Introducing DCS JF-17 Thunder by Deka Ironwork Simulations
DCS World RTC crash when multiplayer track replayed - fixed MP. Fix crash when client is entering a server with JDAM in flight. F-5E AI. Nose gear strut will now fully de-hike before it enters the wheel well. Voice Chat button will be disibled in simulation. Fixed crash when ship is deactivated if helicopter starts up at this time. Ground vehicles. Adjusted armor for BRDM-2, COBRA, Fuchs, LAV-25, M113, GAZ TIGR. DCS F-16C Viper Fixed inlet and wingtip lights flashing. Adjusted inlet and wingtip lights brightness. Fixed external lights brightness control. Fixed ANT ELEV control sensitivity with keyboard. Datalink tracks now aren’t correlated after switching from TWS to RWS. FCR does not produce mid-course update for missiles - fixed. ACM Radar Lock Problem fixed. All target symbols disappear from FCR screen in EXP mode - fixed. Fixed wrong countermeasures amount after rearming. Fixed chaff/flare voice message. Fixed programme not running with either chaff or flare empty. RWR tones corrected. Added centerline fuel tank to F-16C missions originally designed with them in mind. Stick in the cockpit can be hidden.
DCS AJS-37 by Heatblur Simulations Aircraft now repairable. Adjusted acceleration at height. Fixed bug with abrupt deceleration at M1.85/1.72. Corrected HUD height information when setting altitude reference via HÖJD switch. Fixed sounds and heatblur from engine while the engine is shut off.
Campaigns M-2000C Red Flag campaign by Baltic Dragon. Changes are to missions 4, 5, 7, 9, 10, 11, 13, 14 and 15. - Updated numerous missions to fix possible bug with AI wingmen and other flights not following their lead. - Updated safeguard for Gazelles in M15 to make sure they are destroyed. - Updated M04 and removed chatter about lack of NVGs.
Known Issues Windows 7. A crash on the second start of mission with JF-17.
Thanksgiving Sale 2019 Continues! Great savings continue on the DCS World E-shop, and now you can find most of the same deals on Steam as well. Get them while there are here, savings of up to 50% on most of the DCS World library with the following exceptions:
DCS: F/A-18 Hornet by ED – 25% off
Persian Gulf Map by ED – 25% off
DCS: F/A-18 Hornet + Persian Gulf Map bundle – 35% off E-shop only
DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
DCS: F-16C Viper by ED – not on sale at this time
DCS: UH-1H Huey - WORLDS APART Spring 2025 – 50% off E-shop Only
DCS: F/A-18C: Aggressors BFM Campaign – 50% off E-shop Only
Note: the sale only applies to released, non-pre-order products.
DCS: UH-1H Huey - WORLDS APART Spring 2025 on Steam!
This is a story-driven campaign that places you in the role of a German Bell UH-1H Helicopter Pilot serving in the “WOLF PACK” squadron, a unit of the German Light Aircraft Group (Heeresflieger).
You are part of a four-person crew that consists of your Commanding Officer Peter Berger, two Gunners Hans and Tom, and you, Frank, as the right seat co-pilot. Fly missions with your squadron leader, WOLF ONE, and other helicopter and fixed-wing units. Missions include other air, ground, and naval forces from different countries. You will conduct day and night unarmed transport, armed patrol in various weather conditions.
12 challenging missions
More than 1400 voice-overs
Voice actors with an American, German, and Russian accents
And more than 170 pages detailed documentation
Mission-specific information that is integrated into the kneeboard pages
Open Beta Update With this week’s Open Beta update, we saw some big changes to the Viper, you can see some of these change highlights in videos by Matt ‘Wags’ Wagner here:
Another big addition was the initial implementation of integrated voice chat for DCS World. For this first release, it includes very basic functionality: 3 fixed rooms (COMMON, BLUE, RED), Microphone control (Use always, Mute, Push to talk) and sound device assignment. BLUE and RED rooms created when any user occupied a slot. We want to check VC server mass loading and to collect your responses and wishes for this stage. You can report your issues and wishes here.
Long press of the NWS/MSL Step button will now cycle the missile type.
HMCS enable/disable corrected such that it is only DMS switch aft now.
AoA indexer lights control added.
Tadpole (sherm) logic adjusted.
Adjusted engine nozzle animation for short, fast throttle changes.
Added Steerpoint and Heading autopilot modes.
Steerpoints now start at Steerpoint 1, there is no Steerpoint 0.
DCS: MiG-21bis by Magnitude 3 LLC
Added Phase 1 Radar glass screen cover.
Added Phase 1 Radar indicator lights.
Added Phase 1 T-4, T-6, and T-10 indicator lights.
DCS: Christen Eagle II by Magnitude 3 LLC
Fixed propeller animation at idle.
DCS: C-101 by AvioDev
Engine won't stall now when using emergency fuel lever with engine computer off.
Now it's not so easy to get engine stall when moving throttle abruptly is engine computer is off.
Changed the name of "computer total failure" for "failure of auto and manual modes (back-up mode)".
Added specific normal inverter and standby inverter failures, apart from both inverters failure already present.
Implemented caution lights of normal and standby inverter failure.
Normal and standby inverters failure logic:
-After a failure of normal inverter there is an automatic switching to standby inverter, if CB Normal Inverter is IN.-When there is an inverter failure, the corresponding caution light will illuminate, unless the pilot sets the inverter switch to the position of the working inverter.
Added several new liveries made by "Etten" for Chile and Spain.
DCS M-2000C by RAZBAM
3D Model: RWR display cutting off symbology fixed
3D Model: PCA CAS button texture changed
Coding: RWR & Radar threat library update
Coding: Covered switches behavior fix
DCS Fw 190 A-8
Eliminated black stripe artefact that was displayed after pilot ejection.
DCS Mi-8MTV2
Pilots not die at external view - fixed.
Good old mission "A Hop from MinVody" (Russian voiceovers) is remade and available from Single Mission menu.
DCS Combined Arms
Clients unable to assign fire at point tasks via Combined Arms for units dynamically spawned in multiplayer - fixed.
Known issues Known issue: track reproducing crash when Voice Chat option is set ON Workaround: set the checkbox 'Voice Chat' in OPTIONS -> SOUND to OFF
In the next Open Beta update, we will be releasing a series of updates to the DCS: F-16C. Some of these were covered in previous videos like the Track While Scan (TWS) radar mode and data link. This video provides a basic functionality look at other features like the Counter Measures Dispenser System (CMDS) manual option programming, the external lighting panel, and more.
In a previous video we looked at the Track While Scan (TWS) mode of the F-16C. In this short video, we’ll look at how to use it with the AIM-120 AMRAAM air-to-air missile to simultaneously engage up to six targets.
The operation is quite simple:
1- Set the group of track targets as system targets (TMS right) 2- TMS right again to bug (designate) the closest target 3- Launch an AIM-120, then TMS right to cycle to the next in priority sequence, and then launch the next AIM-120 4- Rinse and repeat
Notes
All targets must be within the 25-degree scan area until their onboard seeker takes over.
Target will only get a search radar hit when engaged in this mode, until the AIM-120's radar goes active.
In the next Open Beta update, we will be adding the data link (Link-16 with MIDS) to our F-16C. This is a very useful tool for building situational awareness and more effectively managing wingmen. This will be implemented for both single- and multi-player.
The initial version is work-in-progress and further elements will be added during the early access period.
Much of the team is now focused on a big updates for the Hornet! This entails Track While Scan radar mode, AACQ, SPOT, new targeting pod features, improvements to the flight dynamics (like ground effect issue), and others. December should be a great month for the Hornet.
This is an introduction to using the Track While Scan (TWS) radar mode of the F-16C. This is a useful mode to build situational awareness in air-to-air combat and guide multiple AIM-120 AMRAAMs simultaneously.
The most important commands you will be using are the HOTAS commands for: - Target Management Switch (TMS) Forward - Target Management Switch (TMS) Right You can find these in the Controls/HOTAS category
With the Viper TWS mode ready to go for the next Open Beta, our team is now developing TWS for the Hornet.
This is a story-driven campaign that places you in the role of a German Bell UH-1H Helicopter Pilot serving in the “WOLF PACK” squadron, a unit of the German Light Aircraft Group (Heeresflieger).
You are part of a four-person crew that consists of your Commanding Officer Peter Berger, two Gunners Hans and Tom, and you, Frank, as the right seat co-pilot. Fly missions with your squadron leader, WOLF ONE, and other helicopter and fixed-wing units. Missions include other air, ground, and naval forces from different countries. You will conduct day and night unarmed transport, armed patrol in various weather conditions.
12 challenging missions
More than 1400 voice-overs
Voice actors with an American, German, and Russian accents
And more than 170 pages detailed documentation
Mission-specific information that is integrated into the kneeboard pages
Get great savings on that module you have been waiting for! The Thanksgiving sale starts today, November 22nd, and runs until December 8th. Save up to 50% on most DCS World products, the only exceptions being:
F/A-18 Hornet by ED - 25% off
Persian Gulf Map by ED - 25% off
F/A-18 Hornet + Persian Gulf Map bundle -35% off
DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
DCS: F-16C Viper by ED – not on sale at this time
Note: the sale only applies to released, non-pre-order products.
Open Beta Delay
We planned and announced the release of our next Open Beta on the 20th of November 2019. However, due to substantial technical issues faced in the development of certain F-16C Viper features we were compelled to move the Open Beta release to the 27th of November 2019. As a small bonus for your patience we have prepared a Thanksgiving gift – our new VoIP in-game feature:
DCS Voice Chat gives our players the possibility to talk within DCS multiplayer sessions without the need to use other applications. It's based on WebRTC technology and brings high-quality audio communication to the game right out of the box.
For the initial release, DCS Voice Chat contains one common room and separate rooms for each coalition with free movement between common and chosen coalition rooms. Soon after the initial release, we'll add support of user-created rooms with the possibility to create a personal audio chat for you and your friends. Also, you can choose to use an open mic or Push-to-talk function.
We have huge plans for further development of the feature including automatically created rooms for multi-crew, radio support with real radio visibility depending on the power of actual radio units and terrain, frequency-based coms etc.
The F/A-18C Aggressors BFM Campaign is now available from Steam
The FA-18C Aggressors BFM campaign puts you in the cockpit of an FA-18C Hornet as a new Aggressor pilot with the VFC-12 the "Fighting Omars" on loan to the 65th Aggressor Squadron at Nellis Air Force Base. Based on real-world procedures, you will fly as Red Air against Blue Air forces. Upon arrival you will fly a familiarization flight around the Nevada Test and Training Range (NTTR) and then face a series of challenging Basic Fighter Maneuver (BFM) missions against similar and dissimilar aircraft.
Your opponents include the F-4E, F-5E, F-14A, F-15C, F-15E, F-16C, F/A-18C, M-2000C, MiG-29G, CF-188, MiG-21 and Su-27. 12 single player practice missions with in-air starts to help you perfect your BFM tactics, techniques, and procedures. Over 1000 voice-overs and over 45 pages of briefing material that includes RED FLAG Spins, Red Forces In Flight Guide, Maps, Diagrams, Custom Knee-boards, and Mission Data cards.
DCS World Tutorial & Training Range
DCS World can be a bit daunting to new players, so this week we introduced a new forum section for those just getting started in DCS World, those still learning, and those that enjoy helping others. You can find it here:
If you are a new user, this section is for you! We will be building a repository of the best DCS World tutorials and guides. You can also meet players that want to help you and squadrons looking for new members that want you to have fun and learn.
If you are a video tutorial or guide creator for DCS World, this section is also for you. Here you can share all your great content and get feedback from your audience.
Do you enjoy helping new DCS World pilots? A rewarding aspect of this hobby is working together to spread knowledge and give a helping hand to new pilots.
The goal of this new section is to help flatten the DCS World learning curve, and we look forward to your participation and feedback on how we can further improve it.
Development Report #6
Working with our partners at Deka Ironwork, we plan to release the DCS: JF-17 Thunder on December 4th, 2019. It will be available from both the DCS World e-Shop and Steam. Stay tuned for more details!
The team has been cranking away on the F-16C Viper, but we needed a few more days to complete the announced features for the next Open Beta. Eagerly awaited features of the next F-16C update will be the Track While Scan (TWS) radar mode, initial data link, external lights, centerline fuel tank, and more. Following this Open Beta, our modern-day fixed-wing jet dev team will focus on the Hornet’s targeting pod, TWS and other radar modes, updates to weapons like the JDAM and JSOW, and more.
Supercarrier work continues to revolve around the deck crew animations, improved lighting and visual effects as well as the LSO station. We are on track to release the Early Access of this module in the very near future.
Both the A-10C and Ka-50 new cockpits are progressing well with a lot of work invested into realistic textures and effects. We will use these products to take cockpit night lighting to the next level.
The Mi-24 cockpits are progressing well and we should be able to show you the first renders in the very near future.
The P-47 is looking beautiful inside and out and our flight model engineers have been very busy tuning the flight dynamics to match the real aircraft based on excellent references and first-hand pilot experience.
The visual effects of the new WWII damage model are now getting most of the focus because the internal damage effects and the physics are nearly complete. It’s just as important for the damage to look correct as the impact on systems and aircraft performance.
The basics of the dynamic campaign simulation engine are working in the map view and we’ve been using this to test the RTS element of the system. To support this, we’ve been adding new icons to the map for items like factories, warehouses, logistic units, and more. Work is also underway on providing visual indications of ground force movements and emplacements in the map view.