Fixed an issue where all loot picked up manually was going into the Scavenger even when bags were not full. We knew he liked loot, but he can't have all of it. Manually collected loot now goes to your inventory, when there's space, as intended.
Fixed an issue where all loot picked up manually was going into the Scavenger even when bags were not full. We knew he liked loot, but he can't have all of it. Manually collected loot now goes to your inventory, when there's space, as intended.
Added the ability to change regions. At the Options menu, you can change your region so you and your international friends can play together again!
Added Nightmare IV difficulty to the Spooky Event (“2spookyNM4me”)
Later this afternoon, our plan is to reward players who had the Monthly Mission available before October 27th with a free Bearkira pet! If something changes or goes wrong, we'll update these notes.
Added a new premium pet: Autumeow (Gato)
Changed the description on the “I ain’t afraid of no ghost” Challenge to state that completing the event on 2spookyNM4me is not necessary to completing the challenge.
Balance
Moved Trikk to Wave 2 on the Spooky Events.
Rebalanced Treet to have the stats of a mighty Special Enemy.
Updated Griblok’s minion stats to more closely mirror their older stats.
Decreased Campaign Kobold Flier HP and Damage.
Decreased Campaign Lady Orc HP.
Increased Campaign Lightning Bug Damage.
Decreased Campaign Witherbug Burrowed Health Regeneration.
Bug Fixes
Added in a potential fix for the issue where Daily and Monthly Missions would get wiped/reset. This may also fix some instances where Daily Missions aren’t showing up, but we believe there is still one more bug there that we’ll squash in our next patch. We’ve also added in a specific tracker on our backend so we can pinpoint the issue. This is a tricky bug to squash, but we’ll get it!
Fixed an issue where Treet wasn’t dropping loot.
Fixed an issue where the Hearty Blockade Max HP bonus was not appearing on the Spike Blockade tooltip. This fix should also improve clarity of all tooltips with Skill Spheres and Passives that relate to the categories listed on the Inspect Defense stats.
Fixed an issue where under certain circumstances players would get pulled out of their party.
Fixed an issue where the Possessed Sword was appearing solid white.
Fixed an issue where Flamethrower Towers couldn’t properly hit enemies above or below them. (Note: Flamethrowers aren’t supposed to target flying enemies.)
Fixed an issue where flying enemies would get stuck in the air lanes on the second Spooky map.
Fixed an issue on the first Spooky map where the green goo was causing damage outside of the green goo pool.
Enemies can no longer snipe the subobjective from the curvy lane in the first Spooky map.
Fixed an issue where the Weakening Curse on the Betsy Apprentice weapon did not apply on all projectiles.
Fixed an issue where the Greatest Finds on the Summary Screen showed items that were already in your Inventory.
Fixed some uneven terrain that was causing towers to look like they’re floating on the first Spooky map.
Fixed an issue where the top part of the Barrow Cart near the player spawn point has no collision on the first Spooky map.
Fixed a weird texture on the second Spooky map.
Fixed an issue where the Skill Sphere text would overlap with other text.
Fixed an issue where players using Low graphics settings had green icons in the Costume Shop.
Fixed an issue where the Spectral Raven projectile would instantly disappear.
“Cemetery” is now spelled correctly.
Known Issues
Removing Skill Spheres will cause text to get lost in the UI. Clicking the scroll bar will fix this issue.
The Haunted Huntress enemy doesn't do damage to players.
Added the ability to change regions. At the Options menu, you can change your region so you and your international friends can play together again!
Added Nightmare IV difficulty to the Spooky Event (“2spookyNM4me”)
Later this afternoon, our plan is to reward players who had the Monthly Mission available before October 27th with a free Bearkira pet! If something changes or goes wrong, we'll update these notes.
Added a new premium pet: Autumeow (Gato)
Changed the description on the “I ain’t afraid of no ghost” Challenge to state that completing the event on 2spookyNM4me is not necessary to completing the challenge.
Balance
Moved Trikk to Wave 2 on the Spooky Events.
Rebalanced Treet to have the stats of a mighty Special Enemy.
Updated Griblok’s minion stats to more closely mirror their older stats.
Decreased Campaign Kobold Flier HP and Damage.
Decreased Campaign Lady Orc HP.
Increased Campaign Lightning Bug Damage.
Decreased Campaign Witherbug Burrowed Health Regeneration.
Bug Fixes
Added in a potential fix for the issue where Daily and Monthly Missions would get wiped/reset. This may also fix some instances where Daily Missions aren’t showing up, but we believe there is still one more bug there that we’ll squash in our next patch. We’ve also added in a specific tracker on our backend so we can pinpoint the issue. This is a tricky bug to squash, but we’ll get it!
Fixed an issue where Treet wasn’t dropping loot.
Fixed an issue where the Hearty Blockade Max HP bonus was not appearing on the Spike Blockade tooltip. This fix should also improve clarity of all tooltips with Skill Spheres and Passives that relate to the categories listed on the Inspect Defense stats.
Fixed an issue where under certain circumstances players would get pulled out of their party.
Fixed an issue where the Possessed Sword was appearing solid white.
Fixed an issue where Flamethrower Towers couldn’t properly hit enemies above or below them. (Note: Flamethrowers aren’t supposed to target flying enemies.)
Fixed an issue where flying enemies would get stuck in the air lanes on the second Spooky map.
Fixed an issue on the first Spooky map where the green goo was causing damage outside of the green goo pool.
Enemies can no longer snipe the subobjective from the curvy lane in the first Spooky map.
Fixed an issue where the Weakening Curse on the Betsy Apprentice weapon did not apply on all projectiles.
Fixed an issue where the Greatest Finds on the Summary Screen showed items that were already in your Inventory.
Fixed some uneven terrain that was causing towers to look like they’re floating on the first Spooky map.
Fixed an issue where the top part of the Barrow Cart near the player spawn point has no collision on the first Spooky map.
Fixed a weird texture on the second Spooky map.
Fixed an issue where the Skill Sphere text would overlap with other text.
Fixed an issue where players using Low graphics settings had green icons in the Costume Shop.
Fixed an issue where the Spectral Raven projectile would instantly disappear.
“Cemetery” is now spelled correctly.
Known Issues
Removing Skill Spheres will cause text to get lost in the UI. Clicking the scroll bar will fix this issue.
The Haunted Huntress enemy doesn't do damage to players.
We wanted to take a moment to thank each and every one of you. Your support for Dungeon Defenders II has helped it become the success it is today:
1,000,000 Installs (!)
11,000,000 Hours Played (!!)
0 Old Ones Released (Priceless)
Give yourselves a round of applause! You’ve earned it.
Thank you for playing, and thank you for supporting our F2P model. Every dollar you spend and have spent helps us create new gameplay content for everyone, like the two Spooky maps and the Spooky Event we released yesterday. Thank you for cheering when Steam promotes our game (which we’re hoping they do with the Grave Danger Pack in the Steam Halloween Sale). Thank you for cheering when friends and strangers spend money on badass costumes. Together, we get to make the best Action Tower Defense game ever.
And we get to feed our families, which we’re sure they appreciate.
We wanted to take a moment to thank each and every one of you. Your support for Dungeon Defenders II has helped it become the success it is today:
1,000,000 Installs (!)
11,000,000 Hours Played (!!)
0 Old Ones Released (Priceless)
Give yourselves a round of applause! You’ve earned it.
Thank you for playing, and thank you for supporting our F2P model. Every dollar you spend and have spent helps us create new gameplay content for everyone, like the two Spooky maps and the Spooky Event we released yesterday. Thank you for cheering when Steam promotes our game (which we’re hoping they do with the Grave Danger Pack in the Steam Halloween Sale). Thank you for cheering when friends and strangers spend money on badass costumes. Together, we get to make the best Action Tower Defense game ever.
And we get to feed our families, which we’re sure they appreciate.
The Deadly Road: Enshrouded in tales of ghost sightings and vanishing caravans, the Dead Road has been actively avoided by travelers since its discovery. Many brave souls have tried exploring the ruined catacombs in search of treasure, but none have emerged alive.
Temple of the Necrotic: Deep in the woods of Etheria, there exists a temple built in the space between life and death. A powerful artifact has appeared inside of the structure, throwing the forces governing the living and the dead into total chaos.
New Event: Spooky 2015
Cut a hole in your chair and grab a bucket because you’re gonna s*** yourself with our first Holiday event. Maldonis the Dark has invaded Etheria, and he brought some ghoulish new friends with him. Be on the lookout for some seriously spooky secrets in each of the new maps!
Steam Trading Cards
Added 15 Steam Trading Cards. Collect them all for Steam badges, emoticons, profile backgrounds -- the whole shebang. (That word seems a lot dirtier when you see it on paper.)
Spooky Challenges
Complete the 8 new Challenges for a spooky surprise. You’ll need to act fast as these Challenges are only available for a limited time!
Four New DPS Weapons
Added four new weapons, each with a unique DPS-focused passive.
Auto-Collect Filters
Become the Bag Master. You make the rules now.
Tell your bags to filter in certain types of loot automatically during Auto Collect. For example, tell a bag to filter in all Legendary loot. All Legendary loot that is Auto-Collected from the ground will automatically go into that bag. That’s right, Champ. You’re the boss. The Bag Boss. That’s higher than Bag Master. You were promoted just by reading the patch notes.
Added 13 Auto-Collect filters to bags. The sky's the limit within these 13 specific filters.
New Tavern Decorations
The tavern has been spookified. The Grumpy old man isn’t too pleased, but what do you expect.
Dark Arts Apprentice Costume
1600 Gems
4 Mythical Accessories
Unique Heal, Spawn, Death and Mana Bomb Animations
November Monthly Quest Going Live on 11/3/15
Title: An Etherian Pilgrimage
Description: This month's mission is stuffed with adventure! Go forth and gobble up tokens and pet food to get this month's pet!
Condition 1: Win 30 maps without losing a sub-objective!
Condition 2: Find 40 Turkey Legs From Pet Food Boxes
Condition 3: Earn 50 Wyvern Tokens!
Rewards
New Monthly Pet: Narwhagon!
Type: Dragon
Ability: Unified Defense - Create a shield that does damage to nearby and attacking foes.
Tier: Legendary
Wyvern Tokens: 40
Gold: 30,000
New Premium Pet: Autumeow
Available on Thursday!
New Main Menu w/ New Music
Updated the Main Menu to reflect the current festivities.
Updated War Table
We’ve added some quality of life improvements specifically for events.
New Quick Jump event icon found in the top right hand corner of the War Table. Click the Quick Jump to the event playlist.
New Spooky Event difficulties for the new Spooky maps.
Skip Tutorial
Players now have the choice of skipping the tutorial on the first playthrough.
Extra Notes
Pet Reagent Boxes now have proper mesh and texture representation in world. Still no loot beams.
Costume shop mannequins have new costumes displayed.
Changed costume shop lighting.
Renamed Lightning Rod to Concentrated Cyclone.
Renamed the Tower Range stat to Defense Range.
Balance
Rebalanced the Squire Provoke Duration Skill Sphere to 2.0 / 4.0 seconds
Thorns Skill Spheres are now unique.
Mark Targets Skill Spheres now increase mark target maximum by 1 / 2.
Updated Steiner’s health in the Incursion.
Bug Fixes
Fixed an issue where sometimes the Lane Billboards were showing the incorrect information or were placed onto the wrong lane.
Fixed an issue where the Immediate Message for server/patch maintenance caused the whole screen to blur.
Fixed an issue where pressing K wouldn’t change the message at the top of the screen.
Fixed an issue where the Flamethrower Tower caused less loot to drop from Special Enemies.
Fixed an issue where the Losing Social Score message would appear when a player attempted to leave after Victory or Defeat on a map.
Fixed a bug where cutscene sound wouldn’t play after the first play.
Fixed a render thread crash.
Fixed a crash related to a missing sound notification.
Changed the wording on Error 2003.
Fixed a few typos and reduced the length of Empowering Beam description.
Fixed an issue where some pet eggs that were hatched weren’t being removed from the Inventory.
Polished up some map collisions to make sure walking through the lanes is an easy and enjoyable experience.
Fixed an issue where some Ranged impact sounds were playing inconsistently.
Fixed an issue where the Mana Node interaction collision didn’t cover the little green spirit dude who floats above it.
Spelled reservoir correctly in Siphon Site D. Now you defend the RESERVOIR in Siphon Site D. That’s right, THE RESERVOIR. The RESERVOIR needs defending people….
Fixed a hole in Forest Crossroads.
Skeleton Goblin now has correct iconography in game.
Fixed an issue where heroes wouldn’t play their full spawn-in animation after death.
Resolved an issue with Griblok's "I'm out" animation not playing.
Resolved a bug where the Liferoot Forest Incursion Special Enemies would not spawn.
Fixed and updated several Skill Sphere descriptions.
Fixed an issue where there were duplicated stats in the stat manager.
Fixed an issue where some decals were not being applied to meshes.
Fixed an issue where the glow on the proximity mine was too dark in its deactivated state.
Fixed an issue where the outline effect when targeting certain objects was displaying incorrectly.
The Deadly Road: Enshrouded in tales of ghost sightings and vanishing caravans, the Dead Road has been actively avoided by travelers since its discovery. Many brave souls have tried exploring the ruined catacombs in search of treasure, but none have emerged alive.
Temple of the Necrotic: Deep in the woods of Etheria, there exists a temple built in the space between life and death. A powerful artifact has appeared inside of the structure, throwing the forces governing the living and the dead into total chaos.
New Event: Spooky 2015
Cut a hole in your chair and grab a bucket because you’re gonna s*** yourself with our first Holiday event. Maldonis the Dark has invaded Etheria, and he brought some ghoulish new friends with him. Be on the lookout for some seriously spooky secrets in each of the new maps!
Steam Trading Cards
Added 15 Steam Trading Cards. Collect them all for Steam badges, emoticons, profile backgrounds -- the whole shebang. (That word seems a lot dirtier when you see it on paper.)
Spooky Challenges
Complete the 8 new Challenges for a spooky surprise. You’ll need to act fast as these Challenges are only available for a limited time!
Four New DPS Weapons
Added four new weapons, each with a unique DPS-focused passive.
Auto-Collect Filters
Become the Bag Master. You make the rules now.
Tell your bags to filter in certain types of loot automatically during Auto Collect. For example, tell a bag to filter in all Legendary loot. All Legendary loot that is Auto-Collected from the ground will automatically go into that bag. That’s right, Champ. You’re the boss. The Bag Boss. That’s higher than Bag Master. You were promoted just by reading the patch notes.
Added 13 Auto-Collect filters to bags. The sky's the limit within these 13 specific filters.
New Tavern Decorations
The tavern has been spookified. The Grumpy old man isn’t too pleased, but what do you expect.
Dark Arts Apprentice Costume
1600 Gems
4 Mythical Accessories
Unique Heal, Spawn, Death and Mana Bomb Animations
November Monthly Quest Going Live on 11/3/15
Title: An Etherian Pilgrimage
Description: This month's mission is stuffed with adventure! Go forth and gobble up tokens and pet food to get this month's pet!
Condition 1: Win 30 maps without losing a sub-objective!
Condition 2: Find 40 Turkey Legs From Pet Food Boxes
Condition 3: Earn 50 Wyvern Tokens!
Rewards
New Monthly Pet: Narwhagon!
Type: Dragon
Ability: Unified Defense - Create a shield that does damage to nearby and attacking foes.
Tier: Legendary
Wyvern Tokens: 40
Gold: 30,000
New Premium Pet: Autumeow
Available on Thursday!
New Main Menu w/ New Music
Updated the Main Menu to reflect the current festivities.
Updated War Table
We’ve added some quality of life improvements specifically for events.
New Quick Jump event icon found in the top right hand corner of the War Table. Click the Quick Jump to the event playlist.
New Spooky Event difficulties for the new Spooky maps.
Skip Tutorial
Players now have the choice of skipping the tutorial on the first playthrough.
Extra Notes
Pet Reagent Boxes now have proper mesh and texture representation in world. Still no loot beams.
Costume shop mannequins have new costumes displayed.
Changed costume shop lighting.
Renamed Lightning Rod to Concentrated Cyclone.
Renamed the Tower Range stat to Defense Range.
Balance
Rebalanced the Squire Provoke Duration Skill Sphere to 2.0 / 4.0 seconds
Thorns Skill Spheres are now unique.
Mark Targets Skill Spheres now increase mark target maximum by 1 / 2.
Updated Steiner’s health in the Incursion.
Bug Fixes
Fixed an issue where sometimes the Lane Billboards were showing the incorrect information or were placed onto the wrong lane.
Fixed an issue where the Immediate Message for server/patch maintenance caused the whole screen to blur.
Fixed an issue where pressing K wouldn’t change the message at the top of the screen.
Fixed an issue where the Flamethrower Tower caused less loot to drop from Special Enemies.
Fixed an issue where the Losing Social Score message would appear when a player attempted to leave after Victory or Defeat on a map.
Fixed a bug where cutscene sound wouldn’t play after the first play.
Fixed a render thread crash.
Fixed a crash related to a missing sound notification.
Changed the wording on Error 2003.
Fixed a few typos and reduced the length of Empowering Beam description.
Fixed an issue where some pet eggs that were hatched weren’t being removed from the Inventory.
Polished up some map collisions to make sure walking through the lanes is an easy and enjoyable experience.
Fixed an issue where some Ranged impact sounds were playing inconsistently.
Fixed an issue where the Mana Node interaction collision didn’t cover the little green spirit dude who floats above it.
Spelled reservoir correctly in Siphon Site D. Now you defend the RESERVOIR in Siphon Site D. That’s right, THE RESERVOIR. The RESERVOIR needs defending people….
Fixed a hole in Forest Crossroads.
Skeleton Goblin now has correct iconography in game.
Fixed an issue where heroes wouldn’t play their full spawn-in animation after death.
Resolved an issue with Griblok's "I'm out" animation not playing.
Resolved a bug where the Liferoot Forest Incursion Special Enemies would not spawn.
Fixed and updated several Skill Sphere descriptions.
Fixed an issue where there were duplicated stats in the stat manager.
Fixed an issue where some decals were not being applied to meshes.
Fixed an issue where the glow on the proximity mine was too dark in its deactivated state.
Fixed an issue where the outline effect when targeting certain objects was displaying incorrectly.