Starpoint Gemini 2 - danijel
Greetings to all!

First of all an apology for the delay. We had to run a few more tests.

This is the deal:
*RESOLUTION PROBLEM goes a bit deeper than anticipated, but we've done our best to make a workaround to get the game running on all (or at least most) resolutions.
IMPORTANT:
Those who changed the resolution setting in the *.cfg file and the game isn't working properly have to change the resolution (in the *.cfg file) in the following way:

16:9 resolutions -> 1920 1080
4:3 resolutions -> 1800 1350

The UI should scale down if necessary.
This is NOT the final fix, but a temporary workaround until we get it all sorted out in the video options in-game.
-------------------
*SAVE CRASH should now be fixed and you shouldn't encounter more problems with saving.
-------------------
*LOADING SCREEN LEFT HANGING
When you play the game and load another save file, the loading screen will be left hanging when the load progress bar reaches its end. Give it a minute more and it will load to the end properly. This is a KNOWN issue and should be fixed in the next update.
-------------------
*Fixed some bugs in the text files that could have cause memory leaks or other problems.

We plan to get the next update live tomorrow!
Starpoint Gemini 2 - danijel
Greetings to all!

First of all an apology for the delay. We had to run a few more tests.

This is the deal:
*RESOLUTION PROBLEM goes a bit deeper than anticipated, but we've done our best to make a workaround to get the game running on all (or at least most) resolutions.
IMPORTANT:
Those who changed the resolution setting in the *.cfg file and the game isn't working properly have to change the resolution (in the *.cfg file) in the following way:

16:9 resolutions -> 1920 1080
4:3 resolutions -> 1800 1350

The UI should scale down if necessary.
This is NOT the final fix, but a temporary workaround until we get it all sorted out in the video options in-game.
-------------------
*SAVE CRASH should now be fixed and you shouldn't encounter more problems with saving.
-------------------
*LOADING SCREEN LEFT HANGING
When you play the game and load another save file, the loading screen will be left hanging when the load progress bar reaches its end. Give it a minute more and it will load to the end properly. This is a KNOWN issue and should be fixed in the next update.
-------------------
*Fixed some bugs in the text files that could have cause memory leaks or other problems.

We plan to get the next update live tomorrow!
Starpoint Gemini 2 - danijel
The resolution problem some of you have been experiencing with different resolutions not showing normally should now be taken care of.

The game automatically sets in-game resolution to that of your desktop.

Keep in mind that this is a HOTFIX. We will address the issue in greater detail, but this will help you play the game for now.

If you encounter this or similar issues again, let us know.

We apologize for the inconvenience!
Starpoint Gemini 2 - danijel
The resolution problem some of you have been experiencing with different resolutions not showing normally should now be taken care of.

The game automatically sets in-game resolution to that of your desktop.

Keep in mind that this is a HOTFIX. We will address the issue in greater detail, but this will help you play the game for now.

If you encounter this or similar issues again, let us know.

We apologize for the inconvenience!
Starpoint Gemini - Valve
Starpoint Gemini 2 is Now Available in Early Access on Steam. Buy the Alpha version and get a free copy of Starpoint Gemini!

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...

It has been two years since the end of the second Gemini war, and the situation in the wartorn system is further from resolution than ever before. The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.

Sep 6, 2013
Starpoint Gemini 2 - danijel
Starpoint Gemini 2 is a well thought-out game, but we’re always on the lookout for great ideas and suggestions. Feel free to post them on the forums and in the meantime, below is a list of features we’ll be implementing over the coming weeks. We’ll do our best to implement any suggestion wherever possible.

Here’s our very own to-do list:
  • Fully implement and test main missions and accompanying cutscenes
  • Fully voice-overed main mission dialogues
  • Scripted side missions that grant special rewards
  • More different types of Freelance missions that are generated based on player actions and allegiances
  • More different types of random encounters generated depending on player reputation, region parameters and global events
  • Randomly generated global events that influence anything from commodity prices and legal status to region ownership
  • Player triggered global events that change when certain conditions are met (example: war between two factions that the player triggered while solving main missions)
  • Fully implement and optimize large dust clouds (nebulas)
  • Implement riftways as another fast-travel option
  • A lot of optimization to ensure the game runs smoothly (model instancing, optimized level of detail etc.)
  • Graphics improvement (tessellation)
  • Fully implement 3 character classes; each with its own set of skills, skill modifiers and visuals
  • Fully implement perks that apply special passive bonuses
  • Complete special equipment to install on your ship
  • Implement Licenses which grant special options and bonuses
  • Implement Officers to fill key positions on your ship and accompanying bonuses
  • Improve holographic panels on the outside of stations to show actual information (commodity and equipment prices, news etc..). Different logos are currently shown.
  • Expand news section on stations and planets to show more varied information (commodity prices, global event news etc.)
  • All around balancing of ship systems and ships
  • Implement hiring of mercenary ships to join your fleet
  • Implement issuing of orders to your mercenaries
  • Improve the game world with more scenery, more events, more everything
  • Launching and commanding fighter squadrons
  • Balancing troopers and ship capture mechanics
  • Detailed testing and bug squashing
  • World editor finalization for public use
  • Improving Material editor for ease-of-use
  • Detailed testing of in-game options
  • Steam workshop integration
  • Steam achievements testing
  • Full in-game mod integration
  • Localization to different languages
Sep 6, 2013
Starpoint Gemini 2 - danijel
Starpoint Gemini 2 is a well thought-out game, but we’re always on the lookout for great ideas and suggestions. Feel free to post them on the forums and in the meantime, below is a list of features we’ll be implementing over the coming weeks. We’ll do our best to implement any suggestion wherever possible.

Here’s our very own to-do list:
  • Fully implement and test main missions and accompanying cutscenes
  • Fully voice-overed main mission dialogues
  • Scripted side missions that grant special rewards
  • More different types of Freelance missions that are generated based on player actions and allegiances
  • More different types of random encounters generated depending on player reputation, region parameters and global events
  • Randomly generated global events that influence anything from commodity prices and legal status to region ownership
  • Player triggered global events that change when certain conditions are met (example: war between two factions that the player triggered while solving main missions)
  • Fully implement and optimize large dust clouds (nebulas)
  • Implement riftways as another fast-travel option
  • A lot of optimization to ensure the game runs smoothly (model instancing, optimized level of detail etc.)
  • Graphics improvement (tessellation)
  • Fully implement 3 character classes; each with its own set of skills, skill modifiers and visuals
  • Fully implement perks that apply special passive bonuses
  • Complete special equipment to install on your ship
  • Implement Licenses which grant special options and bonuses
  • Implement Officers to fill key positions on your ship and accompanying bonuses
  • Improve holographic panels on the outside of stations to show actual information (commodity and equipment prices, news etc..). Different logos are currently shown.
  • Expand news section on stations and planets to show more varied information (commodity prices, global event news etc.)
  • All around balancing of ship systems and ships
  • Implement hiring of mercenary ships to join your fleet
  • Implement issuing of orders to your mercenaries
  • Improve the game world with more scenery, more events, more everything
  • Launching and commanding fighter squadrons
  • Balancing troopers and ship capture mechanics
  • Detailed testing and bug squashing
  • World editor finalization for public use
  • Improving Material editor for ease-of-use
  • Detailed testing of in-game options
  • Steam workshop integration
  • Steam achievements testing
  • Full in-game mod integration
  • Localization to different languages
Sep 6, 2013
Starpoint Gemini 2 - danijel
Gemini is a dangerous place. Trade, mine, salvage equipment from derelicts and solve Freelance missions to earn a profit and purchase powerful new ships. Upgrade your ship on stations and planets to transform it into a true machine of destruction. Explore the system, try out the interface, unleash your fury on unsuspecting enemies and let us know what you think. The in-game tutorials will give you all the basics and if you want to know more, check out the Manual.

For those of You more into modding, try out the Material Editor. Use this tool to create models ready to be used in-game. Do you want your ship to have more turrets? Use the Ship editor (part of the Material editor). The World editor will become available in time, but we wanted to avoid any potential problem with the main game data. Once we’re 100% sure it’s safe, we’ll release the World editor so You can unleash your creative potential.

Please bear in mind that this is an alpha version and you’ll likely encounter bugs and glitches. Our primary concern is that every update we release makes/keeps the game as stable as possible. We’ll be very grateful for any info You can provide concerning bugs or suggestions. With every fix, the game will only get better.

Here’s a short list of things that are already in the game and that you can do in this Early Access version:
  • The entire Gemini game world to explore, complete with 14 planets and over 150 space stations to use for repairs, upgrades or trading
  • 70 different ships to purchase and fully use
  • A lot of different Ship systems to upgrade your ship with
  • A lot of different Enhancements to improve your ship systems
  • All planned light and heavy weapons with accompanying visual and audio effects
  • Several types of Freelance missions that generate according to region parameters
  • A dozen different random encounters that generate according to region parameters
  • Trading is implemented, so you can trade to your heart’s desire
Sep 6, 2013
Starpoint Gemini 2 - danijel
Gemini is a dangerous place. Trade, mine, salvage equipment from derelicts and solve Freelance missions to earn a profit and purchase powerful new ships. Upgrade your ship on stations and planets to transform it into a true machine of destruction. Explore the system, try out the interface, unleash your fury on unsuspecting enemies and let us know what you think. The in-game tutorials will give you all the basics and if you want to know more, check out the Manual.

For those of You more into modding, try out the Material Editor. Use this tool to create models ready to be used in-game. Do you want your ship to have more turrets? Use the Ship editor (part of the Material editor). The World editor will become available in time, but we wanted to avoid any potential problem with the main game data. Once we’re 100% sure it’s safe, we’ll release the World editor so You can unleash your creative potential.

Please bear in mind that this is an alpha version and you’ll likely encounter bugs and glitches. Our primary concern is that every update we release makes/keeps the game as stable as possible. We’ll be very grateful for any info You can provide concerning bugs or suggestions. With every fix, the game will only get better.

Here’s a short list of things that are already in the game and that you can do in this Early Access version:
  • The entire Gemini game world to explore, complete with 14 planets and over 150 space stations to use for repairs, upgrades or trading
  • 70 different ships to purchase and fully use
  • A lot of different Ship systems to upgrade your ship with
  • A lot of different Enhancements to improve your ship systems
  • All planned light and heavy weapons with accompanying visual and audio effects
  • Several types of Freelance missions that generate according to region parameters
  • A dozen different random encounters that generate according to region parameters
  • Trading is implemented, so you can trade to your heart’s desire
...