Shadowrun: Hong Kong - Extended Edition - Valve
Shadowrun: Hong Kong is Now Available on Steam!

Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun yet with an all new crew, expanded magic and cyberware, a revamped Matrix, an upgraded Shadowrun Editor, and much more!
Shadowrun Returns - contact@rockpapershotgun.com (Alec Meer)

Shadowrun: Hong Kong [official site] is the third-and-a-half time around the block for this cyberpunk-but-with-elves roleplaying series, and by now there’s a routine and a rhythm. You build a Shadowrunner, a secretive mercenary who can fight with technical or mystical powers (or a combination of the two), leading a team of fixed-spec allies with big personalities through real-time exploration and turn-based action. This time, the setting is one of the touchstones of 80s cyberpunk, and we’re dealing with Triads, social segregation and city-wide nightmares in addition to the usual gang war, troll mercenaries and magic-assisted corporate espionage.

… [visit site to read more]

Dota 2 - contact@rockpapershotgun.com (Graham Smith)

Alice is on holiday, leaving it to me to ask us and you that timeless question: whatcha playin’ there buddy?

… [visit site to read more]

Shadowrun: Hong Kong - Extended Edition - contact@rockpapershotgun.com (Emily Gera)

Where else would shadowrunners set up base?

Shadowrun: Hong Kong [official site] has finally got itself a fancy release date, so y’all can pencil this in: August 20th, which gives you a good month to crack those knuckles on the franchise’s original Gera-Approved Pen & Paper Daddy for full preparation.

… [visit site to read more]

Divinity: Original Sin (Classic) - contact@rockpapershotgun.com (Richard Cobbett)

One of the most gratifying things about the recent-ish RPG revival is that they’ve almost all done well enough to warrant developer interest after release. (Oh, if only the adventure one had been as… no, no. Wrong column.) Call them Enhanced Editions, Director’s Cuts or whatever else, they give their creators a second chance to fix mistakes or expand their worlds – and that’s pretty cool for fans. But what are the main ones on the way? I put together this quick list of ones to look forward to.

… [visit site to read more]

Shadowrun Returns - contact@rockpapershotgun.com (Jem Alexander)

Now that some Shadowrun: Hong Kong [official site] screenshots have finally been released, we’re allowed a first glimpse at what life for our Runners will be like in the Far East. In short, pretty similar to what we’ve encountered so far in Seattle and Berlin, but with a more Eastern twang. Shanty street markets, dimly lit docks and rooftop hideaways all scream Shadowrun. As does the now familiar art style, which looks like Harebrained Schemes have taken an ‘if it ain’t broke, don’t fix it’ approach. And rightly so.

There’s a teaser trailer too, but it shows absolutely nothing and gives us no clearer indication of when we’ll get our hands on the game beyond “summer 2015″.

… [visit site to read more]

Shadowrun Returns

Harebrained Schemes has done pretty well for itself with the Shadowrun franchise, ringing up $1.8 million on Kickstarter for Shadowrun Returns in 2012, followed by the Shadowrun: Dragonfall expansion (and later, a stand-alone Director's Cut) and Shadowrun: Hong Kong, which is still in development. But in a recent interview with Game Informer, Harebrained co-founders Jordan Weisman and Mitch Gitelman suggested that the studio may move on to something new, that's based on something old.

"There s a very real chance of us pushing the size of the studio just a little bit more," Gitelman said. "What s great is that we greenlit this original IP, Necropolis, but there are other IPs that we ve created in the past that we are very interested in. Maybe soon."

"We re not going to say yet, but one of my old children may be coming home to roost," Weisman added.

Those "children" almost certainly refer to either Battletech/Mechwarrior or Crimson Skies, and the smart money looks to be on the former. Harebrained tweeted a link to the Game Informer story shortly after it went up, which is no big deal, but then so did Russ Bullock, the president of Mechwarrior Online studio Piranha Games. A Piranha Games rep declined to comment on the matter, but confirmed that the studio still holds the publishing rights to the Mechwarrior franchise, which it acquired in full last year following its split from former Mechwarrior Online partner Infinite Game Publishing last year.

It might not mean anything—but then again, it might. We've reached out to Harebrained Schemes for comment, and will update if and when we receive a reply.

Update: Unsurprisingly, Harebrained has also declined to comment. "We aren't prepared to talk about anything right now," a rep said, "but we are excited about the future and the chance to bring another one of Jordan's classic IPs into Harebrained Schemes where we can give it the love and care we've given to Shadowrun."

Shadowrun: Hong Kong - Extended Edition - Valve
Shadowrun: Hong Kong is Now Available for Pre-Purchase on Steam and is 33% off!*

Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun RPG yet with an all new crew, expanded magic and cyberware, a completely revamped Matrix, an upgraded release of the Shadowrun Editor, and much more!

*Offer ends when game is released.
Shadowrun: Dragonfall - Director's Cut - Harebrained Schemes


Happy to let everyone know that we've got a juicy update for Shadowrun Dragonfall - Director's Cut today.

In addition, for the 3 year anniversary of the Shadowrun Returns Kickstarter campaign, we're offering the Deluxe version of Shadowrun: Hong Kong on pre-order at a 33% discount along with offering Shadowrun Returns and Shadowrun Dragonfall - Director's Cut at the lowest prices ever. This is a great time to get your friends to check out the world of Shadowrun!

Release 2.0.9 contains a variety of Shadowrun Dragonfall - Director's Cut campaign fixes and general system fixes and improvements. If you are encountering any issues in Dragonfall, please update to build 2.0.9 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

After the update if you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS
If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/

New Features, Improvements
  • Improved difficulty level explanation
  • Added weapon icons to Drone weapons’ item sheets
  • Tweaked balance on a few end game melee weapons

Bug Fixes
  • Removed duplicate music track files that were unplayable in the Steam Music Library
  • Resolved issue that prevented RAIN AI from being loaded
    • This resolves NPCs (Non Combatant AI) being unable to wander
    • This resolves Laser IC from being unable to use charging programs
    • This resolves some boss AIs from executing specific actions when engaged
    • This resolves other potential minor AI issues
  • Resolved issue that prevented text files being exported for Dragonfall Director's Cut content pack for fan localization

Bug Fixes: Dragonfall Campaign
  • Resolved issue that prevented a conversation from starting in The Harfeld Manor Run mission
  • Resolved edge case issue that caused all hostile actors in the Lockdown mission to have their turn skipped
  • Resolved issue that caused certain actors to not summon Spirits in the Bloodlines mission
  • Resolved edge case issue that caused loaned weapons to be lost in the Feuerstelle mission
  • Resolved issue that caused item pickup icons to appear incorrectly in the MKVI mission
Shadowrun: Dragonfall - Director's Cut - Harebrained Schemes


Happy to let everyone know that we've got a juicy update for Shadowrun Dragonfall - Director's Cut today.

In addition, for the 3 year anniversary of the Shadowrun Returns Kickstarter campaign, we're offering the Deluxe version of Shadowrun: Hong Kong on pre-order at a 33% discount along with offering Shadowrun Returns and Shadowrun Dragonfall - Director's Cut at the lowest prices ever. This is a great time to get your friends to check out the world of Shadowrun!

Release 2.0.9 contains a variety of Shadowrun Dragonfall - Director's Cut campaign fixes and general system fixes and improvements. If you are encountering any issues in Dragonfall, please update to build 2.0.9 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

After the update if you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS
If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/

New Features, Improvements
  • Improved difficulty level explanation
  • Added weapon icons to Drone weapons’ item sheets
  • Tweaked balance on a few end game melee weapons

Bug Fixes
  • Removed duplicate music track files that were unplayable in the Steam Music Library
  • Resolved issue that prevented RAIN AI from being loaded
    • This resolves NPCs (Non Combatant AI) being unable to wander
    • This resolves Laser IC from being unable to use charging programs
    • This resolves some boss AIs from executing specific actions when engaged
    • This resolves other potential minor AI issues
  • Resolved issue that prevented text files being exported for Dragonfall Director's Cut content pack for fan localization

Bug Fixes: Dragonfall Campaign
  • Resolved issue that prevented a conversation from starting in The Harfeld Manor Run mission
  • Resolved edge case issue that caused all hostile actors in the Lockdown mission to have their turn skipped
  • Resolved issue that caused certain actors to not summon Spirits in the Bloodlines mission
  • Resolved edge case issue that caused loaned weapons to be lost in the Feuerstelle mission
  • Resolved issue that caused item pickup icons to appear incorrectly in the MKVI mission
...