DCS World Steam Edition - NineLine
https://www.youtube.com/watch?v=dQDH2gLYsGg&feature=youtu.be

FOR 18 DECEMBER 2019 OPEN BETA

In the next Open Beta for the DCS: F/A-18C Hornet, we will be including the Track While Scan (TWS) acquisition radar mode. This is a powerful mode to create situational awareness, engage multiple targets at the same time with the AIM-120 AMRAAM, and break-out targets in close formation. It also integrates with the data link and IFF systems.

Important commands:

Undesignate button [S] = cycle L&S, swap L&S and DT2, and
TDC designate [ENTER] = set L&S or DT2, set AUTO/BIAS center
DCS World Steam Edition - NineLine


DCS: F-16C Viper - Wing Flex Demonstration

https://www.youtube.com/watch?v=XGS4ml7axVk&feature=youtu.be

A new element being added to the DCS: F-16C Viper is wing flex and twisting. This provides a much more dynamic and interesting behavior to the wing as you takeoff, maneuver and pull high-Gs, fly low and fast in turbulence, and even release heavy ordnance. This is the next large element that we are adding to the external model of the Viper. Following this, we are aiming to complete the texture template, improve the afterburner effects and create several more skins.

Polychop Announces the OH-58D Kiowa for DCS World
Here is a small excerpt from the Polychop Simulations announcement, you can read the full announcement on our forums here.

Dear community,
It has been a few months since we first publicly announced that we are working on the OH-58D Kiowa for DCS World.

For the past two years, we have been working on the Bell OH-58D Kiowa Warrior. Back then we were not yet certain what flight simulator software we’d be building the OH-58D for but at some point, we decided (again) on DCS world.

During the past 2 years, we have been talking to a lot of individuals including people from Bell Textron, Eagle Dynamics and the US Army Cavalry community.

Bell Textron granted us a product-specific license for the OH-58D Kiowa Warrior for commercial use, which means we were given permission to recreate the helicopter for game or entertainment purposes. Without this license, a module for the DCS World environment would not be possible.

With the license also comes a responsibility. Anything related to the product will be subject to demanding quality control procedures. We recognize this as an opportunity and a benefit for the community, the simulation of the OH-58D Kiowa Warrior in DCS World and ourselves as a developing company. The license also grants us access to certain information otherwise not available to the public. Without it, it would simply be impossible to create a lifelike representation of the aircraft.



With the manufacturer’s license secured, we got in contact with Eagle Dynamics to discuss with them the plans we had for our next module. This started a long period in which possible contracts were negotiated. Negotiations like these are complex, especially when it involves a third party, in this case, Bell Textron. In the end, all parties have to agree to the terms and conditions.

In October 2019, a day before the Cosford Flight Sim Show, we got the green light from Eagle Dynamics to announce the OH-58D Kiowa Warrior as a possible DCS World module. Even though the contract had not been finalized, at that point we were at a stage in negotiations where it was very plausible all parties involved would come to an agreement.

Today we can announce that all contracts have been signed and finalized. The OH-58D Kiowa Warrior will be released as a DCS World module. We can’t reveal a release date yet. We’ve set our sights on a release in 2020 though.

Overall we are happy that we have the opportunity to bring such an iconic helicopter, a workhorse of its kind, to DCS World and have her live on in our community. We also want to thank Eagle Dynamics, Nick Grey and Matthias Techmanski for all the support and the trust they have in our team, that we will be able to properly produce this magnificent helicopter, which was the first to ever have a glass cockpit worldwide.

Now the big question, when will the community hear more news or see new streams or videos about the Kiowa. We are currently planning to have a scheduled stream with a few people available. What, when and who will be discussed and announced in a few days. So stay tuned.

For now, the whole team wishes all the best and everybody a Merry Christmas 2019
Your Polychop Team

Development Report #8
Damage Model - As we enter the home stretch on the new Damage Model for WWII Fighters, we are working hard to create and tune new effects for all aspects. We are excited to show you how they are looking so far, and how they will look even more incredible when you finally see it for yourself.


Many thanks to all our faithful community.

Yours sincerely,
The Eagle Dynamics Team
DCS World Steam Edition - NineLine


DCS: JF-17 Thunder by Deka released!
The DCS: JF-17 Thunder by Deka Ironworks is now available for download:
DCS World e-Shop
DCS Steam

https://www.youtube.com/watch?v=90FE2ln9rz8&feature=emb_logo

JF-17 is a single-seat, single-engine, multirole light fighter that jointly developed by AVIC Chengdu and Pakistan Aeronautical Complex (PAC). The design phase of JF-17 "Thunder" finished on May 31st, 2002, and the maiden flight was made on August 25th, 2003. The first plane delivered to PAF (Pakistan Air Force) in 2007. Currently, several different blocks of JF-17s are in service in Pakistan and Myanmar air forces. There are also several countries interested in purchasing this fighter jet. On February 27th, 2019, "Thunder" has withstood the test of actual combat and helped PAF win an appreciable victory.

"Thunder" is a type of fighter that specifically tailored for PAF. The development plan of her predecessor can even be traced back to 1985. At first, PAF was only looking for a fighter that can replace Shenyang J-6 (Chinese version of Mig-19), but they were not satisfied with Chengdu’s J-7M. After more than 20 years of development, the final product "Thunder" becomes completely different from J-7M.

"Thunder" has a bubble canopy of great view, pretty strake-wing layout and advanced avionics. KLJ-7 radar provides excellent air to ground capability. WMD-7 targeting pod can help "Thunder" searching for targets in combat. Although "Thunder" has small size, remember that: she is one of the most advanced fighter jets in the DCS World.

Key features of the DCS: JF-17 "Thunder" include:
  • Nonlinear industry-level high fidelity 6DOF rigid-body flight model with real-life aerodynamic coefficients
  • Line-by-line recreated real-life full authority longitudinal fly-by-wire system and lateral/directional control augmentation system with various modes and control law reconstruction on malfunction.
  • Highly detailed aircraft exterior model: skin winkle, faded paint, oil residue and other details; even the position of each rivet is faithfully restored.
  • A highly-detailed 6DOF cockpit. Three massive MFCDs with advanced HOTAS interface help you master the plane, as well as the battlefield.
  • Accurately simulated sub-systems: communication and navigation systems, fire control systems, store management system, electro-mechanical management systems, air data system, DTC card, warning system, defense system, hydraulic system, pneumatic system, electrical system, environment conditioning system, oxygen system, external/cockpit light system, power plant control system, zeroizer system, eject seat system, and g-suit etc.
  • Detailed malfunction/failure simulation: the module has over 200 system malfunctions and more than 100 damage partitions covering near 100 onboard devices; mutual malfunction effects between systems are also simulated.
  • KLJ-7 radar can track 10 targets and attack 2 targets at the same time. KLJ-7 can also search/track surface (ground and sea) moving targets.
  • Advanced stand-off attack capability: including LS-6 and GB-6 glide bombs, C-802AK anti-ship missile and CM-802AKG Man-In-the-Loop (MITL) missile.
  • WMD-7 targeting pod can be used to search/track surface targets, identify air targets and provide guidance for laser-guided weapons.
  • Advanced electronic warfare system: including chaff/flare dispense systems (OESP), KG-600 self-protect jamming pod that can locate radiation source and missile approach warning system (MAWS) installed on the tail.
  • On-board datalink supports battlefield situation sharing between JF-17s and between AWACS.
  • Detailed radio command options for ground crew interactions.
  • Player-friendly configurations in Special Option.
  • Air to air refuelling capability (Plan to add later).
  • Campaigns for JF-17 in the Caucasus theatre (TBD).

DCS: JF-17 Thunder Tutorials
If you have purchased, or are planning on purchasing the JF-17 and want to learn how to get her in the air, then check out some of these great tutorials. You can find a collection of them in our new Tutorial section here, or check out some of the content creators directly such as the Grim Reapers and Redkite!

DCS: Supercarrier Preview Video
We are excited to share with you the first, extended look at the Supercarrier module coming to DCS World! Supercarrier includes an incredibly detailed Nimitz-class aircraft carrier with all the details you’d expect like realistic 3D objects, textures, lighting, and animations. This module also introduces new features to DCS World like an animated deck crew, interactive Landing Signal Officer (LSO) station, and CASE I, II, and III carrier landing radio communications.
DCS: Supercarrier Preview Video:
https://www.youtube.com/watch?v=eFp0yxdThF8
Stay tuned for more details as we approach its release.

Thanksgiving Sale Ends Soon!
You still have until December 8th to save up to 50% on most of the DCS World Library. Visit the E-shop now and get that module, terrain or campaign you have been wanting! You can see everything available here with the following exceptions:

  • DCS: F/A-18 Hornet by ED – 25% off
  • Persian Gulf Map by ED – 25% off
  • DCS: F/A-18 Hornet + Persian Gulf Map bundle – 35% off
  • DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
  • DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
  • DCS: F-16C Viper by ED – not on sale at this time
  • DCS: UH-1H Huey - WORLDS APART Spring 2025 – 50% off
  • DCS: F/A-18C: Aggressors BFM Campaign – 50% off
  • DCS: JF-17 Thunder by Deka - not on sale at this time

Open Beta Release
This week we released a new Open Beta update with the following highlights:
  • Early Access release of the DCS: JF-17 Thunder by Deka Ironworks
  • Updated RWR sounds for the DCS: F-16C
  • Updated P-51D Mustang Sounds (External, Internal, Distance, Startup/Shutdown)
  • MP. Fix crash when a client is entering a server with JDAM in flight

You can read the complete changelog here.



Thrustmaster Special 10th anniversary Release
There was an exciting announcement from Thrustmaster this week as they released a new HOTAS Magnetic Base and the F-16C Viper™ HOTAS Add-On Grip. Both of these coming to celebrate 10 years of the HOTAS Warthog™ Flight Stick and to celebrate the release of the eagerly-anticipated DCS: F-16C Viper module.

HOTAS Magnetic Base



Thrustmaster is now giving members of its flight sim community the opportunity to totally customize and build their own dream setup from the ground up, thanks to the launch of a standalone version of its beloved HOTAS Magnetic Base for the very first time ever. The ability to purchase the base on its own gives simmers a level of adaptability that they’ve only been able to dream about until now, allowing them to use any of their favorite Thrustmaster add-on flight sticks (sold separately) with the base — and ushering in a brand-new era of optimized, fully customizable flight experiences for each and every user. The HOTAS Magnetic Base also proudly sports an eye-catching logo paying homage to the HOTAS Warthog™ Flight Stick’s 10th anniversary, sure to appeal both to collectors and old-school simmers looking to give their flight setup a dramatic instant upgrade.

HOTAS Magnetic Base key features:

  • Detachable metal plate for desk or cockpit-style use, with special 10th-anniversary graphic.
  • The base features H.E.A.R.T Hall Effect AccuRate Technology, with 3D (Hall Effect) magnetic sensors for surgical precision that won’t decrease over time.
  • Super stable weighted base (weighs more than 4.4 lb / 2 kg without a flight stick grip installed).
  • The base is compatible with all flight simulation games.
  • Compatible on PC with the following Thrustmaster flight stick grips: HOTAS Cougar™, HOTAS Warthog™, F-16C Viper™ and F/A-18C Hornet™.

F-16C Viper™ HOTAS Add-On Grip



The availability of the Thrustmaster F-16C Viper™ HOTAS Add-On Grip, a life-size (1:1 scale) namesake replica of the real F-16C Viper™ flight stick, coincides with the recent early-access launch of the F-16C Viper module in the legendary DCS combat flight simulation game.

Inspired by the incredible success of the HOTAS Warthog™ Flight Stick (still the benchmark against which all other joysticks are judged), the grip integrates perfectly — and natively — with the DCS: F-16C Viper module, specially designed to replicate in minute detail the strike fighter aircraft whose outstanding versatility continues to make it a favorite of air forces around the globe. The real-world F-16C Viper™ is a supersonic multirole fighter jet in large-scale production, featuring renowned adaptability to meet the demands of a wide variety of different combat situations.

This is certainly an exciting chance for members of Thrustmaster’s community to once again access the very best in terms of flight sim quality and feel currently available, in order to truly get the most out of the breathtaking gaming experience delivered by this new DCS module that simmers everywhere can’t stop raving about.

F-16C Viper™ HOTAS Add-On Grip key features:

  • Life-size (1:1 scale) replica of the real F-16C Viper™ flight stick.
  • 100% metal design incorporating durable, industrial-grade materials for an authentic feel and maximum product lifespan.
  • 19 action buttons in total, plus one 8-way “point of view” hat switch.
  • Native integration in the game DCS via the dedicated DCS: F-16C Viper module (core game free and module sold separately).
  • Backward-compatible with the two key joystick bases in Thrustmaster’s revered flight simulation ecosystem: HOTAS Warthog™ and HOTAS Cougar™ (sold separately). Easily place the grip on your HOTAS Warthog™ or HOTAS Cougar™ base!

Although the product is, of course, compatible with all of the most popular flight simulation games, the F-16C Viper™ HOTAS Add-On Grip above all represents a real extension of the DCS: F-16C Viper module, for which — and this bears repeating — it features native integration!


The Development report will move to bi-weekly so we have less of a chance in repeating ourselves. Stay tuned for Development Report #8 next week!

Many thanks to all our faithful community.

Yours sincerely,

The Eagle Dynamics Team
DCS World Steam Edition - bignewy
DCS 2.5.5.40647 Open Beta

Fixed crash in TF-51 when P-51D is not installed.
DCS World Steam Edition - NineLine
https://store.steampowered.com/app/1199120/DCS_JF17_Thunder/

Please Note you need to be running Open Beta currently to play this module.

JF-17 is a single-seat, single-engine, multirole light fighter that jointly developed by AVIC Chengdu and Pakistan Aeronautical Complex (PAC). The design phase of JF-17 "Thunder" finished on May 31st, 2002, and the maiden flight was made on August 25th, 2003. The first plane delivered to PAF (Pakistan Air Force) in 2007. Currently, several different blocks of JF-17s are in service in Pakistan and Myanmar air forces. There are also several countries interested in purchasing this fighter jet. On February 27th, 2019, "Thunder" has withstood the test of actual combat and helped PAF win an appreciable victory.

https://www.youtube.com/watch?v=90FE2ln9rz8

"Thunder" is a type of fighter that specifically tailored for PAF. The development plan of her predecessor can even be traced back to 1985. At first, PAF was only looking for a fighter that can replace Shenyang J-6 (Chinese version of Mig-19), but they were not satisfied with Chengdu’s J-7M. After more than 20 years of development, the final product "Thunder" becomes completely different from J-7M.

"Thunder" has a bubble canopy of great view, pretty strake-wing layout and advanced avionics. KLJ-7 radar provides excellent air to ground capability. WMD-7 targeting pod can help "Thunder" searching for targets in combat. Although "Thunder" has small size, remember that: she is one of the most advanced fighter jets in the DCS World.

Key features of the DCS: JF-17 "Thunder" include:
  • Nonlinear industry-level high fidelity 6DOF rigid-body flight model with real-life aerodynamic coefficients
  • Line-by-line recreated real-life full authority longitudinal fly-by-wire system and lateral/directional control augmentation system with various modes and control law reconstruction on malfunction.
  • Highly detailed aircraft exterior model: skin winkle, faded paint, oil residue and other details; even the position of each rivet is faithfully restored.
  • A highly-detailed 6DOF cockpit. Three massive MFCDs with advanced HOTAS interface help you master the plane, as well as the battlefield.
  • Accurately simulated sub-systems: communication and navigation systems, fire control systems, store management system, electro-mechanical management systems, air data system, DTC card, warning system, defense system, hydraulic system, pneumatic system, electrical system, environment conditioning system, oxygen system, external/cockpit light system, power plant control system, zeroizer system, eject seat system, and g-suit etc.
  • Detailed malfunction/failure simulation: the module has over 200 system malfunctions and more than 100 damage partitions covering near 100 onboard devices; mutual malfunction effects between systems are also simulated.
  • KLJ-7 radar can track 10 targets and attack 2 targets at the same time. KLJ-7 can also search/track surface (ground and sea) moving targets.
  • Advanced stand-off attack capability: including LS-6 and GB-6 glide bombs, C-802AK anti-ship missile and CM-802AKG Man-In-the-Loop (MITL) missile.
  • WMD-7 targeting pod can be used to search/track surface targets, identify air targets and provide guidance for laser-guided weapons.
  • Advanced electronic warfare system: including chaff/flare dispense systems (OESP), KG-600 self-protect jamming pod that can locate radiation source and missile approach warning system (MAWS) installed on the tail.
  • On-board datalink supports battlefield situation sharing between JF-17s and between AWACS.
  • Detailed radio command options for ground crew interactions.
  • Player-friendly configurations in Special Option.
  • Air to air refuelling capability (Plan to add later).
  • Campaigns for JF-17 in the Caucasus theatre (TBD).
DCS World Steam Edition - bignewy
DCS 2.5.5.40603 Open Beta 2019-12-04

Introducing DCS JF-17 Thunder by Deka Ironwork Simulations

DCS World
RTC crash when multiplayer track replayed - fixed
MP. Fix crash when client is entering a server with JDAM in flight.
F-5E AI. Nose gear strut will now fully de-hike before it enters the wheel well.
Voice Chat button will be disibled in simulation.
Fixed crash when ship is deactivated if helicopter starts up at this time.
Ground vehicles. Adjusted armor for BRDM-2, COBRA, Fuchs, LAV-25, M113, GAZ TIGR.

DCS F-16C Viper

Fixed inlet and wingtip lights flashing.
Adjusted inlet and wingtip lights brightness.
Fixed external lights brightness control.
Fixed ANT ELEV control sensitivity with keyboard.
Datalink tracks now aren’t correlated after switching from TWS to RWS.
FCR does not produce mid-course update for missiles - fixed.
ACM Radar Lock Problem fixed.
All target symbols disappear from FCR screen in EXP mode - fixed.
Fixed wrong countermeasures amount after rearming.
Fixed chaff/flare voice message.
Fixed programme not running with either chaff or flare empty.
RWR tones corrected.
Added centerline fuel tank to F-16C missions originally designed with them in mind.
Stick in the cockpit can be hidden.

DCS AJS-37 by Heatblur Simulations
Aircraft now repairable.
Adjusted acceleration at height. Fixed bug with abrupt deceleration at M1.85/1.72.
Corrected HUD height information when setting altitude reference via HÖJD switch.
Fixed sounds and heatblur from engine while the engine is shut off.

DCS F/A-18C Hornet
Gen tie switch guard should move switch to NORM when closed - fixed.
EXT XFER Caution fixed.
Autostart in cold weather fixed.
Fuel temperature initialization fixed.
OBOGS failure causes pilot death even on the ground - fixed.
Data link 16/MIDS between clients F-16 and F/A-18 aircraft is working.
FCS override switch guard should move switch to NORM when closed - fixed.

DCS P-51D
Updated P-51 Mustang Sounds (External, Internal, Distance, Startup/Shutdown).


Campaigns
M-2000C Red Flag campaign by Baltic Dragon. Changes are to missions 4, 5, 7, 9, 10, 11, 13, 14 and 15.
- Updated numerous missions to fix possible bug with AI wingmen and other flights not following their lead.
- Updated safeguard for Gazelles in M15 to make sure they are destroyed.
- Updated M04 and removed chatter about lack of NVGs.


Known Issues
Windows 7. A crash on the second start of mission with JF-17.
DCS World Steam Edition - NineLine

Thanksgiving Sale 2019 Continues!
Great savings continue on the DCS World E-shop, and now you can find most of the same deals on Steam as well. Get them while there are here, savings of up to 50% on most of the DCS World library with the following exceptions:

  • DCS: F/A-18 Hornet by ED – 25% off
  • Persian Gulf Map by ED – 25% off
  • DCS: F/A-18 Hornet + Persian Gulf Map bundle – 35% off E-shop only
  • DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
  • DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
  • DCS: F-16C Viper by ED – not on sale at this time
  • DCS: UH-1H Huey - WORLDS APART Spring 2025 – 50% off E-shop Only
  • DCS: F/A-18C: Aggressors BFM Campaign – 50% off E-shop Only



Note: the sale only applies to released, non-pre-order products.

DCS: UH-1H Huey - WORLDS APART Spring 2025 on Steam!



Download now from the Steam.



This is a story-driven campaign that places you in the role of a German Bell UH-1H Helicopter Pilot serving in the “WOLF PACK” squadron, a unit of the German Light Aircraft Group (Heeresflieger).

You are part of a four-person crew that consists of your Commanding Officer Peter Berger, two Gunners Hans and Tom, and you, Frank, as the right seat co-pilot. Fly missions with your squadron leader, WOLF ONE, and other helicopter and fixed-wing units. Missions include other air, ground, and naval forces from different countries. You will conduct day and night unarmed transport, armed patrol in various weather conditions.
  • 12 challenging missions
  • More than 1400 voice-overs
  • Voice actors with an American, German, and Russian accents
  • And more than 170 pages detailed documentation
  • Mission-specific information that is integrated into the kneeboard pages

Open Beta Update
With this week’s Open Beta update, we saw some big changes to the Viper, you can see some of these change highlights in videos by Matt ‘Wags’ Wagner here:

Another big addition was the initial implementation of integrated voice chat for DCS World. For this first release, it includes very basic functionality: 3 fixed rooms (COMMON, BLUE, RED), Microphone control (Use always, Mute, Push to talk) and sound device assignment. BLUE and RED rooms created when any user occupied a slot. We want to check VC server mass loading and to collect your responses and wishes for this stage. You can report your issues and wishes here.

Other highlights include:
  • Over G damage added to both the Viper & Hornet
  • Aft Antenna for AWW-13 data link pod (shown here)

Development Report #7
DCS Voice Chat Roadmap -
  • Q4 2019
    • Bug fixing of the initial release
    • Illumination of the PTT button while transmitting
  • Iteration 1 - Q1 2020
    • User-created rooms
    • Auto-created rooms for multi-crew
    • Auto-created rooms for key frequencies set in the Mission Editor
  • Iteration 2
    • Show the name of the user who is talking at the moment
    • Possibility to tune volume of own mic
    • Possibility to put on/off the voice of any user
    • Possibility to tune the volume of any user
    • Mic self-test
    • Software boost of the audio signal
  • Iteration 3
    • Frequency-based coms
    • Encrypted radio
    • Possibility to work with few radios simultaneously
  • Iteration 4
    • Radio effects on voice transmission
    • Real radio visibility depending on the power of actual radio units and terrain
  • Iteration 5
    • Comm jamming effect with additional zones for EW

Thank you all for your passion and support.

Sincerely,
The Eagle Dynamics Team
DCS World Steam Edition - NineLine
Added initial release of DCS Voice Chat

DCS World
[/url]In relation of integrating the Voice Chat there was implemented new SOUND options.
  • AI Wingmen will use radar by default without player permission.
  • SPG Msta armour tweaked.
  • Fixed crash caused by train destroying.
  • [/url]MP. Fixed servers disappearing from the master list (error 28 ).
    [/list]

    DCS: F/A-18C Hornet

    DCS: F-16C Viper
    • Jettison will no longer break SAM designation or STT Lock.
    • Added damage as a result of an overload of G-forces
    • Track While Scan (TWS)
    • Data Link (Link-16 with MIDS)
    • External Lights (wip)
    • Countermeasures Dispenser System (CMDS) manual option programming
    • Fixed countermeasures rearming.
    • Fixed dispensing on both press and release by wall dispense button.
    • Corrected RWS Contact Symbols. Now contact displayed as a small square with velocity vector.
    • Now radar scan area centered about cursor.
    • Radar cursor is drawn below friendly and foe contacts - fixed.
    • FCR tracks bugged target up to 20 degrees outside antenna limits - fixed.
    • FCR cursor jumps from page edge to center even at max/min range scale - fixed.
    • Added missing SAI pitch trim scale and arrow on the knob.
    • Corrected antenna elevation axis.
    • Added 300 gal centerline fuel tank.
    • Adjusted payloads drag.
    • MFD Clips text on SMS page - fixed.
    • The eject sequence animation has been adjusted.
    • Adjusting the seat animation by height corrected.
    • Added radio-commands for radar usage to wingmen.
    • Improved cockpit interior lighting at night.
    • Added MPO test function.
    • Added AUTO Steerpoint sequence function.
    • Long press of the NWS/MSL Step button will now cycle the missile type.
    • HMCS enable/disable corrected such that it is only DMS switch aft now.
    • AoA indexer lights control added.
    • Tadpole (sherm) logic adjusted.
    • Adjusted engine nozzle animation for short, fast throttle changes.
    • Added Steerpoint and Heading autopilot modes.
    • Steerpoints now start at Steerpoint 1, there is no Steerpoint 0.

    DCS: MiG-21bis by Magnitude 3 LLC
    • Added Phase 1 Radar glass screen cover.
    • Added Phase 1 Radar indicator lights.
    • Added Phase 1 T-4, T-6, and T-10 indicator lights.

    DCS: Christen Eagle II by Magnitude 3 LLC
    • Fixed propeller animation at idle.

    DCS: C-101 by AvioDev
    • Engine won't stall now when using emergency fuel lever with engine computer off.
    • Now it's not so easy to get engine stall when moving throttle abruptly is engine computer is off.
    • Changed the name of "computer total failure" for "failure of auto and manual modes (back-up mode)".
    • Added specific normal inverter and standby inverter failures, apart from both inverters failure already present.
    • Implemented caution lights of normal and standby inverter failure.
    • Normal and standby inverters failure logic:
        -After a failure of normal inverter there is an automatic switching to standby inverter, if CB Normal Inverter is IN.-When there is an inverter failure, the corresponding caution light will illuminate, unless the pilot sets the inverter switch to the position of the working inverter.
    • Added several new liveries made by "Etten" for Chile and Spain.

    DCS M-2000C by RAZBAM
    • 3D Model: RWR display cutting off symbology fixed
    • 3D Model: PCA CAS button texture changed
    • Coding: RWR & Radar threat library update
    • Coding: Covered switches behavior fix

    DCS Fw 190 A-8
    • Eliminated black stripe artefact that was displayed after pilot ejection.

    DCS Mi-8MTV2
    • Pilots not die at external view - fixed.
    • Good old mission "A Hop from MinVody" (Russian voiceovers) is remade and available from Single Mission menu.

    DCS Combined Arms
    • Clients unable to assign fire at point tasks via Combined Arms for units dynamically spawned in multiplayer - fixed.




    Known issues
    Known issue: track reproducing crash when Voice Chat option is set ON
    Workaround: set the checkbox 'Voice Chat' in OPTIONS -> SOUND to OFF
    DCS World Steam Edition - NineLine
    https://www.youtube.com/watch?v=rNvNb9KEGEU

    In the next Open Beta update, we will be releasing a series of updates to the DCS: F-16C. Some of these were covered in previous videos like the Track While Scan (TWS) radar mode and data link. This video provides a basic functionality look at other features like the Counter Measures Dispenser System (CMDS) manual option programming, the external lighting panel, and more.
    DCS World Steam Edition - NineLine


    FOR NEXT OPEN BETA UPDATE

    In a previous video we looked at the Track While Scan (TWS) mode of the F-16C. In this short video, we’ll look at how to use it with the AIM-120 AMRAAM air-to-air missile to simultaneously engage up to six targets.

    The operation is quite simple:

    1- Set the group of track targets as system targets (TMS right)
    2- TMS right again to bug (designate) the closest target
    3- Launch an AIM-120, then TMS right to cycle to the next in priority sequence, and then launch the next AIM-120
    4- Rinse and repeat

    Notes

    All targets must be within the 25-degree scan area until their onboard seeker takes over.

    Target will only get a search radar hit when engaged in this mode, until the AIM-120's radar goes active.
    ...