Galactic Civilizations III - IslandDog
We've released an update to the Galactic Civilizations III beta. Simply fire up your Steam client, and it should download the 0.42 patch automatically.

Galactic Civilizations III 0.42 adds huge hulls, improves load times, and fixes several bugs.

Our next major patch, Beta 2, is scheduled for an October release and adds diplomacy and much more to the game. Check out the full tentative development schedule here (http://forums.galciv3.com/452909).

Thanks for playing, and happy conquering!


*** GALACTIC CIVILIZATIONS III BETA 0.42 PATCH NOTES ***

Features
  • Enabled Huge Hulls
  • Game loads faster
Fixes
  • Fixed an issue where ships designed in MP games didn't save properly, causing parts to appear at odd rotations and sizes
  • Fixed an issue causing Star bases to ignore logistics points
  • Fixed a crash when attacking from a planet to an adjacent enemy ship
  • Fixed an issue where colony ships would double population after being upgraded
  • Fixed a crash during battles
  • Fixed an issue that could cause valid attack and defense on ships to appear greyed out
  • Fixed an issue keeping restrictions on some improvements from being enforced
  • Fixed a crash using symmetry in the ship designer
  • Fixed a crash when attempting to add a sponsor to a shipyard
  • Fixed an issue where ships could disappear (the player was able to select the terrain which hid everything else in the tile)
Galactic Civilizations III - IslandDog
We've released an update to the Galactic Civilizations III beta. Simply fire up your Steam client, and it should download the 0.42 patch automatically.

Galactic Civilizations III 0.42 adds huge hulls, improves load times, and fixes several bugs.

Our next major patch, Beta 2, is scheduled for an October release and adds diplomacy and much more to the game. Check out the full tentative development schedule here (http://forums.galciv3.com/452909).

Thanks for playing, and happy conquering!


*** GALACTIC CIVILIZATIONS III BETA 0.42 PATCH NOTES ***

Features
  • Enabled Huge Hulls
  • Game loads faster
Fixes
  • Fixed an issue where ships designed in MP games didn't save properly, causing parts to appear at odd rotations and sizes
  • Fixed an issue causing Star bases to ignore logistics points
  • Fixed a crash when attacking from a planet to an adjacent enemy ship
  • Fixed an issue where colony ships would double population after being upgraded
  • Fixed a crash during battles
  • Fixed an issue that could cause valid attack and defense on ships to appear greyed out
  • Fixed an issue keeping restrictions on some improvements from being enforced
  • Fixed a crash using symmetry in the ship designer
  • Fixed a crash when attempting to add a sponsor to a shipyard
  • Fixed an issue where ships could disappear (the player was able to select the terrain which hid everything else in the tile)
Galactic Civilizations III - IslandDog
A minor patch for the Galactic Civilizations beta is available now on Steam on an opt-in basis. Huge hulls, faster load times, and bugfixes are ready for testing. This patch should go live to everyone soon if no major issues are discovered.

To get the opt-in patch, do the following:
Right-click Galactic Civilizations III in your Steam library
Open the Betas tab
In the drop-down menu, select “opt-in”
Steam should automatically update your game

Patch notes:
Features
Enabled Huge Hulls
Game loads faster

Fixes
Fixed an issue where ships designed in MP games didn't save properly, causing parts to appear at odd rotations and sizes
Fixed an issue causing starbases to ignore logistics points
Fixed a crash when attacking from a planet to an adjacent enemy ship
Fixed an issue where colony ships would double population after being upgraded
Fixed a crash during battles
Fixed an issue that could cause valid attack and defense on ships to appear greyed out
Fixed an issue keeping restrictions on some improvements from being enforced
Fixed a crash using symmetry in the ship designer
Fixed a crash when attempting to add a sponsor to a shipyard
Fixed an issue where ships could disappear (the player was able to select the terrain which hid everything else in the tile)
Galactic Civilizations III - IslandDog
A minor patch for the Galactic Civilizations beta is available now on Steam on an opt-in basis. Huge hulls, faster load times, and bugfixes are ready for testing. This patch should go live to everyone soon if no major issues are discovered.

To get the opt-in patch, do the following:
Right-click Galactic Civilizations III in your Steam library
Open the Betas tab
In the drop-down menu, select “opt-in”
Steam should automatically update your game

Patch notes:
Features
Enabled Huge Hulls
Game loads faster

Fixes
Fixed an issue where ships designed in MP games didn't save properly, causing parts to appear at odd rotations and sizes
Fixed an issue causing starbases to ignore logistics points
Fixed a crash when attacking from a planet to an adjacent enemy ship
Fixed an issue where colony ships would double population after being upgraded
Fixed a crash during battles
Fixed an issue that could cause valid attack and defense on ships to appear greyed out
Fixed an issue keeping restrictions on some improvements from being enforced
Fixed a crash using symmetry in the ship designer
Fixed a crash when attempting to add a sponsor to a shipyard
Fixed an issue where ships could disappear (the player was able to select the terrain which hid everything else in the tile)
Galactic Civilizations III - Yarlen
We’ve officially launched the beta! Bells are ringing, birds are singing, and it’s a beautiful day to dig up the archives of a forgotten race’s reality TV shows and use them to placate a restive populace that for some reason doesn’t see the value in mandatory six-month stints working the factories of the nearest forgeworld.

See beta gameplay in action here: http://youtu.be/KARny_9_nfQ

To all of our Founders, thank you so much for your early support. Elite Founders, your feedback and bug reporting has been invaluable in getting Galactic Civilizations III ready for a wider audience. Fire up your Steam client, and it should patch your install to the beta automatically.

To anyone waiting for Galactic Civilizations III to be regular price before diving in, you’ll have to wait a little longer. Sadly, the game is $44.99 during the beta rather than its regular $49.99 price. We beg your forgiveness.

The Galactic Civilizations III beta includes:
  • Race-specific tech trees – Each race discovers the secrets of creation in its own way. Look out for Drengin invasions a whole age before anyone else can pull one off.
  • Ideology rework – Get an entire invasion fleet for free, take control of all planets inside your sphere of influence, and more!
  • Huge hulls – For when you absolutely, positively, have to kill every last filthy alien in the quadrant.
  • New colonization events – Thirty more events will challenge your ideology whenever you bring the light of civilization to a new world.
  • Terraforming – Maximize your adjacency bonuses by filling in gaps on your colonies with SCIENCE!
  • Map features – Durantium, Elerium, and Antimatter are now on the map, waiting to be harvested by your starbases. Watch out for black holes!
  • So much more – reworked planet traits, shipyard queues, automatic improvement upgrading, tons of new art, vastly improved rendering (ships are so shiny now!), the list goes on.

Read the full patch notes here.

Not a Founder? No problem! The Founders program has concluded, but you can purchase Galactic Civilizations III for $5 off the regular price during the beta directly from Steam.

Follow the development of Galactic Civilizations III throughout the beta, ask the team your questions live, and get sneak peeks of upcoming builds every Friday on the official Stardock Twitch channel.

Happy conquering!
Galactic Civilizations III - Yarlen
We’ve officially launched the beta! Bells are ringing, birds are singing, and it’s a beautiful day to dig up the archives of a forgotten race’s reality TV shows and use them to placate a restive populace that for some reason doesn’t see the value in mandatory six-month stints working the factories of the nearest forgeworld.

See beta gameplay in action here: http://youtu.be/KARny_9_nfQ

To all of our Founders, thank you so much for your early support. Elite Founders, your feedback and bug reporting has been invaluable in getting Galactic Civilizations III ready for a wider audience. Fire up your Steam client, and it should patch your install to the beta automatically.

To anyone waiting for Galactic Civilizations III to be regular price before diving in, you’ll have to wait a little longer. Sadly, the game is $44.99 during the beta rather than its regular $49.99 price. We beg your forgiveness.

The Galactic Civilizations III beta includes:
  • Race-specific tech trees – Each race discovers the secrets of creation in its own way. Look out for Drengin invasions a whole age before anyone else can pull one off.
  • Ideology rework – Get an entire invasion fleet for free, take control of all planets inside your sphere of influence, and more!
  • Huge hulls – For when you absolutely, positively, have to kill every last filthy alien in the quadrant.
  • New colonization events – Thirty more events will challenge your ideology whenever you bring the light of civilization to a new world.
  • Terraforming – Maximize your adjacency bonuses by filling in gaps on your colonies with SCIENCE!
  • Map features – Durantium, Elerium, and Antimatter are now on the map, waiting to be harvested by your starbases. Watch out for black holes!
  • So much more – reworked planet traits, shipyard queues, automatic improvement upgrading, tons of new art, vastly improved rendering (ships are so shiny now!), the list goes on.

Read the full patch notes here.

Not a Founder? No problem! The Founders program has concluded, but you can purchase Galactic Civilizations III for $5 off the regular price during the beta directly from Steam.

Follow the development of Galactic Civilizations III throughout the beta, ask the team your questions live, and get sneak peeks of upcoming builds every Friday on the official Stardock Twitch channel.

Happy conquering!
Galactic Civilizations III - Yarlen
We've got a patch for you today, bringing you more multiplayer map sizes, new music, and a boatload of bug fixes.

Just fire up your Steam client to download the patch automatically. If you're not seeing the update, try restarting your Steam client.

This is just an update patch, of course; we've got a bunch of awesome cooking for the next major update that we think *all* of our Founders will enjoy.

Happy conquering, and we'll see you on the stream tomorrow!

For a full change log, please visit: http://steamcommunity.com/app/226860/discussions/0/46476691016065416/
Galactic Civilizations III - Yarlen
We've got a patch for you today, bringing you more multiplayer map sizes, new music, and a boatload of bug fixes.

Just fire up your Steam client to download the patch automatically. If you're not seeing the update, try restarting your Steam client.

This is just an update patch, of course; we've got a bunch of awesome cooking for the next major update that we think *all* of our Founders will enjoy.

Happy conquering, and we'll see you on the stream tomorrow!

For a full change log, please visit: http://steamcommunity.com/app/226860/discussions/0/46476691016065416/
Galactic Civilizations III - Yarlen
We’re streaming and taking questions every Friday at noon Pacific time (3pm Eastern, 9pm CET) and we’d love for you to join us on the official Stardock Twitch.tv channel.

Join us every Friday for the latest on Galactic Civilizations III, from discussions of upcoming features to conversations about why it’s designed the way it is and sneak peeks of upcoming builds.

If you can’t make the stream, you can always post questions to the Stardock forums or Tweet them at us, and we’ll try to answer them on the air.

You can catch up on previous streams on the official Stardock YouTube channel; we’ve been at this for a while and they’re all archived there. Barring any technical hiccups, the weekly stream tends to be uploaded and ready for viewing around 3pm Pacific on our YouTube channel the day it airs.

Hope to see you on Twitch, and thank you for your support!
Galactic Civilizations III - Yarlen
We’re streaming and taking questions every Friday at noon Pacific time (3pm Eastern, 9pm CET) and we’d love for you to join us on the official Stardock Twitch.tv channel.

Join us every Friday for the latest on Galactic Civilizations III, from discussions of upcoming features to conversations about why it’s designed the way it is and sneak peeks of upcoming builds.

If you can’t make the stream, you can always post questions to the Stardock forums or Tweet them at us, and we’ll try to answer them on the air.

You can catch up on previous streams on the official Stardock YouTube channel; we’ve been at this for a while and they’re all archived there. Barring any technical hiccups, the weekly stream tends to be uploaded and ready for viewing around 3pm Pacific on our YouTube channel the day it airs.

Hope to see you on Twitch, and thank you for your support!
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