3.7 - 4.7: 6 x 500 kg bombs;
  • BR 5.0 - 6.3: 8 x 500 kg bombs;
  • BR 6.7 and higher: 8 x 500 kg bombs.

Required bomb tonnage for airfield destruction:
  • BR 1.0 - 2.0: 8 x 500 kg bombs;
  • BR 2.3 - 3.3: 10 x 500 kg bombs;
  • BR 3.7 - 4.7: 15 x 500 kg bombs;
  • BR 5.0 - 6.3: 25 x 500kg bombs;
  • BR 6.7 and higher: 30 x 500 kg bombs.

About Enduring Confrontation:
“Enduring Confrontation” (EC) is a game mode featuring air battles lasting several hours in which victory depends on the completion of various dynamically changing tasks and missions unique to each class of aircraft. Players can join an ongoing EC match at any point except for the last five minutes of battle. If a player leaves a running EC match, it’s also possible for him to join back at a later point in time - if there is an available slot in the team.

Any aircraft repairs in this mode are completely free, but every flyout is paid for with Silver Lions. Having just joined the session, the player has to start with weaker aircraft, gaining access to more powerful and dangerous machines only after some time in battle, which can be reduced by destroying enemy ground targets such as bases and airfields as well as shooting down enemy player aircraft.

Main objectives include the reconnaissance of enemy airfields, search and destroy missions, the interception of enemy aircraft and many others, which will be added as the development of the game mode progresses. Whenever a mission or task in an ongoing EC match has been completed, the game generates another procedural mission.

Through active participation in battle, players earn ‘Air Domination Points’ (ADP) for their team which, combined, represent the team’s total ADP score. At the end of the session, the team with the greater ADP score wins the match.

When flying out an aircraft, the aircraft’s class (e.g. Attacker) at that Battle Rating will not be immediately available again to the player. Thus, for the next flyout, the player has to either change the class or BR of the aircraft he wants to fly.


Features of Enduring Confrontation:
  • Rewards earned in battle are awarded to the player immediately after leaving an EC session, regardless of the outcome of battle. After the EC session is finished, participants receive a certain bonus to these rewards.
  • After a player has chosen a certain aircraft, it will be locked for some time starting from the moment the aircraft has been destroyed. E.g. if the vehicle is available once per 30 minutes, a player can chose it 30 minutes after his vehicle was destroyed, not after he started to fly it.
  • The above also implies that a player who managed to land on an allied airfield will be able to swap out his vehicle for another choice, without restarting the timer.
  • Vehicles of the same BR and class share a common timer. Currently, two groups with common timers exist: Fighters (including light, heavy and naval) and Bombers (including all bombers and attackers).It will be useful to keep aircraft of all types in your preset so you won’t be left without an aircraft to fly in the midst of battle.
  • Timer duration depends on Battle Ratings. The higher the BR, the longer the timer duration will be.
  • Vehicles of the lower BR spectrum for a specific session do not come with a timer and are always available.
Sep 16, 2015
War Thunder - TheShaolinMonk
Today we are introducing a legendary amphibious soviet tank - the PT-76.



Vyacheslav Bulannikov, Game-designer.
The PT-76 is an amphibious tank that was put into service in the USSR in 1951. This legendary vehicle will join rank IV of the Soviet light tanks line. Though the tank is protected only by thin bullet-proof armour, its maneuverability, low profile and rapid firing gun will allow this machine to stand against the most dangerous of enemies. Basic ammo for this tank is post-war APCR round and a more powerful HEAT round will be able to penetrate up to 200mm of armour.

Anticipating most popular question - will it be amphibious? Not at the start, but it is possible in the future.





Svetlana Smirnova, Artist:
The PT-76 was designed as an amphibious tank. Because of that, angles of the upper and lower armour plates of the tank’s hull are extremely large. The armour is very thin but if you are fortunate enough the tank may ricochet enemy rounds upwards into to the sky or to the ground. But of course this light vehicle should not rely solely on its armour. This machine is a very maneuverable (though not very fast) amphibious tank.





See video of this tank in action here!
Sep 16, 2015
War Thunder - TheShaolinMonk
Today we are introducing a legendary amphibious soviet tank - the PT-76.



Vyacheslav Bulannikov, Game-designer.
The PT-76 is an amphibious tank that was put into service in the USSR in 1951. This legendary vehicle will join rank IV of the Soviet light tanks line. Though the tank is protected only by thin bullet-proof armour, its maneuverability, low profile and rapid firing gun will allow this machine to stand against the most dangerous of enemies. Basic ammo for this tank is post-war APCR round and a more powerful HEAT round will be able to penetrate up to 200mm of armour.

Anticipating most popular question - will it be amphibious? Not at the start, but it is possible in the future.





Svetlana Smirnova, Artist:
The PT-76 was designed as an amphibious tank. Because of that, angles of the upper and lower armour plates of the tank’s hull are extremely large. The armour is very thin but if you are fortunate enough the tank may ricochet enemy rounds upwards into to the sky or to the ground. But of course this light vehicle should not rely solely on its armour. This machine is a very maneuverable (though not very fast) amphibious tank.





See video of this tank in action here!
War Thunder - TheShaolinMonk

1280x1024 | 1920x1080 | 2560x1440

On the 75th anniversary of the Battle of Britain, we invite you to partake in an action packed week full of exciting events, aimed at recreating several Axis vs. Allied battles of WW2 over Britain, from 15:00 GMT 15 September, to 15:00 GMT 21 September.

Specials and Events for September 15th:
[Air Domination] Britain (AB)
[Event] British Convoy (RB / SB)


Torpedo Bomber Interception - Destroy German bombers while flying Hawker Hurricane
fighters and receive a “Battle Trophy”.

Convoy Attack - Destroy 30 enemy ships while flying German bombers
and receive a “Battle Trophy”.
  • Events and tasks will be changed at 15:00 GMT every day.
  • Complete the tasks to receive a "Battle Trophy".
  • You can follow your progress in "Nickname >>> Achievements >>> 75 years Battle of Britain".
September 15th is known as “Battle of Britain Day”. On this day, 75 years ago in 1940, the Luftwaffe would launch mass raids on London in the hopes of finally delivering a knockout blow to both the Royal Air Force and British morale. The German bombing raids over the skies of Great Britain had shifted targets from RAF bases, military ports and Radar Stations to focusing on London and her surroundings. The concept of exhausting the RAF and breaking the will of the British public was the intended outcome to avoid a much more costly invasion, which could only take place should the Luftwaffe achieve full aerial supremacy.

All squadrons within No.11 fighter group, responsible for the defence of London, as well as components from 10 and 12 groups were involved in combat on this day. The skies over London were full of aircraft with many below carefully watching the battle unfold. The Luftwaffe had expected little resistance and perceived the RAF to be on its knees, however contrary to this belief the change of targets from military to London had given the RAF invaluable breathing space and time to regroup, repair and prepare for the battles ahead. London's defences and available aircraft were re-enforced and many airbases made once again operational.

The result was a crippling blow to the Luftwaffe who had vastly miscalculated the situation. The appearance of Spitfires and Hurricanes en mass came to a shock to the German pilots who believed the RAF to be broken. German high command felt it was only a matter of time before the British would no longer be able to sustain their defence, however the 15th September would greatly change not just the outcome of the Battle of Britain, but the direction of the war.
War Thunder - TheShaolinMonk

1280x1024 | 1920x1080 | 2560x1440

On the 75th anniversary of the Battle of Britain, we invite you to partake in an action packed week full of exciting events, aimed at recreating several Axis vs. Allied battles of WW2 over Britain, from 15:00 GMT 15 September, to 15:00 GMT 21 September.

Specials and Events for September 15th:
[Air Domination] Britain (AB)
[Event] British Convoy (RB / SB)


Torpedo Bomber Interception - Destroy German bombers while flying Hawker Hurricane
fighters and receive a “Battle Trophy”.

Convoy Attack - Destroy 30 enemy ships while flying German bombers
and receive a “Battle Trophy”.
  • Events and tasks will be changed at 15:00 GMT every day.
  • Complete the tasks to receive a "Battle Trophy".
  • You can follow your progress in "Nickname >>> Achievements >>> 75 years Battle of Britain".
September 15th is known as “Battle of Britain Day”. On this day, 75 years ago in 1940, the Luftwaffe would launch mass raids on London in the hopes of finally delivering a knockout blow to both the Royal Air Force and British morale. The German bombing raids over the skies of Great Britain had shifted targets from RAF bases, military ports and Radar Stations to focusing on London and her surroundings. The concept of exhausting the RAF and breaking the will of the British public was the intended outcome to avoid a much more costly invasion, which could only take place should the Luftwaffe achieve full aerial supremacy.

All squadrons within No.11 fighter group, responsible for the defence of London, as well as components from 10 and 12 groups were involved in combat on this day. The skies over London were full of aircraft with many below carefully watching the battle unfold. The Luftwaffe had expected little resistance and perceived the RAF to be on its knees, however contrary to this belief the change of targets from military to London had given the RAF invaluable breathing space and time to regroup, repair and prepare for the battles ahead. London's defences and available aircraft were re-enforced and many airbases made once again operational.

The result was a crippling blow to the Luftwaffe who had vastly miscalculated the situation. The appearance of Spitfires and Hurricanes en mass came to a shock to the German pilots who believed the RAF to be broken. German high command felt it was only a matter of time before the British would no longer be able to sustain their defence, however the 15th September would greatly change not just the outcome of the Battle of Britain, but the direction of the war.
War Thunder - TheShaolinMonk
Today, fans of German aviation will get to know two other models of the classic Luftwaffe twin-engined bomber Dornier 17, the improved Do 17 Z-2 and night fighter version Do 17 Z-7.



Kirill "Lassar" Vostretsov, Game Designer: Do 17 Z-2
The aircraft's bomb bays can now carry up to 1,000 kg of bombs. Apart from that, its defensive armament has been significantly increased through the addition of two MG 15 machine guns.





See video of this aircraft in action here!

Kirill "Lassar" Vostretsov, Game Designer: Do 17 Z-7
A fighter modification of the aircraft. The night fighter received a battery of three 7.92 mm MG-17 frontal machine guns, it was also equipped with an MG FF frontal cannon. The aircraft is also able to carry a bomb load of up to 500 kg using its internal bomb rack.





See video of this aircraft in action here!
War Thunder - TheShaolinMonk
Today, fans of German aviation will get to know two other models of the classic Luftwaffe twin-engined bomber Dornier 17, the improved Do 17 Z-2 and night fighter version Do 17 Z-7.



Kirill "Lassar" Vostretsov, Game Designer: Do 17 Z-2
The aircraft's bomb bays can now carry up to 1,000 kg of bombs. Apart from that, its defensive armament has been significantly increased through the addition of two MG 15 machine guns.





See video of this aircraft in action here!

Kirill "Lassar" Vostretsov, Game Designer: Do 17 Z-7
A fighter modification of the aircraft. The night fighter received a battery of three 7.92 mm MG-17 frontal machine guns, it was also equipped with an MG FF frontal cannon. The aircraft is also able to carry a bomb load of up to 500 kg using its internal bomb rack.





See video of this aircraft in action here!
War Thunder - OrsonES


This weekend, from 16:30 GMT on the 11th of September
till 07:00 GMT on the 14th of September

Win the SU-76M of the 5th Guards Cavalry Corps
and participate in the “Tug of War”Arcade Event!


Play War Thunder and complete special tasks. In each type of the ground vehicle (light, medium, heavy tanks and tank destroyers) you will have to complete 3 stages:

I. Destroy 30 (for AB) enemy vehicles. 15 for RB and SB
II. Destroy 60 (for AB) enemy vehicles. 30 for RB and SB
III. Destroy 100 (for AB) enemy vehicles. 50 for RB and SB

For each completed stage you will receive a “SU-76M 5th Gv.Kav.Corps Resupply Box”, which contain one of the following items:

  • "Destroy 10 units" wager
  • Random +40% RP or SL booster for 10 battles
  • Random "Order"
  • Random back-up vehicle x5 for ranks I-III for USSR
  • Discount for one of the premium ground vehicles
  • SU-76M 5th Gv.Kav.Corps

http://steamcommunity.com/sharedfiles/filedetails/?id=516358710

With each opened “Resupply Box”, the probability of obtaining the most valuable content increases. If you complete all 12 tasks, you are guaranteed to receive the main prize - a SU-76M 5th Gv.Kav.Corps with unique decals.

http://steamcommunity.com/sharedfiles/filedetails/?id=516358716
http://steamcommunity.com/sharedfiles/filedetails/?id=516358745

Question: Is it possible to win the main prize (SU-76M) if I complete less than 12 tasks?

Answer: Yes, it is possible. You are guaranteed to receive the premium “SU-76M” in one of twelve “Resupply Boxes” - and each time, the probability of obtaining it will be increased. You may also skip some tasks, but purchase the “SU-76M 5th Gv.Kav.Corps Resupply Box” using the in-game store.
You can unlock 12 resupply boxes if you complete 9 of the tasks in game and purchase 3 boxes using the in-game shop.

Do you remember how to use towing cable?
You need to as It will be useful in the challenge!

Welcome to a new experimental event.

The main goal is to evacuate Gepard SPAA. The vehicle’s engine is out of service so the only way to deliver it is to use the towing cable to drag it to your team’s zone.

The enemy team will do everything to prevent you from doing it and towing is not an easy task on rough surfaces - if you want to be the one who does it you will need to choose a vehicle with a powerful engine and enough mass.

The main victory condition is that enemy team should lose all its points.
You can do it by delivering the “disputed” tank to the special zone for your team. As soon as the above named vehicle reaches the zone - your enemy starts to lose points.

Terms:

  • "Capture and hold the Gepard SPAA at your base.
  • A destroyed “disputed” tank will reappear in the central zone after 10 seconds.
  • A team loses 500 points if one of its members is knocked out.
  • The longer the tank is in the evac zone the faster the enemies lose their points.
  • The towed tank is vulnerable and can be destroyed but for destroying it the team will receive a 2000 point penalty.
  • You may want to destroy the evacuated tank in a no-win situation, or when the “disputed” tank is almost delivered to the enemy zone. By sacrificing some points, you can still create a chance of winning.
  • Each team consists of 4 players.
  • You can respawn with all ground vehicles in your lineup.

Discuss it here!
War Thunder - OrsonES


This weekend, from 16:30 GMT on the 11th of September
till 07:00 GMT on the 14th of September

Win the SU-76M of the 5th Guards Cavalry Corps
and participate in the “Tug of War”Arcade Event!


Play War Thunder and complete special tasks. In each type of the ground vehicle (light, medium, heavy tanks and tank destroyers) you will have to complete 3 stages:

I. Destroy 30 (for AB) enemy vehicles. 15 for RB and SB
II. Destroy 60 (for AB) enemy vehicles. 30 for RB and SB
III. Destroy 100 (for AB) enemy vehicles. 50 for RB and SB

For each completed stage you will receive a “SU-76M 5th Gv.Kav.Corps Resupply Box”, which contain one of the following items:

  • "Destroy 10 units" wager
  • Random +40% RP or SL booster for 10 battles
  • Random "Order"
  • Random back-up vehicle x5 for ranks I-III for USSR
  • Discount for one of the premium ground vehicles
  • SU-76M 5th Gv.Kav.Corps

http://steamcommunity.com/sharedfiles/filedetails/?id=516358710

With each opened “Resupply Box”, the probability of obtaining the most valuable content increases. If you complete all 12 tasks, you are guaranteed to receive the main prize - a SU-76M 5th Gv.Kav.Corps with unique decals.

http://steamcommunity.com/sharedfiles/filedetails/?id=516358716
http://steamcommunity.com/sharedfiles/filedetails/?id=516358745

Question: Is it possible to win the main prize (SU-76M) if I complete less than 12 tasks?

Answer: Yes, it is possible. You are guaranteed to receive the premium “SU-76M” in one of twelve “Resupply Boxes” - and each time, the probability of obtaining it will be increased. You may also skip some tasks, but purchase the “SU-76M 5th Gv.Kav.Corps Resupply Box” using the in-game store.
You can unlock 12 resupply boxes if you complete 9 of the tasks in game and purchase 3 boxes using the in-game shop.

Do you remember how to use towing cable?
You need to as It will be useful in the challenge!

Welcome to a new experimental event.

The main goal is to evacuate Gepard SPAA. The vehicle’s engine is out of service so the only way to deliver it is to use the towing cable to drag it to your team’s zone.

The enemy team will do everything to prevent you from doing it and towing is not an easy task on rough surfaces - if you want to be the one who does it you will need to choose a vehicle with a powerful engine and enough mass.

The main victory condition is that enemy team should lose all its points.
You can do it by delivering the “disputed” tank to the special zone for your team. As soon as the above named vehicle reaches the zone - your enemy starts to lose points.

Terms:

  • "Capture and hold the Gepard SPAA at your base.
  • A destroyed “disputed” tank will reappear in the central zone after 10 seconds.
  • A team loses 500 points if one of its members is knocked out.
  • The longer the tank is in the evac zone the faster the enemies lose their points.
  • The towed tank is vulnerable and can be destroyed but for destroying it the team will receive a 2000 point penalty.
  • You may want to destroy the evacuated tank in a no-win situation, or when the “disputed” tank is almost delivered to the enemy zone. By sacrificing some points, you can still create a chance of winning.
  • Each team consists of 4 players.
  • You can respawn with all ground vehicles in your lineup.

Discuss it here!
...