Don't Starve Together - KJan
Change List:
  • Winter’s Feast has drawn to a close. Thanks for playing!
  • Existing ornaments and other goodies will remain in-world until the world is regenerated.
  • Klaus’s Loot Stash now spawns during Winter only.
Don't Starve Together - Klei_Jan
Change List:
  • Winter’s Feast has drawn to a close. Thanks for playing!
  • Existing ornaments and other goodies will remain in-world until the world is regenerated.
  • Klaus’s Loot Stash now spawns during Winter only.
Don't Starve Together - Klei-JoeW
https://www.youtube.com/watch?v=Hu5kecKz-RA

Last week we released sheet music and lyrics to a "Starver's Carol" and loved the covers people started recording! We decided to have some fun with it and do our own recording! Here's the "Starver's Carol" animated, and sung by developers and team at Klei Entertainment. Happy Holidays from everyone at Klei!

Change List:
  • Fixed bug where Players could still attack while heavy lifting.
  • Fixed UI bugs where some buttons could slowly drift out of position when dragging the mouse cursor off of them.
  • Improved error handling for RPC calls made with invalid parameters.

http://forums.kleientertainment.com/topic/72547-game-update-winters-feast-live-200740-beta-200744/
Don't Starve Together - Klei-JoeW
https://www.youtube.com/watch?v=Hu5kecKz-RA

Last week we released sheet music and lyrics to a "Starver's Carol" and loved the covers people started recording! We decided to have some fun with it and do our own recording! Here's the "Starver's Carol" animated, and sung by developers and team at Klei Entertainment. Happy Holidays from everyone at Klei!

Change List:
  • Fixed bug where Players could still attack while heavy lifting.
  • Fixed UI bugs where some buttons could slowly drift out of position when dragging the mouse cursor off of them.
  • Improved error handling for RPC calls made with invalid parameters.

http://forums.kleientertainment.com/topic/72547-game-update-winters-feast-live-200740-beta-200744/
Don't Starve Together - KJan


The nights are growing colder, and a distinctive holiday cheer has permeated the air. That can only mean one thing - Winter’s Feast is upon us! Take a break from enduring a hostile world to spread some holiday cheer. You could enjoy a tasty sugar cookie and decorate a tree or two… or three. Be wary though… something terrible lurks nearby, ready to punish naughty survivors who try to steal presents. What is it, exactly? We have No-Eyed Deer!

An Uncommon Holiday
New winter skins have appeared to get our survivors into the winter spirit, and for a limited time, the chances of receiving a rare gift have been substantially increased!

Everyone will also get a small set of skins to enjoy, including a festive Gingerbread Chest skin. These skins can be accessed in players’ item collections, but will only be around for the duration of the Winter’s Feast seasonal event - so enjoy them while you can!

Happy Winter’s Feast, everyone!

And for added festive fun, check out this cool mod that <default> posted on the steam workshop!
http://steamcommunity.com/sharedfiles/filedetails/?id=818038080
Change List:

Key Features
  • Encounter new majestic seasonal Deer herds.
  • Share presents with friends by wrapping items in fancy Gift Wrap.
  • Build your own Festive Tree Planter to grow and decorate a Winter’s Feast Tree.
  • Test your holiday mettle against Klaus and his minions for rare and valuable loot.
  • And more secrets to discover!

Bug Fixes
  • Beefalo no longer lose domestication when they are asleep.
  • Salt Licks are no longer depleted by creatures that are asleep or frozen.
  • Increased range at which Salt Licks can be used off-screen.
  • Reduced amount of fuel consumed whenever objects like Torches and
  • Lighters are turned on, now scaled according to their actual fuel consumption rates.
  • Using a Fire Staff to burn non-combat entities will no longer trigger battle theme music.
  • Fixed save/load bug with explosive entities that have been set on fire and then extinguished.

HOTFIX (LIVE 200886, BETA 200892) - 12/16/2016
  • Applied Horticulture will now work on Winter’s Feast Trees.
  • Maxwell’s Shadow Minions will no longer chop Winter’s Feast Trees.
  • Increased range at which Salt Licks can be used again by creatures that have recently used one.
  • Fixed bug where domesticated Beefalo fail to become Feral when attacked by Players.
  • Fixed bug where Pudgy domesticated Beefalo did not lose their sanity aura when becoming Feral.
  • Fixed bug where players become permanently charred after burning to death more than once.
  • Fixed bug where Spiders can fall asleep while frozen.

HOTFIX (LIVE 200943, BETA 200951) - 12/19/2016
  • Added missing Clothing Items.
  • Fix bug where Klaus’ Deer could sometimes spawn in the ocean.
  • Fixed ambiguous controller prompts for Shave actions targeting creatures vs. yourself.
Don't Starve Together - KleiFish


The nights are growing colder, and a distinctive holiday cheer has permeated the air. That can only mean one thing - Winter’s Feast is upon us! Take a break from enduring a hostile world to spread some holiday cheer. You could enjoy a tasty sugar cookie and decorate a tree or two… or three. Be wary though… something terrible lurks nearby, ready to punish naughty survivors who try to steal presents. What is it, exactly? We have No-Eyed Deer!

An Uncommon Holiday
New winter skins have appeared to get our survivors into the winter spirit, and for a limited time, the chances of receiving a rare gift have been substantially increased!

Everyone will also get a small set of skins to enjoy, including a festive Gingerbread Chest skin. These skins can be accessed in players’ item collections, but will only be around for the duration of the Winter’s Feast seasonal event - so enjoy them while you can!

Happy Winter’s Feast, everyone!

And for added festive fun, check out this cool mod that <default> posted on the steam workshop!
http://steamcommunity.com/sharedfiles/filedetails/?id=818038080
Change List:

Key Features
  • Encounter new majestic seasonal Deer herds.
  • Share presents with friends by wrapping items in fancy Gift Wrap.
  • Build your own Festive Tree Planter to grow and decorate a Winter’s Feast Tree.
  • Test your holiday mettle against Klaus and his minions for rare and valuable loot.
  • And more secrets to discover!

Bug Fixes
  • Beefalo no longer lose domestication when they are asleep.
  • Salt Licks are no longer depleted by creatures that are asleep or frozen.
  • Increased range at which Salt Licks can be used off-screen.
  • Reduced amount of fuel consumed whenever objects like Torches and
  • Lighters are turned on, now scaled according to their actual fuel consumption rates.
  • Using a Fire Staff to burn non-combat entities will no longer trigger battle theme music.
  • Fixed save/load bug with explosive entities that have been set on fire and then extinguished.

HOTFIX (LIVE 200886, BETA 200892) - 12/16/2016
  • Applied Horticulture will now work on Winter’s Feast Trees.
  • Maxwell’s Shadow Minions will no longer chop Winter’s Feast Trees.
  • Increased range at which Salt Licks can be used again by creatures that have recently used one.
  • Fixed bug where domesticated Beefalo fail to become Feral when attacked by Players.
  • Fixed bug where Pudgy domesticated Beefalo did not lose their sanity aura when becoming Feral.
  • Fixed bug where players become permanently charred after burning to death more than once.
  • Fixed bug where Spiders can fall asleep while frozen.

HOTFIX (LIVE 200943, BETA 200951) - 12/19/2016
  • Added missing Clothing Items.
  • Fix bug where Klaus’ Deer could sometimes spawn in the ocean.
  • Fixed ambiguous controller prompts for Shave actions targeting creatures vs. yourself.
Don't Starve Together - Klei-JoeW


Welcome to the Winter's Feast Beta update!
This is a sneak preview of the upcoming special event content before the full update and key features are announced and released to the Live branch. Stay tuned for more information next week, and a special thanks to everyone participating in the Beta branch testing and bug reporting!

Additional Bug Fixes
  • Fixed bug where incorrect stack sizes are sometimes shown on the loot from killing stacks of Butterflies or Bees.

HOTFIX 200096 - 12/9/2016
  • Updated sound effects for Klaus.
  • Backpacks and the Winter’s Feast Tree can now be open at the same time.
  • Festive Lights can now tint (but not blink) Glowcaps.
  • Fixed save/load issues with Festive Lights placed on a Winter’s Feast Tree.
  • Fixed bug with Festive Tree Planters becoming invisible when burnt.
  • Fixed bug where some of Toadstool’s attacks failed to damage Treeguards.
  • Fixed bug where Polar Light was not removed from a destroyed Moon Stone.
  • Fixed animation glitch with some Torch and summer particle effects.
  • Fixed animation glitch when Wendy tries to eat Eternal Fruitcake.
  • Fixed animation glitch when Players resurrect using a Life Giving Amulet.
  • Fixed animation glitch when Players are hurt by Darkness.
  • Fixed animation glitch when using Snurtle Shell Armor while wearing a hat.
  • Modders: the ANR Silhouettes have moved to their own texture.

HOTFIX 200113 - 12/10/2016
  • Festive Lights last longer and only deplete while in use. (e.g. Placed on a Winter’s Feast Tree or dropped onto the ground.)
  • Reduced chance for Blueprints to drop from Klaus’ Loot Stash.
  • Fixed bug where Plant action still appears for burnt Festive Tree Planters.
  • Fixed bug where Pig Houses near a Moon Stone can sometimes become abandoned indefinitely.
  • Telelocator Focus now properly saves its orientation.

HOTFIX 200284 - 13/13/2016
  • Festive Tree Planter recipe can now be found under the Structures tab, next to the Potted Fern recipe.
  • Deer will now appear on the first day if Winter is set as the Starting Season.
  • Fixed crash sometimes when Krampus fails to spawn properly.
  • Fixed duplicated tail animations when carrying heavy objects.
  • Fixed animation glitch sometimes when Wendy tries to eat Eternal Fruitcake.
  • Fixed animation glitch when hammering a Crock Pot with food in it.
  • Fixed bug where players were unable to hammer the Gigantic Hive when using a controller.
Don't Starve Together - KleiFish


Welcome to the Winter's Feast Beta update!
This is a sneak preview of the upcoming special event content before the full update and key features are announced and released to the Live branch. Stay tuned for more information next week, and a special thanks to everyone participating in the Beta branch testing and bug reporting!

Additional Bug Fixes
  • Fixed bug where incorrect stack sizes are sometimes shown on the loot from killing stacks of Butterflies or Bees.

HOTFIX 200096 - 12/9/2016
  • Updated sound effects for Klaus.
  • Backpacks and the Winter’s Feast Tree can now be open at the same time.
  • Festive Lights can now tint (but not blink) Glowcaps.
  • Fixed save/load issues with Festive Lights placed on a Winter’s Feast Tree.
  • Fixed bug with Festive Tree Planters becoming invisible when burnt.
  • Fixed bug where some of Toadstool’s attacks failed to damage Treeguards.
  • Fixed bug where Polar Light was not removed from a destroyed Moon Stone.
  • Fixed animation glitch with some Torch and summer particle effects.
  • Fixed animation glitch when Wendy tries to eat Eternal Fruitcake.
  • Fixed animation glitch when Players resurrect using a Life Giving Amulet.
  • Fixed animation glitch when Players are hurt by Darkness.
  • Fixed animation glitch when using Snurtle Shell Armor while wearing a hat.
  • Modders: the ANR Silhouettes have moved to their own texture.

HOTFIX 200113 - 12/10/2016
  • Festive Lights last longer and only deplete while in use. (e.g. Placed on a Winter’s Feast Tree or dropped onto the ground.)
  • Reduced chance for Blueprints to drop from Klaus’ Loot Stash.
  • Fixed bug where Plant action still appears for burnt Festive Tree Planters.
  • Fixed bug where Pig Houses near a Moon Stone can sometimes become abandoned indefinitely.
  • Telelocator Focus now properly saves its orientation.

HOTFIX 200284 - 13/13/2016
  • Festive Tree Planter recipe can now be found under the Structures tab, next to the Potted Fern recipe.
  • Deer will now appear on the first day if Winter is set as the Starting Season.
  • Fixed crash sometimes when Krampus fails to spawn properly.
  • Fixed duplicated tail animations when carrying heavy objects.
  • Fixed animation glitch sometimes when Wendy tries to eat Eternal Fruitcake.
  • Fixed animation glitch when hammering a Crock Pot with food in it.
  • Fixed bug where players were unable to hammer the Gigantic Hive when using a controller.
Don't Starve Together - KJan


Changes
  • Craft Mini Signs and draw an image of a nearby object on them using a Feather Pencil.
  • Organize, package, or preserve your supplies using craftable Bundling Wraps.
  • Added new critter behaviors and interactions.
  • Keep your eyes open for a new seasonal herd of No-Eyed Deers.
  • Bee Queen now drops a magnificent hat.

Bug Fixes
  • Fixed bug where Terrorbeaks could sometimes be hit again after they’ve already teleported away.

HOTFIX 198311 - 11/25/2016
  • Added inspection strings for Mini Signs, Bundled Supplies, Bundling Wrap, Wax Paper, Beeswax, No-Eyed Deers, and Bee Queen Crown.
  • Fixed “Mini Sign Sign Sign Sign...etc.” bug.
  • Stacks of insects will now drop correctly when unwrapping Bundled Supplies.
  • Deer spawning is now located in Deciduous Forest or Mosaic biomes.
  • Fixed controller action priorities for Critters.

HOTFIX 198494 - 11/28/2016
  • Fixed animation sorting issues with Mini Signs and Treasure Chests.
  • Fixed crash with some mods due to deprecated MakeDragonflyBait calls (no longer used in DST).
  • Adjusted tuning for Critter Traits.
  • Food spoilage and Crock Pot foods will now affect Critter Traits when feeding your pet.

HOTFIX 198584 - 11/29/2016
  • Fixed crash sometimes when Players disconnect while Critters are interacting with each other.
  • Maxwell’s Shadow Minions will no longer chop Toadstool’s mushroom when Toadstool is underground.
  • Reduced the number of Grass Gekko’s that can spawn within a patch of Grass.
  • Networking fixes and optimizations for Nightmare Lights and Fissures.
  • Memory optimizations for some creature brains.
  • Fixed bug where Ice and Mini Glaciers did not melt near fire.
Don't Starve Together - Klei_Jan


Changes
  • Craft Mini Signs and draw an image of a nearby object on them using a Feather Pencil.
  • Organize, package, or preserve your supplies using craftable Bundling Wraps.
  • Added new critter behaviors and interactions.
  • Keep your eyes open for a new seasonal herd of No-Eyed Deers.
  • Bee Queen now drops a magnificent hat.

Bug Fixes
  • Fixed bug where Terrorbeaks could sometimes be hit again after they’ve already teleported away.

HOTFIX 198311 - 11/25/2016
  • Added inspection strings for Mini Signs, Bundled Supplies, Bundling Wrap, Wax Paper, Beeswax, No-Eyed Deers, and Bee Queen Crown.
  • Fixed “Mini Sign Sign Sign Sign...etc.” bug.
  • Stacks of insects will now drop correctly when unwrapping Bundled Supplies.
  • Deer spawning is now located in Deciduous Forest or Mosaic biomes.
  • Fixed controller action priorities for Critters.

HOTFIX 198494 - 11/28/2016
  • Fixed animation sorting issues with Mini Signs and Treasure Chests.
  • Fixed crash with some mods due to deprecated MakeDragonflyBait calls (no longer used in DST).
  • Adjusted tuning for Critter Traits.
  • Food spoilage and Crock Pot foods will now affect Critter Traits when feeding your pet.

HOTFIX 198584 - 11/29/2016
  • Fixed crash sometimes when Players disconnect while Critters are interacting with each other.
  • Maxwell’s Shadow Minions will no longer chop Toadstool’s mushroom when Toadstool is underground.
  • Reduced the number of Grass Gekko’s that can spawn within a patch of Grass.
  • Networking fixes and optimizations for Nightmare Lights and Fissures.
  • Memory optimizations for some creature brains.
  • Fixed bug where Ice and Mini Glaciers did not melt near fire.
...